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author | Matthew Kosarek <mattkae@protonmail.com> | 2021-10-23 09:50:55 -0400 |
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committer | Matthew Kosarek <mattkae@protonmail.com> | 2021-10-23 09:50:55 -0400 |
commit | ac9c187740797c5f8105b052bc057d274edc4be1 (patch) | |
tree | aa03267c14044ff2a4ea25d72954f409b7d9b637 /themes/LeafParticleRender.h | |
parent | 5ee0e7a8dbd647b79073beee88e82870e181b363 (diff) |
(mkosarek) Better reemerging
Diffstat (limited to 'themes/LeafParticleRender.h')
-rw-r--r-- | themes/LeafParticleRender.h | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/themes/LeafParticleRender.h b/themes/LeafParticleRender.h index 9f5d5f4..28c9bc1 100644 --- a/themes/LeafParticleRender.h +++ b/themes/LeafParticleRender.h @@ -10,20 +10,26 @@ struct LeafParticleLoadData { int numLeaves = 48; }; +enum LeafParticleState { + OnTree, + Falling, + OnGround, + Remerging +}; + struct LeafParticleUpdateData { - bool canFall = false; + LeafParticleState state = LeafParticleState::Remerging; + Renderer2dVertex* vertexToFollow = NULL; Vector4 color = Vector4(1.f, 0.f, 0.f, 0.f); float32 scale = 1.f; - float32 timeFallingSeconds = 0.f; - bool isFalling = false; + float32 timeElapsedSeconds = 0.f; int32 fallChance = -1; Vector2 fallPosition; float32 fallVerticalVelocity; float32 fallHorizontalFrequency; - bool onGround = false; float32 resetTime = 0.f; Renderer2dVertex* vertexPtr = NULL; |