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<title>physicsforgames/.gitignore, branch master</title>
<subtitle>Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/'/>
<entry>
<title>Beginning of rigidbody tutorial #3</title>
<updated>2021-05-29T15:31:09+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-05-29T15:31:09+00:00</published>
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</entry>
<entry>
<title>Refactored frontend, beginnings of general cpp layer, and beginning roadmap</title>
<updated>2021-03-23T00:54:51+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-03-23T00:54:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=c36d05d5aed2f8f7c6342b174692146e2d11c386'/>
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<entry>
<title>Big rework of the directory structure to make it more orderly for my brain</title>
<updated>2021-02-24T00:39:16+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>matthew.kosarek@vention.cc</email>
</author>
<published>2021-02-24T00:39:16+00:00</published>
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</entry>
<entry>
<title>Multithreading requests on the backend, and removing unnecessary files</title>
<updated>2021-02-20T19:24:43+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>matthew.kosarek@vention.cc</email>
</author>
<published>2021-02-20T19:24:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=61f537c0bc9ff6b73fc7e837e08a5c7867f16832'/>
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