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<title>physicsforgames/2d/softbody/softbody_2/dist, branch master</title>
<subtitle>Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/'/>
<entry>
<title>WIP</title>
<updated>2022-04-29T01:10:51+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-04-29T01:10:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=3a52fa8cae56c9ff9ea194a959f7469b4db48ef0'/>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Actual working springy rectangle</title>
<updated>2022-02-27T00:19:20+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-02-27T00:19:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=8d4c5116719825dce6222c494cd384fe1df775de'/>
<id>8d4c5116719825dce6222c494cd384fe1df775de</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Working softbody simulation</title>
<updated>2022-02-06T21:36:56+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-02-06T21:36:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=e965ed809e91079496f5b2d711ceb3e5e7b99f3d'/>
<id>e965ed809e91079496f5b2d711ceb3e5e7b99f3d</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Doing undamped simulation correctly</title>
<updated>2022-01-29T15:44:32+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-01-29T15:44:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=7b4dedf0ce66c405d6a4c4006862350053c71127'/>
<id>7b4dedf0ce66c405d6a4c4006862350053c71127</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Able to hover, click, and drag a joint</title>
<updated>2022-01-23T17:02:32+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-01-23T17:02:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=606d9ee1f0f11727471e133cc001c83c0d47e9df'/>
<id>606d9ee1f0f11727471e133cc001c83c0d47e9df</id>
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</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Randomly updating the vertices on my rectrangle</title>
<updated>2022-01-22T21:36:33+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-01-22T21:36:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=8b02f97579728fdbc160095073bf87c88bed3f07'/>
<id>8b02f97579728fdbc160095073bf87c88bed3f07</id>
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<pre>
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</content>
</entry>
<entry>
<title>(mkosarek) Added dots to the spring bodied rectangle</title>
<updated>2022-01-22T18:57:55+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-01-22T18:57:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=3f3d1ed1cba61015aa47a6ad9812ae0d30316cc5'/>
<id>3f3d1ed1cba61015aa47a6ad9812ae0d30316cc5</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Rendering the square for the spring rectangle</title>
<updated>2022-01-22T18:03:12+00:00</updated>
<author>
<name>mattkae</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2022-01-22T18:03:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=19defa9be56588803bbae0f38e2f271a91b9d690'/>
<id>19defa9be56588803bbae0f38e2f271a91b9d690</id>
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