From 3f3d1ed1cba61015aa47a6ad9812ae0d30316cc5 Mon Sep 17 00:00:00 2001 From: mattkae Date: Sat, 22 Jan 2022 13:57:55 -0500 Subject: (mkosarek) Added dots to the spring bodied rectangle --- shared_cpp/Renderer2d.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'shared_cpp/Renderer2d.h') diff --git a/shared_cpp/Renderer2d.h b/shared_cpp/Renderer2d.h index a942fa6..3ecb410 100644 --- a/shared_cpp/Renderer2d.h +++ b/shared_cpp/Renderer2d.h @@ -27,7 +27,7 @@ struct Renderer2d { }; struct Vertex2d { - Vector2 position; + Vector4 position; Vector4 color; }; @@ -44,9 +44,12 @@ struct Mesh2d { uint32 numVertices = 0; uint32 numIndices = 0; Mat4x4 model; + bool isDynamic = false; void load(Vertex2d* vertices, uint32 numVertices, Renderer2d* renderer, GLenum loadType = GL_STATIC_DRAW); void load(Vertex2d* vertices, uint32 numVertices, GLuint* indices, uint32 numIndices, Renderer2d* renderer, GLenum loadType = GL_STATIC_DRAW); void render(Renderer2d* renderer, GLenum drawType = GL_TRIANGLES); void unload(); + + void updateVertices(Vertex2d* vertices); }; -- cgit v1.2.1