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diff --git a/resume.html~ b/resume.html~ deleted file mode 100755 index 90a33b4..0000000 --- a/resume.html~ +++ /dev/null @@ -1,183 +0,0 @@ -<html> - <head> - <meta name="viewport" content="width=device-width, initial-scale=1.0"> - <meta charset="utf-8"> - <link rel="stylesheet" href="/index.css"> - <link rel="stylesheet" href="/resume.css"> - <title>Matthew Kosarek</title> - <link rel="shortcut icon" href="/favicon/favicon.ico" type="image/x-icon"> - </head> - <body> - <header> - <h1>Matthew Kosarek</h1> - <nav> - <ul> - <li><a href='/'>🏡 Home</a></li> - <li><a href='/resume.html'>📘 CV</a></li> - <li><a href='/posts.html'>📝 Posts</a></li> - </ul> - </nav> - </header> - <section id='resume'> - <div id='resume_button_container'> - <button id='full_screen_button' title='Toggle Fullscreen'> - ⛶ - </button> - <button title='Download as PDF'> - 📥 - </button> - </div> - - <div> - <h2>Skills</h2> - <p> - <div class="skill-section"> - <b>Languages & Tech</b><div>C/C++, OpenGL, C#, ASP.NET, TypeScript/JavaScript, ReactJS, ThreeJS, HTML/CSS, SQL, Java</div> - </div> - <div class="skill-section"> - <b>Tools</b><div>Git, Visual Studio, Unity, Sourcetree, NPM, Webpack, TeamCity, NuGet, AWS</div> - </div> - </p> - </div> - <div> - <h2>Experience</h2> - <p> - <div class="experience-item"> - <div class="experience-header"> - <div> - <span><b>Software Engineer</b></span> - <span><i>Vention</i></span> - </div> - <div> - <span>July 2020 to Present</span> - <span>Montreal, QC</span> - </div> - </div> - <ul> - <li> - Implemented new features and fixed bugs as a member of the <i>MachineLogic</i> team, which is tasked with creating a visual programming language for our hardware stack. - </li> - <li> - Developed a CNC application that accepts G-Code files as input and provides a realtime 3D rendering of the path as the machine traces it. Feel free to check out <a href='https://vention.io/path-following'>this link</a> for more info. - </li> - </ul> - </div> - <div class="experience-item"> - <div class="experience-header"> - <div> - <span><b>Software Engineer I</b></span> - <span><i>Big Huge Games</i></span> - </div> - <div> - <span>January 2018 to June 2020</span> - <span>Timonium, MD</span> - </div> - </div> - <ul> - <li> - Developed and maintained the data pipeline - from data entry, to data validation, to data publishing - for <i>Arcane Shodown</i>. - </li> - <li> - Designed, built, and maintained a live operations scheduling and publishing web application for <i>DomiNations</i> - </li> - <li> - Implemented game features on all parts of the stack, including tools, Unity client, and game servers - </li> - <li> - Met weekly with various disciplines to discuss ways to improve the UX of the company's tools - </li> - <li> - Initiated company-wide React and TypeScript code sharing via a private NPM repository - </li> - <li> - Worked within the Agile framework, in which I planned sprint work, attended daily stand-ups, and participated in retrospectives - </li> - </ul> - </div> - <div class="experience-item"> - <div class="experience-header"> - <div> - <span><b>Teaching Assistant for Intro to Video Game Design</b></span> - <span><i>Johns Hopkins University</i></span> - </div> - <div> - <span>September 2017 to December 2017</span> - <span>Baltimore, MD</span> - </div> - </div> - <ul> - <li> - Assisted beginner programmers in the development of 2D game engines using the SDL2 library - </li> - </ul> - </div> - <div class="experience-item"> - <div class="experience-header"> - <div> - <span><b>Software Engineering Intern</b></span> - <span><i>Big Huge Games</i></span> - </div> - <div> - <span>May 2017 to August 2017</span> - <span>Timonium, MD</span> - </div> - </div> - <ul> - <li> - Developed a tool based on the GTK toolkit to improve the workflow of the quality assurance team for <i>DomiNations</i> - </li> - <li> - Wrote a comprehensive user manual that explains how the tool functions for both technical and non-technical users - </li> - </ul> - </div> - <div class="experience-item"> - <div class="experience-header"> - <div> - <span><b>Software Engineering Intern</b></span> - <span><i>Sparkypants Studios</i></span> - </div> - <div> - <span>May 2016 to August 2016</span> - <span>Baltimore, MD</span> - </div> - </div> - <ul> - <li> - Developed an application to measure and report memory usage and run times for all game systems in <i>Dropzone</i> - </li> - </ul> - </div> - </p> - </div> - <div> - <h2>Education</h2> - <p> - <div class="experience-item"> - <div class="experience-header"> - <div> - <span><b>Johns Hopkins University</b></span> - <span>Baltimore, MD</span> - </div> - <div> - <span>September 2014 to December 2017</span> - </div> - </div> - <ul> - <li> - B.S. in Computer Engineering (Magna Cum Laude) - </li> - <li> - 3.53 GPA - </li> - <li> - <i>Relevant Coursework</i>: Computer Graphics, Object Oriented Software Engineering, Linear Algebra, Video Game Engines and Design, Operating Systems, Data Structures, Introduction to Renewable Energy Engineering - </li> - </ul> - </div> - </p> - </div> - </body> - - <script src='/resume.js'></script> -</html> |