From 376e1a7f9207fffb1ec3027ac1e7f32db5de4922 Mon Sep 17 00:00:00 2001 From: Matthew Kosarek Date: Sat, 6 Feb 2021 18:39:48 -0500 Subject: Initial commit --- frontend/_rigidbody/shader.js | 60 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 frontend/_rigidbody/shader.js (limited to 'frontend/_rigidbody/shader.js') diff --git a/frontend/_rigidbody/shader.js b/frontend/_rigidbody/shader.js new file mode 100644 index 0000000..bf08638 --- /dev/null +++ b/frontend/_rigidbody/shader.js @@ -0,0 +1,60 @@ +function loadShader(pGl, pShaderType, pShaderSource) { + const lShader = pGl.createShader(pShaderType); + pGl.shaderSource(lShader, pShaderSource); + pGl.compileShader(lShader); + if (!pGl.getShaderParameter(lShader, pGl.COMPILE_STATUS)) { + alert('An error occurred compiling the shaders: ' + pGl.getShaderInfoLog(lShader)); + pGl.deleteShader(lShader); + return null; + } + + return lShader; +} + +function loadOrthographicShader(pGl) { + var lVertex, lFragment; + + function lLoadShaders() { + const lVertexShader = loadShader(pGl, pGl.VERTEX_SHADER, lVertex); + const lFragmentShader = loadShader(pGl, pGl.FRAGMENT_SHADER, lFragment); + + const lShaderProgram = pGl.createProgram(); + pGl.attachShader(lShaderProgram, lVertexShader); + pGl.attachShader(lShaderProgram, lFragmentShader); + pGl.linkProgram(lShaderProgram); + + if (!pGl.getProgramParameter(lShaderProgram, pGl.LINK_STATUS)) { + alert('Unable to initialize the shader program: ' + pGl.getProgramInfoLog(lShaderProgram)); + return null; + } + + return { + program: lShaderProgram, + attributeLocations: { + position: pGl.getAttribLocation(lShaderProgram, 'position'), + color: pGl.getAttribLocation(lShaderProgram, 'color') + }, + uniformLocations: { + projection: pGl.getUniformLocation(lShaderProgram, 'projection'), + model: pGl.getUniformLocation(lShaderProgram, 'model') + } + } + } + + return fetch('/_rigidbody/shaders/orthographic.vert').then(function(pResponse) { + if (pResponse.status === 200) { + return pResponse.text().then(function(pShader) { + lVertex = pShader; + + return fetch('/_rigidbody/shaders/orthographic.frag').then(function(pResponse) { + if (pResponse.status === 200) { + return pResponse.text().then(function(pShader) { + lFragment = pShader; + return lLoadShaders(); + }); + } + }); + }); + } + }); +} \ No newline at end of file -- cgit v1.2.1