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<title>physicsforgames/2d/_collisions/rectangle_rectangle/dist, branch master</title>
<subtitle>Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/'/>
<entry>
<title>Applying force to the object using the mouse cursor</title>
<updated>2021-05-24T17:32:27+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-05-24T17:32:27+00:00</published>
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<entry>
<title>Ignoring general SAT rotations for now, going to focus on redoing the original demos</title>
<updated>2021-05-20T00:22:03+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-05-20T00:22:03+00:00</published>
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<entry>
<title>(mkosarek) Just need better calculations for moment of inertia and I will be good</title>
<updated>2021-05-19T00:30:33+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-05-19T00:30:33+00:00</published>
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<entry>
<title>Moved the frontend directory up so that it no longer exists</title>
<updated>2021-05-16T23:50:15+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-05-16T23:50:15+00:00</published>
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