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authormattkae <mattkae@protonmail.com>2023-04-03 06:35:27 -0400
committermattkae <mattkae@protonmail.com>2023-04-03 06:35:27 -0400
commit5d3ff36045bfb11af0f373d5ecee7c9b54e4c4f9 (patch)
tree1877c85fc652603312c1093ff31678ab807616b2 /themes/src/summer/SummerTheme.h
parent9e21251ea16e594c8ef416cf8a6b8ebbbb42a858 (diff)
Folderized all of the seasons and loading the shaders from a remote source
Diffstat (limited to 'themes/src/summer/SummerTheme.h')
-rw-r--r--themes/src/summer/SummerTheme.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/themes/src/summer/SummerTheme.h b/themes/src/summer/SummerTheme.h
new file mode 100644
index 0000000..4a9f76b
--- /dev/null
+++ b/themes/src/summer/SummerTheme.h
@@ -0,0 +1,23 @@
+#pragma once
+#include "../types.h"
+#include "../Renderer2d.h"
+#include <vector>
+
+struct Sun {
+ f32 radius = 20.f;
+ i32 sectors = 180;
+ Mesh2D mesh;
+
+ void load(Renderer2d* renderer);
+ void update(f32 dtSeconds);
+ void render(Renderer2d* renderer);
+ void unload();
+};
+
+struct SummerTheme {
+ Sun sun;
+ void load(Renderer2d* renderer);
+ void update(f32 dtSeconds);
+ void render(Renderer2d* renderer);
+ void unload();
+};