diff options
author | mattkae <mattkae@protonmail.com> | 2023-04-03 06:35:27 -0400 |
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committer | mattkae <mattkae@protonmail.com> | 2023-04-03 06:35:27 -0400 |
commit | 5d3ff36045bfb11af0f373d5ecee7c9b54e4c4f9 (patch) | |
tree | 1877c85fc652603312c1093ff31678ab807616b2 /themes/src/shaders/renderer3d.frag | |
parent | 9e21251ea16e594c8ef416cf8a6b8ebbbb42a858 (diff) |
Folderized all of the seasons and loading the shaders from a remote source
Diffstat (limited to 'themes/src/shaders/renderer3d.frag')
-rw-r--r-- | themes/src/shaders/renderer3d.frag | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/themes/src/shaders/renderer3d.frag b/themes/src/shaders/renderer3d.frag new file mode 100644 index 0000000..2f50347 --- /dev/null +++ b/themes/src/shaders/renderer3d.frag @@ -0,0 +1,7 @@ +varying lowp vec4 VertexColor; +varying lowp vec4 VertexNormal; + +void main() { + const lowp vec3 lightDirection = vec3(0.0, 1.0, 0.0); + gl_FragColor = vec4(VertexColor.xyz * dot(VertexNormal.xyz, lightDirection), 1); +} |