From a32157049d860c4c9c6ffb0df6c3cdbf53e4ef1d Mon Sep 17 00:00:00 2001 From: Matthew Kosarek Date: Mon, 26 Apr 2021 20:51:09 -0400 Subject: Getting started on rectangle collisions --- .../2d/_collisions/rectangle_line/dist/output.wasm | Bin 50544 -> 50694 bytes frontend/2d/_collisions/rectangle_line/main.cpp | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) (limited to 'frontend/2d/_collisions/rectangle_line') diff --git a/frontend/2d/_collisions/rectangle_line/dist/output.wasm b/frontend/2d/_collisions/rectangle_line/dist/output.wasm index 41e549e..dd44607 100755 Binary files a/frontend/2d/_collisions/rectangle_line/dist/output.wasm and b/frontend/2d/_collisions/rectangle_line/dist/output.wasm differ diff --git a/frontend/2d/_collisions/rectangle_line/main.cpp b/frontend/2d/_collisions/rectangle_line/main.cpp index 39cb079..9ccbc7e 100644 --- a/frontend/2d/_collisions/rectangle_line/main.cpp +++ b/frontend/2d/_collisions/rectangle_line/main.cpp @@ -67,7 +67,7 @@ struct Rectangle { float32 height = 0.f; void load(OrthographicRenderer* renderer, Vector4 inColor, float32 inWidth, float32 inHeight) { - color = inColor; + color = inColor.toNormalizedColor(); width = inWidth;; height = inHeight; -- cgit v1.2.1