From a7ac3adcb70bc40e79e31de2bb466201417be12e Mon Sep 17 00:00:00 2001
From: Matthew Kosarek <mattkae@protonmail.com>
Date: Tue, 18 May 2021 20:41:53 -0400
Subject: Updated roadmap

---
 roadmap.html | 58 ++++++++++++++++++++++++++++++++++++++++++++++------------
 1 file changed, 46 insertions(+), 12 deletions(-)

(limited to 'roadmap.html')

diff --git a/roadmap.html b/roadmap.html
index ca7ddaa..912e8c6 100644
--- a/roadmap.html
+++ b/roadmap.html
@@ -30,10 +30,6 @@
 			  content: '-';
 		  }
 
-		  section ul li.done:before {
-			  content: '✓';
-		  }
-		  
 		  .done {
 			  color: lightgreen;
 		  }
@@ -42,6 +38,10 @@
 			  color: orange;
 		  }
 
+          .failed {
+              color: red;
+          }
+
 		  section ul li.done:before {
 			  content: '✓'
 		  }
@@ -49,6 +49,10 @@
 		  section ul li.halfway:before {
 			  content: '⚠'
 		  }
+
+          section ul li.failed:before {
+              content: '✗'
+          }
 		</style>
     </head>
     <body>
@@ -57,6 +61,36 @@
       </header>
 	  <main>
 		<nav></nav>
+        <section>
+          <h1>May/June 2021: More Collisions</h1>
+          <ul>
+            <li>SAT Collisions for Convex Polygons with Explanation</li>
+            <li>Pill Collisions</li>
+            <li>Remove (or hide) ellipse collision pages for now</li>
+            <li>3D scene setup</li>
+            <li>3D scene basic physics with spheres bouncing around a scene</li>
+          </ul>
+          <p style="color: pink; font-size: 18px;">
+			Obviously, the month of April did not go as planned. I got caught up with a number of tasks that I couldn't handle,
+            namely, the pill collisions. These, as I discovered, were quite unfeasible and involved a lot of complex maths
+            that I didn't quite yet understand. They are also unreasonable for game development's sake, so I will ditch that
+            effort and focus on doing other things. This, of course, is not time entirely wasted, as I now I have a somewhat
+            better understanding of why ellipses (and by extension ellipsoids, although I am not entirely sure of this). I should
+            <i>instead</i> try to figure out the intersection using pills, not ellipses. Pills are simply 2D shapes made of a
+            rectangle in the middle and two half-circles at either ends. This is a far less expensive collision to calculate.
+            <br/>
+            I also failed when it came to getting a good physics collision system going. This stemmed from a general misunderstanding
+            of moment of inertia and how it can properly be implemented for each shape. I think I am getting a better grip on it now,
+            however.
+            <br />
+            And that brings me to May/June. I am combining these two months because I am quite busy in May with family stuff,
+            and hence won't be able to give my full attention to the project. That being said, as a high-level goal, I hope to
+            get some more 2D collisions going, and maybe move onto 3D fairly soon. For 3D, I would simply like to get the physics
+            simulation up and running with simple objects (spheres, cubes, etc.). From there, I want to begin exploring more complex
+            physics simulation topics like oct-trees, multiple collision resolution, etc. We will see what happens, but I am optimistic,
+            so long as I stay the course.
+		  </p>
+        </section>
 		<section>
 		  <h1>April 2021: Ground Work and Initial Collisions</h1>
 		  <ul>
@@ -67,19 +101,19 @@
 		  <hr/>
 		  <h1>2D Collisions with Descriptions</h1>
 		  <ul>
-			<li class="halfway">Pill-Line Collision</li>
-			<li>Pill-Pill Collisions</li>
-			<li>Pill-Circle Collisions</li>
-			<li>Pill-Square Collisions</li>
+			<li class="halfway">Ellipse-Line Collision</li>
+			<li class="failed">Ellipse-Ellipse Collisions</li>
+			<li class="failed">Ellipse-Circle Collisions</li>
+			<li class="failed">Ellipse-Square Collisions</li>
 			<li class="done">Rectangle-Line Collisions</li>
-			<li>Circle-Line Collisions (Redo)</li>
-			<li>Rectangle-Circle Collision</li>
+			<li class="halfway">Circle-Line Collisions (Redo)</li>
+			<li class="failed">Rectangle-Circle Collision</li>
 		  </ul>
 		  <hr />
 		  <h1>Brief Wasm Series</h1>
 		  <ul>
-			<li>Getting started with WASM docs</li>
-			<li>Wasm examples</li>
+			<li class="halfway">Getting started with WASM docs</li>
+			<li class="halfway">Wasm examples</li>
 		  </ul>
 		  <p style="color: pink; font-size: 18px;">
 			Everything above has a due date of <b>April 30th, 2021</b>. None of it is that hard, so this should be a very doable timeline.
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