From f0d1398b0d1b1a7c5bd1d4e0b3488b7f1aa74364 Mon Sep 17 00:00:00 2001 From: Matthew Kosarek Date: Tue, 23 Feb 2021 19:39:16 -0500 Subject: Big rework of the directory structure to make it more orderly for my brain --- frontend/_rigidbody/shader.js | 60 ------------------------------------------- 1 file changed, 60 deletions(-) delete mode 100644 frontend/_rigidbody/shader.js (limited to 'frontend/_rigidbody/shader.js') diff --git a/frontend/_rigidbody/shader.js b/frontend/_rigidbody/shader.js deleted file mode 100644 index bf08638..0000000 --- a/frontend/_rigidbody/shader.js +++ /dev/null @@ -1,60 +0,0 @@ -function loadShader(pGl, pShaderType, pShaderSource) { - const lShader = pGl.createShader(pShaderType); - pGl.shaderSource(lShader, pShaderSource); - pGl.compileShader(lShader); - if (!pGl.getShaderParameter(lShader, pGl.COMPILE_STATUS)) { - alert('An error occurred compiling the shaders: ' + pGl.getShaderInfoLog(lShader)); - pGl.deleteShader(lShader); - return null; - } - - return lShader; -} - -function loadOrthographicShader(pGl) { - var lVertex, lFragment; - - function lLoadShaders() { - const lVertexShader = loadShader(pGl, pGl.VERTEX_SHADER, lVertex); - const lFragmentShader = loadShader(pGl, pGl.FRAGMENT_SHADER, lFragment); - - const lShaderProgram = pGl.createProgram(); - pGl.attachShader(lShaderProgram, lVertexShader); - pGl.attachShader(lShaderProgram, lFragmentShader); - pGl.linkProgram(lShaderProgram); - - if (!pGl.getProgramParameter(lShaderProgram, pGl.LINK_STATUS)) { - alert('Unable to initialize the shader program: ' + pGl.getProgramInfoLog(lShaderProgram)); - return null; - } - - return { - program: lShaderProgram, - attributeLocations: { - position: pGl.getAttribLocation(lShaderProgram, 'position'), - color: pGl.getAttribLocation(lShaderProgram, 'color') - }, - uniformLocations: { - projection: pGl.getUniformLocation(lShaderProgram, 'projection'), - model: pGl.getUniformLocation(lShaderProgram, 'model') - } - } - } - - return fetch('/_rigidbody/shaders/orthographic.vert').then(function(pResponse) { - if (pResponse.status === 200) { - return pResponse.text().then(function(pShader) { - lVertex = pShader; - - return fetch('/_rigidbody/shaders/orthographic.frag').then(function(pResponse) { - if (pResponse.status === 200) { - return pResponse.text().then(function(pShader) { - lFragment = pShader; - return lLoadShaders(); - }); - } - }); - }); - } - }); -} \ No newline at end of file -- cgit v1.2.1