From dfc387644939aada1edb69f8f730e62f116f1ae3 Mon Sep 17 00:00:00 2001 From: mattkae Date: Sun, 1 May 2022 18:37:59 -0400 Subject: Fetching bunny model --- themes/Renderer2d.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'themes/Renderer2d.cpp') diff --git a/themes/Renderer2d.cpp b/themes/Renderer2d.cpp index d81b97b..8c1af63 100644 --- a/themes/Renderer2d.cpp +++ b/themes/Renderer2d.cpp @@ -75,7 +75,7 @@ void Renderer2d::unload() { } -void Renderer2dShape::load(Renderer2dVertex* inVertices, uint32 inNumVertices, Renderer2d* renderer) { +void Renderer2dShape::load(Renderer2dVertex* inVertices, u32 inNumVertices, Renderer2d* renderer) { numVertices = inNumVertices; useShader(renderer->shader); @@ -92,7 +92,7 @@ void Renderer2dShape::load(Renderer2dVertex* inVertices, uint32 inNumVertices, R glEnableVertexAttribArray(renderer->attributes.color); glVertexAttribPointer(renderer->attributes.color, 4, GL_FLOAT, GL_FALSE, sizeof(Renderer2dVertex), (GLvoid *)offsetof(Renderer2dVertex, color)); - for (int32 idx = 0; idx < 4; idx++) { + for (i32 idx = 0; idx < 4; idx++) { glEnableVertexAttribArray(renderer->attributes.vMatrix + idx); glVertexAttribPointer(renderer->attributes.vMatrix + idx, 4, GL_FLOAT, GL_FALSE, sizeof(Renderer2dVertex), (GLvoid *)(offsetof(Renderer2dVertex, vMatrix) + (idx * 16))); } -- cgit v1.2.1