#ifndef AUTUMN_THEME_HPP #define AUTUMN_THEME_HPP #include "TreeShape.h" #include "LeafParticleRender.h" #include "../types.h" struct Renderer2d; struct AutumnTheme { TreeShape tree; LeafParticleRender leafParticles; void load(Renderer2d* renderer); void update(f32 dtSeconds); void render(Renderer2d* renderer); void unload(); }; #endif