diff options
| author | Matthew Kosarek <matthew@matthewkosarek.xyz> | 2023-09-27 08:03:04 -0400 | 
|---|---|---|
| committer | Matthew Kosarek <matthew@matthewkosarek.xyz> | 2023-09-27 08:03:04 -0400 | 
| commit | 1da356d8a64c45c99871aca156ee9fdd3e10ec15 (patch) | |
| tree | 00438481bc972c9606995af794be09189833510a /themes/src/winter | |
| parent | ec0b1d450a0f6219b3b0d352cd6625ae05f62618 (diff) | |
Simplification of the Theme system with a more OO model
Diffstat (limited to 'themes/src/winter')
| -rw-r--r-- | themes/src/winter/WinterTheme.cpp | 14 | ||||
| -rw-r--r-- | themes/src/winter/WinterTheme.hpp | 12 | 
2 files changed, 22 insertions, 4 deletions
| diff --git a/themes/src/winter/WinterTheme.cpp b/themes/src/winter/WinterTheme.cpp index 2686988..69e7e69 100644 --- a/themes/src/winter/WinterTheme.cpp +++ b/themes/src/winter/WinterTheme.cpp @@ -1,6 +1,17 @@  #include "WinterTheme.hpp"  #include "../Renderer2d.h" +WinterTheme::WinterTheme(Renderer2d* renderer) +    : renderer{renderer} +{ +    load(renderer); +} + +WinterTheme::~WinterTheme() +{ +    unload(); +} +  void WinterTheme::load(Renderer2d* renderer) {      renderer->clearColor = Vector4(200, 229, 239, 255).toNormalizedColor();  	SnowflakeLoadParameters lp; @@ -11,7 +22,8 @@ void WinterTheme::update(f32 dtSeconds) {  	spr.update(dtSeconds);  } -void WinterTheme::render(Renderer2d* renderer) { +void WinterTheme::render() { +    renderer->render();  	spr.render(renderer);  } diff --git a/themes/src/winter/WinterTheme.hpp b/themes/src/winter/WinterTheme.hpp index 5b8cc95..7e5f2ef 100644 --- a/themes/src/winter/WinterTheme.hpp +++ b/themes/src/winter/WinterTheme.hpp @@ -3,16 +3,22 @@  #include "Snowflake.h"  #include "../types.h" +#include "../theme.h"  struct Renderer2d; -struct WinterTheme { +struct WinterTheme : public Theme { +public: +    WinterTheme(Renderer2d* renderer); +    ~WinterTheme();  	SnowflakeParticleRenderer spr;  	void load(Renderer2d* renderer);  	void update(f32 dtSeconds); -	void render(Renderer2d* renderer); +	void render();  	void unload(); +private: +    Renderer2d* renderer;  }; -#endif
\ No newline at end of file +#endif | 
