// The Module object: Our interface to the outside world. We import // and export values on it. There are various ways Module can be used: // 1. Not defined. We create it here // 2. A function parameter, function(Module) { ..generated code.. } // 3. pre-run appended it, var Module = {}; ..generated code.. // 4. External script tag defines var Module. // We need to check if Module already exists (e.g. case 3 above). // Substitution will be replaced with actual code on later stage of the build, // this way Closure Compiler will not mangle it (e.g. case 4. above). // Note that if you want to run closure, and also to use Module // after the generated code, you will need to define var Module = {}; // before the code. Then that object will be used in the code, and you // can continue to use Module afterwards as well. var Module = typeof Module !== 'undefined' ? Module : {}; // --pre-jses are emitted after the Module integration code, so that they can // refer to Module (if they choose; they can also define Module) // {{PRE_JSES}} // Sometimes an existing Module object exists with properties // meant to overwrite the default module functionality. Here // we collect those properties and reapply _after_ we configure // the current environment's defaults to avoid having to be so // defensive during initialization. var moduleOverrides = {}; var key; for (key in Module) { if (Module.hasOwnProperty(key)) { moduleOverrides[key] = Module[key]; } } var arguments_ = []; var thisProgram = './this.program'; var quit_ = function(status, toThrow) { throw toThrow; }; // Determine the runtime environment we are in. You can customize this by // setting the ENVIRONMENT setting at compile time (see settings.js). // Attempt to auto-detect the environment var ENVIRONMENT_IS_WEB = typeof window === 'object'; var ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; // N.b. Electron.js environment is simultaneously a NODE-environment, but // also a web environment. var ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof process.versions === 'object' && typeof process.versions.node === 'string'; var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; if (Module['ENVIRONMENT']) { throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)'); } // `/` should be present at the end if `scriptDirectory` is not empty var scriptDirectory = ''; function locateFile(path) { if (Module['locateFile']) { return Module['locateFile'](path, scriptDirectory); } return scriptDirectory + path; } // Hooks that are implemented differently in different runtime environments. var read_, readAsync, readBinary, setWindowTitle; // Normally we don't log exceptions but instead let them bubble out the top // level where the embedding environment (e.g. the browser) can handle // them. // However under v8 and node we sometimes exit the process direcly in which case // its up to use us to log the exception before exiting. // If we fix https://github.com/emscripten-core/emscripten/issues/15080 // this may no longer be needed under node. function logExceptionOnExit(e) { if (e instanceof ExitStatus) return; var toLog = e; if (e && typeof e === 'object' && e.stack) { toLog = [e, e.stack]; } err('exiting due to exception: ' + toLog); } var nodeFS; var nodePath; if (ENVIRONMENT_IS_NODE) { if (!(typeof process === 'object' && typeof require === 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); if (ENVIRONMENT_IS_WORKER) { scriptDirectory = require('path').dirname(scriptDirectory) + '/'; } else { scriptDirectory = __dirname + '/'; } // include: node_shell_read.js read_ = function shell_read(filename, binary) { if (!nodeFS) nodeFS = require('fs'); if (!nodePath) nodePath = require('path'); filename = nodePath['normalize'](filename); return nodeFS['readFileSync'](filename, binary ? null : 'utf8'); }; readBinary = function readBinary(filename) { var ret = read_(filename, true); if (!ret.buffer) { ret = new Uint8Array(ret); } assert(ret.buffer); return ret; }; readAsync = function readAsync(filename, onload, onerror) { if (!nodeFS) nodeFS = require('fs'); if (!nodePath) nodePath = require('path'); filename = nodePath['normalize'](filename); nodeFS['readFile'](filename, function(err, data) { if (err) onerror(err); else onload(data.buffer); }); }; // end include: node_shell_read.js if (process['argv'].length > 1) { thisProgram = process['argv'][1].replace(/\\/g, '/'); } arguments_ = process['argv'].slice(2); if (typeof module !== 'undefined') { module['exports'] = Module; } process['on']('uncaughtException', function(ex) { // suppress ExitStatus exceptions from showing an error if (!(ex instanceof ExitStatus)) { throw ex; } }); // Without this older versions of node (< v15) will log unhandled rejections // but return 0, which is not normally the desired behaviour. This is // not be needed with node v15 and about because it is now the default // behaviour: // See https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode process['on']('unhandledRejection', function(reason) { throw reason; }); quit_ = function(status, toThrow) { if (keepRuntimeAlive()) { process['exitCode'] = status; throw toThrow; } logExceptionOnExit(toThrow); process['exit'](status); }; Module['inspect'] = function () { return '[Emscripten Module object]'; }; } else if (ENVIRONMENT_IS_SHELL) { if ((typeof process === 'object' && typeof require === 'function') || typeof window === 'object' || typeof importScripts === 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); if (typeof read != 'undefined') { read_ = function shell_read(f) { return read(f); }; } readBinary = function readBinary(f) { var data; if (typeof readbuffer === 'function') { return new Uint8Array(readbuffer(f)); } data = read(f, 'binary'); assert(typeof data === 'object'); return data; }; readAsync = function readAsync(f, onload, onerror) { setTimeout(function() { onload(readBinary(f)); }, 0); }; if (typeof scriptArgs != 'undefined') { arguments_ = scriptArgs; } else if (typeof arguments != 'undefined') { arguments_ = arguments; } if (typeof quit === 'function') { quit_ = function(status, toThrow) { logExceptionOnExit(toThrow); quit(status); }; } if (typeof print !== 'undefined') { // Prefer to use print/printErr where they exist, as they usually work better. if (typeof console === 'undefined') console = /** @type{!Console} */({}); console.log = /** @type{!function(this:Console, ...*): undefined} */ (print); console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr !== 'undefined' ? printErr : print); } } else // Note that this includes Node.js workers when relevant (pthreads is enabled). // Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and // ENVIRONMENT_IS_NODE. if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled scriptDirectory = self.location.href; } else if (typeof document !== 'undefined' && document.currentScript) { // web scriptDirectory = document.currentScript.src; } // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. // otherwise, slice off the final part of the url to find the script directory. // if scriptDirectory does not contain a slash, lastIndexOf will return -1, // and scriptDirectory will correctly be replaced with an empty string. // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #), // they are removed because they could contain a slash. if (scriptDirectory.indexOf('blob:') !== 0) { scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf('/')+1); } else { scriptDirectory = ''; } if (!(typeof window === 'object' || typeof importScripts === 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); // Differentiate the Web Worker from the Node Worker case, as reading must // be done differently. { // include: web_or_worker_shell_read.js read_ = function(url) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.send(null); return xhr.responseText; }; if (ENVIRONMENT_IS_WORKER) { readBinary = function(url) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.responseType = 'arraybuffer'; xhr.send(null); return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response)); }; } readAsync = function(url, onload, onerror) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, true); xhr.responseType = 'arraybuffer'; xhr.onload = function() { if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 onload(xhr.response); return; } onerror(); }; xhr.onerror = onerror; xhr.send(null); }; // end include: web_or_worker_shell_read.js } setWindowTitle = function(title) { document.title = title }; } else { throw new Error('environment detection error'); } var out = Module['print'] || console.log.bind(console); var err = Module['printErr'] || console.warn.bind(console); // Merge back in the overrides for (key in moduleOverrides) { if (moduleOverrides.hasOwnProperty(key)) { Module[key] = moduleOverrides[key]; } } // Free the object hierarchy contained in the overrides, this lets the GC // reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. moduleOverrides = null; // Emit code to handle expected values on the Module object. This applies Module.x // to the proper local x. This has two benefits: first, we only emit it if it is // expected to arrive, and second, by using a local everywhere else that can be // minified. if (Module['arguments']) arguments_ = Module['arguments']; if (!Object.getOwnPropertyDescriptor(Module, 'arguments')) { Object.defineProperty(Module, 'arguments', { configurable: true, get: function() { abort('Module.arguments has been replaced with plain arguments_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } if (Module['thisProgram']) thisProgram = Module['thisProgram']; if (!Object.getOwnPropertyDescriptor(Module, 'thisProgram')) { Object.defineProperty(Module, 'thisProgram', { configurable: true, get: function() { abort('Module.thisProgram has been replaced with plain thisProgram (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } if (Module['quit']) quit_ = Module['quit']; if (!Object.getOwnPropertyDescriptor(Module, 'quit')) { Object.defineProperty(Module, 'quit', { configurable: true, get: function() { abort('Module.quit has been replaced with plain quit_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } // perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message // Assertions on removed incoming Module JS APIs. assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['read'] === 'undefined', 'Module.read option was removed (modify read_ in JS)'); assert(typeof Module['readAsync'] === 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)'); assert(typeof Module['readBinary'] === 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)'); assert(typeof Module['setWindowTitle'] === 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)'); assert(typeof Module['TOTAL_MEMORY'] === 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY'); if (!Object.getOwnPropertyDescriptor(Module, 'read')) { Object.defineProperty(Module, 'read', { configurable: true, get: function() { abort('Module.read has been replaced with plain read_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } if (!Object.getOwnPropertyDescriptor(Module, 'readAsync')) { Object.defineProperty(Module, 'readAsync', { configurable: true, get: function() { abort('Module.readAsync has been replaced with plain readAsync (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } if (!Object.getOwnPropertyDescriptor(Module, 'readBinary')) { Object.defineProperty(Module, 'readBinary', { configurable: true, get: function() { abort('Module.readBinary has been replaced with plain readBinary (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } if (!Object.getOwnPropertyDescriptor(Module, 'setWindowTitle')) { Object.defineProperty(Module, 'setWindowTitle', { configurable: true, get: function() { abort('Module.setWindowTitle has been replaced with plain setWindowTitle (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js'; var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js'; var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js'; var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js'; function alignMemory() { abort('`alignMemory` is now a library function and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line'); } assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time. Add 'shell' to `-s ENVIRONMENT` to enable."); var STACK_ALIGN = 16; var POINTER_SIZE = 4; function getNativeTypeSize(type) { switch (type) { case 'i1': case 'i8': return 1; case 'i16': return 2; case 'i32': return 4; case 'i64': return 8; case 'float': return 4; case 'double': return 8; default: { if (type[type.length-1] === '*') { return POINTER_SIZE; } else if (type[0] === 'i') { var bits = Number(type.substr(1)); assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type); return bits / 8; } else { return 0; } } } } function warnOnce(text) { if (!warnOnce.shown) warnOnce.shown = {}; if (!warnOnce.shown[text]) { warnOnce.shown[text] = 1; err(text); } } // include: runtime_functions.js // Wraps a JS function as a wasm function with a given signature. function convertJsFunctionToWasm(func, sig) { // If the type reflection proposal is available, use the new // "WebAssembly.Function" constructor. // Otherwise, construct a minimal wasm module importing the JS function and // re-exporting it. if (typeof WebAssembly.Function === "function") { var typeNames = { 'i': 'i32', 'j': 'i64', 'f': 'f32', 'd': 'f64' }; var type = { parameters: [], results: sig[0] == 'v' ? [] : [typeNames[sig[0]]] }; for (var i = 1; i < sig.length; ++i) { type.parameters.push(typeNames[sig[i]]); } return new WebAssembly.Function(type, func); } // The module is static, with the exception of the type section, which is // generated based on the signature passed in. var typeSection = [ 0x01, // id: section, 0x00, // length: 0 (placeholder) 0x01, // count: 1 0x60, // form: func ]; var sigRet = sig.slice(0, 1); var sigParam = sig.slice(1); var typeCodes = { 'i': 0x7f, // i32 'j': 0x7e, // i64 'f': 0x7d, // f32 'd': 0x7c, // f64 }; // Parameters, length + signatures typeSection.push(sigParam.length); for (var i = 0; i < sigParam.length; ++i) { typeSection.push(typeCodes[sigParam[i]]); } // Return values, length + signatures // With no multi-return in MVP, either 0 (void) or 1 (anything else) if (sigRet == 'v') { typeSection.push(0x00); } else { typeSection = typeSection.concat([0x01, typeCodes[sigRet]]); } // Write the overall length of the type section back into the section header // (excepting the 2 bytes for the section id and length) typeSection[1] = typeSection.length - 2; // Rest of the module is static var bytes = new Uint8Array([ 0x00, 0x61, 0x73, 0x6d, // magic ("\0asm") 0x01, 0x00, 0x00, 0x00, // version: 1 ].concat(typeSection, [ 0x02, 0x07, // import section // (import "e" "f" (func 0 (type 0))) 0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00, 0x07, 0x05, // export section // (export "f" (func 0 (type 0))) 0x01, 0x01, 0x66, 0x00, 0x00, ])); // We can compile this wasm module synchronously because it is very small. // This accepts an import (at "e.f"), that it reroutes to an export (at "f") var module = new WebAssembly.Module(bytes); var instance = new WebAssembly.Instance(module, { 'e': { 'f': func } }); var wrappedFunc = instance.exports['f']; return wrappedFunc; } var freeTableIndexes = []; // Weak map of functions in the table to their indexes, created on first use. var functionsInTableMap; function getEmptyTableSlot() { // Reuse a free index if there is one, otherwise grow. if (freeTableIndexes.length) { return freeTableIndexes.pop(); } // Grow the table try { wasmTable.grow(1); } catch (err) { if (!(err instanceof RangeError)) { throw err; } throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.'; } return wasmTable.length - 1; } function updateTableMap(offset, count) { for (var i = offset; i < offset + count; i++) { var item = getWasmTableEntry(i); // Ignore null values. if (item) { functionsInTableMap.set(item, i); } } } // Add a function to the table. // 'sig' parameter is required if the function being added is a JS function. function addFunction(func, sig) { assert(typeof func !== 'undefined'); // Check if the function is already in the table, to ensure each function // gets a unique index. First, create the map if this is the first use. if (!functionsInTableMap) { functionsInTableMap = new WeakMap(); updateTableMap(0, wasmTable.length); } if (functionsInTableMap.has(func)) { return functionsInTableMap.get(func); } // It's not in the table, add it now. var ret = getEmptyTableSlot(); // Set the new value. try { // Attempting to call this with JS function will cause of table.set() to fail setWasmTableEntry(ret, func); } catch (err) { if (!(err instanceof TypeError)) { throw err; } assert(typeof sig !== 'undefined', 'Missing signature argument to addFunction: ' + func); var wrapped = convertJsFunctionToWasm(func, sig); setWasmTableEntry(ret, wrapped); } functionsInTableMap.set(func, ret); return ret; } function removeFunction(index) { functionsInTableMap.delete(getWasmTableEntry(index)); freeTableIndexes.push(index); } // end include: runtime_functions.js // include: runtime_debug.js // end include: runtime_debug.js var tempRet0 = 0; var setTempRet0 = function(value) { tempRet0 = value; }; var getTempRet0 = function() { return tempRet0; }; // === Preamble library stuff === // Documentation for the public APIs defined in this file must be updated in: // site/source/docs/api_reference/preamble.js.rst // A prebuilt local version of the documentation is available at: // site/build/text/docs/api_reference/preamble.js.txt // You can also build docs locally as HTML or other formats in site/ // An online HTML version (which may be of a different version of Emscripten) // is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html var wasmBinary; if (Module['wasmBinary']) wasmBinary = Module['wasmBinary']; if (!Object.getOwnPropertyDescriptor(Module, 'wasmBinary')) { Object.defineProperty(Module, 'wasmBinary', { configurable: true, get: function() { abort('Module.wasmBinary has been replaced with plain wasmBinary (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } var noExitRuntime = Module['noExitRuntime'] || true; if (!Object.getOwnPropertyDescriptor(Module, 'noExitRuntime')) { Object.defineProperty(Module, 'noExitRuntime', { configurable: true, get: function() { abort('Module.noExitRuntime has been replaced with plain noExitRuntime (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } if (typeof WebAssembly !== 'object') { abort('no native wasm support detected'); } // include: runtime_safe_heap.js // In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking. // In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties) /** @param {number} ptr @param {number} value @param {string} type @param {number|boolean=} noSafe */ function setValue(ptr, value, type, noSafe) { type = type || 'i8'; if (type.charAt(type.length-1) === '*') type = 'i32'; switch (type) { case 'i1': HEAP8[((ptr)>>0)] = value; break; case 'i8': HEAP8[((ptr)>>0)] = value; break; case 'i16': HEAP16[((ptr)>>1)] = value; break; case 'i32': HEAP32[((ptr)>>2)] = value; break; case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break; case 'float': HEAPF32[((ptr)>>2)] = value; break; case 'double': HEAPF64[((ptr)>>3)] = value; break; default: abort('invalid type for setValue: ' + type); } } /** @param {number} ptr @param {string} type @param {number|boolean=} noSafe */ function getValue(ptr, type, noSafe) { type = type || 'i8'; if (type.charAt(type.length-1) === '*') type = 'i32'; switch (type) { case 'i1': return HEAP8[((ptr)>>0)]; case 'i8': return HEAP8[((ptr)>>0)]; case 'i16': return HEAP16[((ptr)>>1)]; case 'i32': return HEAP32[((ptr)>>2)]; case 'i64': return HEAP32[((ptr)>>2)]; case 'float': return HEAPF32[((ptr)>>2)]; case 'double': return Number(HEAPF64[((ptr)>>3)]); default: abort('invalid type for getValue: ' + type); } return null; } // end include: runtime_safe_heap.js // Wasm globals var wasmMemory; //======================================== // Runtime essentials //======================================== // whether we are quitting the application. no code should run after this. // set in exit() and abort() var ABORT = false; // set by exit() and abort(). Passed to 'onExit' handler. // NOTE: This is also used as the process return code code in shell environments // but only when noExitRuntime is false. var EXITSTATUS; /** @type {function(*, string=)} */ function assert(condition, text) { if (!condition) { abort('Assertion failed: ' + text); } } // Returns the C function with a specified identifier (for C++, you need to do manual name mangling) function getCFunc(ident) { var func = Module['_' + ident]; // closure exported function assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); return func; } // C calling interface. /** @param {string|null=} returnType @param {Array=} argTypes @param {Arguments|Array=} args @param {Object=} opts */ function ccall(ident, returnType, argTypes, args, opts) { // For fast lookup of conversion functions var toC = { 'string': function(str) { var ret = 0; if (str !== null && str !== undefined && str !== 0) { // null string // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' var len = (str.length << 2) + 1; ret = stackAlloc(len); stringToUTF8(str, ret, len); } return ret; }, 'array': function(arr) { var ret = stackAlloc(arr.length); writeArrayToMemory(arr, ret); return ret; } }; function convertReturnValue(ret) { if (returnType === 'string') return UTF8ToString(ret); if (returnType === 'boolean') return Boolean(ret); return ret; } var func = getCFunc(ident); var cArgs = []; var stack = 0; assert(returnType !== 'array', 'Return type should not be "array".'); if (args) { for (var i = 0; i < args.length; i++) { var converter = toC[argTypes[i]]; if (converter) { if (stack === 0) stack = stackSave(); cArgs[i] = converter(args[i]); } else { cArgs[i] = args[i]; } } } var ret = func.apply(null, cArgs); function onDone(ret) { if (stack !== 0) stackRestore(stack); return convertReturnValue(ret); } ret = onDone(ret); return ret; } /** @param {string=} returnType @param {Array=} argTypes @param {Object=} opts */ function cwrap(ident, returnType, argTypes, opts) { return function() { return ccall(ident, returnType, argTypes, arguments, opts); } } // We used to include malloc/free by default in the past. Show a helpful error in // builds with assertions. var ALLOC_NORMAL = 0; // Tries to use _malloc() var ALLOC_STACK = 1; // Lives for the duration of the current function call // allocate(): This is for internal use. You can use it yourself as well, but the interface // is a little tricky (see docs right below). The reason is that it is optimized // for multiple syntaxes to save space in generated code. So you should // normally not use allocate(), and instead allocate memory using _malloc(), // initialize it with setValue(), and so forth. // @slab: An array of data. // @allocator: How to allocate memory, see ALLOC_* /** @type {function((Uint8Array|Array), number)} */ function allocate(slab, allocator) { var ret; assert(typeof allocator === 'number', 'allocate no longer takes a type argument') assert(typeof slab !== 'number', 'allocate no longer takes a number as arg0') if (allocator == ALLOC_STACK) { ret = stackAlloc(slab.length); } else { ret = _malloc(slab.length); } if (slab.subarray || slab.slice) { HEAPU8.set(/** @type {!Uint8Array} */(slab), ret); } else { HEAPU8.set(new Uint8Array(slab), ret); } return ret; } // include: runtime_strings.js // runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime. // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns // a copy of that string as a Javascript String object. var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; /** * @param {number} idx * @param {number=} maxBytesToRead * @return {string} */ function UTF8ArrayToString(heap, idx, maxBytesToRead) { var endIdx = idx + maxBytesToRead; var endPtr = idx; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr; if (endPtr - idx > 16 && heap.subarray && UTF8Decoder) { return UTF8Decoder.decode(heap.subarray(idx, endPtr)); } else { var str = ''; // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that while (idx < endPtr) { // For UTF8 byte structure, see: // http://en.wikipedia.org/wiki/UTF-8#Description // https://www.ietf.org/rfc/rfc2279.txt // https://tools.ietf.org/html/rfc3629 var u0 = heap[idx++]; if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } var u1 = heap[idx++] & 63; if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } var u2 = heap[idx++] & 63; if ((u0 & 0xF0) == 0xE0) { u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; } else { if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!'); u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heap[idx++] & 63); } if (u0 < 0x10000) { str += String.fromCharCode(u0); } else { var ch = u0 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } } } return str; } // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a // copy of that string as a Javascript String object. // maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit // this parameter to scan the string until the first \0 byte. If maxBytesToRead is // passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the // middle, then the string will cut short at that byte index (i.e. maxBytesToRead will // not produce a string of exact length [ptr, ptr+maxBytesToRead[) // N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may // throw JS JIT optimizations off, so it is worth to consider consistently using one // style or the other. /** * @param {number} ptr * @param {number=} maxBytesToRead * @return {string} */ function UTF8ToString(ptr, maxBytesToRead) { ; return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : ''; } // Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', // encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // heap: the array to copy to. Each index in this array is assumed to be one 8-byte element. // outIdx: The starting offset in the array to begin the copying. // maxBytesToWrite: The maximum number of bytes this function can write to the array. // This count should include the null terminator, // i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. // maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) { if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. return 0; var startIdx = outIdx; var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) { var u1 = str.charCodeAt(++i); u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); } if (u <= 0x7F) { if (outIdx >= endIdx) break; heap[outIdx++] = u; } else if (u <= 0x7FF) { if (outIdx + 1 >= endIdx) break; heap[outIdx++] = 0xC0 | (u >> 6); heap[outIdx++] = 0x80 | (u & 63); } else if (u <= 0xFFFF) { if (outIdx + 2 >= endIdx) break; heap[outIdx++] = 0xE0 | (u >> 12); heap[outIdx++] = 0x80 | ((u >> 6) & 63); heap[outIdx++] = 0x80 | (u & 63); } else { if (outIdx + 3 >= endIdx) break; if (u > 0x10FFFF) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).'); heap[outIdx++] = 0xF0 | (u >> 18); heap[outIdx++] = 0x80 | ((u >> 12) & 63); heap[outIdx++] = 0x80 | ((u >> 6) & 63); heap[outIdx++] = 0x80 | (u & 63); } } // Null-terminate the pointer to the buffer. heap[outIdx] = 0; return outIdx - startIdx; } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8(str, outPtr, maxBytesToWrite) { assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); } // Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF8(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); if (u <= 0x7F) ++len; else if (u <= 0x7FF) len += 2; else if (u <= 0xFFFF) len += 3; else len += 4; } return len; } // end include: runtime_strings.js // include: runtime_strings_extra.js // runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime. // Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. function AsciiToString(ptr) { var str = ''; while (1) { var ch = HEAPU8[((ptr++)>>0)]; if (!ch) return str; str += String.fromCharCode(ch); } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. function stringToAscii(str, outPtr) { return writeAsciiToMemory(str, outPtr, false); } // Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; function UTF16ToString(ptr, maxBytesToRead) { assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); var endPtr = ptr; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. var idx = endPtr >> 1; var maxIdx = idx + maxBytesToRead / 2; // If maxBytesToRead is not passed explicitly, it will be undefined, and this // will always evaluate to true. This saves on code size. while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx; endPtr = idx << 1; if (endPtr - ptr > 32 && UTF16Decoder) { return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); } else { var str = ''; // If maxBytesToRead is not passed explicitly, it will be undefined, and the for-loop's condition // will always evaluate to true. The loop is then terminated on the first null char. for (var i = 0; !(i >= maxBytesToRead / 2); ++i) { var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; if (codeUnit == 0) break; // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. str += String.fromCharCode(codeUnit); } return str; } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. // Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. // maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF16(str, outPtr, maxBytesToWrite) { assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7FFFFFFF; } if (maxBytesToWrite < 2) return 0; maxBytesToWrite -= 2; // Null terminator. var startPtr = outPtr; var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; for (var i = 0; i < numCharsToWrite; ++i) { // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. var codeUnit = str.charCodeAt(i); // possibly a lead surrogate HEAP16[((outPtr)>>1)] = codeUnit; outPtr += 2; } // Null-terminate the pointer to the HEAP. HEAP16[((outPtr)>>1)] = 0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF16(str) { return str.length*2; } function UTF32ToString(ptr, maxBytesToRead) { assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); var i = 0; var str = ''; // If maxBytesToRead is not passed explicitly, it will be undefined, and this // will always evaluate to true. This saves on code size. while (!(i >= maxBytesToRead / 4)) { var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; if (utf32 == 0) break; ++i; // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. // See http://unicode.org/faq/utf_bom.html#utf16-3 if (utf32 >= 0x10000) { var ch = utf32 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } else { str += String.fromCharCode(utf32); } } return str; } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. // Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. // maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF32(str, outPtr, maxBytesToWrite) { assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7FFFFFFF; } if (maxBytesToWrite < 4) return 0; var startPtr = outPtr; var endPtr = startPtr + maxBytesToWrite - 4; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); // possibly a lead surrogate if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { var trailSurrogate = str.charCodeAt(++i); codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); } HEAP32[((outPtr)>>2)] = codeUnit; outPtr += 4; if (outPtr + 4 > endPtr) break; } // Null-terminate the pointer to the HEAP. HEAP32[((outPtr)>>2)] = 0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF32(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. len += 4; } return len; } // Allocate heap space for a JS string, and write it there. // It is the responsibility of the caller to free() that memory. function allocateUTF8(str) { var size = lengthBytesUTF8(str) + 1; var ret = _malloc(size); if (ret) stringToUTF8Array(str, HEAP8, ret, size); return ret; } // Allocate stack space for a JS string, and write it there. function allocateUTF8OnStack(str) { var size = lengthBytesUTF8(str) + 1; var ret = stackAlloc(size); stringToUTF8Array(str, HEAP8, ret, size); return ret; } // Deprecated: This function should not be called because it is unsafe and does not provide // a maximum length limit of how many bytes it is allowed to write. Prefer calling the // function stringToUTF8Array() instead, which takes in a maximum length that can be used // to be secure from out of bounds writes. /** @deprecated @param {boolean=} dontAddNull */ function writeStringToMemory(string, buffer, dontAddNull) { warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); var /** @type {number} */ lastChar, /** @type {number} */ end; if (dontAddNull) { // stringToUTF8Array always appends null. If we don't want to do that, remember the // character that existed at the location where the null will be placed, and restore // that after the write (below). end = buffer + lengthBytesUTF8(string); lastChar = HEAP8[end]; } stringToUTF8(string, buffer, Infinity); if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. } function writeArrayToMemory(array, buffer) { assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') HEAP8.set(array, buffer); } /** @param {boolean=} dontAddNull */ function writeAsciiToMemory(str, buffer, dontAddNull) { for (var i = 0; i < str.length; ++i) { assert(str.charCodeAt(i) === (str.charCodeAt(i) & 0xff)); HEAP8[((buffer++)>>0)] = str.charCodeAt(i); } // Null-terminate the pointer to the HEAP. if (!dontAddNull) HEAP8[((buffer)>>0)] = 0; } // end include: runtime_strings_extra.js // Memory management function alignUp(x, multiple) { if (x % multiple > 0) { x += multiple - (x % multiple); } return x; } var HEAP, /** @type {ArrayBuffer} */ buffer, /** @type {Int8Array} */ HEAP8, /** @type {Uint8Array} */ HEAPU8, /** @type {Int16Array} */ HEAP16, /** @type {Uint16Array} */ HEAPU16, /** @type {Int32Array} */ HEAP32, /** @type {Uint32Array} */ HEAPU32, /** @type {Float32Array} */ HEAPF32, /** @type {Float64Array} */ HEAPF64; function updateGlobalBufferAndViews(buf) { buffer = buf; Module['HEAP8'] = HEAP8 = new Int8Array(buf); Module['HEAP16'] = HEAP16 = new Int16Array(buf); Module['HEAP32'] = HEAP32 = new Int32Array(buf); Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf); Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf); Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf); Module['HEAPF32'] = HEAPF32 = new Float32Array(buf); Module['HEAPF64'] = HEAPF64 = new Float64Array(buf); } var TOTAL_STACK = 5242880; if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime') var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216; if (!Object.getOwnPropertyDescriptor(Module, 'INITIAL_MEMORY')) { Object.defineProperty(Module, 'INITIAL_MEMORY', { configurable: true, get: function() { abort('Module.INITIAL_MEMORY has been replaced with plain INITIAL_MEMORY (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') } }); } assert(INITIAL_MEMORY >= TOTAL_STACK, 'INITIAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); // check for full engine support (use string 'subarray' to avoid closure compiler confusion) assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, 'JS engine does not provide full typed array support'); // If memory is defined in wasm, the user can't provide it. assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -s IMPORTED_MEMORY to define wasmMemory externally'); assert(INITIAL_MEMORY == 16777216, 'Detected runtime INITIAL_MEMORY setting. Use -s IMPORTED_MEMORY to define wasmMemory dynamically'); // include: runtime_init_table.js // In regular non-RELOCATABLE mode the table is exported // from the wasm module and this will be assigned once // the exports are available. var wasmTable; // end include: runtime_init_table.js // include: runtime_stack_check.js // Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. function writeStackCookie() { var max = _emscripten_stack_get_end(); assert((max & 3) == 0); // The stack grows downwards HEAP32[((max + 4)>>2)] = 0x2135467; HEAP32[((max + 8)>>2)] = 0x89BACDFE; // Also test the global address 0 for integrity. HEAP32[0] = 0x63736d65; /* 'emsc' */ } function checkStackCookie() { if (ABORT) return; var max = _emscripten_stack_get_end(); var cookie1 = HEAPU32[((max + 4)>>2)]; var cookie2 = HEAPU32[((max + 8)>>2)]; if (cookie1 != 0x2135467 || cookie2 != 0x89BACDFE) { abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x' + cookie2.toString(16) + ' 0x' + cookie1.toString(16)); } // Also test the global address 0 for integrity. if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort('Runtime error: The application has corrupted its heap memory area (address zero)!'); } // end include: runtime_stack_check.js // include: runtime_assertions.js // Endianness check (function() { var h16 = new Int16Array(1); var h8 = new Int8Array(h16.buffer); h16[0] = 0x6373; if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -s SUPPORT_BIG_ENDIAN=1 to bypass)'; })(); // end include: runtime_assertions.js var __ATPRERUN__ = []; // functions called before the runtime is initialized var __ATINIT__ = []; // functions called during startup var __ATMAIN__ = []; // functions called when main() is to be run var __ATEXIT__ = []; // functions called during shutdown var __ATPOSTRUN__ = []; // functions called after the main() is called var runtimeInitialized = false; var runtimeExited = false; var runtimeKeepaliveCounter = 0; function keepRuntimeAlive() { return noExitRuntime || runtimeKeepaliveCounter > 0; } function preRun() { if (Module['preRun']) { if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; while (Module['preRun'].length) { addOnPreRun(Module['preRun'].shift()); } } callRuntimeCallbacks(__ATPRERUN__); } function initRuntime() { checkStackCookie(); assert(!runtimeInitialized); runtimeInitialized = true; callRuntimeCallbacks(__ATINIT__); } function preMain() { checkStackCookie(); callRuntimeCallbacks(__ATMAIN__); } function exitRuntime() { checkStackCookie(); runtimeExited = true; } function postRun() { checkStackCookie(); if (Module['postRun']) { if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; while (Module['postRun'].length) { addOnPostRun(Module['postRun'].shift()); } } callRuntimeCallbacks(__ATPOSTRUN__); } function addOnPreRun(cb) { __ATPRERUN__.unshift(cb); } function addOnInit(cb) { __ATINIT__.unshift(cb); } function addOnPreMain(cb) { __ATMAIN__.unshift(cb); } function addOnExit(cb) { } function addOnPostRun(cb) { __ATPOSTRUN__.unshift(cb); } // include: runtime_math.js // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); // end include: runtime_math.js // A counter of dependencies for calling run(). If we need to // do asynchronous work before running, increment this and // decrement it. Incrementing must happen in a place like // Module.preRun (used by emcc to add file preloading). // Note that you can add dependencies in preRun, even though // it happens right before run - run will be postponed until // the dependencies are met. var runDependencies = 0; var runDependencyWatcher = null; var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled var runDependencyTracking = {}; function getUniqueRunDependency(id) { var orig = id; while (1) { if (!runDependencyTracking[id]) return id; id = orig + Math.random(); } } function addRunDependency(id) { runDependencies++; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (id) { assert(!runDependencyTracking[id]); runDependencyTracking[id] = 1; if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { // Check for missing dependencies every few seconds runDependencyWatcher = setInterval(function() { if (ABORT) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; return; } var shown = false; for (var dep in runDependencyTracking) { if (!shown) { shown = true; err('still waiting on run dependencies:'); } err('dependency: ' + dep); } if (shown) { err('(end of list)'); } }, 10000); } } else { err('warning: run dependency added without ID'); } } function removeRunDependency(id) { runDependencies--; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (id) { assert(runDependencyTracking[id]); delete runDependencyTracking[id]; } else { err('warning: run dependency removed without ID'); } if (runDependencies == 0) { if (runDependencyWatcher !== null) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; } if (dependenciesFulfilled) { var callback = dependenciesFulfilled; dependenciesFulfilled = null; callback(); // can add another dependenciesFulfilled } } } Module["preloadedImages"] = {}; // maps url to image data Module["preloadedAudios"] = {}; // maps url to audio data /** @param {string|number=} what */ function abort(what) { { if (Module['onAbort']) { Module['onAbort'](what); } } what = 'Aborted(' + what + ')'; // TODO(sbc): Should we remove printing and leave it up to whoever // catches the exception? err(what); ABORT = true; EXITSTATUS = 1; // Use a wasm runtime error, because a JS error might be seen as a foreign // exception, which means we'd run destructors on it. We need the error to // simply make the program stop. var e = new WebAssembly.RuntimeError(what); // Throw the error whether or not MODULARIZE is set because abort is used // in code paths apart from instantiation where an exception is expected // to be thrown when abort is called. throw e; } // {{MEM_INITIALIZER}} // include: memoryprofiler.js // end include: memoryprofiler.js // show errors on likely calls to FS when it was not included var FS = { error: function() { abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); }, init: function() { FS.error() }, createDataFile: function() { FS.error() }, createPreloadedFile: function() { FS.error() }, createLazyFile: function() { FS.error() }, open: function() { FS.error() }, mkdev: function() { FS.error() }, registerDevice: function() { FS.error() }, analyzePath: function() { FS.error() }, loadFilesFromDB: function() { FS.error() }, ErrnoError: function ErrnoError() { FS.error() }, }; Module['FS_createDataFile'] = FS.createDataFile; Module['FS_createPreloadedFile'] = FS.createPreloadedFile; // include: URIUtils.js // Prefix of data URIs emitted by SINGLE_FILE and related options. var dataURIPrefix = 'data:application/octet-stream;base64,'; // Indicates whether filename is a base64 data URI. function isDataURI(filename) { // Prefix of data URIs emitted by SINGLE_FILE and related options. return filename.startsWith(dataURIPrefix); } // Indicates whether filename is delivered via file protocol (as opposed to http/https) function isFileURI(filename) { return filename.startsWith('file://'); } // end include: URIUtils.js function createExportWrapper(name, fixedasm) { return function() { var displayName = name; var asm = fixedasm; if (!fixedasm) { asm = Module['asm']; } assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization'); assert(!runtimeExited, 'native function `' + displayName + '` called after runtime exit (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); if (!asm[name]) { assert(asm[name], 'exported native function `' + displayName + '` not found'); } return asm[name].apply(null, arguments); }; } var wasmBinaryFile; wasmBinaryFile = 'output.wasm'; if (!isDataURI(wasmBinaryFile)) { wasmBinaryFile = locateFile(wasmBinaryFile); } function getBinary(file) { try { if (file == wasmBinaryFile && wasmBinary) { return new Uint8Array(wasmBinary); } if (readBinary) { return readBinary(file); } else { throw "both async and sync fetching of the wasm failed"; } } catch (err) { abort(err); } } function getBinaryPromise() { // If we don't have the binary yet, try to to load it asynchronously. // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url. // See https://github.com/github/fetch/pull/92#issuecomment-140665932 // Cordova or Electron apps are typically loaded from a file:// url. // So use fetch if it is available and the url is not a file, otherwise fall back to XHR. if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) { if (typeof fetch === 'function' && !isFileURI(wasmBinaryFile) ) { return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { if (!response['ok']) { throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; } return response['arrayBuffer'](); }).catch(function () { return getBinary(wasmBinaryFile); }); } else { if (readAsync) { // fetch is not available or url is file => try XHR (readAsync uses XHR internally) return new Promise(function(resolve, reject) { readAsync(wasmBinaryFile, function(response) { resolve(new Uint8Array(/** @type{!ArrayBuffer} */(response))) }, reject) }); } } } // Otherwise, getBinary should be able to get it synchronously return Promise.resolve().then(function() { return getBinary(wasmBinaryFile); }); } // Create the wasm instance. // Receives the wasm imports, returns the exports. function createWasm() { // prepare imports var info = { 'env': asmLibraryArg, 'wasi_snapshot_preview1': asmLibraryArg, }; // Load the wasm module and create an instance of using native support in the JS engine. // handle a generated wasm instance, receiving its exports and // performing other necessary setup /** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) { var exports = instance.exports; Module['asm'] = exports; wasmMemory = Module['asm']['memory']; assert(wasmMemory, "memory not found in wasm exports"); // This assertion doesn't hold when emscripten is run in --post-link // mode. // TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode. //assert(wasmMemory.buffer.byteLength === 16777216); updateGlobalBufferAndViews(wasmMemory.buffer); wasmTable = Module['asm']['__indirect_function_table']; assert(wasmTable, "table not found in wasm exports"); addOnInit(Module['asm']['__wasm_call_ctors']); removeRunDependency('wasm-instantiate'); } // we can't run yet (except in a pthread, where we have a custom sync instantiator) addRunDependency('wasm-instantiate'); // Prefer streaming instantiation if available. // Async compilation can be confusing when an error on the page overwrites Module // (for example, if the order of elements is wrong, and the one defining Module is // later), so we save Module and check it later. var trueModule = Module; function receiveInstantiationResult(result) { // 'result' is a ResultObject object which has both the module and instance. // receiveInstance() will swap in the exports (to Module.asm) so they can be called assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?'); trueModule = null; // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. receiveInstance(result['instance']); } function instantiateArrayBuffer(receiver) { return getBinaryPromise().then(function(binary) { return WebAssembly.instantiate(binary, info); }).then(function (instance) { return instance; }).then(receiver, function(reason) { err('failed to asynchronously prepare wasm: ' + reason); // Warn on some common problems. if (isFileURI(wasmBinaryFile)) { err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing'); } abort(reason); }); } function instantiateAsync() { if (!wasmBinary && typeof WebAssembly.instantiateStreaming === 'function' && !isDataURI(wasmBinaryFile) && // Don't use streaming for file:// delivered objects in a webview, fetch them synchronously. !isFileURI(wasmBinaryFile) && typeof fetch === 'function') { return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) { var result = WebAssembly.instantiateStreaming(response, info); return result.then( receiveInstantiationResult, function(reason) { // We expect the most common failure cause to be a bad MIME type for the binary, // in which case falling back to ArrayBuffer instantiation should work. err('wasm streaming compile failed: ' + reason); err('falling back to ArrayBuffer instantiation'); return instantiateArrayBuffer(receiveInstantiationResult); }); }); } else { return instantiateArrayBuffer(receiveInstantiationResult); } } // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel // to any other async startup actions they are performing. if (Module['instantiateWasm']) { try { var exports = Module['instantiateWasm'](info, receiveInstance); return exports; } catch(e) { err('Module.instantiateWasm callback failed with error: ' + e); return false; } } instantiateAsync(); return {}; // no exports yet; we'll fill them in later } // Globals used by JS i64 conversions (see makeSetValue) var tempDouble; var tempI64; // === Body === var ASM_CONSTS = { }; function callRuntimeCallbacks(callbacks) { while (callbacks.length > 0) { var callback = callbacks.shift(); if (typeof callback == 'function') { callback(Module); // Pass the module as the first argument. continue; } var func = callback.func; if (typeof func === 'number') { if (callback.arg === undefined) { getWasmTableEntry(func)(); } else { getWasmTableEntry(func)(callback.arg); } } else { func(callback.arg === undefined ? null : callback.arg); } } } function withStackSave(f) { var stack = stackSave(); var ret = f(); stackRestore(stack); return ret; } function demangle(func) { warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); return func; } function demangleAll(text) { var regex = /\b_Z[\w\d_]+/g; return text.replace(regex, function(x) { var y = demangle(x); return x === y ? x : (y + ' [' + x + ']'); }); } var wasmTableMirror = []; function getWasmTableEntry(funcPtr) { var func = wasmTableMirror[funcPtr]; if (!func) { if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1; wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr); } assert(wasmTable.get(funcPtr) == func, "JavaScript-side Wasm function table mirror is out of date!"); return func; } function handleException(e) { // Certain exception types we do not treat as errors since they are used for // internal control flow. // 1. ExitStatus, which is thrown by exit() // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others // that wish to return to JS event loop. if (e instanceof ExitStatus || e == 'unwind') { return EXITSTATUS; } quit_(1, e); } function jsStackTrace() { var error = new Error(); if (!error.stack) { // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, // so try that as a special-case. try { throw new Error(); } catch(e) { error = e; } if (!error.stack) { return '(no stack trace available)'; } } return error.stack.toString(); } function setWasmTableEntry(idx, func) { wasmTable.set(idx, func); wasmTableMirror[idx] = func; } function stackTrace() { var js = jsStackTrace(); if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); return demangleAll(js); } function _abort() { abort('native code called abort()'); } var JSEvents = {inEventHandler:0,removeAllEventListeners:function() { for (var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { JSEvents._removeHandler(i); } JSEvents.eventHandlers = []; JSEvents.deferredCalls = []; },registerRemoveEventListeners:function() { if (!JSEvents.removeEventListenersRegistered) { __ATEXIT__.push(JSEvents.removeAllEventListeners); JSEvents.removeEventListenersRegistered = true; } },deferredCalls:[],deferCall:function(targetFunction, precedence, argsList) { function arraysHaveEqualContent(arrA, arrB) { if (arrA.length != arrB.length) return false; for (var i in arrA) { if (arrA[i] != arrB[i]) return false; } return true; } // Test if the given call was already queued, and if so, don't add it again. for (var i in JSEvents.deferredCalls) { var call = JSEvents.deferredCalls[i]; if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { return; } } JSEvents.deferredCalls.push({ targetFunction: targetFunction, precedence: precedence, argsList: argsList }); JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); },removeDeferredCalls:function(targetFunction) { for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { JSEvents.deferredCalls.splice(i, 1); --i; } } },canPerformEventHandlerRequests:function() { return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; },runDeferredCalls:function() { if (!JSEvents.canPerformEventHandlerRequests()) { return; } for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { var call = JSEvents.deferredCalls[i]; JSEvents.deferredCalls.splice(i, 1); --i; call.targetFunction.apply(null, call.argsList); } },eventHandlers:[],removeAllHandlersOnTarget:function(target, eventTypeString) { for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { JSEvents._removeHandler(i--); } } },_removeHandler:function(i) { var h = JSEvents.eventHandlers[i]; h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); JSEvents.eventHandlers.splice(i, 1); },registerOrRemoveHandler:function(eventHandler) { var jsEventHandler = function jsEventHandler(event) { // Increment nesting count for the event handler. ++JSEvents.inEventHandler; JSEvents.currentEventHandler = eventHandler; // Process any old deferred calls the user has placed. JSEvents.runDeferredCalls(); // Process the actual event, calls back to user C code handler. eventHandler.handlerFunc(event); // Process any new deferred calls that were placed right now from this event handler. JSEvents.runDeferredCalls(); // Out of event handler - restore nesting count. --JSEvents.inEventHandler; }; if (eventHandler.callbackfunc) { eventHandler.eventListenerFunc = jsEventHandler; eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); JSEvents.eventHandlers.push(eventHandler); JSEvents.registerRemoveEventListeners(); } else { for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { JSEvents._removeHandler(i--); } } } },getNodeNameForTarget:function(target) { if (!target) return ''; if (target == window) return '#window'; if (target == screen) return '#screen'; return (target && target.nodeName) ? target.nodeName : ''; },fullscreenEnabled:function() { return document.fullscreenEnabled // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled. // TODO: If Safari at some point ships with unprefixed version, update the version check above. || document.webkitFullscreenEnabled ; }}; function maybeCStringToJsString(cString) { // "cString > 2" checks if the input is a number, and isn't of the special // values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2). // In other words, if cString > 2 then it's a pointer to a valid place in // memory, and points to a C string. return cString > 2 ? UTF8ToString(cString) : cString; } var specialHTMLTargets = [0, typeof document !== 'undefined' ? document : 0, typeof window !== 'undefined' ? window : 0]; function findEventTarget(target) { target = maybeCStringToJsString(target); var domElement = specialHTMLTargets[target] || (typeof document !== 'undefined' ? document.querySelector(target) : undefined); return domElement; } function getBoundingClientRect(e) { return specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0}; } function _emscripten_get_element_css_size(target, width, height) { target = findEventTarget(target); if (!target) return -4; var rect = getBoundingClientRect(target); HEAPF64[((width)>>3)] = rect.width; HEAPF64[((height)>>3)] = rect.height; return 0; } function _emscripten_memcpy_big(dest, src, num) { HEAPU8.copyWithin(dest, src, src + num); } function _emscripten_request_animation_frame_loop(cb, userData) { function tick(timeStamp) { if (getWasmTableEntry(cb)(timeStamp, userData)) { requestAnimationFrame(tick); } } return requestAnimationFrame(tick); } function emscripten_realloc_buffer(size) { try { // round size grow request up to wasm page size (fixed 64KB per spec) wasmMemory.grow((size - buffer.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size updateGlobalBufferAndViews(wasmMemory.buffer); return 1 /*success*/; } catch(e) { err('emscripten_realloc_buffer: Attempted to grow heap from ' + buffer.byteLength + ' bytes to ' + size + ' bytes, but got error: ' + e); } // implicit 0 return to save code size (caller will cast "undefined" into 0 // anyhow) } function _emscripten_resize_heap(requestedSize) { var oldSize = HEAPU8.length; requestedSize = requestedSize >>> 0; // With pthreads, races can happen (another thread might increase the size in between), so return a failure, and let the caller retry. assert(requestedSize > oldSize); // Memory resize rules: // 1. Always increase heap size to at least the requested size, rounded up to next page multiple. // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap geometrically: increase the heap size according to // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), // At most overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB). // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap linearly: increase the heap size by at least MEMORY_GROWTH_LINEAR_STEP bytes. // 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest // 4. If we were unable to allocate as much memory, it may be due to over-eager decision to excessively reserve due to (3) above. // Hence if an allocation fails, cut down on the amount of excess growth, in an attempt to succeed to perform a smaller allocation. // A limit is set for how much we can grow. We should not exceed that // (the wasm binary specifies it, so if we tried, we'd fail anyhow). // In CAN_ADDRESS_2GB mode, stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate full 4GB Wasm memories, the size will wrap // back to 0 bytes in Wasm side for any code that deals with heap sizes, which would require special casing all heap size related code to treat // 0 specially. var maxHeapSize = 2147483648; if (requestedSize > maxHeapSize) { err('Cannot enlarge memory, asked to go up to ' + requestedSize + ' bytes, but the limit is ' + maxHeapSize + ' bytes!'); return false; } // Loop through potential heap size increases. If we attempt a too eager reservation that fails, cut down on the // attempted size and reserve a smaller bump instead. (max 3 times, chosen somewhat arbitrarily) for (var cutDown = 1; cutDown <= 4; cutDown *= 2) { var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth // but limit overreserving (default to capping at +96MB overgrowth at most) overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 ); var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536)); var replacement = emscripten_realloc_buffer(newSize); if (replacement) { return true; } } err('Failed to grow the heap from ' + oldSize + ' bytes to ' + newSize + ' bytes, not enough memory!'); return false; } function findCanvasEventTarget(target) { return findEventTarget(target); } function _emscripten_set_canvas_element_size(target, width, height) { var canvas = findCanvasEventTarget(target); if (!canvas) return -4; canvas.width = width; canvas.height = height; return 0; } function fillMouseEventData(eventStruct, e, target) { assert(eventStruct % 4 == 0); HEAPF64[((eventStruct)>>3)] = e.timeStamp; var idx = eventStruct >> 2; HEAP32[idx + 2] = e.screenX; HEAP32[idx + 3] = e.screenY; HEAP32[idx + 4] = e.clientX; HEAP32[idx + 5] = e.clientY; HEAP32[idx + 6] = e.ctrlKey; HEAP32[idx + 7] = e.shiftKey; HEAP32[idx + 8] = e.altKey; HEAP32[idx + 9] = e.metaKey; HEAP16[idx*2 + 20] = e.button; HEAP16[idx*2 + 21] = e.buttons; HEAP32[idx + 11] = e["movementX"] ; HEAP32[idx + 12] = e["movementY"] ; var rect = getBoundingClientRect(target); HEAP32[idx + 13] = e.clientX - rect.left; HEAP32[idx + 14] = e.clientY - rect.top; } function registerMouseEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc( 72 ); target = findEventTarget(target); var mouseEventHandlerFunc = function(ev) { var e = ev || event; // TODO: Make this access thread safe, or this could update live while app is reading it. fillMouseEventData(JSEvents.mouseEvent, e, target); if (getWasmTableEntry(callbackfunc)(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: mouseEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_click_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click", targetThread); return 0; } function registerUiEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc( 36 ); target = findEventTarget(target); var uiEventHandlerFunc = function(ev) { var e = ev || event; if (e.target != target) { // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, // causing a new scroll, etc.. return; } var b = document.body; // Take document.body to a variable, Closure compiler does not outline access to it on its own. if (!b) { // During a page unload 'body' can be null, with "Cannot read property 'clientWidth' of null" being thrown return; } var uiEvent = JSEvents.uiEvent; HEAP32[((uiEvent)>>2)] = e.detail; HEAP32[(((uiEvent)+(4))>>2)] = b.clientWidth; HEAP32[(((uiEvent)+(8))>>2)] = b.clientHeight; HEAP32[(((uiEvent)+(12))>>2)] = innerWidth; HEAP32[(((uiEvent)+(16))>>2)] = innerHeight; HEAP32[(((uiEvent)+(20))>>2)] = outerWidth; HEAP32[(((uiEvent)+(24))>>2)] = outerHeight; HEAP32[(((uiEvent)+(28))>>2)] = pageXOffset; HEAP32[(((uiEvent)+(32))>>2)] = pageYOffset; if (getWasmTableEntry(callbackfunc)(eventTypeId, uiEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: uiEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_resize_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerUiEventCallback(target, userData, useCapture, callbackfunc, 10, "resize", targetThread); return 0; } function __webgl_enable_ANGLE_instanced_arrays(ctx) { // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2. var ext = ctx.getExtension('ANGLE_instanced_arrays'); if (ext) { ctx['vertexAttribDivisor'] = function(index, divisor) { ext['vertexAttribDivisorANGLE'](index, divisor); }; ctx['drawArraysInstanced'] = function(mode, first, count, primcount) { ext['drawArraysInstancedANGLE'](mode, first, count, primcount); }; ctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; return 1; } } function __webgl_enable_OES_vertex_array_object(ctx) { // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2. var ext = ctx.getExtension('OES_vertex_array_object'); if (ext) { ctx['createVertexArray'] = function() { return ext['createVertexArrayOES'](); }; ctx['deleteVertexArray'] = function(vao) { ext['deleteVertexArrayOES'](vao); }; ctx['bindVertexArray'] = function(vao) { ext['bindVertexArrayOES'](vao); }; ctx['isVertexArray'] = function(vao) { return ext['isVertexArrayOES'](vao); }; return 1; } } function __webgl_enable_WEBGL_draw_buffers(ctx) { // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2. var ext = ctx.getExtension('WEBGL_draw_buffers'); if (ext) { ctx['drawBuffers'] = function(n, bufs) { ext['drawBuffersWEBGL'](n, bufs); }; return 1; } } function __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(ctx) { // Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted. return !!(ctx.dibvbi = ctx.getExtension('WEBGL_draw_instanced_base_vertex_base_instance')); } function __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(ctx) { // Closure is expected to be allowed to minify the '.mdibvbi' property, so not accessing it quoted. return !!(ctx.mdibvbi = ctx.getExtension('WEBGL_multi_draw_instanced_base_vertex_base_instance')); } function __webgl_enable_WEBGL_multi_draw(ctx) { // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted. return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw')); } var GL = {counter:1,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],shaders:[],vaos:[],contexts:[],offscreenCanvases:{},queries:[],samplers:[],transformFeedbacks:[],syncs:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],stringCache:{},stringiCache:{},unpackAlignment:4,recordError:function recordError(errorCode) { if (!GL.lastError) { GL.lastError = errorCode; } },getNewId:function(table) { var ret = GL.counter++; for (var i = table.length; i < ret; i++) { table[i] = null; } return ret; },MAX_TEMP_BUFFER_SIZE:2097152,numTempVertexBuffersPerSize:64,log2ceilLookup:function(i) { return 32 - Math.clz32(i === 0 ? 0 : i - 1); },generateTempBuffers:function(quads, context) { var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE); context.tempVertexBufferCounters1 = []; context.tempVertexBufferCounters2 = []; context.tempVertexBufferCounters1.length = context.tempVertexBufferCounters2.length = largestIndex+1; context.tempVertexBuffers1 = []; context.tempVertexBuffers2 = []; context.tempVertexBuffers1.length = context.tempVertexBuffers2.length = largestIndex+1; context.tempIndexBuffers = []; context.tempIndexBuffers.length = largestIndex+1; for (var i = 0; i <= largestIndex; ++i) { context.tempIndexBuffers[i] = null; // Created on-demand context.tempVertexBufferCounters1[i] = context.tempVertexBufferCounters2[i] = 0; var ringbufferLength = GL.numTempVertexBuffersPerSize; context.tempVertexBuffers1[i] = []; context.tempVertexBuffers2[i] = []; var ringbuffer1 = context.tempVertexBuffers1[i]; var ringbuffer2 = context.tempVertexBuffers2[i]; ringbuffer1.length = ringbuffer2.length = ringbufferLength; for (var j = 0; j < ringbufferLength; ++j) { ringbuffer1[j] = ringbuffer2[j] = null; // Created on-demand } } if (quads) { // GL_QUAD indexes can be precalculated context.tempQuadIndexBuffer = GLctx.createBuffer(); context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, context.tempQuadIndexBuffer); var numIndexes = GL.MAX_TEMP_BUFFER_SIZE >> 1; var quadIndexes = new Uint16Array(numIndexes); var i = 0, v = 0; while (1) { quadIndexes[i++] = v; if (i >= numIndexes) break; quadIndexes[i++] = v+1; if (i >= numIndexes) break; quadIndexes[i++] = v+2; if (i >= numIndexes) break; quadIndexes[i++] = v; if (i >= numIndexes) break; quadIndexes[i++] = v+2; if (i >= numIndexes) break; quadIndexes[i++] = v+3; if (i >= numIndexes) break; v += 4; } context.GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, quadIndexes, 0x88E4 /*GL_STATIC_DRAW*/); context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null); } },getTempVertexBuffer:function getTempVertexBuffer(sizeBytes) { var idx = GL.log2ceilLookup(sizeBytes); var ringbuffer = GL.currentContext.tempVertexBuffers1[idx]; var nextFreeBufferIndex = GL.currentContext.tempVertexBufferCounters1[idx]; GL.currentContext.tempVertexBufferCounters1[idx] = (GL.currentContext.tempVertexBufferCounters1[idx]+1) & (GL.numTempVertexBuffersPerSize-1); var vbo = ringbuffer[nextFreeBufferIndex]; if (vbo) { return vbo; } var prevVBO = GLctx.getParameter(0x8894 /*GL_ARRAY_BUFFER_BINDING*/); ringbuffer[nextFreeBufferIndex] = GLctx.createBuffer(); GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, ringbuffer[nextFreeBufferIndex]); GLctx.bufferData(0x8892 /*GL_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/); GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, prevVBO); return ringbuffer[nextFreeBufferIndex]; },getTempIndexBuffer:function getTempIndexBuffer(sizeBytes) { var idx = GL.log2ceilLookup(sizeBytes); var ibo = GL.currentContext.tempIndexBuffers[idx]; if (ibo) { return ibo; } var prevIBO = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/); GL.currentContext.tempIndexBuffers[idx] = GLctx.createBuffer(); GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, GL.currentContext.tempIndexBuffers[idx]); GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/); GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, prevIBO); return GL.currentContext.tempIndexBuffers[idx]; },newRenderingFrameStarted:function newRenderingFrameStarted() { if (!GL.currentContext) { return; } var vb = GL.currentContext.tempVertexBuffers1; GL.currentContext.tempVertexBuffers1 = GL.currentContext.tempVertexBuffers2; GL.currentContext.tempVertexBuffers2 = vb; vb = GL.currentContext.tempVertexBufferCounters1; GL.currentContext.tempVertexBufferCounters1 = GL.currentContext.tempVertexBufferCounters2; GL.currentContext.tempVertexBufferCounters2 = vb; var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE); for (var i = 0; i <= largestIndex; ++i) { GL.currentContext.tempVertexBufferCounters1[i] = 0; } },getSource:function(shader, count, string, length) { var source = ''; for (var i = 0; i < count; ++i) { var len = length ? HEAP32[(((length)+(i*4))>>2)] : -1; source += UTF8ToString(HEAP32[(((string)+(i*4))>>2)], len < 0 ? undefined : len); } return source; },calcBufLength:function calcBufLength(size, type, stride, count) { if (stride > 0) { return count * stride; // XXXvlad this is not exactly correct I don't think } var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot]; return size * typeSize * count; },usedTempBuffers:[],preDrawHandleClientVertexAttribBindings:function preDrawHandleClientVertexAttribBindings(count) { GL.resetBufferBinding = false; // TODO: initial pass to detect ranges we need to upload, might not need an upload per attrib for (var i = 0; i < GL.currentContext.maxVertexAttribs; ++i) { var cb = GL.currentContext.clientBuffers[i]; if (!cb.clientside || !cb.enabled) continue; GL.resetBufferBinding = true; var size = GL.calcBufLength(cb.size, cb.type, cb.stride, count); var buf = GL.getTempVertexBuffer(size); GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, buf); GLctx.bufferSubData(0x8892 /*GL_ARRAY_BUFFER*/, 0, HEAPU8.subarray(cb.ptr, cb.ptr + size)); cb.vertexAttribPointerAdaptor.call(GLctx, i, cb.size, cb.type, cb.normalized, cb.stride, 0); } },postDrawHandleClientVertexAttribBindings:function postDrawHandleClientVertexAttribBindings() { if (GL.resetBufferBinding) { GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, GL.buffers[GLctx.currentArrayBufferBinding]); } },createContext:function(canvas, webGLContextAttributes) { // BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL context on a canvas, // calling .getContext() will always return that context independent of which 'webgl' or 'webgl2' // context version was passed. See https://bugs.webkit.org/show_bug.cgi?id=222758 and // https://github.com/emscripten-core/emscripten/issues/13295. // TODO: Once the bug is fixed and shipped in Safari, adjust the Safari version field in above check. if (!canvas.getContextSafariWebGL2Fixed) { canvas.getContextSafariWebGL2Fixed = canvas.getContext; canvas.getContext = function(ver, attrs) { var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs); return ((ver == 'webgl') == (gl instanceof WebGLRenderingContext)) ? gl : null; } } var ctx = (webGLContextAttributes.majorVersion > 1) ? canvas.getContext("webgl2", webGLContextAttributes) : (canvas.getContext("webgl", webGLContextAttributes) // https://caniuse.com/#feat=webgl ); if (!ctx) return 0; var handle = GL.registerContext(ctx, webGLContextAttributes); return handle; },registerContext:function(ctx, webGLContextAttributes) { // without pthreads a context is just an integer ID var handle = GL.getNewId(GL.contexts); var context = { handle: handle, attributes: webGLContextAttributes, version: webGLContextAttributes.majorVersion, GLctx: ctx }; // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. if (ctx.canvas) ctx.canvas.GLctxObject = context; GL.contexts[handle] = context; if (typeof webGLContextAttributes.enableExtensionsByDefault === 'undefined' || webGLContextAttributes.enableExtensionsByDefault) { GL.initExtensions(context); } context.maxVertexAttribs = context.GLctx.getParameter(0x8869 /*GL_MAX_VERTEX_ATTRIBS*/); context.clientBuffers = []; for (var i = 0; i < context.maxVertexAttribs; i++) { context.clientBuffers[i] = { enabled: false, clientside: false, size: 0, type: 0, normalized: 0, stride: 0, ptr: 0, vertexAttribPointerAdaptor: null }; } GL.generateTempBuffers(false, context); return handle; },makeContextCurrent:function(contextHandle) { GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object. Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object. return !(contextHandle && !GLctx); },getContext:function(contextHandle) { return GL.contexts[contextHandle]; },deleteContext:function(contextHandle) { if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. GL.contexts[contextHandle] = null; },initExtensions:function(context) { // If this function is called without a specific context object, init the extensions of the currently active context. if (!context) context = GL.currentContext; if (context.initExtensionsDone) return; context.initExtensionsDone = true; var GLctx = context.GLctx; // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. // Extensions that are only available in WebGL 1 (the calls will be no-ops if called on a WebGL 2 context active) __webgl_enable_ANGLE_instanced_arrays(GLctx); __webgl_enable_OES_vertex_array_object(GLctx); __webgl_enable_WEBGL_draw_buffers(GLctx); // Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active) __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx); __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx); // On WebGL 2, EXT_disjoint_timer_query is replaced with an alternative // that's based on core APIs, and exposes only the queryCounterEXT() // entrypoint. if (context.version >= 2) { GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query_webgl2"); } // However, Firefox exposes the WebGL 1 version on WebGL 2 as well and // thus we look for the WebGL 1 version again if the WebGL 2 version // isn't present. https://bugzilla.mozilla.org/show_bug.cgi?id=1328882 if (context.version < 2 || !GLctx.disjointTimerQueryExt) { GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); } __webgl_enable_WEBGL_multi_draw(GLctx); // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. var exts = GLctx.getSupportedExtensions() || []; exts.forEach(function(ext) { // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders are not enabled by default. if (!ext.includes('lose_context') && !ext.includes('debug')) { // Call .getExtension() to enable that extension permanently. GLctx.getExtension(ext); } }); }}; var __emscripten_webgl_power_preferences = ['default', 'low-power', 'high-performance']; function _emscripten_webgl_do_create_context(target, attributes) { assert(attributes); var a = attributes >> 2; var powerPreference = HEAP32[a + (24>>2)]; var contextAttributes = { 'alpha': !!HEAP32[a + (0>>2)], 'depth': !!HEAP32[a + (4>>2)], 'stencil': !!HEAP32[a + (8>>2)], 'antialias': !!HEAP32[a + (12>>2)], 'premultipliedAlpha': !!HEAP32[a + (16>>2)], 'preserveDrawingBuffer': !!HEAP32[a + (20>>2)], 'powerPreference': __emscripten_webgl_power_preferences[powerPreference], 'failIfMajorPerformanceCaveat': !!HEAP32[a + (28>>2)], // The following are not predefined WebGL context attributes in the WebGL specification, so the property names can be minified by Closure. majorVersion: HEAP32[a + (32>>2)], minorVersion: HEAP32[a + (36>>2)], enableExtensionsByDefault: HEAP32[a + (40>>2)], explicitSwapControl: HEAP32[a + (44>>2)], proxyContextToMainThread: HEAP32[a + (48>>2)], renderViaOffscreenBackBuffer: HEAP32[a + (52>>2)] }; var canvas = findCanvasEventTarget(target); if (!canvas) { return 0; } if (contextAttributes.explicitSwapControl) { return 0; } var contextHandle = GL.createContext(canvas, contextAttributes); return contextHandle; } function _emscripten_webgl_create_context(a0,a1 ) { return _emscripten_webgl_do_create_context(a0,a1); } function _emscripten_webgl_init_context_attributes(attributes) { assert(attributes); var a = attributes >> 2; for (var i = 0; i < (56>>2); ++i) { HEAP32[a+i] = 0; } HEAP32[a + (0>>2)] = HEAP32[a + (4>>2)] = HEAP32[a + (12>>2)] = HEAP32[a + (16>>2)] = HEAP32[a + (32>>2)] = HEAP32[a + (40>>2)] = 1; } function _emscripten_webgl_make_context_current(contextHandle) { var success = GL.makeContextCurrent(contextHandle); return success ? 0 : -5; } Module["_emscripten_webgl_make_context_current"] = _emscripten_webgl_make_context_current; var SYSCALLS = {mappings:{},buffers:[null,[],[]],printChar:function(stream, curr) { var buffer = SYSCALLS.buffers[stream]; assert(buffer); if (curr === 0 || curr === 10) { (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); buffer.length = 0; } else { buffer.push(curr); } },varargs:undefined,get:function() { assert(SYSCALLS.varargs != undefined); SYSCALLS.varargs += 4; var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; return ret; },getStr:function(ptr) { var ret = UTF8ToString(ptr); return ret; },get64:function(low, high) { if (low >= 0) assert(high === 0); else assert(high === -1); return low; }}; function _fd_close(fd) { abort('it should not be possible to operate on streams when !SYSCALLS_REQUIRE_FILESYSTEM'); return 0; } function _fd_seek(fd, offset_low, offset_high, whence, newOffset) { abort('it should not be possible to operate on streams when !SYSCALLS_REQUIRE_FILESYSTEM'); } function flush_NO_FILESYSTEM() { // flush anything remaining in the buffers during shutdown if (typeof _fflush !== 'undefined') _fflush(0); var buffers = SYSCALLS.buffers; if (buffers[1].length) SYSCALLS.printChar(1, 10); if (buffers[2].length) SYSCALLS.printChar(2, 10); } function _fd_write(fd, iov, iovcnt, pnum) { ; // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0 var num = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[((iov)>>2)]; var len = HEAP32[(((iov)+(4))>>2)]; iov += 8; for (var j = 0; j < len; j++) { SYSCALLS.printChar(fd, HEAPU8[ptr+j]); } num += len; } HEAP32[((pnum)>>2)] = num; return 0; } function _glAttachShader(program, shader) { GLctx.attachShader(GL.programs[program], GL.shaders[shader]); } function _glBindBuffer(target, buffer) { if (target == 0x8892 /*GL_ARRAY_BUFFER*/) { GLctx.currentArrayBufferBinding = buffer; } else if (target == 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/) { GLctx.currentElementArrayBufferBinding = buffer; } if (target == 0x88EB /*GL_PIXEL_PACK_BUFFER*/) { // In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 API function call when a buffer is bound to // GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that binding point is non-null to know what is // the proper API function to call. GLctx.currentPixelPackBufferBinding = buffer; } else if (target == 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/) { // In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to // use a different WebGL 2 API function call when a buffer is bound to // GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that // binding point is non-null to know what is the proper API function to // call. GLctx.currentPixelUnpackBufferBinding = buffer; } GLctx.bindBuffer(target, GL.buffers[buffer]); } function _glBindVertexArray(vao) { GLctx['bindVertexArray'](GL.vaos[vao]); var ibo = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/); GLctx.currentElementArrayBufferBinding = ibo ? (ibo.name | 0) : 0; } function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } function _glBufferData(target, size, data, usage) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. if (data) { GLctx.bufferData(target, HEAPU8, usage, data, size); } else { GLctx.bufferData(target, size, usage); } } else { // N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid // randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues. GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage); } } function _glBufferSubData(target, offset, size, data) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.bufferSubData(target, offset, HEAPU8, data, size); return; } GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); } function _glClear(x0) { GLctx['clear'](x0) } function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } function _glClearDepth(x0) { GLctx['clearDepth'](x0) } function _glCompileShader(shader) { GLctx.compileShader(GL.shaders[shader]); } function _glCreateProgram() { var id = GL.getNewId(GL.programs); var program = GLctx.createProgram(); // Store additional information needed for each shader program: program.name = id; // Lazy cache results of glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH) program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0; program.uniformIdCounter = 1; GL.programs[id] = program; return id; } function _glCreateShader(shaderType) { var id = GL.getNewId(GL.shaders); GL.shaders[id] = GLctx.createShader(shaderType); return id; } function _glDeleteBuffers(n, buffers) { for (var i = 0; i < n; i++) { var id = HEAP32[(((buffers)+(i*4))>>2)]; var buffer = GL.buffers[id]; // From spec: "glDeleteBuffers silently ignores 0's and names that do not // correspond to existing buffer objects." if (!buffer) continue; GLctx.deleteBuffer(buffer); buffer.name = 0; GL.buffers[id] = null; if (id == GLctx.currentArrayBufferBinding) GLctx.currentArrayBufferBinding = 0; if (id == GLctx.currentElementArrayBufferBinding) GLctx.currentElementArrayBufferBinding = 0; if (id == GLctx.currentPixelPackBufferBinding) GLctx.currentPixelPackBufferBinding = 0; if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0; } } function _glDeleteProgram(id) { if (!id) return; var program = GL.programs[id]; if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } GLctx.deleteProgram(program); program.name = 0; GL.programs[id] = null; } function _glDeleteShader(id) { if (!id) return; var shader = GL.shaders[id]; if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } GLctx.deleteShader(shader); GL.shaders[id] = null; } function _glDeleteVertexArrays(n, vaos) { for (var i = 0; i < n; i++) { var id = HEAP32[(((vaos)+(i*4))>>2)]; GLctx['deleteVertexArray'](GL.vaos[id]); GL.vaos[id] = null; } } function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } function _glDepthMask(flag) { GLctx.depthMask(!!flag); } function _glDrawArrays(mode, first, count) { // bind any client-side buffers GL.preDrawHandleClientVertexAttribBindings(first + count); GLctx.drawArrays(mode, first, count); GL.postDrawHandleClientVertexAttribBindings(); } function _glEnable(x0) { GLctx['enable'](x0) } function _glEnableVertexAttribArray(index) { var cb = GL.currentContext.clientBuffers[index]; cb.enabled = true; GLctx.enableVertexAttribArray(index); } function __glGenObject(n, buffers, createFunction, objectTable ) { for (var i = 0; i < n; i++) { var buffer = GLctx[createFunction](); var id = buffer && GL.getNewId(objectTable); if (buffer) { buffer.name = id; objectTable[id] = buffer; } else { GL.recordError(0x502 /* GL_INVALID_OPERATION */); } HEAP32[(((buffers)+(i*4))>>2)] = id; } } function _glGenBuffers(n, buffers) { __glGenObject(n, buffers, 'createBuffer', GL.buffers ); } function _glGenVertexArrays(n, arrays) { __glGenObject(n, arrays, 'createVertexArray', GL.vaos ); } function _glGetAttribLocation(program, name) { return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name)); } function _glGetProgramInfoLog(program, maxLength, length, infoLog) { var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = '(unknown error)'; var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; } function _glGetProgramiv(program, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (program >= GL.counter) { GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } program = GL.programs[program]; if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH var log = GLctx.getProgramInfoLog(program); if (log === null) log = '(unknown error)'; HEAP32[((p)>>2)] = log.length + 1; } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { if (!program.maxUniformLength) { for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) { program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length+1); } } HEAP32[((p)>>2)] = program.maxUniformLength; } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { if (!program.maxAttributeLength) { for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/); ++i) { program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length+1); } } HEAP32[((p)>>2)] = program.maxAttributeLength; } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { if (!program.maxUniformBlockNameLength) { for (var i = 0; i < GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/); ++i) { program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length+1); } } HEAP32[((p)>>2)] = program.maxUniformBlockNameLength; } else { HEAP32[((p)>>2)] = GLctx.getProgramParameter(program, pname); } } function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; } function _glGetShaderiv(shader, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; // The GLES2 specification says that if the shader has an empty info log, // a value of 0 is returned. Otherwise the log has a null char appended. // (An empty string is falsey, so we can just check that instead of // looking at log.length.) var logLength = log ? log.length + 1 : 0; HEAP32[((p)>>2)] = logLength; } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH var source = GLctx.getShaderSource(GL.shaders[shader]); // source may be a null, or the empty string, both of which are falsey // values that we report a 0 length for. var sourceLength = source ? source.length + 1 : 0; HEAP32[((p)>>2)] = sourceLength; } else { HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname); } } /** @suppress {checkTypes} */ function jstoi_q(str) { return parseInt(str); } /** @noinline */ function webglGetLeftBracePos(name) { return name.slice(-1) == ']' && name.lastIndexOf('['); } function webglPrepareUniformLocationsBeforeFirstUse(program) { var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint] i, j; // On the first time invocation of glGetUniformLocation on this shader program: // initialize cache data structures and discover which uniforms are arrays. if (!uniformLocsById) { // maps GLint integer locations to WebGLUniformLocations program.uniformLocsById = uniformLocsById = {}; // maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations program.uniformArrayNamesById = {}; for (i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) { var u = GLctx.getActiveUniform(program, i); var nm = u.name; var sz = u.size; var lb = webglGetLeftBracePos(nm); var arrayName = lb > 0 ? nm.slice(0, lb) : nm; // Assign a new location. var id = program.uniformIdCounter; program.uniformIdCounter += sz; // Eagerly get the location of the uniformArray[0] base element. // The remaining indices >0 will be left for lazy evaluation to // improve performance. Those may never be needed to fetch, if the // application fills arrays always in full starting from the first // element of the array. uniformSizeAndIdsByName[arrayName] = [sz, id]; // Store placeholder integers in place that highlight that these // >0 index locations are array indices pending population. for(j = 0; j < sz; ++j) { uniformLocsById[id] = j; program.uniformArrayNamesById[id++] = arrayName; } } } } function _glGetUniformLocation(program, name) { name = UTF8ToString(name); if (program = GL.programs[program]) { webglPrepareUniformLocationsBeforeFirstUse(program); var uniformLocsById = program.uniformLocsById; // Maps GLuint -> WebGLUniformLocation var arrayIndex = 0; var uniformBaseName = name; // Invariant: when populating integer IDs for uniform locations, we must maintain the precondition that // arrays reside in contiguous addresses, i.e. for a 'vec4 colors[10];', colors[4] must be at location colors[0]+4. // However, user might call glGetUniformLocation(program, "colors") for an array, so we cannot discover based on the user // input arguments whether the uniform we are dealing with is an array. The only way to discover which uniforms are arrays // is to enumerate over all the active uniforms in the program. var leftBrace = webglGetLeftBracePos(name); // If user passed an array accessor "[index]", parse the array index off the accessor. if (leftBrace > 0) { arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0; // "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds. uniformBaseName = name.slice(0, leftBrace); } // Have we cached the location of this uniform before? var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName]; // A pair [array length, GLint of the uniform location] // If an uniform with this name exists, and if its index is within the array limits (if it's even an array), // query the WebGLlocation, or return an existing cached location. if (sizeAndId && arrayIndex < sizeAndId[0]) { arrayIndex += sizeAndId[1]; // Add the base location of the uniform to the array index offset. if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) { return arrayIndex; } } } else { // N.b. we are currently unable to distinguish between GL program IDs that never existed vs GL program IDs that have been deleted, // so report GL_INVALID_VALUE in both cases. GL.recordError(0x501 /* GL_INVALID_VALUE */); } return -1; } function _glLinkProgram(program) { program = GL.programs[program]; GLctx.linkProgram(program); // Invalidate earlier computed uniform->ID mappings, those have now become stale program.uniformLocsById = 0; // Mark as null-like so that glGetUniformLocation() knows to populate this again. program.uniformSizeAndIdsByName = {}; } function _glShaderSource(shader, count, string, length) { var source = GL.getSource(shader, count, string, length); GLctx.shaderSource(GL.shaders[shader], source); } function webglGetUniformLocation(location) { var p = GLctx.currentProgram; if (p) { var webglLoc = p.uniformLocsById[location]; // p.uniformLocsById[location] stores either an integer, or a WebGLUniformLocation. // If an integer, we have not yet bound the location, so do it now. The integer value specifies the array index // we should bind to. if (typeof webglLoc === 'number') { p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? '[' + webglLoc + ']' : '')); } // Else an already cached WebGLUniformLocation, return it. return webglLoc; } else { GL.recordError(0x502/*GL_INVALID_OPERATION*/); } } var miniTempWebGLFloatBuffers = []; function _glUniformMatrix4fv(location, count, transpose, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*16); return; } if (count <= 18) { // avoid allocation when uploading few enough uniforms var view = miniTempWebGLFloatBuffers[16*count-1]; // hoist the heap out of the loop for size and for pthreads+growth. var heap = HEAPF32; value >>= 2; for (var i = 0; i < 16 * count; i += 16) { var dst = value + i; view[i] = heap[dst]; view[i + 1] = heap[dst + 1]; view[i + 2] = heap[dst + 2]; view[i + 3] = heap[dst + 3]; view[i + 4] = heap[dst + 4]; view[i + 5] = heap[dst + 5]; view[i + 6] = heap[dst + 6]; view[i + 7] = heap[dst + 7]; view[i + 8] = heap[dst + 8]; view[i + 9] = heap[dst + 9]; view[i + 10] = heap[dst + 10]; view[i + 11] = heap[dst + 11]; view[i + 12] = heap[dst + 12]; view[i + 13] = heap[dst + 13]; view[i + 14] = heap[dst + 14]; view[i + 15] = heap[dst + 15]; } } else { var view = HEAPF32.subarray((value)>>2, (value+count*64)>>2); } GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view); } function _glUseProgram(program) { program = GL.programs[program]; GLctx.useProgram(program); // Record the currently active program so that we can access the uniform // mapping table of that program. GLctx.currentProgram = program; } function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { var cb = GL.currentContext.clientBuffers[index]; if (!GLctx.currentArrayBufferBinding) { cb.size = size; cb.type = type; cb.normalized = normalized; cb.stride = stride; cb.ptr = ptr; cb.clientside = true; cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) { this.vertexAttribPointer(index, size, type, normalized, stride, ptr); }; return; } cb.clientside = false; GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); } function _setTempRet0(val) { setTempRet0(val); } function _time(ptr) { ; var ret = (Date.now()/1000)|0; if (ptr) { HEAP32[((ptr)>>2)] = ret; } return ret; } var GLctx;; var miniTempWebGLFloatBuffersStorage = new Float32Array(288); for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) { miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i+1); } ; var ASSERTIONS = true; /** @type {function(string, boolean=, number=)} */ function intArrayFromString(stringy, dontAddNull, length) { var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; var u8array = new Array(len); var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); if (dontAddNull) u8array.length = numBytesWritten; return u8array; } function intArrayToString(array) { var ret = []; for (var i = 0; i < array.length; i++) { var chr = array[i]; if (chr > 0xFF) { if (ASSERTIONS) { assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); } chr &= 0xFF; } ret.push(String.fromCharCode(chr)); } return ret.join(''); } var asmLibraryArg = { "abort": _abort, "emscripten_get_element_css_size": _emscripten_get_element_css_size, "emscripten_memcpy_big": _emscripten_memcpy_big, "emscripten_request_animation_frame_loop": _emscripten_request_animation_frame_loop, "emscripten_resize_heap": _emscripten_resize_heap, "emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size, "emscripten_set_click_callback_on_thread": _emscripten_set_click_callback_on_thread, "emscripten_set_resize_callback_on_thread": _emscripten_set_resize_callback_on_thread, "emscripten_webgl_create_context": _emscripten_webgl_create_context, "emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes, "emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current, "fd_close": _fd_close, "fd_seek": _fd_seek, "fd_write": _fd_write, "glAttachShader": _glAttachShader, "glBindBuffer": _glBindBuffer, "glBindVertexArray": _glBindVertexArray, "glBlendFunc": _glBlendFunc, "glBufferData": _glBufferData, "glBufferSubData": _glBufferSubData, "glClear": _glClear, "glClearColor": _glClearColor, "glClearDepth": _glClearDepth, "glCompileShader": _glCompileShader, "glCreateProgram": _glCreateProgram, "glCreateShader": _glCreateShader, "glDeleteBuffers": _glDeleteBuffers, "glDeleteProgram": _glDeleteProgram, "glDeleteShader": _glDeleteShader, "glDeleteVertexArrays": _glDeleteVertexArrays, "glDepthFunc": _glDepthFunc, "glDepthMask": _glDepthMask, "glDrawArrays": _glDrawArrays, "glEnable": _glEnable, "glEnableVertexAttribArray": _glEnableVertexAttribArray, "glGenBuffers": _glGenBuffers, "glGenVertexArrays": _glGenVertexArrays, "glGetAttribLocation": _glGetAttribLocation, "glGetProgramInfoLog": _glGetProgramInfoLog, "glGetProgramiv": _glGetProgramiv, "glGetShaderInfoLog": _glGetShaderInfoLog, "glGetShaderiv": _glGetShaderiv, "glGetUniformLocation": _glGetUniformLocation, "glLinkProgram": _glLinkProgram, "glShaderSource": _glShaderSource, "glUniformMatrix4fv": _glUniformMatrix4fv, "glUseProgram": _glUseProgram, "glVertexAttribPointer": _glVertexAttribPointer, "setTempRet0": _setTempRet0, "time": _time }; var asm = createWasm(); /** @type {function(...*):?} */ var ___wasm_call_ctors = Module["___wasm_call_ctors"] = createExportWrapper("__wasm_call_ctors"); /** @type {function(...*):?} */ var _main = Module["_main"] = createExportWrapper("main"); /** @type {function(...*):?} */ var ___errno_location = Module["___errno_location"] = createExportWrapper("__errno_location"); /** @type {function(...*):?} */ var _fflush = Module["_fflush"] = createExportWrapper("fflush"); /** @type {function(...*):?} */ var stackSave = Module["stackSave"] = createExportWrapper("stackSave"); /** @type {function(...*):?} */ var stackRestore = Module["stackRestore"] = createExportWrapper("stackRestore"); /** @type {function(...*):?} */ var stackAlloc = Module["stackAlloc"] = createExportWrapper("stackAlloc"); /** @type {function(...*):?} */ var _emscripten_stack_init = Module["_emscripten_stack_init"] = function() { return (_emscripten_stack_init = Module["_emscripten_stack_init"] = Module["asm"]["emscripten_stack_init"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = function() { return (_emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = function() { return (_emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _malloc = Module["_malloc"] = createExportWrapper("malloc"); /** @type {function(...*):?} */ var _free = Module["_free"] = createExportWrapper("free"); /** @type {function(...*):?} */ var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji"); // === Auto-generated postamble setup entry stuff === if (!Object.getOwnPropertyDescriptor(Module, "intArrayFromString")) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "intArrayToString")) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "ccall")) Module["ccall"] = function() { abort("'ccall' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "cwrap")) Module["cwrap"] = function() { abort("'cwrap' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setValue")) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getValue")) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "allocate")) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "UTF8ArrayToString")) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "UTF8ToString")) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8Array")) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8")) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF8")) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "addOnPreRun")) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "addOnInit")) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "addOnPreMain")) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "addOnExit")) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "addOnPostRun")) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeStringToMemory")) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeArrayToMemory")) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeAsciiToMemory")) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "addRunDependency")) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; if (!Object.getOwnPropertyDescriptor(Module, "removeRunDependency")) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createFolder")) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createPath")) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createDataFile")) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createPreloadedFile")) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createLazyFile")) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createLink")) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createDevice")) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; if (!Object.getOwnPropertyDescriptor(Module, "FS_unlink")) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; if (!Object.getOwnPropertyDescriptor(Module, "getLEB")) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getFunctionTables")) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "alignFunctionTables")) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerFunctions")) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "addFunction")) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "removeFunction")) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "prettyPrint")) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getCompilerSetting")) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "print")) Module["print"] = function() { abort("'print' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "printErr")) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getTempRet0")) Module["getTempRet0"] = function() { abort("'getTempRet0' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setTempRet0")) Module["setTempRet0"] = function() { abort("'setTempRet0' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "callMain")) Module["callMain"] = function() { abort("'callMain' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "abort")) Module["abort"] = function() { abort("'abort' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "keepRuntimeAlive")) Module["keepRuntimeAlive"] = function() { abort("'keepRuntimeAlive' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "zeroMemory")) Module["zeroMemory"] = function() { abort("'zeroMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stringToNewUTF8")) Module["stringToNewUTF8"] = function() { abort("'stringToNewUTF8' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setFileTime")) Module["setFileTime"] = function() { abort("'setFileTime' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "emscripten_realloc_buffer")) Module["emscripten_realloc_buffer"] = function() { abort("'emscripten_realloc_buffer' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "ENV")) Module["ENV"] = function() { abort("'ENV' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "withStackSave")) Module["withStackSave"] = function() { abort("'withStackSave' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_CODES")) Module["ERRNO_CODES"] = function() { abort("'ERRNO_CODES' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_MESSAGES")) Module["ERRNO_MESSAGES"] = function() { abort("'ERRNO_MESSAGES' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setErrNo")) Module["setErrNo"] = function() { abort("'setErrNo' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "inetPton4")) Module["inetPton4"] = function() { abort("'inetPton4' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "inetNtop4")) Module["inetNtop4"] = function() { abort("'inetNtop4' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "inetPton6")) Module["inetPton6"] = function() { abort("'inetPton6' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "inetNtop6")) Module["inetNtop6"] = function() { abort("'inetNtop6' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "readSockaddr")) Module["readSockaddr"] = function() { abort("'readSockaddr' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeSockaddr")) Module["writeSockaddr"] = function() { abort("'writeSockaddr' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "DNS")) Module["DNS"] = function() { abort("'DNS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getHostByName")) Module["getHostByName"] = function() { abort("'getHostByName' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "GAI_ERRNO_MESSAGES")) Module["GAI_ERRNO_MESSAGES"] = function() { abort("'GAI_ERRNO_MESSAGES' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "Protocols")) Module["Protocols"] = function() { abort("'Protocols' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "Sockets")) Module["Sockets"] = function() { abort("'Sockets' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getRandomDevice")) Module["getRandomDevice"] = function() { abort("'getRandomDevice' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "traverseStack")) Module["traverseStack"] = function() { abort("'traverseStack' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "UNWIND_CACHE")) Module["UNWIND_CACHE"] = function() { abort("'UNWIND_CACHE' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgsArray")) Module["readAsmConstArgsArray"] = function() { abort("'readAsmConstArgsArray' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgs")) Module["readAsmConstArgs"] = function() { abort("'readAsmConstArgs' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "mainThreadEM_ASM")) Module["mainThreadEM_ASM"] = function() { abort("'mainThreadEM_ASM' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "jstoi_q")) Module["jstoi_q"] = function() { abort("'jstoi_q' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "jstoi_s")) Module["jstoi_s"] = function() { abort("'jstoi_s' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getExecutableName")) Module["getExecutableName"] = function() { abort("'getExecutableName' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "listenOnce")) Module["listenOnce"] = function() { abort("'listenOnce' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "autoResumeAudioContext")) Module["autoResumeAudioContext"] = function() { abort("'autoResumeAudioContext' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "dynCallLegacy")) Module["dynCallLegacy"] = function() { abort("'dynCallLegacy' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getDynCaller")) Module["getDynCaller"] = function() { abort("'getDynCaller' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "callRuntimeCallbacks")) Module["callRuntimeCallbacks"] = function() { abort("'callRuntimeCallbacks' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "wasmTableMirror")) Module["wasmTableMirror"] = function() { abort("'wasmTableMirror' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setWasmTableEntry")) Module["setWasmTableEntry"] = function() { abort("'setWasmTableEntry' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getWasmTableEntry")) Module["getWasmTableEntry"] = function() { abort("'getWasmTableEntry' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "handleException")) Module["handleException"] = function() { abort("'handleException' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "runtimeKeepalivePush")) Module["runtimeKeepalivePush"] = function() { abort("'runtimeKeepalivePush' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "runtimeKeepalivePop")) Module["runtimeKeepalivePop"] = function() { abort("'runtimeKeepalivePop' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "callUserCallback")) Module["callUserCallback"] = function() { abort("'callUserCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "maybeExit")) Module["maybeExit"] = function() { abort("'maybeExit' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "safeSetTimeout")) Module["safeSetTimeout"] = function() { abort("'safeSetTimeout' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "asmjsMangle")) Module["asmjsMangle"] = function() { abort("'asmjsMangle' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "asyncLoad")) Module["asyncLoad"] = function() { abort("'asyncLoad' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "alignMemory")) Module["alignMemory"] = function() { abort("'alignMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "mmapAlloc")) Module["mmapAlloc"] = function() { abort("'mmapAlloc' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "reallyNegative")) Module["reallyNegative"] = function() { abort("'reallyNegative' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "unSign")) Module["unSign"] = function() { abort("'unSign' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "reSign")) Module["reSign"] = function() { abort("'reSign' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "formatString")) Module["formatString"] = function() { abort("'formatString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "PATH")) Module["PATH"] = function() { abort("'PATH' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "PATH_FS")) Module["PATH_FS"] = function() { abort("'PATH_FS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "SYSCALLS")) Module["SYSCALLS"] = function() { abort("'SYSCALLS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "syscallMmap2")) Module["syscallMmap2"] = function() { abort("'syscallMmap2' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "syscallMunmap")) Module["syscallMunmap"] = function() { abort("'syscallMunmap' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getSocketFromFD")) Module["getSocketFromFD"] = function() { abort("'getSocketFromFD' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getSocketAddress")) Module["getSocketAddress"] = function() { abort("'getSocketAddress' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "JSEvents")) Module["JSEvents"] = function() { abort("'JSEvents' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerKeyEventCallback")) Module["registerKeyEventCallback"] = function() { abort("'registerKeyEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "specialHTMLTargets")) Module["specialHTMLTargets"] = function() { abort("'specialHTMLTargets' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "maybeCStringToJsString")) Module["maybeCStringToJsString"] = function() { abort("'maybeCStringToJsString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "findEventTarget")) Module["findEventTarget"] = function() { abort("'findEventTarget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "findCanvasEventTarget")) Module["findCanvasEventTarget"] = function() { abort("'findCanvasEventTarget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getBoundingClientRect")) Module["getBoundingClientRect"] = function() { abort("'getBoundingClientRect' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillMouseEventData")) Module["fillMouseEventData"] = function() { abort("'fillMouseEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerMouseEventCallback")) Module["registerMouseEventCallback"] = function() { abort("'registerMouseEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerWheelEventCallback")) Module["registerWheelEventCallback"] = function() { abort("'registerWheelEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerUiEventCallback")) Module["registerUiEventCallback"] = function() { abort("'registerUiEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerFocusEventCallback")) Module["registerFocusEventCallback"] = function() { abort("'registerFocusEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillDeviceOrientationEventData")) Module["fillDeviceOrientationEventData"] = function() { abort("'fillDeviceOrientationEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerDeviceOrientationEventCallback")) Module["registerDeviceOrientationEventCallback"] = function() { abort("'registerDeviceOrientationEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillDeviceMotionEventData")) Module["fillDeviceMotionEventData"] = function() { abort("'fillDeviceMotionEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerDeviceMotionEventCallback")) Module["registerDeviceMotionEventCallback"] = function() { abort("'registerDeviceMotionEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "screenOrientation")) Module["screenOrientation"] = function() { abort("'screenOrientation' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillOrientationChangeEventData")) Module["fillOrientationChangeEventData"] = function() { abort("'fillOrientationChangeEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerOrientationChangeEventCallback")) Module["registerOrientationChangeEventCallback"] = function() { abort("'registerOrientationChangeEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillFullscreenChangeEventData")) Module["fillFullscreenChangeEventData"] = function() { abort("'fillFullscreenChangeEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerFullscreenChangeEventCallback")) Module["registerFullscreenChangeEventCallback"] = function() { abort("'registerFullscreenChangeEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerRestoreOldStyle")) Module["registerRestoreOldStyle"] = function() { abort("'registerRestoreOldStyle' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "hideEverythingExceptGivenElement")) Module["hideEverythingExceptGivenElement"] = function() { abort("'hideEverythingExceptGivenElement' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "restoreHiddenElements")) Module["restoreHiddenElements"] = function() { abort("'restoreHiddenElements' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setLetterbox")) Module["setLetterbox"] = function() { abort("'setLetterbox' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "currentFullscreenStrategy")) Module["currentFullscreenStrategy"] = function() { abort("'currentFullscreenStrategy' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "restoreOldWindowedStyle")) Module["restoreOldWindowedStyle"] = function() { abort("'restoreOldWindowedStyle' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "softFullscreenResizeWebGLRenderTarget")) Module["softFullscreenResizeWebGLRenderTarget"] = function() { abort("'softFullscreenResizeWebGLRenderTarget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "doRequestFullscreen")) Module["doRequestFullscreen"] = function() { abort("'doRequestFullscreen' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillPointerlockChangeEventData")) Module["fillPointerlockChangeEventData"] = function() { abort("'fillPointerlockChangeEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerPointerlockChangeEventCallback")) Module["registerPointerlockChangeEventCallback"] = function() { abort("'registerPointerlockChangeEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerPointerlockErrorEventCallback")) Module["registerPointerlockErrorEventCallback"] = function() { abort("'registerPointerlockErrorEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "requestPointerLock")) Module["requestPointerLock"] = function() { abort("'requestPointerLock' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillVisibilityChangeEventData")) Module["fillVisibilityChangeEventData"] = function() { abort("'fillVisibilityChangeEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerVisibilityChangeEventCallback")) Module["registerVisibilityChangeEventCallback"] = function() { abort("'registerVisibilityChangeEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerTouchEventCallback")) Module["registerTouchEventCallback"] = function() { abort("'registerTouchEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillGamepadEventData")) Module["fillGamepadEventData"] = function() { abort("'fillGamepadEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerGamepadEventCallback")) Module["registerGamepadEventCallback"] = function() { abort("'registerGamepadEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerBeforeUnloadEventCallback")) Module["registerBeforeUnloadEventCallback"] = function() { abort("'registerBeforeUnloadEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "fillBatteryEventData")) Module["fillBatteryEventData"] = function() { abort("'fillBatteryEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "battery")) Module["battery"] = function() { abort("'battery' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "registerBatteryEventCallback")) Module["registerBatteryEventCallback"] = function() { abort("'registerBatteryEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setCanvasElementSize")) Module["setCanvasElementSize"] = function() { abort("'setCanvasElementSize' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getCanvasElementSize")) Module["getCanvasElementSize"] = function() { abort("'getCanvasElementSize' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "demangle")) Module["demangle"] = function() { abort("'demangle' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "demangleAll")) Module["demangleAll"] = function() { abort("'demangleAll' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "jsStackTrace")) Module["jsStackTrace"] = function() { abort("'jsStackTrace' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getEnvStrings")) Module["getEnvStrings"] = function() { abort("'getEnvStrings' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "checkWasiClock")) Module["checkWasiClock"] = function() { abort("'checkWasiClock' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "flush_NO_FILESYSTEM")) Module["flush_NO_FILESYSTEM"] = function() { abort("'flush_NO_FILESYSTEM' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64")) Module["writeI53ToI64"] = function() { abort("'writeI53ToI64' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Clamped")) Module["writeI53ToI64Clamped"] = function() { abort("'writeI53ToI64Clamped' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Signaling")) Module["writeI53ToI64Signaling"] = function() { abort("'writeI53ToI64Signaling' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Clamped")) Module["writeI53ToU64Clamped"] = function() { abort("'writeI53ToU64Clamped' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Signaling")) Module["writeI53ToU64Signaling"] = function() { abort("'writeI53ToU64Signaling' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "readI53FromI64")) Module["readI53FromI64"] = function() { abort("'readI53FromI64' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "readI53FromU64")) Module["readI53FromU64"] = function() { abort("'readI53FromU64' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "convertI32PairToI53")) Module["convertI32PairToI53"] = function() { abort("'convertI32PairToI53' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "convertU32PairToI53")) Module["convertU32PairToI53"] = function() { abort("'convertU32PairToI53' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setImmediateWrapped")) Module["setImmediateWrapped"] = function() { abort("'setImmediateWrapped' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "clearImmediateWrapped")) Module["clearImmediateWrapped"] = function() { abort("'clearImmediateWrapped' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "polyfillSetImmediate")) Module["polyfillSetImmediate"] = function() { abort("'polyfillSetImmediate' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "uncaughtExceptionCount")) Module["uncaughtExceptionCount"] = function() { abort("'uncaughtExceptionCount' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "exceptionLast")) Module["exceptionLast"] = function() { abort("'exceptionLast' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "exceptionCaught")) Module["exceptionCaught"] = function() { abort("'exceptionCaught' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "ExceptionInfo")) Module["ExceptionInfo"] = function() { abort("'ExceptionInfo' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "CatchInfo")) Module["CatchInfo"] = function() { abort("'CatchInfo' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "exception_addRef")) Module["exception_addRef"] = function() { abort("'exception_addRef' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "exception_decRef")) Module["exception_decRef"] = function() { abort("'exception_decRef' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "Browser")) Module["Browser"] = function() { abort("'Browser' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "funcWrappers")) Module["funcWrappers"] = function() { abort("'funcWrappers' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "setMainLoop")) Module["setMainLoop"] = function() { abort("'setMainLoop' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "wget")) Module["wget"] = function() { abort("'wget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "FS")) Module["FS"] = function() { abort("'FS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "MEMFS")) Module["MEMFS"] = function() { abort("'MEMFS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "TTY")) Module["TTY"] = function() { abort("'TTY' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "PIPEFS")) Module["PIPEFS"] = function() { abort("'PIPEFS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "SOCKFS")) Module["SOCKFS"] = function() { abort("'SOCKFS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "_setNetworkCallback")) Module["_setNetworkCallback"] = function() { abort("'_setNetworkCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "tempFixedLengthArray")) Module["tempFixedLengthArray"] = function() { abort("'tempFixedLengthArray' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "miniTempWebGLFloatBuffers")) Module["miniTempWebGLFloatBuffers"] = function() { abort("'miniTempWebGLFloatBuffers' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "heapObjectForWebGLType")) Module["heapObjectForWebGLType"] = function() { abort("'heapObjectForWebGLType' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "heapAccessShiftForWebGLHeap")) Module["heapAccessShiftForWebGLHeap"] = function() { abort("'heapAccessShiftForWebGLHeap' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "GL")) Module["GL"] = function() { abort("'GL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGet")) Module["emscriptenWebGLGet"] = function() { abort("'emscriptenWebGLGet' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "computeUnpackAlignedImageSize")) Module["computeUnpackAlignedImageSize"] = function() { abort("'computeUnpackAlignedImageSize' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetTexPixelData")) Module["emscriptenWebGLGetTexPixelData"] = function() { abort("'emscriptenWebGLGetTexPixelData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetUniform")) Module["emscriptenWebGLGetUniform"] = function() { abort("'emscriptenWebGLGetUniform' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "webglGetUniformLocation")) Module["webglGetUniformLocation"] = function() { abort("'webglGetUniformLocation' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "webglPrepareUniformLocationsBeforeFirstUse")) Module["webglPrepareUniformLocationsBeforeFirstUse"] = function() { abort("'webglPrepareUniformLocationsBeforeFirstUse' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "webglGetLeftBracePos")) Module["webglGetLeftBracePos"] = function() { abort("'webglGetLeftBracePos' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetVertexAttrib")) Module["emscriptenWebGLGetVertexAttrib"] = function() { abort("'emscriptenWebGLGetVertexAttrib' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetBufferBinding")) Module["emscriptenWebGLGetBufferBinding"] = function() { abort("'emscriptenWebGLGetBufferBinding' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLValidateMapBufferTarget")) Module["emscriptenWebGLValidateMapBufferTarget"] = function() { abort("'emscriptenWebGLValidateMapBufferTarget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "writeGLArray")) Module["writeGLArray"] = function() { abort("'writeGLArray' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "AL")) Module["AL"] = function() { abort("'AL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "SDL_unicode")) Module["SDL_unicode"] = function() { abort("'SDL_unicode' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "SDL_ttfContext")) Module["SDL_ttfContext"] = function() { abort("'SDL_ttfContext' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "SDL_audio")) Module["SDL_audio"] = function() { abort("'SDL_audio' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "SDL")) Module["SDL"] = function() { abort("'SDL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "SDL_gfx")) Module["SDL_gfx"] = function() { abort("'SDL_gfx' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "GLUT")) Module["GLUT"] = function() { abort("'GLUT' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "EGL")) Module["EGL"] = function() { abort("'EGL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "GLFW_Window")) Module["GLFW_Window"] = function() { abort("'GLFW_Window' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "GLFW")) Module["GLFW"] = function() { abort("'GLFW' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "GLEW")) Module["GLEW"] = function() { abort("'GLEW' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "IDBStore")) Module["IDBStore"] = function() { abort("'IDBStore' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "runAndAbortIfError")) Module["runAndAbortIfError"] = function() { abort("'runAndAbortIfError' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetIndexed")) Module["emscriptenWebGLGetIndexed"] = function() { abort("'emscriptenWebGLGetIndexed' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "warnOnce")) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stackSave")) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stackRestore")) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stackAlloc")) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "AsciiToString")) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stringToAscii")) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "UTF16ToString")) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF16")) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF16")) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "UTF32ToString")) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF32")) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF32")) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8")) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8OnStack")) Module["allocateUTF8OnStack"] = function() { abort("'allocateUTF8OnStack' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") }; Module["writeStackCookie"] = writeStackCookie; Module["checkStackCookie"] = checkStackCookie; if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NORMAL")) Object.defineProperty(Module, "ALLOC_NORMAL", { configurable: true, get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") } }); if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_STACK")) Object.defineProperty(Module, "ALLOC_STACK", { configurable: true, get: function() { abort("'ALLOC_STACK' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") } }); var calledRun; /** * @constructor * @this {ExitStatus} */ function ExitStatus(status) { this.name = "ExitStatus"; this.message = "Program terminated with exit(" + status + ")"; this.status = status; } var calledMain = false; dependenciesFulfilled = function runCaller() { // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) if (!calledRun) run(); if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled }; function callMain(args) { assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])'); assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); var entryFunction = Module['_main']; args = args || []; var argc = args.length+1; var argv = stackAlloc((argc + 1) * 4); HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram); for (var i = 1; i < argc; i++) { HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]); } HEAP32[(argv >> 2) + argc] = 0; try { var ret = entryFunction(argc, argv); // In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as // execution is asynchronously handed off to a pthread. // if we're not running an evented main loop, it's time to exit exit(ret, /* implicit = */ true); return ret; } catch (e) { return handleException(e); } finally { calledMain = true; } } function stackCheckInit() { // This is normally called automatically during __wasm_call_ctors but need to // get these values before even running any of the ctors so we call it redundantly // here. // TODO(sbc): Move writeStackCookie to native to to avoid this. _emscripten_stack_init(); writeStackCookie(); } /** @type {function(Array=)} */ function run(args) { args = args || arguments_; if (runDependencies > 0) { return; } stackCheckInit(); preRun(); // a preRun added a dependency, run will be called later if (runDependencies > 0) { return; } function doRun() { // run may have just been called through dependencies being fulfilled just in this very frame, // or while the async setStatus time below was happening if (calledRun) return; calledRun = true; Module['calledRun'] = true; if (ABORT) return; initRuntime(); preMain(); if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); if (shouldRunNow) callMain(args); postRun(); } if (Module['setStatus']) { Module['setStatus']('Running...'); setTimeout(function() { setTimeout(function() { Module['setStatus'](''); }, 1); doRun(); }, 1); } else { doRun(); } checkStackCookie(); } Module['run'] = run; function checkUnflushedContent() { // Compiler settings do not allow exiting the runtime, so flushing // the streams is not possible. but in ASSERTIONS mode we check // if there was something to flush, and if so tell the user they // should request that the runtime be exitable. // Normally we would not even include flush() at all, but in ASSERTIONS // builds we do so just for this check, and here we see if there is any // content to flush, that is, we check if there would have been // something a non-ASSERTIONS build would have not seen. // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0 // mode (which has its own special function for this; otherwise, all // the code is inside libc) var oldOut = out; var oldErr = err; var has = false; out = err = function(x) { has = true; } try { // it doesn't matter if it fails var flush = flush_NO_FILESYSTEM; if (flush) flush(); } catch(e) {} out = oldOut; err = oldErr; if (has) { warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.'); warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)'); } } /** @param {boolean|number=} implicit */ function exit(status, implicit) { EXITSTATUS = status; checkUnflushedContent(); if (keepRuntimeAlive()) { // if exit() was called, we may warn the user if the runtime isn't actually being shut down if (!implicit) { var msg = 'program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)'; err(msg); } } else { exitRuntime(); } procExit(status); } function procExit(code) { EXITSTATUS = code; if (!keepRuntimeAlive()) { if (Module['onExit']) Module['onExit'](code); ABORT = true; } quit_(code, new ExitStatus(code)); } if (Module['preInit']) { if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; while (Module['preInit'].length > 0) { Module['preInit'].pop()(); } } // shouldRunNow refers to calling main(), not run(). var shouldRunNow = true; if (Module['noInitialRun']) shouldRunNow = false; run();