From c025960c6fbeac17d94a14d14cd13b42737bc80e Mon Sep 17 00:00:00 2001 From: Matthew Kosarek <mattkae@protonmail.com> Date: Sun, 17 Oct 2021 11:08:20 -0400 Subject: Rotating spheres in the 3D scene --- roadmap.html.content | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) (limited to 'roadmap.html.content') diff --git a/roadmap.html.content b/roadmap.html.content index e060837..73ca0b4 100644 --- a/roadmap.html.content +++ b/roadmap.html.content @@ -52,14 +52,26 @@ } </style> <article> + <section> + <h1>October 2021: Get back at it. 3D first</h1> + <p> + If I'm being honest, I was busy moving to Canada the last two months, so I hardly made any headway at all in + the realm of physics engine work. Now that I am settled, it is time to get back on the horse! My goal is to + have a believable 3D physics engine (rigidbody mostly) by the end of the year. From there, I will figure out + what I want to do next. + </p> + <ul> + <li>3D Rigid Body Physics</li> + </ul> + </section> <section> <h1>July 2021: 2D loose ends and 3D headway</h1> <ul> <li class="done">Finish SAT Collision Info (very close)</li> <li class="halfway">2D rigidbody explanation 3</li> - <li>3D Rigid Body Collisions</li> - <li>ZIP file creator for downloads</li> - <li>Explanation of Quaternions</li> + <li class="failed">3D Rigid Body Collisions</li> + <li class="failed">ZIP file creator for downloads</li> + <li class="failed">Explanation of Quaternions</li> </ul> <p> The last two months went almost as planned. I think I misjudged how long and how much brainpower it would -- cgit v1.2.1