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<title>physicsforgames/frontend/_rigidbody/shaders, branch master</title>
<subtitle>Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/'/>
<entry>
<title>Big rework of the directory structure to make it more orderly for my brain</title>
<updated>2021-02-24T00:39:16+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>matthew.kosarek@vention.cc</email>
</author>
<published>2021-02-24T00:39:16+00:00</published>
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<entry>
<title>Initial commit</title>
<updated>2021-02-06T23:39:48+00:00</updated>
<author>
<name>Matthew Kosarek</name>
<email>mattkae@protonmail.com</email>
</author>
<published>2021-02-06T23:39:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matthewkosarek.xyz/physicsforgames/commit/?id=376e1a7f9207fffb1ec3027ac1e7f32db5de4922'/>
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