diff options
author | mattkae <mattkae@protonmail.com> | 2023-04-03 06:35:27 -0400 |
---|---|---|
committer | mattkae <mattkae@protonmail.com> | 2023-04-03 06:35:27 -0400 |
commit | 5d3ff36045bfb11af0f373d5ecee7c9b54e4c4f9 (patch) | |
tree | 1877c85fc652603312c1093ff31678ab807616b2 /themes/src/spring/SpringTheme.hpp | |
parent | 9e21251ea16e594c8ef416cf8a6b8ebbbb42a858 (diff) |
Folderized all of the seasons and loading the shaders from a remote source
Diffstat (limited to 'themes/src/spring/SpringTheme.hpp')
-rw-r--r-- | themes/src/spring/SpringTheme.hpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/themes/src/spring/SpringTheme.hpp b/themes/src/spring/SpringTheme.hpp new file mode 100644 index 0000000..0866921 --- /dev/null +++ b/themes/src/spring/SpringTheme.hpp @@ -0,0 +1,41 @@ +#ifndef SPRING_THEME_HPP +#define SPRING_THEME_HPP + +#include "../mathlib.h" +#include "../types.h" +#include "../Renderer3d.h" + + +enum class SpringThemeState { + Loading = 0, + LoadedShader, + LoadedBunny, + PreHop, + Hopping, + Idle +}; + +struct SpringTheme { + Renderer3d renderer; + SpringThemeState state; + f32 bunnySpeed = 5.f; + Vector3 bunnyPosition = Vector3(0, 0, 0); + Vector3 bunnyTarget = Vector3(0, 0, 0); + Vector3 hopIncrement = Vector3(0, 0, 0); + + f32 numHops = 0; + f32 hopCount = 0; + f32 bunnyHopAnimationTimer = 0.f; + f32 stateTimer = 0.f; + f32 bunnyRotation = 0.f; + f32 targetRotation = 0.f; + + Mesh3d bunnyMesh; + + void load(WebglContext*); + void update(f32 dtSeconds); + void render(); + void unload(); +}; + +#endif
\ No newline at end of file |