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<title>physicsforgames/2d/_collisions/polygon_polygon.html.content, branch master</title>
<subtitle>Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/'/>
<entry>
<title>Fixed the SAT collision code</title>
<updated>2022-02-06T22:17:55+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-02-06T22:17:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=8dc353535fda6133ff120933072e725375c42afb'/>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Rotating spheres in the 3D scene</title>
<updated>2021-10-17T15:08:20+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-10-17T15:08:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=c025960c6fbeac17d94a14d14cd13b42737bc80e'/>
<id>c025960c6fbeac17d94a14d14cd13b42737bc80e</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>(mkosarek) Done enough with SAT collisions for now</title>
<updated>2021-07-07T00:24:05+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-07-07T00:24:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=a56ccb7392f9f7d0178c17fcef0bf60a1e7de705'/>
<id>a56ccb7392f9f7d0178c17fcef0bf60a1e7de705</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>(mkosarek) Decent SAT description for now</title>
<updated>2021-07-01T23:46:08+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-07-01T23:46:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=4878f0fc6a039d220dd7adecb18d19c688ae50b0'/>
<id>4878f0fc6a039d220dd7adecb18d19c688ae50b0</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Honestly, a much better simulation going on here</title>
<updated>2021-06-30T23:13:11+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-06-30T23:13:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=0ebc47873fc58645ad6b4dbef68a3571f6e67bbb'/>
<id>0ebc47873fc58645ad6b4dbef68a3571f6e67bbb</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Some minor updates to SAT explanation, and made icons work everywhere</title>
<updated>2021-06-27T19:24:07+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-06-27T19:24:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=52d43a63d02e973f28aa30b768eddc042a4f155b'/>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Prettifying images</title>
<updated>2021-06-24T19:57:05+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-06-24T19:57:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=28d0d84638ba1ba45696f3fa86cb18e694f280a5'/>
<id>28d0d84638ba1ba45696f3fa86cb18e694f280a5</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>(mkosarek) A description of the separating axis theorem with images</title>
<updated>2021-06-24T19:54:37+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-06-24T19:54:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=6fa7b10d244b226c7651747d88ffdfaa5c5814e2'/>
<id>6fa7b10d244b226c7651747d88ffdfaa5c5814e2</id>
<content type='text'>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>(mkosarek) Rigidbody with rotations</title>
<updated>2021-06-24T15:30:36+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-06-24T15:30:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=ff82253a66ee51fe2f0c088ca964402d53545845'/>
<id>ff82253a66ee51fe2f0c088ca964402d53545845</id>
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<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Updating roadmap, and getting started on SAT collisions</title>
<updated>2021-06-24T13:18:36+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-06-24T13:18:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=953c41b0ec054997cdbc77bf6953187a22d9bd12'/>
<id>953c41b0ec054997cdbc77bf6953187a22d9bd12</id>
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<pre>
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</content>
</entry>
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