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<title>physicsforgames/2d/_rigidbody, branch master</title>
<subtitle>Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/'/>
<entry>
<title>Removed rigidbody physics demos so that I can redo them properly</title>
<updated>2021-05-20T00:47:59+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-05-20T00:47:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=64d9675091593b074d3ad1e71829291728914cee'/>
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</entry>
<entry>
<title>Moved the frontend directory up so that it no longer exists</title>
<updated>2021-05-16T23:50:15+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-05-16T23:50:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=a00c0aab1eb5a7a55bef8ca08115bdd722ab5699'/>
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