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physicsforgames
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Contains the latest files for physicsforgames.com, which is a website that I am currently building to explore the topic of realtime physics in video games.
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2021-06-24
Updating roadmap, and getting started on SAT collisions
Matthew Kosarek
2021-06-22
Adding meta tags, not sure if they'll even work tho
Matthew Kosarek
2021-06-22
Sort of handling comments in the transpiler
Matthew Kosarek
2021-06-22
Impulses, and entirely finished with rigid body demo #1
Matthew Kosarek
2021-06-21
(mkosarek) Transpiling code snippets in a shotty way, but it is good enough
Matthew Kosarek
2021-06-17
(mkosarek) Beginning to explain rigidbody physics in a reasonable way
Matthew Kosarek
2021-06-17
(mkosarek) Updated roadmap and hiding pill collisions for now
Matthew Kosarek
2021-06-17
(WIP) Getting started in 3d land
Matthew Kosarek
2021-06-06
Nearly working SAT collision here, but I think I am going to piviot to ↵
Matthew Kosarek
circles for sake of demonstration in this instance
2021-05-29
Beginning of rigidbody tutorial #3
Matthew Kosarek
2021-05-26
Groundwork for 2d collision work
Matthew Kosarek
2021-05-25
Wow, this is why my rotational motion has been so broken for so loing
Matthew Kosarek
2021-05-25
Finally able to remove all of those unneeded javascript files
Matthew Kosarek
2021-05-24
Applying force to the object using the mouse cursor
Matthew Kosarek
2021-05-24
A much more palatable website
Matthew Kosarek
2021-05-19
Removed rigidbody physics demos so that I can redo them properly
Matthew Kosarek
2021-05-19
Ignoring general SAT rotations for now, going to focus on redoing the ↵
Matthew Kosarek
original demos
2021-05-18
(mkosarek) Just need better calculations for moment of inertia and I will be ↵
Matthew Kosarek
good
2021-05-16
Moved the frontend directory up so that it no longer exists
Matthew Kosarek