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author | Matthew Kosarek <matthew@matthewkosarek.xyz> | 2023-08-15 07:29:58 -0400 |
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committer | Matthew Kosarek <matthew@matthewkosarek.xyz> | 2023-08-15 07:29:58 -0400 |
commit | 61cd8d99e6a3475eaf2bd28bc24892cf1aae0398 (patch) | |
tree | 5d7aa844cb1ef1fccb124b0e5832635ae22fed9b /themes/src/summer | |
parent | 056d4560f72a9ec281f8df31aa2a7d8241d6adf1 (diff) |
WIP on the summer theme
Diffstat (limited to 'themes/src/summer')
-rw-r--r-- | themes/src/summer/SummerTheme.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/themes/src/summer/SummerTheme.cpp b/themes/src/summer/SummerTheme.cpp index 81cc43b..6106c89 100644 --- a/themes/src/summer/SummerTheme.cpp +++ b/themes/src/summer/SummerTheme.cpp @@ -2,10 +2,12 @@ #include "../Renderer2d.h" #include "../list.h" #include "../mathlib.h" +#include "../shaders/sun_frag.h" +#include "../shaders/sun_vert.h" #include <vector> void SummerTheme::load(Renderer2d* renderer, WebglContext* context) { - renderer->load(context); + renderer->load(context, shader_sun_vert, shader_sun_frag); renderer->clearColor = Vector4(0, 181, 286, 255.f).toNormalizedColor(); sun.sectors = 180; sun.radius = renderer->context->width / 4.f; |