From 056d4560f72a9ec281f8df31aa2a7d8241d6adf1 Mon Sep 17 00:00:00 2001 From: mattkae Date: Sun, 13 Aug 2023 16:02:22 -0400 Subject: Generating a cpp file for shaders --- themes/src/shaders/renderer2d_vert.cpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 themes/src/shaders/renderer2d_vert.cpp (limited to 'themes/src/shaders/renderer2d_vert.cpp') diff --git a/themes/src/shaders/renderer2d_vert.cpp b/themes/src/shaders/renderer2d_vert.cpp new file mode 100644 index 0000000..9b4182e --- /dev/null +++ b/themes/src/shaders/renderer2d_vert.cpp @@ -0,0 +1,16 @@ +#include "renderer2d_vert.h" + +const char* shader_renderer2d_vert = " \n" +"attribute vec2 position; \n" +"attribute vec4 color; \n" +"attribute mat4 vMatrix; \n" +"uniform mat4 projection; \n" +"uniform mat4 model; \n" +"varying lowp vec4 VertexColor; \n" +" \n" +"void main() { \n" +" vec4 fragmentPosition = projection * model * vMatrix * vec4(position.x, position.y, 0, 1); \n" +" gl_Position = fragmentPosition; \n" +" VertexColor = color; \n" +"} \n" +" \n"; -- cgit v1.2.1