#include "WinterTheme.hpp" #include "../Renderer2d.h" WinterTheme::WinterTheme(Renderer2d* renderer) : renderer{renderer} { load(renderer); } WinterTheme::~WinterTheme() { unload(); } void WinterTheme::load(Renderer2d* renderer) { renderer->clearColor = Vector4(200, 229, 239, 255).toNormalizedColor(); SnowflakeLoadParameters lp; spr.load(lp, renderer); } void WinterTheme::update(f32 dtSeconds) { spr.update(dtSeconds); } void WinterTheme::render() { renderer->render(); spr.render(renderer); } void WinterTheme::unload() { spr.unload(); }