#include "WinterTheme.hpp" #include "../Renderer2d.h" void WinterTheme::load(Renderer2d* renderer) { renderer->clearColor = Vector4(200, 229, 239, 255).toNormalizedColor(); SnowflakeLoadParameters lp; spr.load(lp, renderer); } void WinterTheme::update(f32 dtSeconds) { spr.update(dtSeconds); } void WinterTheme::render(Renderer2d* renderer) { spr.render(renderer); } void WinterTheme::unload() { spr.unload(); }