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authormattkae <mattkae@protonmail.com>2023-04-03 06:35:27 -0400
committermattkae <mattkae@protonmail.com>2023-04-03 06:35:27 -0400
commit5d3ff36045bfb11af0f373d5ecee7c9b54e4c4f9 (patch)
tree1877c85fc652603312c1093ff31678ab807616b2 /themes/src/LeafParticleRender.h
parent9e21251ea16e594c8ef416cf8a6b8ebbbb42a858 (diff)
Folderized all of the seasons and loading the shaders from a remote source
Diffstat (limited to 'themes/src/LeafParticleRender.h')
-rw-r--r--themes/src/LeafParticleRender.h58
1 files changed, 0 insertions, 58 deletions
diff --git a/themes/src/LeafParticleRender.h b/themes/src/LeafParticleRender.h
deleted file mode 100644
index 713d9f6..0000000
--- a/themes/src/LeafParticleRender.h
+++ /dev/null
@@ -1,58 +0,0 @@
-#include "Renderer2d.h"
-#include "mathlib.h"
-#include "types.h"
-
-struct TreeShapeLoadResult;
-
-struct LeafParticleLoadData {
- Vector2 initPosition;
- Vector4 initColor;
- int numLeaves = 48;
-};
-
-enum LeafParticleState {
- OnTree,
- Falling,
- OnGround,
- Remerging
-};
-
-struct LeafParticleUpdateData {
- LeafParticleState state = LeafParticleState::Remerging;
-
- Vertex2D* vertexToFollow = NULL;
- Vector4 color = Vector4(1.f, 0.f, 0.f, 0.f);
- f32 scale = 1.f;
-
- f32 timeElapsedSeconds = 0.f;
- i32 fallChance = -1;
- Vector2 fallPosition;
- f32 fallVerticalVelocity;
- f32 fallHorizontalFrequency;
-
- f32 resetTime = 0.f;
-
- Vertex2D* vertexPtr = NULL;
-};
-
-struct LeafParticleRender {
- f32 elapsedTimeSeconds = 0.5;
- f32 fallIntervalSeconds = 1.f;
-
- // Update data
- i32 numLeaves = 0;
-
- LeafParticleUpdateData* updateData = NULL;
- Vertex2D* vertices = NULL;
-
- // Render data
- u32 vao;
- u32 vbo;
- u32 numVertices = 0;
- Mat4x4 model;
-
- void load(Renderer2d* renderer, TreeShapeLoadResult* lr);
- void update(f32 dtSeconds);
- void render(Renderer2d* renderer);
- void unload();
-}; \ No newline at end of file