<html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta charset="utf-8"> <link rel="stylesheet" href="/index.css"> <link rel="stylesheet" href="/resume.css"> <title>Matthew Kosarek</title> <link rel="shortcut icon" href="/favicon/favicon.ico" type="image/x-icon"> </head> <body> <header> <h1>Matthew Kosarek</h1> <nav> <ul> <li><a href='/'>🏡 Home</a></li> <li><a href='/resume.html'>📘 CV</a></li> <li><a href='/posts.html'>📝 Posts</a></li> </ul> </nav> </header> <section id='resume'> <div id='resume_button_container'> <button id='full_screen_button' title='Toggle Fullscreen'> ⛶ </button> <button title='Download as PDF'> 📥 </button> </div> <div> <h2>Skills</h2> <p> <div class="skill-section"> <b>Languages & Tech</b><div>C/C++, OpenGL, C#, ASP.NET, TypeScript/JavaScript, ReactJS, ThreeJS, HTML/CSS, SQL, Java</div> </div> <div class="skill-section"> <b>Tools</b><div>Git, Visual Studio, Unity, Sourcetree, NPM, Webpack, TeamCity, NuGet, AWS</div> </div> </p> </div> <div> <h2>Experience</h2> <p> <div class="experience-item"> <div class="experience-header"> <div> <span><b>Software Engineer</b></span> <span><i>Vention</i></span> </div> <div> <span>July 2020 to Present</span> <span>Montreal, QC</span> </div> </div> <ul> <li> Implemented new features and fixed bugs as a member of the <i>MachineLogic</i> team, which is tasked with creating a visual programming language for our hardware stack. </li> <li> Developed a CNC application that accepts G-Code files as input and provides a realtime 3D rendering of the path as the machine traces it. Feel free to check out <a href='https://vention.io/path-following'>this link</a> for more info. </li> </ul> </div> <div class="experience-item"> <div class="experience-header"> <div> <span><b>Software Engineer I</b></span> <span><i>Big Huge Games</i></span> </div> <div> <span>January 2018 to June 2020</span> <span>Timonium, MD</span> </div> </div> <ul> <li> Developed and maintained the data pipeline - from data entry, to data validation, to data publishing - for <i>Arcane Shodown</i>. </li> <li> Designed, built, and maintained a live operations scheduling and publishing web application for <i>DomiNations</i> </li> <li> Implemented game features on all parts of the stack, including tools, Unity client, and game servers </li> <li> Met weekly with various disciplines to discuss ways to improve the UX of the company's tools </li> <li> Initiated company-wide React and TypeScript code sharing via a private NPM repository </li> <li> Worked within the Agile framework, in which I planned sprint work, attended daily stand-ups, and participated in retrospectives </li> </ul> </div> <div class="experience-item"> <div class="experience-header"> <div> <span><b>Teaching Assistant for Intro to Video Game Design</b></span> <span><i>Johns Hopkins University</i></span> </div> <div> <span>September 2017 to December 2017</span> <span>Baltimore, MD</span> </div> </div> <ul> <li> Assisted beginner programmers in the development of 2D game engines using the SDL2 library </li> </ul> </div> <div class="experience-item"> <div class="experience-header"> <div> <span><b>Software Engineering Intern</b></span> <span><i>Big Huge Games</i></span> </div> <div> <span>May 2017 to August 2017</span> <span>Timonium, MD</span> </div> </div> <ul> <li> Developed a tool based on the GTK toolkit to improve the workflow of the quality assurance team for <i>DomiNations</i> </li> <li> Wrote a comprehensive user manual that explains how the tool functions for both technical and non-technical users </li> </ul> </div> <div class="experience-item"> <div class="experience-header"> <div> <span><b>Software Engineering Intern</b></span> <span><i>Sparkypants Studios</i></span> </div> <div> <span>May 2016 to August 2016</span> <span>Baltimore, MD</span> </div> </div> <ul> <li> Developed an application to measure and report memory usage and run times for all game systems in <i>Dropzone</i> </li> </ul> </div> </p> </div> <div> <h2>Education</h2> <p> <div class="experience-item"> <div class="experience-header"> <div> <span><b>Johns Hopkins University</b></span> <span>Baltimore, MD</span> </div> <div> <span>September 2014 to December 2017</span> </div> </div> <ul> <li> B.S. in Computer Engineering (Magna Cum Laude) </li> <li> 3.53 GPA </li> <li> <i>Relevant Coursework</i>: Computer Graphics, Object Oriented Software Engineering, Linear Algebra, Video Game Engines and Design, Operating Systems, Data Structures, Introduction to Renewable Energy Engineering </li> </ul> </div> </p> </div> </body> <script src='/resume.js'></script> </html>