From 05c4522e5ff424c65aab7cd36c7a15313630ac61 Mon Sep 17 00:00:00 2001 From: Matthew Kosarek Date: Sun, 25 Jul 2021 20:20:10 -0400 Subject: (mkosarek) Fix for wrong timestep --- resources.html.content | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 resources.html.content (limited to 'resources.html.content') diff --git a/resources.html.content b/resources.html.content new file mode 100644 index 0000000..2b3aef1 --- /dev/null +++ b/resources.html.content @@ -0,0 +1,12 @@ +
+

Resources

+
+

Here are a set of books and resources that I have found particularly helpful in forming my understanding of physics engines. I highly recommend going through all of these resource.

+
+
+

Mathematics

+
    +
  • Mathematics for 3D Game Programming and Computer Graphics, Third Edition: a great resource on foundational mathematics for computer graphics. I am linking to the free pdf version here so that you can test drive it, but I highly recommend having a physical copy of this book on your shelf. It is a simple and elegant reference for all things computer graphics.
  • +
+
+
-- cgit v1.2.1