From b07628dddf418d4f47b858e6c35fd3520fbaeed2 Mon Sep 17 00:00:00 2001 From: mattkae Date: Tue, 7 Jun 2022 08:21:30 -0400 Subject: Flycheck mode and typescript --- .../tsserver/lib.webworker.iterable.d.ts | 160 +++++++++++++++++++++ 1 file changed, 160 insertions(+) create mode 100644 elpa/tide-20220514.614/tsserver/lib.webworker.iterable.d.ts (limited to 'elpa/tide-20220514.614/tsserver/lib.webworker.iterable.d.ts') diff --git a/elpa/tide-20220514.614/tsserver/lib.webworker.iterable.d.ts b/elpa/tide-20220514.614/tsserver/lib.webworker.iterable.d.ts new file mode 100644 index 0000000..3f3d68f --- /dev/null +++ b/elpa/tide-20220514.614/tsserver/lib.webworker.iterable.d.ts @@ -0,0 +1,160 @@ +/*! ***************************************************************************** +Copyright (c) Microsoft Corporation. All rights reserved. +Licensed under the Apache License, Version 2.0 (the "License"); you may not use +this file except in compliance with the License. You may obtain a copy of the +License at http://www.apache.org/licenses/LICENSE-2.0 + +THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED +WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, +MERCHANTABLITY OR NON-INFRINGEMENT. + +See the Apache Version 2.0 License for specific language governing permissions +and limitations under the License. +***************************************************************************** */ + + + +/// + + +///////////////////////////// +/// Worker Iterable APIs +///////////////////////////// + +interface Cache { + addAll(requests: Iterable): Promise; +} + +interface DOMStringList { + [Symbol.iterator](): IterableIterator; +} + +interface FileList { + [Symbol.iterator](): IterableIterator; +} + +interface FontFaceSet extends Set { +} + +interface FormData { + [Symbol.iterator](): IterableIterator<[string, FormDataEntryValue]>; + /** Returns an array of key, value pairs for every entry in the list. */ + entries(): IterableIterator<[string, FormDataEntryValue]>; + /** Returns a list of keys in the list. */ + keys(): IterableIterator; + /** Returns a list of values in the list. */ + values(): IterableIterator; +} + +interface Headers { + [Symbol.iterator](): IterableIterator<[string, string]>; + /** Returns an iterator allowing to go through all key/value pairs contained in this object. */ + entries(): IterableIterator<[string, string]>; + /** Returns an iterator allowing to go through all keys of the key/value pairs contained in this object. */ + keys(): IterableIterator; + /** Returns an iterator allowing to go through all values of the key/value pairs contained in this object. */ + values(): IterableIterator; +} + +interface IDBDatabase { + /** Returns a new transaction with the given mode ("readonly" or "readwrite") and scope which can be a single object store name or an array of names. */ + transaction(storeNames: string | Iterable, mode?: IDBTransactionMode): IDBTransaction; +} + +interface IDBObjectStore { + /** + * Creates a new index in store with the given name, keyPath and options and returns a new IDBIndex. If the keyPath and options define constraints that cannot be satisfied with the data already in store the upgrade transaction will abort with a "ConstraintError" DOMException. + * + * Throws an "InvalidStateError" DOMException if not called within an upgrade transaction. + */ + createIndex(name: string, keyPath: string | Iterable, options?: IDBIndexParameters): IDBIndex; +} + +interface MessageEvent { + /** @deprecated */ + initMessageEvent(type: string, bubbles?: boolean, cancelable?: boolean, data?: any, origin?: string, lastEventId?: string, source?: MessageEventSource | null, ports?: Iterable): void; +} + +interface SubtleCrypto { + deriveKey(algorithm: AlgorithmIdentifier | EcdhKeyDeriveParams | HkdfParams | Pbkdf2Params, baseKey: CryptoKey, derivedKeyType: AlgorithmIdentifier | AesDerivedKeyParams | HmacImportParams | HkdfParams | Pbkdf2Params, extractable: boolean, keyUsages: Iterable): Promise; + generateKey(algorithm: RsaHashedKeyGenParams | EcKeyGenParams, extractable: boolean, keyUsages: KeyUsage[]): Promise; + generateKey(algorithm: AesKeyGenParams | HmacKeyGenParams | Pbkdf2Params, extractable: boolean, keyUsages: KeyUsage[]): Promise; + generateKey(algorithm: AlgorithmIdentifier, extractable: boolean, keyUsages: Iterable): Promise; + importKey(format: "jwk", keyData: JsonWebKey, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: KeyUsage[]): Promise; + importKey(format: Exclude, keyData: BufferSource, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable): Promise; + unwrapKey(format: KeyFormat, wrappedKey: BufferSource, unwrappingKey: CryptoKey, unwrapAlgorithm: AlgorithmIdentifier | RsaOaepParams | AesCtrParams | AesCbcParams | AesGcmParams, unwrappedKeyAlgorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable): Promise; +} + +interface URLSearchParams { + [Symbol.iterator](): IterableIterator<[string, string]>; + /** Returns an array of key, value pairs for every entry in the search params. */ + entries(): IterableIterator<[string, string]>; + /** Returns a list of keys in the search params. */ + keys(): IterableIterator; + /** Returns a list of values in the search params. */ + values(): IterableIterator; +} + +interface WEBGL_draw_buffers { + drawBuffersWEBGL(buffers: Iterable): void; +} + +interface WebGL2RenderingContextBase { + clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void; + clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void; + clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void; + drawBuffers(buffers: Iterable): void; + getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable, pname: GLenum): any; + getUniformIndices(program: WebGLProgram, uniformNames: Iterable): Iterable | null; + invalidateFramebuffer(target: GLenum, attachments: Iterable): void; + invalidateSubFramebuffer(target: GLenum, attachments: Iterable, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void; + transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable, bufferMode: GLenum): void; + uniform1uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform2uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform3uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform4uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + vertexAttribI4iv(index: GLuint, values: Iterable): void; + vertexAttribI4uiv(index: GLuint, values: Iterable): void; +} + +interface WebGL2RenderingContextOverloads { + uniform1fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform1iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform2fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform2iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform3fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform3iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform4fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniform4iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; + uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; +} + +interface WebGLRenderingContextBase { + vertexAttrib1fv(index: GLuint, values: Iterable): void; + vertexAttrib2fv(index: GLuint, values: Iterable): void; + vertexAttrib3fv(index: GLuint, values: Iterable): void; + vertexAttrib4fv(index: GLuint, values: Iterable): void; +} + +interface WebGLRenderingContextOverloads { + uniform1fv(location: WebGLUniformLocation | null, v: Iterable): void; + uniform1iv(location: WebGLUniformLocation | null, v: Iterable): void; + uniform2fv(location: WebGLUniformLocation | null, v: Iterable): void; + uniform2iv(location: WebGLUniformLocation | null, v: Iterable): void; + uniform3fv(location: WebGLUniformLocation | null, v: Iterable): void; + uniform3iv(location: WebGLUniformLocation | null, v: Iterable): void; + uniform4fv(location: WebGLUniformLocation | null, v: Iterable): void; + uniform4iv(location: WebGLUniformLocation | null, v: Iterable): void; + uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void; + uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void; + uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void; +} -- cgit v1.2.1