From 5d3ff36045bfb11af0f373d5ecee7c9b54e4c4f9 Mon Sep 17 00:00:00 2001 From: mattkae Date: Mon, 3 Apr 2023 06:35:27 -0400 Subject: Folderized all of the seasons and loading the shaders from a remote source --- themes/src/TreeShape.h | 74 -------------------------------------------------- 1 file changed, 74 deletions(-) delete mode 100644 themes/src/TreeShape.h (limited to 'themes/src/TreeShape.h') diff --git a/themes/src/TreeShape.h b/themes/src/TreeShape.h deleted file mode 100644 index 32b00d3..0000000 --- a/themes/src/TreeShape.h +++ /dev/null @@ -1,74 +0,0 @@ -#include "Renderer2d.h" -#include "types.h" -#include "mathlib.h" - -struct TreeLoadData { - f32 trunkHeight = 96.f; // Height of the trunk start - f32 trunkWidth = 32.f; // Width of the trunk start - f32 trunkHeightScalerMin = 0.7f; - f32 trunkHeightScalerMax = 0.8f; - f32 trunkWidthScalerMin = 0.35f; - f32 trunkWidthScalerMax = 0.75f; - i32 divisionsPerBranch = 2; // How many branches to split into at each branch split - i32 numBranchLevels = 8; // How many branch levels to display -}; - -struct TreeBranchLoadData { - f32 width = 0.f; - f32 height = 0.f; - Vector2 position; // Center point - f32 rotation = 0; // How much we are rotated off of the center point in radians - Vector4 color = Vector4(101,56,24, 1.f).toNormalizedColor(); - - // Calculated while filling in vertices - Vector2 bottomLeft; - Vector2 bottomRight; - Vector2 topLeft; - Vector2 topRight; - Vector2 topMidpoint; - - void fillVertices(Vertex2D* vertices, int branchTier); -}; - -struct TreeBranchUpdateData { - i32 tier = 0; - f32 periodOffset = 0; - f32 period = 0; - f32 amplitude = 0; - Vector2 currentOffset; - Vertex2D* vertices = NULL; - TreeBranchUpdateData* branchToFollow = NULL; -}; - -struct TreeShapeLoadResult { - Vector2 lowerBounds; - Vector2 upperBounds; - Vector2 center; - TreeBranchUpdateData* updateData; - u32 numBranches = 0; -}; - -struct TreeShape { - // Update data - TreeBranchUpdateData* updateData = NULL; - Vertex2D* vertices = NULL; - f32 timeElapsedSeconds = 0.f; - f32 animateTimePerTier = 1.f; - f32 animateStaggerPerTier = 0.2f; - u32 numBranches = 0; - - // Render data - u32 vao; - u32 vbo; - u32 numVertices = 0; - Mat4x4 model; - - TreeShapeLoadResult load(Renderer2d* renderer); - void createBranch(TreeLoadData* ld, TreeBranchLoadData* branchList, i32 numBranches, - i32* branchIndex, i32 branchLevel, f32 width, f32 height, - Vector2 position, f32 rotation, TreeBranchUpdateData* parent, Vertex2D* vertices, TreeShapeLoadResult* lr); - void update(f32 dtSeconds); - void render(Renderer2d* renderer); - void unload(); -}; - -- cgit v1.2.1