From b6a666e96ffd04bd6d52be8fd9899faf27b751db Mon Sep 17 00:00:00 2001 From: mattkae Date: Mon, 31 Jul 2023 07:31:52 -0400 Subject: Some initial shader loading work --- themes/src/shaders/renderer3d_frag.h | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 themes/src/shaders/renderer3d_frag.h (limited to 'themes/src/shaders/renderer3d_frag.h') diff --git a/themes/src/shaders/renderer3d_frag.h b/themes/src/shaders/renderer3d_frag.h new file mode 100644 index 0000000..6b3a936 --- /dev/null +++ b/themes/src/shaders/renderer3d_frag.h @@ -0,0 +1,11 @@ +#ifndef SHADER_RENDERER3D_FRAG +#define SHADER_RENDERER3D_FRAG +const char* shader_renderer3d_frag = "varying lowp vec4 VertexColor; \n" +"varying lowp vec4 VertexNormal; \n" +" \n" +"void main() { \n" +" const lowp vec3 lightDirection = vec3(0.0, 1.0, 0.0); \n" +" gl_FragColor = vec4(VertexColor.xyz * dot(VertexNormal.xyz, lightDirection), 1); \n" +"} \n" +" \n"; +#endif -- cgit v1.2.1