From 5d3ff36045bfb11af0f373d5ecee7c9b54e4c4f9 Mon Sep 17 00:00:00 2001 From: mattkae Date: Mon, 3 Apr 2023 06:35:27 -0400 Subject: Folderized all of the seasons and loading the shaders from a remote source --- themes/src/winter/Snowflake.h | 48 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 themes/src/winter/Snowflake.h (limited to 'themes/src/winter/Snowflake.h') diff --git a/themes/src/winter/Snowflake.h b/themes/src/winter/Snowflake.h new file mode 100644 index 0000000..ad027f6 --- /dev/null +++ b/themes/src/winter/Snowflake.h @@ -0,0 +1,48 @@ +#ifndef SNOWFLAKE_H +#define SNOWFLAKE_H + +#include "../types.h" +#include "../mathlib.h" +#include "../list.h" +#include "Windfield.hpp" + +struct Renderer2d; +struct Vertex2D; + +struct SnowflakeLoadParameters { + i32 numSnowflakes = 480; + f32 windIntervalSeconds = 1.5f; +}; + +struct SnowflakeUpdateData { + Vector2 velocity; + Vector2 position; + f32 rotateVelocity = 0.f; + f32 rotation = 0; + f32 radius; + + i32 vtxIdx = 0; + i32 numVertices = 0; +}; + +struct SnowflakeParticleRenderer { + f32 xMax = 0; + f32 yMax = 0; + f32 windIntervalSeconds = 1.5; + i32 numSnowflakes = 0; + f32 timeUntilNextWindSeconds = 0; + WindField<100, 100, 10> wind; + SnowflakeUpdateData* updateData; + + u32 vao; + u32 vbo; + Mat4x4 model; + matte::List vertices; + + void load(SnowflakeLoadParameters params, Renderer2d* renderer); + void update(f32 dtSeconds); + void render(Renderer2d* renderer); + void unload(); +}; + +#endif -- cgit v1.2.1