From f0d1398b0d1b1a7c5bd1d4e0b3488b7f1aa74364 Mon Sep 17 00:00:00 2001 From: Matthew Kosarek Date: Tue, 23 Feb 2021 19:39:16 -0500 Subject: Big rework of the directory structure to make it more orderly for my brain --- frontend/_rigidbody/shaders/orthographic.frag | 5 ----- frontend/_rigidbody/shaders/orthographic.vert | 13 ------------- 2 files changed, 18 deletions(-) delete mode 100644 frontend/_rigidbody/shaders/orthographic.frag delete mode 100644 frontend/_rigidbody/shaders/orthographic.vert (limited to 'frontend/_rigidbody/shaders') diff --git a/frontend/_rigidbody/shaders/orthographic.frag b/frontend/_rigidbody/shaders/orthographic.frag deleted file mode 100644 index 84b6b2e..0000000 --- a/frontend/_rigidbody/shaders/orthographic.frag +++ /dev/null @@ -1,5 +0,0 @@ -varying lowp vec4 VertexColor; - -void main() { - gl_FragColor = VertexColor; -} \ No newline at end of file diff --git a/frontend/_rigidbody/shaders/orthographic.vert b/frontend/_rigidbody/shaders/orthographic.vert deleted file mode 100644 index 0356f9c..0000000 --- a/frontend/_rigidbody/shaders/orthographic.vert +++ /dev/null @@ -1,13 +0,0 @@ -attribute vec2 position; -attribute vec4 color; - -uniform mat4 projection; -uniform mat4 model; - -varying lowp vec4 VertexColor; - -void main() { - vec4 fragmentPosition = projection * model * vec4(position, 1, 1); - gl_Position = fragmentPosition; - VertexColor = color; -} \ No newline at end of file -- cgit v1.2.1