#ifndef AUTUMN_THEME_HPP #define AUTUMN_THEME_HPP #include "TreeShape.h" #include "LeafParticleRender.h" #include "../types.h" #include "../theme.h" #include #include struct Renderer2d; class RectangularGradient; class Circleish; class AutumnTheme : public Theme { public: AutumnTheme(Renderer2d* renderer); ~AutumnTheme(); TreeShape tree; LeafParticleRender leafParticles; RectangularGradient* background; Circleish* tree_hill; Circleish* background_hill; void load(Renderer2d* renderer); void update(f32 dtSeconds); void render(); void unload(); private: Renderer2d* renderer; }; #endif