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authormattkae <mattkae@protonmail.com>2023-04-03 06:35:27 -0400
committermattkae <mattkae@protonmail.com>2023-04-03 06:35:27 -0400
commit5d3ff36045bfb11af0f373d5ecee7c9b54e4c4f9 (patch)
tree1877c85fc652603312c1093ff31678ab807616b2 /themes/src/SummerTheme.h
parent9e21251ea16e594c8ef416cf8a6b8ebbbb42a858 (diff)
Folderized all of the seasons and loading the shaders from a remote source
Diffstat (limited to 'themes/src/SummerTheme.h')
-rw-r--r--themes/src/SummerTheme.h23
1 files changed, 0 insertions, 23 deletions
diff --git a/themes/src/SummerTheme.h b/themes/src/SummerTheme.h
deleted file mode 100644
index 1d9093a..0000000
--- a/themes/src/SummerTheme.h
+++ /dev/null
@@ -1,23 +0,0 @@
-#pragma once
-#include "types.h"
-#include "Renderer2d.h"
-#include <vector>
-
-struct Sun {
- f32 radius = 20.f;
- i32 sectors = 180;
- Mesh2D mesh;
-
- void load(Renderer2d* renderer);
- void update(f32 dtSeconds);
- void render(Renderer2d* renderer);
- void unload();
-};
-
-struct SummerTheme {
- Sun sun;
- void load(Renderer2d* renderer);
- void update(f32 dtSeconds);
- void render(Renderer2d* renderer);
- void unload();
-};