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authormattkae <mattkae@protonmail.com>2022-01-09 20:36:08 -0500
committermattkae <mattkae@protonmail.com>2022-01-09 20:36:08 -0500
commiteef48388c610bf37b07aedef03c55344d450386b (patch)
tree162a5dd670f4a4a171dde6d7dbf6bb209363e90d /themes
parentc3bff045eb9e28e8e49d511c9e15e13db25a2319 (diff)
(mkosarek) Beginnig work on snowflake theme
Diffstat (limited to 'themes')
-rw-r--r--themes/Renderer2d.cpp5
-rw-r--r--themes/Snowflake.cpp26
-rw-r--r--themes/Snowflake.h36
-rwxr-xr-xthemes/dist/output.wasmbin65641 -> 66787 bytes
-rw-r--r--themes/main.cpp44
5 files changed, 107 insertions, 4 deletions
diff --git a/themes/Renderer2d.cpp b/themes/Renderer2d.cpp
index 2750557..a58ad86 100644
--- a/themes/Renderer2d.cpp
+++ b/themes/Renderer2d.cpp
@@ -27,12 +27,11 @@ const char* renderer2dFragmentShader =
EM_BOOL onScreenSizeChanged(int eventType, const EmscriptenUiEvent *uiEvent, void *userData) {
Renderer2d* renderer = (Renderer2d*)userData;
- renderer->context->width = uiEvent->documentBodyClientWidth;
- renderer->context->height = uiEvent->documentBodyClientHeight;
- EMSCRIPTEN_RESULT result = emscripten_set_canvas_element_size( renderer->context->query, renderer->context->width, renderer->context->height);
+ EMSCRIPTEN_RESULT result = emscripten_set_canvas_element_size( renderer->context->query, uiEvent->documentBodyClientWidth, uiEvent->documentBodyClientHeight);
if (result != EMSCRIPTEN_RESULT_SUCCESS) {
printf("Failed to resize element at query: %s\n", renderer->context->query);
}
+ renderer->projection = Mat4x4().getOrthographicMatrix(0, renderer->context->width, 0, renderer->context->height);
return true;
}
diff --git a/themes/Snowflake.cpp b/themes/Snowflake.cpp
new file mode 100644
index 0000000..54654f0
--- /dev/null
+++ b/themes/Snowflake.cpp
@@ -0,0 +1,26 @@
+#include "Snowflake.h"
+
+void SnowflakeParticleRenderer::load(SnowflakeLoadParameters params, Renderer2d* renderer) {
+ updateData = new SnowflakeUpdateData[maxSnowflakes];
+ renderData = new SnowflakeRenderData[maxSnowflakes];
+ activeIndex = 0;
+
+ for (int32 s = 0; s < maxSnowflakes; s++) {
+ auto ud = &updateData[s];
+ auto rd = &renderData[s];
+
+ ud->velocity = params->flakeV0;
+ }
+}
+
+void SnowflakeParticleRenderer::update(float32 dtSeconds) {
+
+}
+
+void SnowflakeParticleRenderer::render(Renderer2d* renderer) {
+
+}
+
+void SnowflakeParticleRenderer::unload() {
+
+}
diff --git a/themes/Snowflake.h b/themes/Snowflake.h
new file mode 100644
index 0000000..09b05db
--- /dev/null
+++ b/themes/Snowflake.h
@@ -0,0 +1,36 @@
+#include "types.h"
+#include "mathlib.h"
+
+struct Renderer2d;
+struct SnowflakeUpdateData;
+struct SnowflakeRenderData;
+
+struct SnowflakeLoadParameters {
+ int32 maxSnowflakes = 10000;
+ float32 rateOfSnowfall = 0.1f;
+ Vector3 flakeV0 = { 0, 1, 0 };
+ float32 flakeSize = 5.f;
+ float32 flakeSizeDeviation = 1.f;
+ Vector4 snowColor = { 0.8, 0.8, 0.8, 1.0 };
+};
+
+struct SnowflakeParticleRenderer {
+ int32 activeIndex = 0;
+ Vector3 windSpeed = { 0, 0, 0 };
+ SnowflakeUpdateData* updateData;
+ SnowflakeRenderData* renderData;
+
+ void load(SnowflakeLoadParameters params, Renderer2d* renderer);o
+ void update(float32 dtSeconds);
+ void render(Renderer2d* renderer);
+ void unload();
+};
+
+struct SnowflakeUpdateData {
+ Vector3 velocity;
+ Vector3 position;
+};
+
+struct SnowflakeRenderData {
+
+};
diff --git a/themes/dist/output.wasm b/themes/dist/output.wasm
index 329cc80..495ea67 100755
--- a/themes/dist/output.wasm
+++ b/themes/dist/output.wasm
Binary files differ
diff --git a/themes/main.cpp b/themes/main.cpp
index 2d63e00..8ca7fc4 100644
--- a/themes/main.cpp
+++ b/themes/main.cpp
@@ -8,7 +8,8 @@
enum Theme {
Default = 0,
- Autumn
+ Autumn,
+ Winter
};
struct AutumnTheme {
@@ -21,22 +22,32 @@ struct AutumnTheme {
void unload();
};
+struct WinterTheme {
+ void load(Renderer2d* renderer);
+ void update(float32 dtSeconds);
+ void render(Renderer2d* renderer);
+ void unload();
+};
+
void load(Theme theme);
void unload();
void update(float32 dtSeconds, void* userData);
EM_BOOL selectNone(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData);
EM_BOOL selectAutumn(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData);
+EM_BOOL selectWinter(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData);
WebglContext context;
Renderer2d renderer;
MainLoop mainLoop;
Theme activeTheme = Theme::Default;
AutumnTheme autumnTheme;
+WinterTheme winterTheme;
int main() {
context.init("#theme_canvas");
emscripten_set_click_callback("#theme_button_default", NULL, false, selectNone);
emscripten_set_click_callback("#theme_button_autumn", NULL, false, selectAutumn);
+ emscripten_set_click_callback("#theme_button_winter", NULL, false, selectWinter);
return 0;
}
@@ -58,6 +69,9 @@ void load(Theme theme) {
case Theme::Autumn:
autumnTheme.load(&renderer);
break;
+ case Theme::Winter:
+ winterTheme.load(&renderer);
+ break;
default:
break;
}
@@ -69,6 +83,9 @@ void update(float32 dtSeconds, void* userData) {
case Theme::Autumn:
autumnTheme.update(dtSeconds);
break;
+ case Theme::Winter:
+ winterTheme.update(dtSeconds);
+ break;
default:
break;
}
@@ -79,6 +96,9 @@ void update(float32 dtSeconds, void* userData) {
case Theme::Autumn:
autumnTheme.render(&renderer);
break;
+ case Theme::Winter:
+ winterTheme.render(&renderer);
+ break;
default:
break;
}
@@ -89,6 +109,9 @@ void unload() {
case Theme::Autumn:
autumnTheme.unload();
break;
+ case Theme::Winter:
+ winterTheme.unload();
+ break;
default:
break;
}
@@ -113,6 +136,12 @@ EM_BOOL selectAutumn(int eventType, const EmscriptenMouseEvent* mouseEvent, void
return true;
}
+EM_BOOL selectWinter(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData) {
+ printf("Winter theme selected\n");
+ load(Theme::Winter);
+ return true;
+}
+
// -- Autumn theme
void AutumnTheme::load(Renderer2d* renderer) {
renderer->clearColor = Vector4(252, 210, 153, 255).toNormalizedColor();
@@ -135,3 +164,16 @@ void AutumnTheme::unload() {
leafParticles.unload();
}
+// -- Winter theme
+void WinterTheme::load(Renderer2d* renderer) {
+ renderer->clearColor = Vector4(200, 229, 239, 255).toNormalizedColor();
+}
+
+void WinterTheme::update(float32 dtSeconds) {
+}
+
+void WinterTheme::render(Renderer2d* renderer) {
+}
+
+void WinterTheme::unload() {
+}