From c025960c6fbeac17d94a14d14cd13b42737bc80e Mon Sep 17 00:00:00 2001 From: Matthew Kosarek Date: Sun, 17 Oct 2021 11:08:20 -0400 Subject: Rotating spheres in the 3D scene --- roadmap.html.content | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) (limited to 'roadmap.html.content') diff --git a/roadmap.html.content b/roadmap.html.content index e060837..73ca0b4 100644 --- a/roadmap.html.content +++ b/roadmap.html.content @@ -52,14 +52,26 @@ }
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October 2021: Get back at it. 3D first

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+ If I'm being honest, I was busy moving to Canada the last two months, so I hardly made any headway at all in + the realm of physics engine work. Now that I am settled, it is time to get back on the horse! My goal is to + have a believable 3D physics engine (rigidbody mostly) by the end of the year. From there, I will figure out + what I want to do next. +

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  • 3D Rigid Body Physics
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July 2021: 2D loose ends and 3D headway

  • Finish SAT Collision Info (very close)
  • 2D rigidbody explanation 3
  • -
  • 3D Rigid Body Collisions
  • -
  • ZIP file creator for downloads
  • -
  • Explanation of Quaternions
  • +
  • 3D Rigid Body Collisions
  • +
  • ZIP file creator for downloads
  • +
  • Explanation of Quaternions

The last two months went almost as planned. I think I misjudged how long and how much brainpower it would -- cgit v1.2.1