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author | mattkae <mattkae@protonmail.com> | 2022-12-23 12:47:10 -0500 |
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committer | mattkae <mattkae@protonmail.com> | 2022-12-23 12:47:10 -0500 |
commit | 7228b2e1a2d0a8399facce3493d71a3569d250d5 (patch) | |
tree | 8eb5e4b686bf68fa12fcbb270ef88dd29aa1d704 /themes/src/TreeShape.h | |
parent | f63d0af456f76d713e56ca17be114fba0af22f6c (diff) |
Improved the makefile considerably
Diffstat (limited to 'themes/src/TreeShape.h')
-rw-r--r-- | themes/src/TreeShape.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/themes/src/TreeShape.h b/themes/src/TreeShape.h new file mode 100644 index 0000000..32b00d3 --- /dev/null +++ b/themes/src/TreeShape.h @@ -0,0 +1,74 @@ +#include "Renderer2d.h" +#include "types.h" +#include "mathlib.h" + +struct TreeLoadData { + f32 trunkHeight = 96.f; // Height of the trunk start + f32 trunkWidth = 32.f; // Width of the trunk start + f32 trunkHeightScalerMin = 0.7f; + f32 trunkHeightScalerMax = 0.8f; + f32 trunkWidthScalerMin = 0.35f; + f32 trunkWidthScalerMax = 0.75f; + i32 divisionsPerBranch = 2; // How many branches to split into at each branch split + i32 numBranchLevels = 8; // How many branch levels to display +}; + +struct TreeBranchLoadData { + f32 width = 0.f; + f32 height = 0.f; + Vector2 position; // Center point + f32 rotation = 0; // How much we are rotated off of the center point in radians + Vector4 color = Vector4(101,56,24, 1.f).toNormalizedColor(); + + // Calculated while filling in vertices + Vector2 bottomLeft; + Vector2 bottomRight; + Vector2 topLeft; + Vector2 topRight; + Vector2 topMidpoint; + + void fillVertices(Vertex2D* vertices, int branchTier); +}; + +struct TreeBranchUpdateData { + i32 tier = 0; + f32 periodOffset = 0; + f32 period = 0; + f32 amplitude = 0; + Vector2 currentOffset; + Vertex2D* vertices = NULL; + TreeBranchUpdateData* branchToFollow = NULL; +}; + +struct TreeShapeLoadResult { + Vector2 lowerBounds; + Vector2 upperBounds; + Vector2 center; + TreeBranchUpdateData* updateData; + u32 numBranches = 0; +}; + +struct TreeShape { + // Update data + TreeBranchUpdateData* updateData = NULL; + Vertex2D* vertices = NULL; + f32 timeElapsedSeconds = 0.f; + f32 animateTimePerTier = 1.f; + f32 animateStaggerPerTier = 0.2f; + u32 numBranches = 0; + + // Render data + u32 vao; + u32 vbo; + u32 numVertices = 0; + Mat4x4 model; + + TreeShapeLoadResult load(Renderer2d* renderer); + void createBranch(TreeLoadData* ld, TreeBranchLoadData* branchList, i32 numBranches, + i32* branchIndex, i32 branchLevel, f32 width, f32 height, + Vector2 position, f32 rotation, TreeBranchUpdateData* parent, Vertex2D* vertices, TreeShapeLoadResult* lr); + void update(f32 dtSeconds); + void render(Renderer2d* renderer); + void unload(); +}; + |