diff options
Diffstat (limited to 'public/themes/dist')
| -rw-r--r-- | public/themes/dist/output.js | 3841 | ||||
| -rwxr-xr-x | public/themes/dist/output.wasm | bin | 101674 -> 0 bytes |
2 files changed, 0 insertions, 3841 deletions
diff --git a/public/themes/dist/output.js b/public/themes/dist/output.js deleted file mode 100644 index b19a1a3..0000000 --- a/public/themes/dist/output.js +++ /dev/null @@ -1,3841 +0,0 @@ -// include: shell.js -// The Module object: Our interface to the outside world. We import -// and export values on it. There are various ways Module can be used: -// 1. Not defined. We create it here -// 2. A function parameter, function(moduleArg) => Promise<Module> -// 3. pre-run appended it, var Module = {}; ..generated code.. -// 4. External script tag defines var Module. -// We need to check if Module already exists (e.g. case 3 above). -// Substitution will be replaced with actual code on later stage of the build, -// this way Closure Compiler will not mangle it (e.g. case 4. above). -// Note that if you want to run closure, and also to use Module -// after the generated code, you will need to define var Module = {}; -// before the code. Then that object will be used in the code, and you -// can continue to use Module afterwards as well. -var Module = typeof Module != 'undefined' ? Module : {}; - -// Determine the runtime environment we are in. You can customize this by -// setting the ENVIRONMENT setting at compile time (see settings.js). - -// Attempt to auto-detect the environment -var ENVIRONMENT_IS_WEB = typeof window == 'object'; -var ENVIRONMENT_IS_WORKER = typeof importScripts == 'function'; -// N.b. Electron.js environment is simultaneously a NODE-environment, but -// also a web environment. -var ENVIRONMENT_IS_NODE = typeof process == 'object' && typeof process.versions == 'object' && typeof process.versions.node == 'string' && process.type != 'renderer'; -var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; - -if (ENVIRONMENT_IS_NODE) { - // `require()` is no-op in an ESM module, use `createRequire()` to construct - // the require()` function. This is only necessary for multi-environment - // builds, `-sENVIRONMENT=node` emits a static import declaration instead. - // TODO: Swap all `require()`'s with `import()`'s? - -} - -// --pre-jses are emitted after the Module integration code, so that they can -// refer to Module (if they choose; they can also define Module) - - -// Sometimes an existing Module object exists with properties -// meant to overwrite the default module functionality. Here -// we collect those properties and reapply _after_ we configure -// the current environment's defaults to avoid having to be so -// defensive during initialization. -var moduleOverrides = Object.assign({}, Module); - -var arguments_ = []; -var thisProgram = './this.program'; -var quit_ = (status, toThrow) => { - throw toThrow; -}; - -// `/` should be present at the end if `scriptDirectory` is not empty -var scriptDirectory = ''; -function locateFile(path) { - if (Module['locateFile']) { - return Module['locateFile'](path, scriptDirectory); - } - return scriptDirectory + path; -} - -// Hooks that are implemented differently in different runtime environments. -var readAsync, readBinary; - -if (ENVIRONMENT_IS_NODE) { - if (typeof process == 'undefined' || !process.release || process.release.name !== 'node') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); - - var nodeVersion = process.versions.node; - var numericVersion = nodeVersion.split('.').slice(0, 3); - numericVersion = (numericVersion[0] * 10000) + (numericVersion[1] * 100) + (numericVersion[2].split('-')[0] * 1); - var minVersion = 160000; - if (numericVersion < 160000) { - throw new Error('This emscripten-generated code requires node v16.0.0 (detected v' + nodeVersion + ')'); - } - - // These modules will usually be used on Node.js. Load them eagerly to avoid - // the complexity of lazy-loading. - var fs = require('fs'); - var nodePath = require('path'); - - scriptDirectory = __dirname + '/'; - -// include: node_shell_read.js -readBinary = (filename) => { - // We need to re-wrap `file://` strings to URLs. Normalizing isn't - // necessary in that case, the path should already be absolute. - filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename); - var ret = fs.readFileSync(filename); - assert(ret.buffer); - return ret; -}; - -readAsync = (filename, binary = true) => { - // See the comment in the `readBinary` function. - filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename); - return new Promise((resolve, reject) => { - fs.readFile(filename, binary ? undefined : 'utf8', (err, data) => { - if (err) reject(err); - else resolve(binary ? data.buffer : data); - }); - }); -}; -// end include: node_shell_read.js - if (!Module['thisProgram'] && process.argv.length > 1) { - thisProgram = process.argv[1].replace(/\\/g, '/'); - } - - arguments_ = process.argv.slice(2); - - if (typeof module != 'undefined') { - module['exports'] = Module; - } - - quit_ = (status, toThrow) => { - process.exitCode = status; - throw toThrow; - }; - -} else -if (ENVIRONMENT_IS_SHELL) { - - if ((typeof process == 'object' && typeof require === 'function') || typeof window == 'object' || typeof importScripts == 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); - -} else - -// Note that this includes Node.js workers when relevant (pthreads is enabled). -// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and -// ENVIRONMENT_IS_NODE. -if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { - if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled - scriptDirectory = self.location.href; - } else if (typeof document != 'undefined' && document.currentScript) { // web - scriptDirectory = document.currentScript.src; - } - // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. - // otherwise, slice off the final part of the url to find the script directory. - // if scriptDirectory does not contain a slash, lastIndexOf will return -1, - // and scriptDirectory will correctly be replaced with an empty string. - // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #), - // they are removed because they could contain a slash. - if (scriptDirectory.startsWith('blob:')) { - scriptDirectory = ''; - } else { - scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, '').lastIndexOf('/')+1); - } - - if (!(typeof window == 'object' || typeof importScripts == 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); - - { -// include: web_or_worker_shell_read.js -if (ENVIRONMENT_IS_WORKER) { - readBinary = (url) => { - var xhr = new XMLHttpRequest(); - xhr.open('GET', url, false); - xhr.responseType = 'arraybuffer'; - xhr.send(null); - return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response)); - }; - } - - readAsync = (url) => { - // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url. - // See https://github.com/github/fetch/pull/92#issuecomment-140665932 - // Cordova or Electron apps are typically loaded from a file:// url. - // So use XHR on webview if URL is a file URL. - if (isFileURI(url)) { - return new Promise((resolve, reject) => { - var xhr = new XMLHttpRequest(); - xhr.open('GET', url, true); - xhr.responseType = 'arraybuffer'; - xhr.onload = () => { - if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 - resolve(xhr.response); - return; - } - reject(xhr.status); - }; - xhr.onerror = reject; - xhr.send(null); - }); - } - return fetch(url, { credentials: 'same-origin' }) - .then((response) => { - if (response.ok) { - return response.arrayBuffer(); - } - return Promise.reject(new Error(response.status + ' : ' + response.url)); - }) - }; -// end include: web_or_worker_shell_read.js - } -} else -{ - throw new Error('environment detection error'); -} - -var out = Module['print'] || console.log.bind(console); -var err = Module['printErr'] || console.error.bind(console); - -// Merge back in the overrides -Object.assign(Module, moduleOverrides); -// Free the object hierarchy contained in the overrides, this lets the GC -// reclaim data used. -moduleOverrides = null; -checkIncomingModuleAPI(); - -// Emit code to handle expected values on the Module object. This applies Module.x -// to the proper local x. This has two benefits: first, we only emit it if it is -// expected to arrive, and second, by using a local everywhere else that can be -// minified. - -if (Module['arguments']) arguments_ = Module['arguments'];legacyModuleProp('arguments', 'arguments_'); - -if (Module['thisProgram']) thisProgram = Module['thisProgram'];legacyModuleProp('thisProgram', 'thisProgram'); - -// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message -// Assertions on removed incoming Module JS APIs. -assert(typeof Module['memoryInitializerPrefixURL'] == 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead'); -assert(typeof Module['pthreadMainPrefixURL'] == 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead'); -assert(typeof Module['cdInitializerPrefixURL'] == 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead'); -assert(typeof Module['filePackagePrefixURL'] == 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead'); -assert(typeof Module['read'] == 'undefined', 'Module.read option was removed'); -assert(typeof Module['readAsync'] == 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)'); -assert(typeof Module['readBinary'] == 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)'); -assert(typeof Module['setWindowTitle'] == 'undefined', 'Module.setWindowTitle option was removed (modify emscripten_set_window_title in JS)'); -assert(typeof Module['TOTAL_MEMORY'] == 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY'); -legacyModuleProp('asm', 'wasmExports'); -legacyModuleProp('readAsync', 'readAsync'); -legacyModuleProp('readBinary', 'readBinary'); -legacyModuleProp('setWindowTitle', 'setWindowTitle'); -var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js'; -var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js'; -var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js'; -var FETCHFS = 'FETCHFS is no longer included by default; build with -lfetchfs.js'; -var ICASEFS = 'ICASEFS is no longer included by default; build with -licasefs.js'; -var JSFILEFS = 'JSFILEFS is no longer included by default; build with -ljsfilefs.js'; -var OPFS = 'OPFS is no longer included by default; build with -lopfs.js'; - -var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js'; - -assert(!ENVIRONMENT_IS_SHELL, 'shell environment detected but not enabled at build time. Add `shell` to `-sENVIRONMENT` to enable.'); - -// end include: shell.js - -// include: preamble.js -// === Preamble library stuff === - -// Documentation for the public APIs defined in this file must be updated in: -// site/source/docs/api_reference/preamble.js.rst -// A prebuilt local version of the documentation is available at: -// site/build/text/docs/api_reference/preamble.js.txt -// You can also build docs locally as HTML or other formats in site/ -// An online HTML version (which may be of a different version of Emscripten) -// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html - -var wasmBinary = Module['wasmBinary'];legacyModuleProp('wasmBinary', 'wasmBinary'); - -if (typeof WebAssembly != 'object') { - err('no native wasm support detected'); -} - -// Wasm globals - -var wasmMemory; - -//======================================== -// Runtime essentials -//======================================== - -// whether we are quitting the application. no code should run after this. -// set in exit() and abort() -var ABORT = false; - -// set by exit() and abort(). Passed to 'onExit' handler. -// NOTE: This is also used as the process return code code in shell environments -// but only when noExitRuntime is false. -var EXITSTATUS; - -// In STRICT mode, we only define assert() when ASSERTIONS is set. i.e. we -// don't define it at all in release modes. This matches the behaviour of -// MINIMAL_RUNTIME. -// TODO(sbc): Make this the default even without STRICT enabled. -/** @type {function(*, string=)} */ -function assert(condition, text) { - if (!condition) { - abort('Assertion failed' + (text ? ': ' + text : '')); - } -} - -// We used to include malloc/free by default in the past. Show a helpful error in -// builds with assertions. - -// Memory management - -var HEAP, -/** @type {!Int8Array} */ - HEAP8, -/** @type {!Uint8Array} */ - HEAPU8, -/** @type {!Int16Array} */ - HEAP16, -/** @type {!Uint16Array} */ - HEAPU16, -/** @type {!Int32Array} */ - HEAP32, -/** @type {!Uint32Array} */ - HEAPU32, -/** @type {!Float32Array} */ - HEAPF32, -/** @type {!Float64Array} */ - HEAPF64; - -// include: runtime_shared.js -function updateMemoryViews() { - var b = wasmMemory.buffer; - Module['HEAP8'] = HEAP8 = new Int8Array(b); - Module['HEAP16'] = HEAP16 = new Int16Array(b); - Module['HEAPU8'] = HEAPU8 = new Uint8Array(b); - Module['HEAPU16'] = HEAPU16 = new Uint16Array(b); - Module['HEAP32'] = HEAP32 = new Int32Array(b); - Module['HEAPU32'] = HEAPU32 = new Uint32Array(b); - Module['HEAPF32'] = HEAPF32 = new Float32Array(b); - Module['HEAPF64'] = HEAPF64 = new Float64Array(b); -} - -// end include: runtime_shared.js -assert(!Module['STACK_SIZE'], 'STACK_SIZE can no longer be set at runtime. Use -sSTACK_SIZE at link time') - -assert(typeof Int32Array != 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined, - 'JS engine does not provide full typed array support'); - -// If memory is defined in wasm, the user can't provide it, or set INITIAL_MEMORY -assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -sIMPORTED_MEMORY to define wasmMemory externally'); -assert(!Module['INITIAL_MEMORY'], 'Detected runtime INITIAL_MEMORY setting. Use -sIMPORTED_MEMORY to define wasmMemory dynamically'); - -// include: runtime_stack_check.js -// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. -function writeStackCookie() { - var max = _emscripten_stack_get_end(); - assert((max & 3) == 0); - // If the stack ends at address zero we write our cookies 4 bytes into the - // stack. This prevents interference with SAFE_HEAP and ASAN which also - // monitor writes to address zero. - if (max == 0) { - max += 4; - } - // The stack grow downwards towards _emscripten_stack_get_end. - // We write cookies to the final two words in the stack and detect if they are - // ever overwritten. - HEAPU32[((max)>>2)] = 0x02135467; - HEAPU32[(((max)+(4))>>2)] = 0x89BACDFE; - // Also test the global address 0 for integrity. - HEAPU32[((0)>>2)] = 1668509029; -} - -function checkStackCookie() { - if (ABORT) return; - var max = _emscripten_stack_get_end(); - // See writeStackCookie(). - if (max == 0) { - max += 4; - } - var cookie1 = HEAPU32[((max)>>2)]; - var cookie2 = HEAPU32[(((max)+(4))>>2)]; - if (cookie1 != 0x02135467 || cookie2 != 0x89BACDFE) { - abort(`Stack overflow! Stack cookie has been overwritten at ${ptrToString(max)}, expected hex dwords 0x89BACDFE and 0x2135467, but received ${ptrToString(cookie2)} ${ptrToString(cookie1)}`); - } - // Also test the global address 0 for integrity. - if (HEAPU32[((0)>>2)] != 0x63736d65 /* 'emsc' */) { - abort('Runtime error: The application has corrupted its heap memory area (address zero)!'); - } -} -// end include: runtime_stack_check.js -var __ATPRERUN__ = []; // functions called before the runtime is initialized -var __ATINIT__ = []; // functions called during startup -var __ATMAIN__ = []; // functions called when main() is to be run -var __ATEXIT__ = []; // functions called during shutdown -var __ATPOSTRUN__ = []; // functions called after the main() is called - -var runtimeInitialized = false; - -function preRun() { - var preRuns = Module['preRun']; - if (preRuns) { - if (typeof preRuns == 'function') preRuns = [preRuns]; - preRuns.forEach(addOnPreRun); - } - callRuntimeCallbacks(__ATPRERUN__); -} - -function initRuntime() { - assert(!runtimeInitialized); - runtimeInitialized = true; - - checkStackCookie(); - - - callRuntimeCallbacks(__ATINIT__); -} - -function preMain() { - checkStackCookie(); - - callRuntimeCallbacks(__ATMAIN__); -} - -function postRun() { - checkStackCookie(); - - var postRuns = Module['postRun']; - if (postRuns) { - if (typeof postRuns == 'function') postRuns = [postRuns]; - postRuns.forEach(addOnPostRun); - } - - callRuntimeCallbacks(__ATPOSTRUN__); -} - -function addOnPreRun(cb) { - __ATPRERUN__.unshift(cb); -} - -function addOnInit(cb) { - __ATINIT__.unshift(cb); -} - -function addOnPreMain(cb) { - __ATMAIN__.unshift(cb); -} - -function addOnExit(cb) { -} - -function addOnPostRun(cb) { - __ATPOSTRUN__.unshift(cb); -} - -// include: runtime_math.js -// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul - -// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround - -// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 - -// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc - -assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); -assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); -assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); -assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); -// end include: runtime_math.js -// A counter of dependencies for calling run(). If we need to -// do asynchronous work before running, increment this and -// decrement it. Incrementing must happen in a place like -// Module.preRun (used by emcc to add file preloading). -// Note that you can add dependencies in preRun, even though -// it happens right before run - run will be postponed until -// the dependencies are met. -var runDependencies = 0; -var runDependencyWatcher = null; -var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled -var runDependencyTracking = {}; - -function getUniqueRunDependency(id) { - var orig = id; - while (1) { - if (!runDependencyTracking[id]) return id; - id = orig + Math.random(); - } -} - -function addRunDependency(id) { - runDependencies++; - - Module['monitorRunDependencies']?.(runDependencies); - - if (id) { - assert(!runDependencyTracking[id]); - runDependencyTracking[id] = 1; - if (runDependencyWatcher === null && typeof setInterval != 'undefined') { - // Check for missing dependencies every few seconds - runDependencyWatcher = setInterval(() => { - if (ABORT) { - clearInterval(runDependencyWatcher); - runDependencyWatcher = null; - return; - } - var shown = false; - for (var dep in runDependencyTracking) { - if (!shown) { - shown = true; - err('still waiting on run dependencies:'); - } - err(`dependency: ${dep}`); - } - if (shown) { - err('(end of list)'); - } - }, 10000); - } - } else { - err('warning: run dependency added without ID'); - } -} - -function removeRunDependency(id) { - runDependencies--; - - Module['monitorRunDependencies']?.(runDependencies); - - if (id) { - assert(runDependencyTracking[id]); - delete runDependencyTracking[id]; - } else { - err('warning: run dependency removed without ID'); - } - if (runDependencies == 0) { - if (runDependencyWatcher !== null) { - clearInterval(runDependencyWatcher); - runDependencyWatcher = null; - } - if (dependenciesFulfilled) { - var callback = dependenciesFulfilled; - dependenciesFulfilled = null; - callback(); // can add another dependenciesFulfilled - } - } -} - -/** @param {string|number=} what */ -function abort(what) { - Module['onAbort']?.(what); - - what = 'Aborted(' + what + ')'; - // TODO(sbc): Should we remove printing and leave it up to whoever - // catches the exception? - err(what); - - ABORT = true; - - // Use a wasm runtime error, because a JS error might be seen as a foreign - // exception, which means we'd run destructors on it. We need the error to - // simply make the program stop. - // FIXME This approach does not work in Wasm EH because it currently does not assume - // all RuntimeErrors are from traps; it decides whether a RuntimeError is from - // a trap or not based on a hidden field within the object. So at the moment - // we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that - // allows this in the wasm spec. - - // Suppress closure compiler warning here. Closure compiler's builtin extern - // definition for WebAssembly.RuntimeError claims it takes no arguments even - // though it can. - // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed. - /** @suppress {checkTypes} */ - var e = new WebAssembly.RuntimeError(what); - - // Throw the error whether or not MODULARIZE is set because abort is used - // in code paths apart from instantiation where an exception is expected - // to be thrown when abort is called. - throw e; -} - -// include: memoryprofiler.js -// end include: memoryprofiler.js -// show errors on likely calls to FS when it was not included -var FS = { - error() { - abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -sFORCE_FILESYSTEM'); - }, - init() { FS.error() }, - createDataFile() { FS.error() }, - createPreloadedFile() { FS.error() }, - createLazyFile() { FS.error() }, - open() { FS.error() }, - mkdev() { FS.error() }, - registerDevice() { FS.error() }, - analyzePath() { FS.error() }, - - ErrnoError() { FS.error() }, -}; -Module['FS_createDataFile'] = FS.createDataFile; -Module['FS_createPreloadedFile'] = FS.createPreloadedFile; - -// include: URIUtils.js -// Prefix of data URIs emitted by SINGLE_FILE and related options. -var dataURIPrefix = 'data:application/octet-stream;base64,'; - -/** - * Indicates whether filename is a base64 data URI. - * @noinline - */ -var isDataURI = (filename) => filename.startsWith(dataURIPrefix); - -/** - * Indicates whether filename is delivered via file protocol (as opposed to http/https) - * @noinline - */ -var isFileURI = (filename) => filename.startsWith('file://'); -// end include: URIUtils.js -function createExportWrapper(name, nargs) { - return (...args) => { - assert(runtimeInitialized, `native function \`${name}\` called before runtime initialization`); - var f = wasmExports[name]; - assert(f, `exported native function \`${name}\` not found`); - // Only assert for too many arguments. Too few can be valid since the missing arguments will be zero filled. - assert(args.length <= nargs, `native function \`${name}\` called with ${args.length} args but expects ${nargs}`); - return f(...args); - }; -} - -// include: runtime_exceptions.js -// end include: runtime_exceptions.js -function findWasmBinary() { - var f = 'output.wasm'; - if (!isDataURI(f)) { - return locateFile(f); - } - return f; -} - -var wasmBinaryFile; - -function getBinarySync(file) { - if (file == wasmBinaryFile && wasmBinary) { - return new Uint8Array(wasmBinary); - } - if (readBinary) { - return readBinary(file); - } - throw 'both async and sync fetching of the wasm failed'; -} - -function getBinaryPromise(binaryFile) { - // If we don't have the binary yet, load it asynchronously using readAsync. - if (!wasmBinary - ) { - // Fetch the binary using readAsync - return readAsync(binaryFile).then( - (response) => new Uint8Array(/** @type{!ArrayBuffer} */(response)), - // Fall back to getBinarySync if readAsync fails - () => getBinarySync(binaryFile) - ); - } - - // Otherwise, getBinarySync should be able to get it synchronously - return Promise.resolve().then(() => getBinarySync(binaryFile)); -} - -function instantiateArrayBuffer(binaryFile, imports, receiver) { - return getBinaryPromise(binaryFile).then((binary) => { - return WebAssembly.instantiate(binary, imports); - }).then(receiver, (reason) => { - err(`failed to asynchronously prepare wasm: ${reason}`); - - // Warn on some common problems. - if (isFileURI(wasmBinaryFile)) { - err(`warning: Loading from a file URI (${wasmBinaryFile}) is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing`); - } - abort(reason); - }); -} - -function instantiateAsync(binary, binaryFile, imports, callback) { - if (!binary && - typeof WebAssembly.instantiateStreaming == 'function' && - !isDataURI(binaryFile) && - // Don't use streaming for file:// delivered objects in a webview, fetch them synchronously. - !isFileURI(binaryFile) && - // Avoid instantiateStreaming() on Node.js environment for now, as while - // Node.js v18.1.0 implements it, it does not have a full fetch() - // implementation yet. - // - // Reference: - // https://github.com/emscripten-core/emscripten/pull/16917 - !ENVIRONMENT_IS_NODE && - typeof fetch == 'function') { - return fetch(binaryFile, { credentials: 'same-origin' }).then((response) => { - // Suppress closure warning here since the upstream definition for - // instantiateStreaming only allows Promise<Repsponse> rather than - // an actual Response. - // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure is fixed. - /** @suppress {checkTypes} */ - var result = WebAssembly.instantiateStreaming(response, imports); - - return result.then( - callback, - function(reason) { - // We expect the most common failure cause to be a bad MIME type for the binary, - // in which case falling back to ArrayBuffer instantiation should work. - err(`wasm streaming compile failed: ${reason}`); - err('falling back to ArrayBuffer instantiation'); - return instantiateArrayBuffer(binaryFile, imports, callback); - }); - }); - } - return instantiateArrayBuffer(binaryFile, imports, callback); -} - -function getWasmImports() { - // prepare imports - return { - 'env': wasmImports, - 'wasi_snapshot_preview1': wasmImports, - } -} - -// Create the wasm instance. -// Receives the wasm imports, returns the exports. -function createWasm() { - var info = getWasmImports(); - // Load the wasm module and create an instance of using native support in the JS engine. - // handle a generated wasm instance, receiving its exports and - // performing other necessary setup - /** @param {WebAssembly.Module=} module*/ - function receiveInstance(instance, module) { - wasmExports = instance.exports; - - - - wasmMemory = wasmExports['memory']; - - assert(wasmMemory, 'memory not found in wasm exports'); - updateMemoryViews(); - - wasmTable = wasmExports['__indirect_function_table']; - - assert(wasmTable, 'table not found in wasm exports'); - - addOnInit(wasmExports['__wasm_call_ctors']); - - removeRunDependency('wasm-instantiate'); - return wasmExports; - } - // wait for the pthread pool (if any) - addRunDependency('wasm-instantiate'); - - // Prefer streaming instantiation if available. - // Async compilation can be confusing when an error on the page overwrites Module - // (for example, if the order of elements is wrong, and the one defining Module is - // later), so we save Module and check it later. - var trueModule = Module; - function receiveInstantiationResult(result) { - // 'result' is a ResultObject object which has both the module and instance. - // receiveInstance() will swap in the exports (to Module.asm) so they can be called - assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?'); - trueModule = null; - // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. - // When the regression is fixed, can restore the above PTHREADS-enabled path. - receiveInstance(result['instance']); - } - - // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback - // to manually instantiate the Wasm module themselves. This allows pages to - // run the instantiation parallel to any other async startup actions they are - // performing. - // Also pthreads and wasm workers initialize the wasm instance through this - // path. - if (Module['instantiateWasm']) { - try { - return Module['instantiateWasm'](info, receiveInstance); - } catch(e) { - err(`Module.instantiateWasm callback failed with error: ${e}`); - return false; - } - } - - wasmBinaryFile ??= findWasmBinary(); - - instantiateAsync(wasmBinary, wasmBinaryFile, info, receiveInstantiationResult); - return {}; // no exports yet; we'll fill them in later -} - -// Globals used by JS i64 conversions (see makeSetValue) -var tempDouble; -var tempI64; - -// include: runtime_debug.js -// Endianness check -(() => { - var h16 = new Int16Array(1); - var h8 = new Int8Array(h16.buffer); - h16[0] = 0x6373; - if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -sSUPPORT_BIG_ENDIAN to bypass)'; -})(); - -if (Module['ENVIRONMENT']) { - throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -sENVIRONMENT=web or -sENVIRONMENT=node)'); -} - -function legacyModuleProp(prop, newName, incoming=true) { - if (!Object.getOwnPropertyDescriptor(Module, prop)) { - Object.defineProperty(Module, prop, { - configurable: true, - get() { - let extra = incoming ? ' (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)' : ''; - abort(`\`Module.${prop}\` has been replaced by \`${newName}\`` + extra); - - } - }); - } -} - -function ignoredModuleProp(prop) { - if (Object.getOwnPropertyDescriptor(Module, prop)) { - abort(`\`Module.${prop}\` was supplied but \`${prop}\` not included in INCOMING_MODULE_JS_API`); - } -} - -// forcing the filesystem exports a few things by default -function isExportedByForceFilesystem(name) { - return name === 'FS_createPath' || - name === 'FS_createDataFile' || - name === 'FS_createPreloadedFile' || - name === 'FS_unlink' || - name === 'addRunDependency' || - // The old FS has some functionality that WasmFS lacks. - name === 'FS_createLazyFile' || - name === 'FS_createDevice' || - name === 'removeRunDependency'; -} - -/** - * Intercept access to a global symbol. This enables us to give informative - * warnings/errors when folks attempt to use symbols they did not include in - * their build, or no symbols that no longer exist. - */ -function hookGlobalSymbolAccess(sym, func) { - if (typeof globalThis != 'undefined' && !Object.getOwnPropertyDescriptor(globalThis, sym)) { - Object.defineProperty(globalThis, sym, { - configurable: true, - get() { - func(); - return undefined; - } - }); - } -} - -function missingGlobal(sym, msg) { - hookGlobalSymbolAccess(sym, () => { - warnOnce(`\`${sym}\` is not longer defined by emscripten. ${msg}`); - }); -} - -missingGlobal('buffer', 'Please use HEAP8.buffer or wasmMemory.buffer'); -missingGlobal('asm', 'Please use wasmExports instead'); - -function missingLibrarySymbol(sym) { - hookGlobalSymbolAccess(sym, () => { - // Can't `abort()` here because it would break code that does runtime - // checks. e.g. `if (typeof SDL === 'undefined')`. - var msg = `\`${sym}\` is a library symbol and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line`; - // DEFAULT_LIBRARY_FUNCS_TO_INCLUDE requires the name as it appears in - // library.js, which means $name for a JS name with no prefix, or name - // for a JS name like _name. - var librarySymbol = sym; - if (!librarySymbol.startsWith('_')) { - librarySymbol = '$' + sym; - } - msg += ` (e.g. -sDEFAULT_LIBRARY_FUNCS_TO_INCLUDE='${librarySymbol}')`; - if (isExportedByForceFilesystem(sym)) { - msg += '. Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you'; - } - warnOnce(msg); - }); - - // Any symbol that is not included from the JS library is also (by definition) - // not exported on the Module object. - unexportedRuntimeSymbol(sym); -} - -function unexportedRuntimeSymbol(sym) { - if (!Object.getOwnPropertyDescriptor(Module, sym)) { - Object.defineProperty(Module, sym, { - configurable: true, - get() { - var msg = `'${sym}' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the Emscripten FAQ)`; - if (isExportedByForceFilesystem(sym)) { - msg += '. Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you'; - } - abort(msg); - } - }); - } -} - -// Used by XXXXX_DEBUG settings to output debug messages. -function dbg(...args) { - // TODO(sbc): Make this configurable somehow. Its not always convenient for - // logging to show up as warnings. - console.warn(...args); -} -// end include: runtime_debug.js -// === Body === -// end include: preamble.js - - - /** @constructor */ - function ExitStatus(status) { - this.name = 'ExitStatus'; - this.message = `Program terminated with exit(${status})`; - this.status = status; - } - - var callRuntimeCallbacks = (callbacks) => { - // Pass the module as the first argument. - callbacks.forEach((f) => f(Module)); - }; - - - /** - * @param {number} ptr - * @param {string} type - */ - function getValue(ptr, type = 'i8') { - if (type.endsWith('*')) type = '*'; - switch (type) { - case 'i1': return HEAP8[ptr]; - case 'i8': return HEAP8[ptr]; - case 'i16': return HEAP16[((ptr)>>1)]; - case 'i32': return HEAP32[((ptr)>>2)]; - case 'i64': abort('to do getValue(i64) use WASM_BIGINT'); - case 'float': return HEAPF32[((ptr)>>2)]; - case 'double': return HEAPF64[((ptr)>>3)]; - case '*': return HEAPU32[((ptr)>>2)]; - default: abort(`invalid type for getValue: ${type}`); - } - } - - var noExitRuntime = Module['noExitRuntime'] || true; - - var ptrToString = (ptr) => { - assert(typeof ptr === 'number'); - // With CAN_ADDRESS_2GB or MEMORY64, pointers are already unsigned. - ptr >>>= 0; - return '0x' + ptr.toString(16).padStart(8, '0'); - }; - - - /** - * @param {number} ptr - * @param {number} value - * @param {string} type - */ - function setValue(ptr, value, type = 'i8') { - if (type.endsWith('*')) type = '*'; - switch (type) { - case 'i1': HEAP8[ptr] = value; break; - case 'i8': HEAP8[ptr] = value; break; - case 'i16': HEAP16[((ptr)>>1)] = value; break; - case 'i32': HEAP32[((ptr)>>2)] = value; break; - case 'i64': abort('to do setValue(i64) use WASM_BIGINT'); - case 'float': HEAPF32[((ptr)>>2)] = value; break; - case 'double': HEAPF64[((ptr)>>3)] = value; break; - case '*': HEAPU32[((ptr)>>2)] = value; break; - default: abort(`invalid type for setValue: ${type}`); - } - } - - var stackRestore = (val) => __emscripten_stack_restore(val); - - var stackSave = () => _emscripten_stack_get_current(); - - var warnOnce = (text) => { - warnOnce.shown ||= {}; - if (!warnOnce.shown[text]) { - warnOnce.shown[text] = 1; - if (ENVIRONMENT_IS_NODE) text = 'warning: ' + text; - err(text); - } - }; - - var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder() : undefined; - - /** - * Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given - * array that contains uint8 values, returns a copy of that string as a - * Javascript String object. - * heapOrArray is either a regular array, or a JavaScript typed array view. - * @param {number=} idx - * @param {number=} maxBytesToRead - * @return {string} - */ - var UTF8ArrayToString = (heapOrArray, idx = 0, maxBytesToRead = NaN) => { - var endIdx = idx + maxBytesToRead; - var endPtr = idx; - // TextDecoder needs to know the byte length in advance, it doesn't stop on - // null terminator by itself. Also, use the length info to avoid running tiny - // strings through TextDecoder, since .subarray() allocates garbage. - // (As a tiny code save trick, compare endPtr against endIdx using a negation, - // so that undefined/NaN means Infinity) - while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr; - - if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) { - return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr)); - } - var str = ''; - // If building with TextDecoder, we have already computed the string length - // above, so test loop end condition against that - while (idx < endPtr) { - // For UTF8 byte structure, see: - // http://en.wikipedia.org/wiki/UTF-8#Description - // https://www.ietf.org/rfc/rfc2279.txt - // https://tools.ietf.org/html/rfc3629 - var u0 = heapOrArray[idx++]; - if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } - var u1 = heapOrArray[idx++] & 63; - if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } - var u2 = heapOrArray[idx++] & 63; - if ((u0 & 0xF0) == 0xE0) { - u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; - } else { - if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte ' + ptrToString(u0) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!'); - u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63); - } - - if (u0 < 0x10000) { - str += String.fromCharCode(u0); - } else { - var ch = u0 - 0x10000; - str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); - } - } - return str; - }; - - /** - * Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the - * emscripten HEAP, returns a copy of that string as a Javascript String object. - * - * @param {number} ptr - * @param {number=} maxBytesToRead - An optional length that specifies the - * maximum number of bytes to read. You can omit this parameter to scan the - * string until the first 0 byte. If maxBytesToRead is passed, and the string - * at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the - * string will cut short at that byte index (i.e. maxBytesToRead will not - * produce a string of exact length [ptr, ptr+maxBytesToRead[) N.B. mixing - * frequent uses of UTF8ToString() with and without maxBytesToRead may throw - * JS JIT optimizations off, so it is worth to consider consistently using one - * @return {string} - */ - var UTF8ToString = (ptr, maxBytesToRead) => { - assert(typeof ptr == 'number', `UTF8ToString expects a number (got ${typeof ptr})`); - return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : ''; - }; - var ___assert_fail = (condition, filename, line, func) => { - abort(`Assertion failed: ${UTF8ToString(condition)}, at: ` + [filename ? UTF8ToString(filename) : 'unknown filename', line, func ? UTF8ToString(func) : 'unknown function']); - }; - - var __abort_js = () => { - abort('native code called abort()'); - }; - - function __emscripten_fetch_free(id) { - if (Fetch.xhrs.has(id)) { - var xhr = Fetch.xhrs.get(id); - Fetch.xhrs.free(id); - // check if fetch is still in progress and should be aborted - if (xhr.readyState > 0 && xhr.readyState < 4) { - xhr.abort(); - } - } - } - - var __emscripten_memcpy_js = (dest, src, num) => HEAPU8.copyWithin(dest, src, src + num); - - var isLeapYear = (year) => year%4 === 0 && (year%100 !== 0 || year%400 === 0); - - var MONTH_DAYS_LEAP_CUMULATIVE = [0,31,60,91,121,152,182,213,244,274,305,335]; - - var MONTH_DAYS_REGULAR_CUMULATIVE = [0,31,59,90,120,151,181,212,243,273,304,334]; - var ydayFromDate = (date) => { - var leap = isLeapYear(date.getFullYear()); - var monthDaysCumulative = (leap ? MONTH_DAYS_LEAP_CUMULATIVE : MONTH_DAYS_REGULAR_CUMULATIVE); - var yday = monthDaysCumulative[date.getMonth()] + date.getDate() - 1; // -1 since it's days since Jan 1 - - return yday; - }; - - var convertI32PairToI53Checked = (lo, hi) => { - assert(lo == (lo >>> 0) || lo == (lo|0)); // lo should either be a i32 or a u32 - assert(hi === (hi|0)); // hi should be a i32 - return ((hi + 0x200000) >>> 0 < 0x400001 - !!lo) ? (lo >>> 0) + hi * 4294967296 : NaN; - }; - function __localtime_js(time_low, time_high,tmPtr) { - var time = convertI32PairToI53Checked(time_low, time_high); - - - var date = new Date(time*1000); - HEAP32[((tmPtr)>>2)] = date.getSeconds(); - HEAP32[(((tmPtr)+(4))>>2)] = date.getMinutes(); - HEAP32[(((tmPtr)+(8))>>2)] = date.getHours(); - HEAP32[(((tmPtr)+(12))>>2)] = date.getDate(); - HEAP32[(((tmPtr)+(16))>>2)] = date.getMonth(); - HEAP32[(((tmPtr)+(20))>>2)] = date.getFullYear()-1900; - HEAP32[(((tmPtr)+(24))>>2)] = date.getDay(); - - var yday = ydayFromDate(date)|0; - HEAP32[(((tmPtr)+(28))>>2)] = yday; - HEAP32[(((tmPtr)+(36))>>2)] = -(date.getTimezoneOffset() * 60); - - // Attention: DST is in December in South, and some regions don't have DST at all. - var start = new Date(date.getFullYear(), 0, 1); - var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); - var winterOffset = start.getTimezoneOffset(); - var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset))|0; - HEAP32[(((tmPtr)+(32))>>2)] = dst; - ; - } - - var stringToUTF8Array = (str, heap, outIdx, maxBytesToWrite) => { - assert(typeof str === 'string', `stringToUTF8Array expects a string (got ${typeof str})`); - // Parameter maxBytesToWrite is not optional. Negative values, 0, null, - // undefined and false each don't write out any bytes. - if (!(maxBytesToWrite > 0)) - return 0; - - var startIdx = outIdx; - var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. - for (var i = 0; i < str.length; ++i) { - // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code - // unit, not a Unicode code point of the character! So decode - // UTF16->UTF32->UTF8. - // See http://unicode.org/faq/utf_bom.html#utf16-3 - // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description - // and https://www.ietf.org/rfc/rfc2279.txt - // and https://tools.ietf.org/html/rfc3629 - var u = str.charCodeAt(i); // possibly a lead surrogate - if (u >= 0xD800 && u <= 0xDFFF) { - var u1 = str.charCodeAt(++i); - u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); - } - if (u <= 0x7F) { - if (outIdx >= endIdx) break; - heap[outIdx++] = u; - } else if (u <= 0x7FF) { - if (outIdx + 1 >= endIdx) break; - heap[outIdx++] = 0xC0 | (u >> 6); - heap[outIdx++] = 0x80 | (u & 63); - } else if (u <= 0xFFFF) { - if (outIdx + 2 >= endIdx) break; - heap[outIdx++] = 0xE0 | (u >> 12); - heap[outIdx++] = 0x80 | ((u >> 6) & 63); - heap[outIdx++] = 0x80 | (u & 63); - } else { - if (outIdx + 3 >= endIdx) break; - if (u > 0x10FFFF) warnOnce('Invalid Unicode code point ' + ptrToString(u) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).'); - heap[outIdx++] = 0xF0 | (u >> 18); - heap[outIdx++] = 0x80 | ((u >> 12) & 63); - heap[outIdx++] = 0x80 | ((u >> 6) & 63); - heap[outIdx++] = 0x80 | (u & 63); - } - } - // Null-terminate the pointer to the buffer. - heap[outIdx] = 0; - return outIdx - startIdx; - }; - var stringToUTF8 = (str, outPtr, maxBytesToWrite) => { - assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); - return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite); - }; - - var lengthBytesUTF8 = (str) => { - var len = 0; - for (var i = 0; i < str.length; ++i) { - // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code - // unit, not a Unicode code point of the character! So decode - // UTF16->UTF32->UTF8. - // See http://unicode.org/faq/utf_bom.html#utf16-3 - var c = str.charCodeAt(i); // possibly a lead surrogate - if (c <= 0x7F) { - len++; - } else if (c <= 0x7FF) { - len += 2; - } else if (c >= 0xD800 && c <= 0xDFFF) { - len += 4; ++i; - } else { - len += 3; - } - } - return len; - }; - var __tzset_js = (timezone, daylight, std_name, dst_name) => { - // TODO: Use (malleable) environment variables instead of system settings. - var currentYear = new Date().getFullYear(); - var winter = new Date(currentYear, 0, 1); - var summer = new Date(currentYear, 6, 1); - var winterOffset = winter.getTimezoneOffset(); - var summerOffset = summer.getTimezoneOffset(); - - // Local standard timezone offset. Local standard time is not adjusted for - // daylight savings. This code uses the fact that getTimezoneOffset returns - // a greater value during Standard Time versus Daylight Saving Time (DST). - // Thus it determines the expected output during Standard Time, and it - // compares whether the output of the given date the same (Standard) or less - // (DST). - var stdTimezoneOffset = Math.max(winterOffset, summerOffset); - - // timezone is specified as seconds west of UTC ("The external variable - // `timezone` shall be set to the difference, in seconds, between - // Coordinated Universal Time (UTC) and local standard time."), the same - // as returned by stdTimezoneOffset. - // See http://pubs.opengroup.org/onlinepubs/009695399/functions/tzset.html - HEAPU32[((timezone)>>2)] = stdTimezoneOffset * 60; - - HEAP32[((daylight)>>2)] = Number(winterOffset != summerOffset); - - var extractZone = (timezoneOffset) => { - // Why inverse sign? - // Read here https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/getTimezoneOffset - var sign = timezoneOffset >= 0 ? "-" : "+"; - - var absOffset = Math.abs(timezoneOffset) - var hours = String(Math.floor(absOffset / 60)).padStart(2, "0"); - var minutes = String(absOffset % 60).padStart(2, "0"); - - return `UTC${sign}${hours}${minutes}`; - } - - var winterName = extractZone(winterOffset); - var summerName = extractZone(summerOffset); - assert(winterName); - assert(summerName); - assert(lengthBytesUTF8(winterName) <= 16, `timezone name truncated to fit in TZNAME_MAX (${winterName})`); - assert(lengthBytesUTF8(summerName) <= 16, `timezone name truncated to fit in TZNAME_MAX (${summerName})`); - if (summerOffset < winterOffset) { - // Northern hemisphere - stringToUTF8(winterName, std_name, 17); - stringToUTF8(summerName, dst_name, 17); - } else { - stringToUTF8(winterName, dst_name, 17); - stringToUTF8(summerName, std_name, 17); - } - }; - - var _emscripten_date_now = () => Date.now(); - - var JSEvents = { - removeAllEventListeners() { - while (JSEvents.eventHandlers.length) { - JSEvents._removeHandler(JSEvents.eventHandlers.length - 1); - } - JSEvents.deferredCalls = []; - }, - inEventHandler:0, - deferredCalls:[], - deferCall(targetFunction, precedence, argsList) { - function arraysHaveEqualContent(arrA, arrB) { - if (arrA.length != arrB.length) return false; - - for (var i in arrA) { - if (arrA[i] != arrB[i]) return false; - } - return true; - } - // Test if the given call was already queued, and if so, don't add it again. - for (var call of JSEvents.deferredCalls) { - if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { - return; - } - } - JSEvents.deferredCalls.push({ - targetFunction, - precedence, - argsList - }); - - JSEvents.deferredCalls.sort((x,y) => x.precedence < y.precedence); - }, - removeDeferredCalls(targetFunction) { - JSEvents.deferredCalls = JSEvents.deferredCalls.filter((call) => call.targetFunction != targetFunction); - }, - canPerformEventHandlerRequests() { - if (navigator.userActivation) { - // Verify against transient activation status from UserActivation API - // whether it is possible to perform a request here without needing to defer. See - // https://developer.mozilla.org/en-US/docs/Web/Security/User_activation#transient_activation - // and https://caniuse.com/mdn-api_useractivation - // At the time of writing, Firefox does not support this API: https://bugzilla.mozilla.org/show_bug.cgi?id=1791079 - return navigator.userActivation.isActive; - } - - return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; - }, - runDeferredCalls() { - if (!JSEvents.canPerformEventHandlerRequests()) { - return; - } - var deferredCalls = JSEvents.deferredCalls; - JSEvents.deferredCalls = []; - for (var call of deferredCalls) { - call.targetFunction(...call.argsList); - } - }, - eventHandlers:[], - removeAllHandlersOnTarget:(target, eventTypeString) => { - for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { - if (JSEvents.eventHandlers[i].target == target && - (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { - JSEvents._removeHandler(i--); - } - } - }, - _removeHandler(i) { - var h = JSEvents.eventHandlers[i]; - h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); - JSEvents.eventHandlers.splice(i, 1); - }, - registerOrRemoveHandler(eventHandler) { - if (!eventHandler.target) { - err('registerOrRemoveHandler: the target element for event handler registration does not exist, when processing the following event handler registration:'); - console.dir(eventHandler); - return -4; - } - if (eventHandler.callbackfunc) { - eventHandler.eventListenerFunc = function(event) { - // Increment nesting count for the event handler. - ++JSEvents.inEventHandler; - JSEvents.currentEventHandler = eventHandler; - // Process any old deferred calls the user has placed. - JSEvents.runDeferredCalls(); - // Process the actual event, calls back to user C code handler. - eventHandler.handlerFunc(event); - // Process any new deferred calls that were placed right now from this event handler. - JSEvents.runDeferredCalls(); - // Out of event handler - restore nesting count. - --JSEvents.inEventHandler; - }; - - eventHandler.target.addEventListener(eventHandler.eventTypeString, - eventHandler.eventListenerFunc, - eventHandler.useCapture); - JSEvents.eventHandlers.push(eventHandler); - } else { - for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { - if (JSEvents.eventHandlers[i].target == eventHandler.target - && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { - JSEvents._removeHandler(i--); - } - } - } - return 0; - }, - getNodeNameForTarget(target) { - if (!target) return ''; - if (target == window) return '#window'; - if (target == screen) return '#screen'; - return target?.nodeName || ''; - }, - fullscreenEnabled() { - return document.fullscreenEnabled - // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled. - // TODO: If Safari at some point ships with unprefixed version, update the version check above. - || document.webkitFullscreenEnabled - ; - }, - }; - - var maybeCStringToJsString = (cString) => { - // "cString > 2" checks if the input is a number, and isn't of the special - // values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2). - // In other words, if cString > 2 then it's a pointer to a valid place in - // memory, and points to a C string. - return cString > 2 ? UTF8ToString(cString) : cString; - }; - - /** @type {Object} */ - var specialHTMLTargets = [0, typeof document != 'undefined' ? document : 0, typeof window != 'undefined' ? window : 0]; - var findEventTarget = (target) => { - target = maybeCStringToJsString(target); - var domElement = specialHTMLTargets[target] || (typeof document != 'undefined' ? document.querySelector(target) : undefined); - return domElement; - }; - - var getBoundingClientRect = (e) => specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0}; - var _emscripten_get_element_css_size = (target, width, height) => { - target = findEventTarget(target); - if (!target) return -4; - - var rect = getBoundingClientRect(target); - HEAPF64[((width)>>3)] = rect.width; - HEAPF64[((height)>>3)] = rect.height; - - return 0; - }; - - var _emscripten_is_main_browser_thread = () => - !ENVIRONMENT_IS_WORKER; - - var wasmTableMirror = []; - - /** @type {WebAssembly.Table} */ - var wasmTable; - var getWasmTableEntry = (funcPtr) => { - var func = wasmTableMirror[funcPtr]; - if (!func) { - if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1; - wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr); - } - assert(wasmTable.get(funcPtr) == func, 'JavaScript-side Wasm function table mirror is out of date!'); - return func; - }; - var _emscripten_request_animation_frame_loop = (cb, userData) => { - function tick(timeStamp) { - if (getWasmTableEntry(cb)(timeStamp, userData)) { - requestAnimationFrame(tick); - } - } - return requestAnimationFrame(tick); - }; - - var getHeapMax = () => - // Stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate - // full 4GB Wasm memories, the size will wrap back to 0 bytes in Wasm side - // for any code that deals with heap sizes, which would require special - // casing all heap size related code to treat 0 specially. - 2147483648; - - var alignMemory = (size, alignment) => { - assert(alignment, "alignment argument is required"); - return Math.ceil(size / alignment) * alignment; - }; - - var growMemory = (size) => { - var b = wasmMemory.buffer; - var pages = ((size - b.byteLength + 65535) / 65536) | 0; - try { - // round size grow request up to wasm page size (fixed 64KB per spec) - wasmMemory.grow(pages); // .grow() takes a delta compared to the previous size - updateMemoryViews(); - return 1 /*success*/; - } catch(e) { - err(`growMemory: Attempted to grow heap from ${b.byteLength} bytes to ${size} bytes, but got error: ${e}`); - } - // implicit 0 return to save code size (caller will cast "undefined" into 0 - // anyhow) - }; - var _emscripten_resize_heap = (requestedSize) => { - var oldSize = HEAPU8.length; - // With CAN_ADDRESS_2GB or MEMORY64, pointers are already unsigned. - requestedSize >>>= 0; - // With multithreaded builds, races can happen (another thread might increase the size - // in between), so return a failure, and let the caller retry. - assert(requestedSize > oldSize); - - // Memory resize rules: - // 1. Always increase heap size to at least the requested size, rounded up - // to next page multiple. - // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap - // geometrically: increase the heap size according to - // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), At most - // overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB). - // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap - // linearly: increase the heap size by at least - // MEMORY_GROWTH_LINEAR_STEP bytes. - // 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by - // MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest - // 4. If we were unable to allocate as much memory, it may be due to - // over-eager decision to excessively reserve due to (3) above. - // Hence if an allocation fails, cut down on the amount of excess - // growth, in an attempt to succeed to perform a smaller allocation. - - // A limit is set for how much we can grow. We should not exceed that - // (the wasm binary specifies it, so if we tried, we'd fail anyhow). - var maxHeapSize = getHeapMax(); - if (requestedSize > maxHeapSize) { - err(`Cannot enlarge memory, requested ${requestedSize} bytes, but the limit is ${maxHeapSize} bytes!`); - return false; - } - - // Loop through potential heap size increases. If we attempt a too eager - // reservation that fails, cut down on the attempted size and reserve a - // smaller bump instead. (max 3 times, chosen somewhat arbitrarily) - for (var cutDown = 1; cutDown <= 4; cutDown *= 2) { - var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth - // but limit overreserving (default to capping at +96MB overgrowth at most) - overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 ); - - var newSize = Math.min(maxHeapSize, alignMemory(Math.max(requestedSize, overGrownHeapSize), 65536)); - - var replacement = growMemory(newSize); - if (replacement) { - - return true; - } - } - err(`Failed to grow the heap from ${oldSize} bytes to ${newSize} bytes, not enough memory!`); - return false; - }; - - - var findCanvasEventTarget = findEventTarget; - var _emscripten_set_canvas_element_size = (target, width, height) => { - var canvas = findCanvasEventTarget(target); - if (!canvas) return -4; - canvas.width = width; - canvas.height = height; - return 0; - }; - - - - - var fillMouseEventData = (eventStruct, e, target) => { - assert(eventStruct % 4 == 0); - HEAPF64[((eventStruct)>>3)] = e.timeStamp; - var idx = ((eventStruct)>>2); - HEAP32[idx + 2] = e.screenX; - HEAP32[idx + 3] = e.screenY; - HEAP32[idx + 4] = e.clientX; - HEAP32[idx + 5] = e.clientY; - HEAP8[eventStruct + 24] = e.ctrlKey; - HEAP8[eventStruct + 25] = e.shiftKey; - HEAP8[eventStruct + 26] = e.altKey; - HEAP8[eventStruct + 27] = e.metaKey; - HEAP16[idx*2 + 14] = e.button; - HEAP16[idx*2 + 15] = e.buttons; - - HEAP32[idx + 8] = e["movementX"] - ; - - HEAP32[idx + 9] = e["movementY"] - ; - - // Note: rect contains doubles (truncated to placate SAFE_HEAP, which is the same behaviour when writing to HEAP32 anyway) - var rect = getBoundingClientRect(target); - HEAP32[idx + 10] = e.clientX - (rect.left | 0); - HEAP32[idx + 11] = e.clientY - (rect.top | 0); - - }; - - - - var registerMouseEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => { - JSEvents.mouseEvent ||= _malloc(64); - target = findEventTarget(target); - - var mouseEventHandlerFunc = (e = event) => { - // TODO: Make this access thread safe, or this could update live while app is reading it. - fillMouseEventData(JSEvents.mouseEvent, e, target); - - if (getWasmTableEntry(callbackfunc)(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault(); - }; - - var eventHandler = { - target, - allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! - eventTypeString, - callbackfunc, - handlerFunc: mouseEventHandlerFunc, - useCapture - }; - return JSEvents.registerOrRemoveHandler(eventHandler); - }; - var _emscripten_set_click_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) => - registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click", targetThread); - - - - - var registerUiEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => { - JSEvents.uiEvent ||= _malloc(36); - - target = findEventTarget(target); - - var uiEventHandlerFunc = (e = event) => { - if (e.target != target) { - // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that - // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log - // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, - // causing a new scroll, etc.. - return; - } - var b = document.body; // Take document.body to a variable, Closure compiler does not outline access to it on its own. - if (!b) { - // During a page unload 'body' can be null, with "Cannot read property 'clientWidth' of null" being thrown - return; - } - var uiEvent = JSEvents.uiEvent; - HEAP32[((uiEvent)>>2)] = 0; // always zero for resize and scroll - HEAP32[(((uiEvent)+(4))>>2)] = b.clientWidth; - HEAP32[(((uiEvent)+(8))>>2)] = b.clientHeight; - HEAP32[(((uiEvent)+(12))>>2)] = innerWidth; - HEAP32[(((uiEvent)+(16))>>2)] = innerHeight; - HEAP32[(((uiEvent)+(20))>>2)] = outerWidth; - HEAP32[(((uiEvent)+(24))>>2)] = outerHeight; - HEAP32[(((uiEvent)+(28))>>2)] = pageXOffset | 0; // scroll offsets are float - HEAP32[(((uiEvent)+(32))>>2)] = pageYOffset | 0; - if (getWasmTableEntry(callbackfunc)(eventTypeId, uiEvent, userData)) e.preventDefault(); - }; - - var eventHandler = { - target, - eventTypeString, - callbackfunc, - handlerFunc: uiEventHandlerFunc, - useCapture - }; - return JSEvents.registerOrRemoveHandler(eventHandler); - }; - var _emscripten_set_resize_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) => - registerUiEventCallback(target, userData, useCapture, callbackfunc, 10, "resize", targetThread); - - - - class HandleAllocator { - constructor() { - // TODO(https://github.com/emscripten-core/emscripten/issues/21414): - // Use inline field declarations. - this.allocated = [undefined]; - this.freelist = []; - } - get(id) { - assert(this.allocated[id] !== undefined, `invalid handle: ${id}`); - return this.allocated[id]; - } - has(id) { - return this.allocated[id] !== undefined; - } - allocate(handle) { - var id = this.freelist.pop() || this.allocated.length; - this.allocated[id] = handle; - return id; - } - free(id) { - assert(this.allocated[id] !== undefined); - // Set the slot to `undefined` rather than using `delete` here since - // apparently arrays with holes in them can be less efficient. - this.allocated[id] = undefined; - this.freelist.push(id); - } - } - var Fetch = { - openDatabase(dbname, dbversion, onsuccess, onerror) { - try { - var openRequest = indexedDB.open(dbname, dbversion); - } catch (e) { - return onerror(e); - } - - openRequest.onupgradeneeded = (event) => { - var db = /** @type {IDBDatabase} */ (event.target.result); - if (db.objectStoreNames.contains('FILES')) { - db.deleteObjectStore('FILES'); - } - db.createObjectStore('FILES'); - }; - openRequest.onsuccess = (event) => onsuccess(event.target.result); - openRequest.onerror = onerror; - }, - init() { - Fetch.xhrs = new HandleAllocator(); - var onsuccess = (db) => { - Fetch.dbInstance = db; - removeRunDependency('library_fetch_init'); - }; - - var onerror = () => { - Fetch.dbInstance = false; - removeRunDependency('library_fetch_init'); - }; - - addRunDependency('library_fetch_init'); - Fetch.openDatabase('emscripten_filesystem', 1, onsuccess, onerror); - }, - }; - - function fetchXHR(fetch, onsuccess, onerror, onprogress, onreadystatechange) { - var url = HEAPU32[(((fetch)+(8))>>2)]; - if (!url) { - onerror(fetch, 0, 'no url specified!'); - return; - } - var url_ = UTF8ToString(url); - - var fetch_attr = fetch + 108; - var requestMethod = UTF8ToString(fetch_attr + 0); - requestMethod ||= 'GET'; - var timeoutMsecs = HEAPU32[(((fetch_attr)+(56))>>2)]; - var userName = HEAPU32[(((fetch_attr)+(68))>>2)]; - var password = HEAPU32[(((fetch_attr)+(72))>>2)]; - var requestHeaders = HEAPU32[(((fetch_attr)+(76))>>2)]; - var overriddenMimeType = HEAPU32[(((fetch_attr)+(80))>>2)]; - var dataPtr = HEAPU32[(((fetch_attr)+(84))>>2)]; - var dataLength = HEAPU32[(((fetch_attr)+(88))>>2)]; - - var fetchAttributes = HEAPU32[(((fetch_attr)+(52))>>2)]; - var fetchAttrLoadToMemory = !!(fetchAttributes & 1); - var fetchAttrStreamData = !!(fetchAttributes & 2); - var fetchAttrSynchronous = !!(fetchAttributes & 64); - - var userNameStr = userName ? UTF8ToString(userName) : undefined; - var passwordStr = password ? UTF8ToString(password) : undefined; - - var xhr = new XMLHttpRequest(); - xhr.withCredentials = !!HEAPU8[(fetch_attr)+(60)];; - xhr.open(requestMethod, url_, !fetchAttrSynchronous, userNameStr, passwordStr); - if (!fetchAttrSynchronous) xhr.timeout = timeoutMsecs; // XHR timeout field is only accessible in async XHRs, and must be set after .open() but before .send(). - xhr.url_ = url_; // Save the url for debugging purposes (and for comparing to the responseURL that server side advertised) - assert(!fetchAttrStreamData, 'streaming uses moz-chunked-arraybuffer which is no longer supported; TODO: rewrite using fetch()'); - xhr.responseType = 'arraybuffer'; - - if (overriddenMimeType) { - var overriddenMimeTypeStr = UTF8ToString(overriddenMimeType); - xhr.overrideMimeType(overriddenMimeTypeStr); - } - if (requestHeaders) { - for (;;) { - var key = HEAPU32[((requestHeaders)>>2)]; - if (!key) break; - var value = HEAPU32[(((requestHeaders)+(4))>>2)]; - if (!value) break; - requestHeaders += 8; - var keyStr = UTF8ToString(key); - var valueStr = UTF8ToString(value); - xhr.setRequestHeader(keyStr, valueStr); - } - } - - var id = Fetch.xhrs.allocate(xhr); - HEAPU32[((fetch)>>2)] = id; - var data = (dataPtr && dataLength) ? HEAPU8.slice(dataPtr, dataPtr + dataLength) : null; - // TODO: Support specifying custom headers to the request. - - // Share the code to save the response, as we need to do so both on success - // and on error (despite an error, there may be a response, like a 404 page). - // This receives a condition, which determines whether to save the xhr's - // response, or just 0. - function saveResponseAndStatus() { - var ptr = 0; - var ptrLen = 0; - if (xhr.response && fetchAttrLoadToMemory && HEAPU32[(((fetch)+(12))>>2)] === 0) { - ptrLen = xhr.response.byteLength; - } - if (ptrLen > 0) { - // The data pointer malloc()ed here has the same lifetime as the emscripten_fetch_t structure itself has, and is - // freed when emscripten_fetch_close() is called. - ptr = _malloc(ptrLen); - HEAPU8.set(new Uint8Array(/** @type{Array<number>} */(xhr.response)), ptr); - } - HEAPU32[(((fetch)+(12))>>2)] = ptr - writeI53ToI64(fetch + 16, ptrLen); - writeI53ToI64(fetch + 24, 0); - var len = xhr.response ? xhr.response.byteLength : 0; - if (len) { - // If the final XHR.onload handler receives the bytedata to compute total length, report that, - // otherwise don't write anything out here, which will retain the latest byte size reported in - // the most recent XHR.onprogress handler. - writeI53ToI64(fetch + 32, len); - } - HEAP16[(((fetch)+(40))>>1)] = xhr.readyState - HEAP16[(((fetch)+(42))>>1)] = xhr.status - if (xhr.statusText) stringToUTF8(xhr.statusText, fetch + 44, 64); - } - - xhr.onload = (e) => { - // check if xhr was aborted by user and don't try to call back - if (!Fetch.xhrs.has(id)) { - return; - } - saveResponseAndStatus(); - if (xhr.status >= 200 && xhr.status < 300) { - onsuccess?.(fetch, xhr, e); - } else { - onerror?.(fetch, xhr, e); - } - }; - xhr.onerror = (e) => { - // check if xhr was aborted by user and don't try to call back - if (!Fetch.xhrs.has(id)) { - return; - } - saveResponseAndStatus(); - onerror?.(fetch, xhr, e); - }; - xhr.ontimeout = (e) => { - // check if xhr was aborted by user and don't try to call back - if (!Fetch.xhrs.has(id)) { - return; - } - onerror?.(fetch, xhr, e); - }; - xhr.onprogress = (e) => { - // check if xhr was aborted by user and don't try to call back - if (!Fetch.xhrs.has(id)) { - return; - } - var ptrLen = (fetchAttrLoadToMemory && fetchAttrStreamData && xhr.response) ? xhr.response.byteLength : 0; - var ptr = 0; - if (ptrLen > 0 && fetchAttrLoadToMemory && fetchAttrStreamData) { - assert(onprogress, 'When doing a streaming fetch, you should have an onprogress handler registered to receive the chunks!'); - // Allocate byte data in Emscripten heap for the streamed memory block (freed immediately after onprogress call) - ptr = _malloc(ptrLen); - HEAPU8.set(new Uint8Array(/** @type{Array<number>} */(xhr.response)), ptr); - } - HEAPU32[(((fetch)+(12))>>2)] = ptr - writeI53ToI64(fetch + 16, ptrLen); - writeI53ToI64(fetch + 24, e.loaded - ptrLen); - writeI53ToI64(fetch + 32, e.total); - HEAP16[(((fetch)+(40))>>1)] = xhr.readyState - // If loading files from a source that does not give HTTP status code, assume success if we get data bytes - if (xhr.readyState >= 3 && xhr.status === 0 && e.loaded > 0) xhr.status = 200; - HEAP16[(((fetch)+(42))>>1)] = xhr.status - if (xhr.statusText) stringToUTF8(xhr.statusText, fetch + 44, 64); - onprogress?.(fetch, xhr, e); - if (ptr) { - _free(ptr); - } - }; - xhr.onreadystatechange = (e) => { - // check if xhr was aborted by user and don't try to call back - if (!Fetch.xhrs.has(id)) { - - return; - } - HEAP16[(((fetch)+(40))>>1)] = xhr.readyState - if (xhr.readyState >= 2) { - HEAP16[(((fetch)+(42))>>1)] = xhr.status - } - onreadystatechange?.(fetch, xhr, e); - }; - try { - xhr.send(data); - } catch(e) { - onerror?.(fetch, xhr, e); - } - } - - var handleException = (e) => { - // Certain exception types we do not treat as errors since they are used for - // internal control flow. - // 1. ExitStatus, which is thrown by exit() - // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others - // that wish to return to JS event loop. - if (e instanceof ExitStatus || e == 'unwind') { - return EXITSTATUS; - } - checkStackCookie(); - if (e instanceof WebAssembly.RuntimeError) { - if (_emscripten_stack_get_current() <= 0) { - err('Stack overflow detected. You can try increasing -sSTACK_SIZE (currently set to 65536)'); - } - } - quit_(1, e); - }; - - - var runtimeKeepaliveCounter = 0; - var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0; - var _proc_exit = (code) => { - EXITSTATUS = code; - if (!keepRuntimeAlive()) { - Module['onExit']?.(code); - ABORT = true; - } - quit_(code, new ExitStatus(code)); - }; - - /** @suppress {duplicate } */ - /** @param {boolean|number=} implicit */ - var exitJS = (status, implicit) => { - EXITSTATUS = status; - - checkUnflushedContent(); - - // if exit() was called explicitly, warn the user if the runtime isn't actually being shut down - if (keepRuntimeAlive() && !implicit) { - var msg = `program exited (with status: ${status}), but keepRuntimeAlive() is set (counter=${runtimeKeepaliveCounter}) due to an async operation, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)`; - err(msg); - } - - _proc_exit(status); - }; - var _exit = exitJS; - - - var maybeExit = () => { - if (!keepRuntimeAlive()) { - try { - _exit(EXITSTATUS); - } catch (e) { - handleException(e); - } - } - }; - var callUserCallback = (func) => { - if (ABORT) { - err('user callback triggered after runtime exited or application aborted. Ignoring.'); - return; - } - try { - func(); - maybeExit(); - } catch (e) { - handleException(e); - } - }; - - var readI53FromI64 = (ptr) => { - return HEAPU32[((ptr)>>2)] + HEAP32[(((ptr)+(4))>>2)] * 4294967296; - }; - - var readI53FromU64 = (ptr) => { - return HEAPU32[((ptr)>>2)] + HEAPU32[(((ptr)+(4))>>2)] * 4294967296; - }; - var writeI53ToI64 = (ptr, num) => { - HEAPU32[((ptr)>>2)] = num; - var lower = HEAPU32[((ptr)>>2)]; - HEAPU32[(((ptr)+(4))>>2)] = (num - lower)/4294967296; - var deserialized = (num >= 0) ? readI53FromU64(ptr) : readI53FromI64(ptr); - var offset = ((ptr)>>2); - if (deserialized != num) warnOnce(`writeI53ToI64() out of range: serialized JS Number ${num} to Wasm heap as bytes lo=${ptrToString(HEAPU32[offset])}, hi=${ptrToString(HEAPU32[offset+1])}, which deserializes back to ${deserialized} instead!`); - }; - - - function fetchCacheData(/** @type {IDBDatabase} */ db, fetch, data, onsuccess, onerror) { - if (!db) { - onerror(fetch, 0, 'IndexedDB not available!'); - return; - } - - var fetch_attr = fetch + 108; - var destinationPath = HEAPU32[(((fetch_attr)+(64))>>2)]; - destinationPath ||= HEAPU32[(((fetch)+(8))>>2)]; - var destinationPathStr = UTF8ToString(destinationPath); - - try { - var transaction = db.transaction(['FILES'], 'readwrite'); - var packages = transaction.objectStore('FILES'); - var putRequest = packages.put(data, destinationPathStr); - putRequest.onsuccess = (event) => { - HEAP16[(((fetch)+(40))>>1)] = 4 // Mimic XHR readyState 4 === 'DONE: The operation is complete' - HEAP16[(((fetch)+(42))>>1)] = 200 // Mimic XHR HTTP status code 200 "OK" - stringToUTF8("OK", fetch + 44, 64); - onsuccess(fetch, 0, destinationPathStr); - }; - putRequest.onerror = (error) => { - // Most likely we got an error if IndexedDB is unwilling to store any more data for this page. - // TODO: Can we identify and break down different IndexedDB-provided errors and convert those - // to more HTTP status codes for more information? - HEAP16[(((fetch)+(40))>>1)] = 4 // Mimic XHR readyState 4 === 'DONE: The operation is complete' - HEAP16[(((fetch)+(42))>>1)] = 413 // Mimic XHR HTTP status code 413 "Payload Too Large" - stringToUTF8("Payload Too Large", fetch + 44, 64); - onerror(fetch, 0, error); - }; - } catch(e) { - onerror(fetch, 0, e); - } - } - - function fetchLoadCachedData(db, fetch, onsuccess, onerror) { - if (!db) { - onerror(fetch, 0, 'IndexedDB not available!'); - return; - } - - var fetch_attr = fetch + 108; - var path = HEAPU32[(((fetch_attr)+(64))>>2)]; - path ||= HEAPU32[(((fetch)+(8))>>2)]; - var pathStr = UTF8ToString(path); - - try { - var transaction = db.transaction(['FILES'], 'readonly'); - var packages = transaction.objectStore('FILES'); - var getRequest = packages.get(pathStr); - getRequest.onsuccess = (event) => { - if (event.target.result) { - var value = event.target.result; - var len = value.byteLength || value.length; - // The data pointer malloc()ed here has the same lifetime as the emscripten_fetch_t structure itself has, and is - // freed when emscripten_fetch_close() is called. - var ptr = _malloc(len); - HEAPU8.set(new Uint8Array(value), ptr); - HEAPU32[(((fetch)+(12))>>2)] = ptr; - writeI53ToI64(fetch + 16, len); - writeI53ToI64(fetch + 24, 0); - writeI53ToI64(fetch + 32, len); - HEAP16[(((fetch)+(40))>>1)] = 4 // Mimic XHR readyState 4 === 'DONE: The operation is complete' - HEAP16[(((fetch)+(42))>>1)] = 200 // Mimic XHR HTTP status code 200 "OK" - stringToUTF8("OK", fetch + 44, 64); - onsuccess(fetch, 0, value); - } else { - // Succeeded to load, but the load came back with the value of undefined, treat that as an error since we never store undefined in db. - HEAP16[(((fetch)+(40))>>1)] = 4 // Mimic XHR readyState 4 === 'DONE: The operation is complete' - HEAP16[(((fetch)+(42))>>1)] = 404 // Mimic XHR HTTP status code 404 "Not Found" - stringToUTF8("Not Found", fetch + 44, 64); - onerror(fetch, 0, 'no data'); - } - }; - getRequest.onerror = (error) => { - HEAP16[(((fetch)+(40))>>1)] = 4 // Mimic XHR readyState 4 === 'DONE: The operation is complete' - HEAP16[(((fetch)+(42))>>1)] = 404 // Mimic XHR HTTP status code 404 "Not Found" - stringToUTF8("Not Found", fetch + 44, 64); - onerror(fetch, 0, error); - }; - } catch(e) { - onerror(fetch, 0, e); - } - } - - function fetchDeleteCachedData(db, fetch, onsuccess, onerror) { - if (!db) { - onerror(fetch, 0, 'IndexedDB not available!'); - return; - } - - var fetch_attr = fetch + 108; - var path = HEAPU32[(((fetch_attr)+(64))>>2)]; - path ||= HEAPU32[(((fetch)+(8))>>2)]; - - var pathStr = UTF8ToString(path); - - try { - var transaction = db.transaction(['FILES'], 'readwrite'); - var packages = transaction.objectStore('FILES'); - var request = packages.delete(pathStr); - request.onsuccess = (event) => { - var value = event.target.result; - HEAPU32[(((fetch)+(12))>>2)] = 0; - writeI53ToI64(fetch + 16, 0); - writeI53ToI64(fetch + 24, 0); - writeI53ToI64(fetch + 32, 0); - // Mimic XHR readyState 4 === 'DONE: The operation is complete' - HEAP16[(((fetch)+(40))>>1)] = 4; - // Mimic XHR HTTP status code 200 "OK" - HEAP16[(((fetch)+(42))>>1)] = 200; - stringToUTF8("OK", fetch + 44, 64); - onsuccess(fetch, 0, value); - }; - request.onerror = (error) => { - HEAP16[(((fetch)+(40))>>1)] = 4 // Mimic XHR readyState 4 === 'DONE: The operation is complete' - HEAP16[(((fetch)+(42))>>1)] = 404 // Mimic XHR HTTP status code 404 "Not Found" - stringToUTF8("Not Found", fetch + 44, 64); - onerror(fetch, 0, error); - }; - } catch(e) { - onerror(fetch, 0, e); - } - } - - - function _emscripten_start_fetch(fetch, successcb, errorcb, progresscb, readystatechangecb) { - // Avoid shutting down the runtime since we want to wait for the async - // response. - - - var fetch_attr = fetch + 108; - var onsuccess = HEAPU32[(((fetch_attr)+(36))>>2)]; - var onerror = HEAPU32[(((fetch_attr)+(40))>>2)]; - var onprogress = HEAPU32[(((fetch_attr)+(44))>>2)]; - var onreadystatechange = HEAPU32[(((fetch_attr)+(48))>>2)]; - var fetchAttributes = HEAPU32[(((fetch_attr)+(52))>>2)]; - var fetchAttrSynchronous = !!(fetchAttributes & 64); - - function doCallback(f) { - if (fetchAttrSynchronous) { - f(); - } else { - callUserCallback(f); - } - } - - var reportSuccess = (fetch, xhr, e) => { - - doCallback(() => { - if (onsuccess) getWasmTableEntry(onsuccess)(fetch); - else successcb?.(fetch); - }); - }; - - var reportProgress = (fetch, xhr, e) => { - doCallback(() => { - if (onprogress) getWasmTableEntry(onprogress)(fetch); - else progresscb?.(fetch); - }); - }; - - var reportError = (fetch, xhr, e) => { - - doCallback(() => { - if (onerror) getWasmTableEntry(onerror)(fetch); - else errorcb?.(fetch); - }); - }; - - var reportReadyStateChange = (fetch, xhr, e) => { - doCallback(() => { - if (onreadystatechange) getWasmTableEntry(onreadystatechange)(fetch); - else readystatechangecb?.(fetch); - }); - }; - - var performUncachedXhr = (fetch, xhr, e) => { - fetchXHR(fetch, reportSuccess, reportError, reportProgress, reportReadyStateChange); - }; - - var cacheResultAndReportSuccess = (fetch, xhr, e) => { - var storeSuccess = (fetch, xhr, e) => { - - doCallback(() => { - if (onsuccess) getWasmTableEntry(onsuccess)(fetch); - else successcb?.(fetch); - }); - }; - var storeError = (fetch, xhr, e) => { - - doCallback(() => { - if (onsuccess) getWasmTableEntry(onsuccess)(fetch); - else successcb?.(fetch); - }); - }; - fetchCacheData(Fetch.dbInstance, fetch, xhr.response, storeSuccess, storeError); - }; - - var performCachedXhr = (fetch, xhr, e) => { - fetchXHR(fetch, cacheResultAndReportSuccess, reportError, reportProgress, reportReadyStateChange); - }; - - var requestMethod = UTF8ToString(fetch_attr + 0); - var fetchAttrReplace = !!(fetchAttributes & 16); - var fetchAttrPersistFile = !!(fetchAttributes & 4); - var fetchAttrNoDownload = !!(fetchAttributes & 32); - if (requestMethod === 'EM_IDB_STORE') { - // TODO(?): Here we perform a clone of the data, because storing shared typed arrays to IndexedDB does not seem to be allowed. - var ptr = HEAPU32[(((fetch_attr)+(84))>>2)]; - var size = HEAPU32[(((fetch_attr)+(88))>>2)]; - fetchCacheData(Fetch.dbInstance, fetch, HEAPU8.slice(ptr, ptr + size), reportSuccess, reportError); - } else if (requestMethod === 'EM_IDB_DELETE') { - fetchDeleteCachedData(Fetch.dbInstance, fetch, reportSuccess, reportError); - } else if (!fetchAttrReplace) { - fetchLoadCachedData(Fetch.dbInstance, fetch, reportSuccess, fetchAttrNoDownload ? reportError : (fetchAttrPersistFile ? performCachedXhr : performUncachedXhr)); - } else if (!fetchAttrNoDownload) { - fetchXHR(fetch, fetchAttrPersistFile ? cacheResultAndReportSuccess : reportSuccess, reportError, reportProgress, reportReadyStateChange); - } else { - return 0; // todo: free - } - return fetch; - } - - var GLctx; - - var webgl_enable_ANGLE_instanced_arrays = (ctx) => { - // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2. - var ext = ctx.getExtension('ANGLE_instanced_arrays'); - // Because this extension is a core function in WebGL 2, assign the extension entry points in place of - // where the core functions will reside in WebGL 2. This way the calling code can call these without - // having to dynamically branch depending if running against WebGL 1 or WebGL 2. - if (ext) { - ctx['vertexAttribDivisor'] = (index, divisor) => ext['vertexAttribDivisorANGLE'](index, divisor); - ctx['drawArraysInstanced'] = (mode, first, count, primcount) => ext['drawArraysInstancedANGLE'](mode, first, count, primcount); - ctx['drawElementsInstanced'] = (mode, count, type, indices, primcount) => ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); - return 1; - } - }; - - var webgl_enable_OES_vertex_array_object = (ctx) => { - // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2. - var ext = ctx.getExtension('OES_vertex_array_object'); - if (ext) { - ctx['createVertexArray'] = () => ext['createVertexArrayOES'](); - ctx['deleteVertexArray'] = (vao) => ext['deleteVertexArrayOES'](vao); - ctx['bindVertexArray'] = (vao) => ext['bindVertexArrayOES'](vao); - ctx['isVertexArray'] = (vao) => ext['isVertexArrayOES'](vao); - return 1; - } - }; - - var webgl_enable_WEBGL_draw_buffers = (ctx) => { - // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2. - var ext = ctx.getExtension('WEBGL_draw_buffers'); - if (ext) { - ctx['drawBuffers'] = (n, bufs) => ext['drawBuffersWEBGL'](n, bufs); - return 1; - } - }; - - var webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance = (ctx) => - // Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted. - !!(ctx.dibvbi = ctx.getExtension('WEBGL_draw_instanced_base_vertex_base_instance')); - - var webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance = (ctx) => { - // Closure is expected to be allowed to minify the '.mdibvbi' property, so not accessing it quoted. - return !!(ctx.mdibvbi = ctx.getExtension('WEBGL_multi_draw_instanced_base_vertex_base_instance')); - }; - - var webgl_enable_EXT_polygon_offset_clamp = (ctx) => { - return !!(ctx.extPolygonOffsetClamp = ctx.getExtension('EXT_polygon_offset_clamp')); - }; - - var webgl_enable_EXT_clip_control = (ctx) => { - return !!(ctx.extClipControl = ctx.getExtension('EXT_clip_control')); - }; - - var webgl_enable_WEBGL_polygon_mode = (ctx) => { - return !!(ctx.webglPolygonMode = ctx.getExtension('WEBGL_polygon_mode')); - }; - - var webgl_enable_WEBGL_multi_draw = (ctx) => { - // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted. - return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw')); - }; - - var getEmscriptenSupportedExtensions = (ctx) => { - // Restrict the list of advertised extensions to those that we actually - // support. - var supportedExtensions = [ - // WebGL 1 extensions - 'ANGLE_instanced_arrays', - 'EXT_blend_minmax', - 'EXT_disjoint_timer_query', - 'EXT_frag_depth', - 'EXT_shader_texture_lod', - 'EXT_sRGB', - 'OES_element_index_uint', - 'OES_fbo_render_mipmap', - 'OES_standard_derivatives', - 'OES_texture_float', - 'OES_texture_half_float', - 'OES_texture_half_float_linear', - 'OES_vertex_array_object', - 'WEBGL_color_buffer_float', - 'WEBGL_depth_texture', - 'WEBGL_draw_buffers', - // WebGL 2 extensions - 'EXT_color_buffer_float', - 'EXT_conservative_depth', - 'EXT_disjoint_timer_query_webgl2', - 'EXT_texture_norm16', - 'NV_shader_noperspective_interpolation', - 'WEBGL_clip_cull_distance', - // WebGL 1 and WebGL 2 extensions - 'EXT_clip_control', - 'EXT_color_buffer_half_float', - 'EXT_depth_clamp', - 'EXT_float_blend', - 'EXT_polygon_offset_clamp', - 'EXT_texture_compression_bptc', - 'EXT_texture_compression_rgtc', - 'EXT_texture_filter_anisotropic', - 'KHR_parallel_shader_compile', - 'OES_texture_float_linear', - 'WEBGL_blend_func_extended', - 'WEBGL_compressed_texture_astc', - 'WEBGL_compressed_texture_etc', - 'WEBGL_compressed_texture_etc1', - 'WEBGL_compressed_texture_s3tc', - 'WEBGL_compressed_texture_s3tc_srgb', - 'WEBGL_debug_renderer_info', - 'WEBGL_debug_shaders', - 'WEBGL_lose_context', - 'WEBGL_multi_draw', - 'WEBGL_polygon_mode' - ]; - // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. - return (ctx.getSupportedExtensions() || []).filter(ext => supportedExtensions.includes(ext)); - }; - - var registerPreMainLoop = (f) => { - // Does nothing unless $MainLoop is included/used. - typeof MainLoop != 'undefined' && MainLoop.preMainLoop.push(f); - }; - - - var GL = { - counter:1, - buffers:[], - mappedBuffers:{ - }, - programs:[], - framebuffers:[], - renderbuffers:[], - textures:[], - shaders:[], - vaos:[], - contexts:[], - offscreenCanvases:{ - }, - queries:[], - samplers:[], - transformFeedbacks:[], - syncs:[], - byteSizeByTypeRoot:5120, - byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8], - stringCache:{ - }, - stringiCache:{ - }, - unpackAlignment:4, - unpackRowLength:0, - recordError:(errorCode) => { - if (!GL.lastError) { - GL.lastError = errorCode; - } - }, - getNewId:(table) => { - var ret = GL.counter++; - for (var i = table.length; i < ret; i++) { - table[i] = null; - } - return ret; - }, - genObject:(n, buffers, createFunction, objectTable - ) => { - for (var i = 0; i < n; i++) { - var buffer = GLctx[createFunction](); - var id = buffer && GL.getNewId(objectTable); - if (buffer) { - buffer.name = id; - objectTable[id] = buffer; - } else { - GL.recordError(0x502 /* GL_INVALID_OPERATION */); - } - HEAP32[(((buffers)+(i*4))>>2)] = id; - } - }, - MAX_TEMP_BUFFER_SIZE:2097152, - numTempVertexBuffersPerSize:64, - log2ceilLookup:(i) => 32 - Math.clz32(i === 0 ? 0 : i - 1), - generateTempBuffers:(quads, context) => { - var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE); - context.tempVertexBufferCounters1 = []; - context.tempVertexBufferCounters2 = []; - context.tempVertexBufferCounters1.length = context.tempVertexBufferCounters2.length = largestIndex+1; - context.tempVertexBuffers1 = []; - context.tempVertexBuffers2 = []; - context.tempVertexBuffers1.length = context.tempVertexBuffers2.length = largestIndex+1; - context.tempIndexBuffers = []; - context.tempIndexBuffers.length = largestIndex+1; - for (var i = 0; i <= largestIndex; ++i) { - context.tempIndexBuffers[i] = null; // Created on-demand - context.tempVertexBufferCounters1[i] = context.tempVertexBufferCounters2[i] = 0; - var ringbufferLength = GL.numTempVertexBuffersPerSize; - context.tempVertexBuffers1[i] = []; - context.tempVertexBuffers2[i] = []; - var ringbuffer1 = context.tempVertexBuffers1[i]; - var ringbuffer2 = context.tempVertexBuffers2[i]; - ringbuffer1.length = ringbuffer2.length = ringbufferLength; - for (var j = 0; j < ringbufferLength; ++j) { - ringbuffer1[j] = ringbuffer2[j] = null; // Created on-demand - } - } - - if (quads) { - // GL_QUAD indexes can be precalculated - context.tempQuadIndexBuffer = GLctx.createBuffer(); - context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, context.tempQuadIndexBuffer); - var numIndexes = GL.MAX_TEMP_BUFFER_SIZE >> 1; - var quadIndexes = new Uint16Array(numIndexes); - var i = 0, v = 0; - while (1) { - quadIndexes[i++] = v; - if (i >= numIndexes) break; - quadIndexes[i++] = v+1; - if (i >= numIndexes) break; - quadIndexes[i++] = v+2; - if (i >= numIndexes) break; - quadIndexes[i++] = v; - if (i >= numIndexes) break; - quadIndexes[i++] = v+2; - if (i >= numIndexes) break; - quadIndexes[i++] = v+3; - if (i >= numIndexes) break; - v += 4; - } - context.GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, quadIndexes, 0x88E4 /*GL_STATIC_DRAW*/); - context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null); - } - }, - getTempVertexBuffer:(sizeBytes) => { - var idx = GL.log2ceilLookup(sizeBytes); - var ringbuffer = GL.currentContext.tempVertexBuffers1[idx]; - var nextFreeBufferIndex = GL.currentContext.tempVertexBufferCounters1[idx]; - GL.currentContext.tempVertexBufferCounters1[idx] = (GL.currentContext.tempVertexBufferCounters1[idx]+1) & (GL.numTempVertexBuffersPerSize-1); - var vbo = ringbuffer[nextFreeBufferIndex]; - if (vbo) { - return vbo; - } - var prevVBO = GLctx.getParameter(0x8894 /*GL_ARRAY_BUFFER_BINDING*/); - ringbuffer[nextFreeBufferIndex] = GLctx.createBuffer(); - GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, ringbuffer[nextFreeBufferIndex]); - GLctx.bufferData(0x8892 /*GL_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/); - GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, prevVBO); - return ringbuffer[nextFreeBufferIndex]; - }, - getTempIndexBuffer:(sizeBytes) => { - var idx = GL.log2ceilLookup(sizeBytes); - var ibo = GL.currentContext.tempIndexBuffers[idx]; - if (ibo) { - return ibo; - } - var prevIBO = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/); - GL.currentContext.tempIndexBuffers[idx] = GLctx.createBuffer(); - GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, GL.currentContext.tempIndexBuffers[idx]); - GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/); - GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, prevIBO); - return GL.currentContext.tempIndexBuffers[idx]; - }, - newRenderingFrameStarted:() => { - if (!GL.currentContext) { - return; - } - var vb = GL.currentContext.tempVertexBuffers1; - GL.currentContext.tempVertexBuffers1 = GL.currentContext.tempVertexBuffers2; - GL.currentContext.tempVertexBuffers2 = vb; - vb = GL.currentContext.tempVertexBufferCounters1; - GL.currentContext.tempVertexBufferCounters1 = GL.currentContext.tempVertexBufferCounters2; - GL.currentContext.tempVertexBufferCounters2 = vb; - var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE); - for (var i = 0; i <= largestIndex; ++i) { - GL.currentContext.tempVertexBufferCounters1[i] = 0; - } - }, - getSource:(shader, count, string, length) => { - var source = ''; - for (var i = 0; i < count; ++i) { - var len = length ? HEAPU32[(((length)+(i*4))>>2)] : undefined; - source += UTF8ToString(HEAPU32[(((string)+(i*4))>>2)], len); - } - return source; - }, - calcBufLength:(size, type, stride, count) => { - if (stride > 0) { - return count * stride; // XXXvlad this is not exactly correct I don't think - } - var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot]; - return size * typeSize * count; - }, - usedTempBuffers:[], - preDrawHandleClientVertexAttribBindings:(count) => { - GL.resetBufferBinding = false; - - // TODO: initial pass to detect ranges we need to upload, might not need - // an upload per attrib - for (var i = 0; i < GL.currentContext.maxVertexAttribs; ++i) { - var cb = GL.currentContext.clientBuffers[i]; - if (!cb.clientside || !cb.enabled) continue; - - GL.resetBufferBinding = true; - - var size = GL.calcBufLength(cb.size, cb.type, cb.stride, count); - var buf = GL.getTempVertexBuffer(size); - GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, buf); - GLctx.bufferSubData(0x8892 /*GL_ARRAY_BUFFER*/, - 0, - HEAPU8.subarray(cb.ptr, cb.ptr + size)); - cb.vertexAttribPointerAdaptor.call(GLctx, i, cb.size, cb.type, cb.normalized, cb.stride, 0); - } - }, - postDrawHandleClientVertexAttribBindings:() => { - if (GL.resetBufferBinding) { - GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, GL.buffers[GLctx.currentArrayBufferBinding]); - } - }, - createContext:(/** @type {HTMLCanvasElement} */ canvas, webGLContextAttributes) => { - - // BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL - // context on a canvas, calling .getContext() will always return that - // context independent of which 'webgl' or 'webgl2' - // context version was passed. See: - // https://bugs.webkit.org/show_bug.cgi?id=222758 - // and: - // https://github.com/emscripten-core/emscripten/issues/13295. - // TODO: Once the bug is fixed and shipped in Safari, adjust the Safari - // version field in above check. - if (!canvas.getContextSafariWebGL2Fixed) { - canvas.getContextSafariWebGL2Fixed = canvas.getContext; - /** @type {function(this:HTMLCanvasElement, string, (Object|null)=): (Object|null)} */ - function fixedGetContext(ver, attrs) { - var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs); - return ((ver == 'webgl') == (gl instanceof WebGLRenderingContext)) ? gl : null; - } - canvas.getContext = fixedGetContext; - } - - var ctx = - (webGLContextAttributes.majorVersion > 1) - ? - canvas.getContext("webgl2", webGLContextAttributes) - : - (canvas.getContext("webgl", webGLContextAttributes) - // https://caniuse.com/#feat=webgl - ); - - if (!ctx) return 0; - - var handle = GL.registerContext(ctx, webGLContextAttributes); - - return handle; - }, - registerContext:(ctx, webGLContextAttributes) => { - // without pthreads a context is just an integer ID - var handle = GL.getNewId(GL.contexts); - - var context = { - handle, - attributes: webGLContextAttributes, - version: webGLContextAttributes.majorVersion, - GLctx: ctx - }; - - // Store the created context object so that we can access the context - // given a canvas without having to pass the parameters again. - if (ctx.canvas) ctx.canvas.GLctxObject = context; - GL.contexts[handle] = context; - if (typeof webGLContextAttributes.enableExtensionsByDefault == 'undefined' || webGLContextAttributes.enableExtensionsByDefault) { - GL.initExtensions(context); - } - - context.maxVertexAttribs = context.GLctx.getParameter(0x8869 /*GL_MAX_VERTEX_ATTRIBS*/); - context.clientBuffers = []; - for (var i = 0; i < context.maxVertexAttribs; i++) { - context.clientBuffers[i] = { - enabled: false, - clientside: false, - size: 0, - type: 0, - normalized: 0, - stride: 0, - ptr: 0, - vertexAttribPointerAdaptor: null, - }; - } - - GL.generateTempBuffers(false, context); - - return handle; - }, - makeContextCurrent:(contextHandle) => { - - // Active Emscripten GL layer context object. - GL.currentContext = GL.contexts[contextHandle]; - // Active WebGL context object. - Module.ctx = GLctx = GL.currentContext?.GLctx; - return !(contextHandle && !GLctx); - }, - getContext:(contextHandle) => { - return GL.contexts[contextHandle]; - }, - deleteContext:(contextHandle) => { - if (GL.currentContext === GL.contexts[contextHandle]) { - GL.currentContext = null; - } - if (typeof JSEvents == 'object') { - // Release all JS event handlers on the DOM element that the GL context is - // associated with since the context is now deleted. - JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); - } - // Make sure the canvas object no longer refers to the context object so - // there are no GC surprises. - if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) { - GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; - } - GL.contexts[contextHandle] = null; - }, - initExtensions:(context) => { - // If this function is called without a specific context object, init the - // extensions of the currently active context. - context ||= GL.currentContext; - - if (context.initExtensionsDone) return; - context.initExtensionsDone = true; - - var GLctx = context.GLctx; - - // Detect the presence of a few extensions manually, ction GL interop - // layer itself will need to know if they exist. - - // Extensions that are available in both WebGL 1 and WebGL 2 - webgl_enable_WEBGL_multi_draw(GLctx); - webgl_enable_EXT_polygon_offset_clamp(GLctx); - webgl_enable_EXT_clip_control(GLctx); - webgl_enable_WEBGL_polygon_mode(GLctx); - // Extensions that are only available in WebGL 1 (the calls will be no-ops - // if called on a WebGL 2 context active) - webgl_enable_ANGLE_instanced_arrays(GLctx); - webgl_enable_OES_vertex_array_object(GLctx); - webgl_enable_WEBGL_draw_buffers(GLctx); - // Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active) - webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx); - webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx); - - // On WebGL 2, EXT_disjoint_timer_query is replaced with an alternative - // that's based on core APIs, and exposes only the queryCounterEXT() - // entrypoint. - if (context.version >= 2) { - GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query_webgl2"); - } - - // However, Firefox exposes the WebGL 1 version on WebGL 2 as well and - // thus we look for the WebGL 1 version again if the WebGL 2 version - // isn't present. https://bugzilla.mozilla.org/show_bug.cgi?id=1328882 - if (context.version < 2 || !GLctx.disjointTimerQueryExt) - { - GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); - } - - getEmscriptenSupportedExtensions(GLctx).forEach((ext) => { - // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders - // are not enabled by default. - if (!ext.includes('lose_context') && !ext.includes('debug')) { - // Call .getExtension() to enable that extension permanently. - GLctx.getExtension(ext); - } - }); - }, - }; - - - var webglPowerPreferences = ["default","low-power","high-performance"]; - - - - /** @suppress {duplicate } */ - var _emscripten_webgl_do_create_context = (target, attributes) => { - assert(attributes); - var attr32 = ((attributes)>>2); - var powerPreference = HEAP32[attr32 + (8>>2)]; - var contextAttributes = { - 'alpha': !!HEAP8[attributes + 0], - 'depth': !!HEAP8[attributes + 1], - 'stencil': !!HEAP8[attributes + 2], - 'antialias': !!HEAP8[attributes + 3], - 'premultipliedAlpha': !!HEAP8[attributes + 4], - 'preserveDrawingBuffer': !!HEAP8[attributes + 5], - 'powerPreference': webglPowerPreferences[powerPreference], - 'failIfMajorPerformanceCaveat': !!HEAP8[attributes + 12], - // The following are not predefined WebGL context attributes in the WebGL specification, so the property names can be minified by Closure. - majorVersion: HEAP32[attr32 + (16>>2)], - minorVersion: HEAP32[attr32 + (20>>2)], - enableExtensionsByDefault: HEAP8[attributes + 24], - explicitSwapControl: HEAP8[attributes + 25], - proxyContextToMainThread: HEAP32[attr32 + (28>>2)], - renderViaOffscreenBackBuffer: HEAP8[attributes + 32] - }; - - var canvas = findCanvasEventTarget(target); - - if (!canvas) { - return 0; - } - - if (contextAttributes.explicitSwapControl) { - return 0; - } - - var contextHandle = GL.createContext(canvas, contextAttributes); - return contextHandle; - }; - var _emscripten_webgl_create_context = _emscripten_webgl_do_create_context; - - var _emscripten_webgl_make_context_current = (contextHandle) => { - var success = GL.makeContextCurrent(contextHandle); - return success ? 0 : -5; - }; - - var SYSCALLS = { - varargs:undefined, - getStr(ptr) { - var ret = UTF8ToString(ptr); - return ret; - }, - }; - var _fd_close = (fd) => { - abort('fd_close called without SYSCALLS_REQUIRE_FILESYSTEM'); - }; - - function _fd_seek(fd,offset_low, offset_high,whence,newOffset) { - var offset = convertI32PairToI53Checked(offset_low, offset_high); - - - return 70; - ; - } - - var printCharBuffers = [null,[],[]]; - - var printChar = (stream, curr) => { - var buffer = printCharBuffers[stream]; - assert(buffer); - if (curr === 0 || curr === 10) { - (stream === 1 ? out : err)(UTF8ArrayToString(buffer)); - buffer.length = 0; - } else { - buffer.push(curr); - } - }; - - var flush_NO_FILESYSTEM = () => { - // flush anything remaining in the buffers during shutdown - _fflush(0); - if (printCharBuffers[1].length) printChar(1, 10); - if (printCharBuffers[2].length) printChar(2, 10); - }; - - - var _fd_write = (fd, iov, iovcnt, pnum) => { - // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0 - var num = 0; - for (var i = 0; i < iovcnt; i++) { - var ptr = HEAPU32[((iov)>>2)]; - var len = HEAPU32[(((iov)+(4))>>2)]; - iov += 8; - for (var j = 0; j < len; j++) { - printChar(fd, HEAPU8[ptr+j]); - } - num += len; - } - HEAPU32[((pnum)>>2)] = num; - return 0; - }; - - var _glAttachShader = (program, shader) => { - GLctx.attachShader(GL.programs[program], GL.shaders[shader]); - }; - - var _glBindBuffer = (target, buffer) => { - if (target == 0x8892 /*GL_ARRAY_BUFFER*/) { - GLctx.currentArrayBufferBinding = buffer; - } else if (target == 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/) { - GLctx.currentElementArrayBufferBinding = buffer; - } - - if (target == 0x88EB /*GL_PIXEL_PACK_BUFFER*/) { - // In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 - // API function call when a buffer is bound to - // GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that - // binding point is non-null to know what is the proper API function to - // call. - GLctx.currentPixelPackBufferBinding = buffer; - } else if (target == 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/) { - // In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to - // use a different WebGL 2 API function call when a buffer is bound to - // GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that - // binding point is non-null to know what is the proper API function to - // call. - GLctx.currentPixelUnpackBufferBinding = buffer; - } - GLctx.bindBuffer(target, GL.buffers[buffer]); - }; - - var _glBindVertexArray = (vao) => { - GLctx.bindVertexArray(GL.vaos[vao]); - var ibo = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/); - GLctx.currentElementArrayBufferBinding = ibo ? (ibo.name | 0) : 0; - }; - - var _glBlendFunc = (x0, x1) => GLctx.blendFunc(x0, x1); - - var _glBufferData = (target, size, data, usage) => { - - if (GL.currentContext.version >= 2) { - // If size is zero, WebGL would interpret uploading the whole input - // arraybuffer (starting from given offset), which would not make sense in - // WebAssembly, so avoid uploading if size is zero. However we must still - // call bufferData to establish a backing storage of zero bytes. - if (data && size) { - GLctx.bufferData(target, HEAPU8, usage, data, size); - } else { - GLctx.bufferData(target, size, usage); - } - return; - } - // N.b. here first form specifies a heap subarray, second form an integer - // size, so the ?: code here is polymorphic. It is advised to avoid - // randomly mixing both uses in calling code, to avoid any potential JS - // engine JIT issues. - GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage); - }; - - var _glBufferSubData = (target, offset, size, data) => { - if (GL.currentContext.version >= 2) { - size && GLctx.bufferSubData(target, offset, HEAPU8, data, size); - return; - } - GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); - }; - - var _glClear = (x0) => GLctx.clear(x0); - - var _glClearColor = (x0, x1, x2, x3) => GLctx.clearColor(x0, x1, x2, x3); - - var _glClearDepth = (x0) => GLctx.clearDepth(x0); - - var _glCompileShader = (shader) => { - GLctx.compileShader(GL.shaders[shader]); - }; - - var _glCreateProgram = () => { - var id = GL.getNewId(GL.programs); - var program = GLctx.createProgram(); - // Store additional information needed for each shader program: - program.name = id; - // Lazy cache results of - // glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH) - program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0; - program.uniformIdCounter = 1; - GL.programs[id] = program; - return id; - }; - - var _glCreateShader = (shaderType) => { - var id = GL.getNewId(GL.shaders); - GL.shaders[id] = GLctx.createShader(shaderType); - - return id; - }; - - var _glDeleteBuffers = (n, buffers) => { - for (var i = 0; i < n; i++) { - var id = HEAP32[(((buffers)+(i*4))>>2)]; - var buffer = GL.buffers[id]; - - // From spec: "glDeleteBuffers silently ignores 0's and names that do not - // correspond to existing buffer objects." - if (!buffer) continue; - - GLctx.deleteBuffer(buffer); - buffer.name = 0; - GL.buffers[id] = null; - - if (id == GLctx.currentArrayBufferBinding) GLctx.currentArrayBufferBinding = 0; - if (id == GLctx.currentElementArrayBufferBinding) GLctx.currentElementArrayBufferBinding = 0; - if (id == GLctx.currentPixelPackBufferBinding) GLctx.currentPixelPackBufferBinding = 0; - if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0; - } - }; - - var _glDeleteProgram = (id) => { - if (!id) return; - var program = GL.programs[id]; - if (!program) { - // glDeleteProgram actually signals an error when deleting a nonexisting - // object, unlike some other GL delete functions. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - GLctx.deleteProgram(program); - program.name = 0; - GL.programs[id] = null; - }; - - var _glDeleteShader = (id) => { - if (!id) return; - var shader = GL.shaders[id]; - if (!shader) { - // glDeleteShader actually signals an error when deleting a nonexisting - // object, unlike some other GL delete functions. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - GLctx.deleteShader(shader); - GL.shaders[id] = null; - }; - - var _glDeleteVertexArrays = (n, vaos) => { - for (var i = 0; i < n; i++) { - var id = HEAP32[(((vaos)+(i*4))>>2)]; - GLctx.deleteVertexArray(GL.vaos[id]); - GL.vaos[id] = null; - } - }; - - var _glDepthFunc = (x0) => GLctx.depthFunc(x0); - - var _glDepthMask = (flag) => { - GLctx.depthMask(!!flag); - }; - - var _glDrawArrays = (mode, first, count) => { - // bind any client-side buffers - GL.preDrawHandleClientVertexAttribBindings(first + count); - - GLctx.drawArrays(mode, first, count); - - GL.postDrawHandleClientVertexAttribBindings(); - }; - - var _glDrawArraysInstanced = (mode, first, count, primcount) => { - GLctx.drawArraysInstanced(mode, first, count, primcount); - }; - - var _glDrawElements = (mode, count, type, indices) => { - var buf; - var vertexes = 0; - if (!GLctx.currentElementArrayBufferBinding) { - var size = GL.calcBufLength(1, type, 0, count); - buf = GL.getTempIndexBuffer(size); - GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, buf); - GLctx.bufferSubData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, - 0, - HEAPU8.subarray(indices, indices + size)); - - // Calculating vertex count if shader's attribute data is on client side - if (count > 0) { - for (var i = 0; i < GL.currentContext.maxVertexAttribs; ++i) { - var cb = GL.currentContext.clientBuffers[i]; - if (cb.clientside && cb.enabled) { - let arrayClass; - switch(type) { - case 0x1401 /* GL_UNSIGNED_BYTE */: arrayClass = Uint8Array; break; - case 0x1403 /* GL_UNSIGNED_SHORT */: arrayClass = Uint16Array; break; - case 0x1405 /* GL_UNSIGNED_INT */: arrayClass = Uint32Array; break; - default: - GL.recordError(0x502 /* GL_INVALID_OPERATION */); - return; - } - - vertexes = new arrayClass(HEAPU8.buffer, indices, count).reduce((max, current) => Math.max(max, current)) + 1; - break; - } - } - } - - // the index is now 0 - indices = 0; - } - - // bind any client-side buffers - GL.preDrawHandleClientVertexAttribBindings(vertexes); - - GLctx.drawElements(mode, count, type, indices); - - GL.postDrawHandleClientVertexAttribBindings(count); - - if (!GLctx.currentElementArrayBufferBinding) { - GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null); - } - }; - - var _glEnable = (x0) => GLctx.enable(x0); - - var _glEnableVertexAttribArray = (index) => { - var cb = GL.currentContext.clientBuffers[index]; - cb.enabled = true; - GLctx.enableVertexAttribArray(index); - }; - - var _glGenBuffers = (n, buffers) => { - GL.genObject(n, buffers, 'createBuffer', GL.buffers - ); - }; - - var _glGenVertexArrays = (n, arrays) => { - GL.genObject(n, arrays, 'createVertexArray', GL.vaos - ); - }; - - - var _glGetAttribLocation = (program, name) => { - return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name)); - }; - - var _glGetProgramInfoLog = (program, maxLength, length, infoLog) => { - var log = GLctx.getProgramInfoLog(GL.programs[program]); - if (log === null) log = '(unknown error)'; - var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; - if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; - }; - - var _glGetProgramiv = (program, pname, p) => { - if (!p) { - // GLES2 specification does not specify how to behave if p is a null - // pointer. Since calling this function does not make sense if p == null, - // issue a GL error to notify user about it. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - - if (program >= GL.counter) { - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - - program = GL.programs[program]; - - if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH - var log = GLctx.getProgramInfoLog(program); - if (log === null) log = '(unknown error)'; - HEAP32[((p)>>2)] = log.length + 1; - } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { - if (!program.maxUniformLength) { - var numActiveUniforms = GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); - for (var i = 0; i < numActiveUniforms; ++i) { - program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length+1); - } - } - HEAP32[((p)>>2)] = program.maxUniformLength; - } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { - if (!program.maxAttributeLength) { - var numActiveAttributes = GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/); - for (var i = 0; i < numActiveAttributes; ++i) { - program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length+1); - } - } - HEAP32[((p)>>2)] = program.maxAttributeLength; - } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { - if (!program.maxUniformBlockNameLength) { - var numActiveUniformBlocks = GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/); - for (var i = 0; i < numActiveUniformBlocks; ++i) { - program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length+1); - } - } - HEAP32[((p)>>2)] = program.maxUniformBlockNameLength; - } else { - HEAP32[((p)>>2)] = GLctx.getProgramParameter(program, pname); - } - }; - - - var _glGetShaderInfoLog = (shader, maxLength, length, infoLog) => { - var log = GLctx.getShaderInfoLog(GL.shaders[shader]); - if (log === null) log = '(unknown error)'; - var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; - if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; - }; - - var _glGetShaderiv = (shader, pname, p) => { - if (!p) { - // GLES2 specification does not specify how to behave if p is a null - // pointer. Since calling this function does not make sense if p == null, - // issue a GL error to notify user about it. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH - var log = GLctx.getShaderInfoLog(GL.shaders[shader]); - if (log === null) log = '(unknown error)'; - // The GLES2 specification says that if the shader has an empty info log, - // a value of 0 is returned. Otherwise the log has a null char appended. - // (An empty string is falsey, so we can just check that instead of - // looking at log.length.) - var logLength = log ? log.length + 1 : 0; - HEAP32[((p)>>2)] = logLength; - } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH - var source = GLctx.getShaderSource(GL.shaders[shader]); - // source may be a null, or the empty string, both of which are falsey - // values that we report a 0 length for. - var sourceLength = source ? source.length + 1 : 0; - HEAP32[((p)>>2)] = sourceLength; - } else { - HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname); - } - }; - - /** @suppress {checkTypes} */ - var jstoi_q = (str) => parseInt(str); - - /** @noinline */ - var webglGetLeftBracePos = (name) => name.slice(-1) == ']' && name.lastIndexOf('['); - - var webglPrepareUniformLocationsBeforeFirstUse = (program) => { - var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation - uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint] - i, j; - - // On the first time invocation of glGetUniformLocation on this shader program: - // initialize cache data structures and discover which uniforms are arrays. - if (!uniformLocsById) { - // maps GLint integer locations to WebGLUniformLocations - program.uniformLocsById = uniformLocsById = {}; - // maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations - program.uniformArrayNamesById = {}; - - var numActiveUniforms = GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); - for (i = 0; i < numActiveUniforms; ++i) { - var u = GLctx.getActiveUniform(program, i); - var nm = u.name; - var sz = u.size; - var lb = webglGetLeftBracePos(nm); - var arrayName = lb > 0 ? nm.slice(0, lb) : nm; - - // Assign a new location. - var id = program.uniformIdCounter; - program.uniformIdCounter += sz; - // Eagerly get the location of the uniformArray[0] base element. - // The remaining indices >0 will be left for lazy evaluation to - // improve performance. Those may never be needed to fetch, if the - // application fills arrays always in full starting from the first - // element of the array. - uniformSizeAndIdsByName[arrayName] = [sz, id]; - - // Store placeholder integers in place that highlight that these - // >0 index locations are array indices pending population. - for (j = 0; j < sz; ++j) { - uniformLocsById[id] = j; - program.uniformArrayNamesById[id++] = arrayName; - } - } - } - }; - - - - var _glGetUniformLocation = (program, name) => { - - name = UTF8ToString(name); - - if (program = GL.programs[program]) { - webglPrepareUniformLocationsBeforeFirstUse(program); - var uniformLocsById = program.uniformLocsById; // Maps GLuint -> WebGLUniformLocation - var arrayIndex = 0; - var uniformBaseName = name; - - // Invariant: when populating integer IDs for uniform locations, we must - // maintain the precondition that arrays reside in contiguous addresses, - // i.e. for a 'vec4 colors[10];', colors[4] must be at location - // colors[0]+4. However, user might call glGetUniformLocation(program, - // "colors") for an array, so we cannot discover based on the user input - // arguments whether the uniform we are dealing with is an array. The only - // way to discover which uniforms are arrays is to enumerate over all the - // active uniforms in the program. - var leftBrace = webglGetLeftBracePos(name); - - // If user passed an array accessor "[index]", parse the array index off the accessor. - if (leftBrace > 0) { - arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0; // "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds. - uniformBaseName = name.slice(0, leftBrace); - } - - // Have we cached the location of this uniform before? - // A pair [array length, GLint of the uniform location] - var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName]; - - // If an uniform with this name exists, and if its index is within the - // array limits (if it's even an array), query the WebGLlocation, or - // return an existing cached location. - if (sizeAndId && arrayIndex < sizeAndId[0]) { - arrayIndex += sizeAndId[1]; // Add the base location of the uniform to the array index offset. - if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) { - return arrayIndex; - } - } - } - else { - // N.b. we are currently unable to distinguish between GL program IDs that - // never existed vs GL program IDs that have been deleted, so report - // GL_INVALID_VALUE in both cases. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - } - return -1; - }; - - var _glLinkProgram = (program) => { - program = GL.programs[program]; - GLctx.linkProgram(program); - // Invalidate earlier computed uniform->ID mappings, those have now become stale - program.uniformLocsById = 0; // Mark as null-like so that glGetUniformLocation() knows to populate this again. - program.uniformSizeAndIdsByName = {}; - - }; - - var _glShaderSource = (shader, count, string, length) => { - var source = GL.getSource(shader, count, string, length); - - GLctx.shaderSource(GL.shaders[shader], source); - }; - - var webglGetUniformLocation = (location) => { - var p = GLctx.currentProgram; - - if (p) { - var webglLoc = p.uniformLocsById[location]; - // p.uniformLocsById[location] stores either an integer, or a - // WebGLUniformLocation. - // If an integer, we have not yet bound the location, so do it now. The - // integer value specifies the array index we should bind to. - if (typeof webglLoc == 'number') { - p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? `[${webglLoc}]` : '')); - } - // Else an already cached WebGLUniformLocation, return it. - return webglLoc; - } else { - GL.recordError(0x502/*GL_INVALID_OPERATION*/); - } - }; - - var _glUniform1f = (location, v0) => { - GLctx.uniform1f(webglGetUniformLocation(location), v0); - }; - - - var miniTempWebGLFloatBuffers = []; - - var _glUniformMatrix4fv = (location, count, transpose, value) => { - - if (GL.currentContext.version >= 2) { - count && GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, ((value)>>2), count*16); - return; - } - - if (count <= 18) { - // avoid allocation when uploading few enough uniforms - var view = miniTempWebGLFloatBuffers[16*count]; - // hoist the heap out of the loop for size and for pthreads+growth. - var heap = HEAPF32; - value = ((value)>>2); - count *= 16; - for (var i = 0; i < count; i += 16) { - var dst = value + i; - view[i] = heap[dst]; - view[i + 1] = heap[dst + 1]; - view[i + 2] = heap[dst + 2]; - view[i + 3] = heap[dst + 3]; - view[i + 4] = heap[dst + 4]; - view[i + 5] = heap[dst + 5]; - view[i + 6] = heap[dst + 6]; - view[i + 7] = heap[dst + 7]; - view[i + 8] = heap[dst + 8]; - view[i + 9] = heap[dst + 9]; - view[i + 10] = heap[dst + 10]; - view[i + 11] = heap[dst + 11]; - view[i + 12] = heap[dst + 12]; - view[i + 13] = heap[dst + 13]; - view[i + 14] = heap[dst + 14]; - view[i + 15] = heap[dst + 15]; - } - } else - { - var view = HEAPF32.subarray((((value)>>2)), ((value+count*64)>>2)); - } - GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view); - }; - - var _glUseProgram = (program) => { - program = GL.programs[program]; - GLctx.useProgram(program); - // Record the currently active program so that we can access the uniform - // mapping table of that program. - GLctx.currentProgram = program; - }; - - var _glVertexAttribDivisor = (index, divisor) => { - GLctx.vertexAttribDivisor(index, divisor); - }; - - var _glVertexAttribPointer = (index, size, type, normalized, stride, ptr) => { - var cb = GL.currentContext.clientBuffers[index]; - if (!GLctx.currentArrayBufferBinding) { - cb.size = size; - cb.type = type; - cb.normalized = normalized; - cb.stride = stride; - cb.ptr = ptr; - cb.clientside = true; - cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) { - this.vertexAttribPointer(index, size, type, normalized, stride, ptr); - }; - return; - } - cb.clientside = false; - GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); - }; - - -Fetch.init();; - - // Signal GL rendering layer that processing of a new frame is about to - // start. This helps it optimize VBO double-buffering and reduce GPU stalls. - registerPreMainLoop(() => GL.newRenderingFrameStarted()); - ; -var miniTempWebGLFloatBuffersStorage = new Float32Array(288); - // Create GL_POOL_TEMP_BUFFERS_SIZE+1 temporary buffers, for uploads of size 0 through GL_POOL_TEMP_BUFFERS_SIZE inclusive - for (/**@suppress{duplicate}*/var i = 0; i <= 288; ++i) { - miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i); - }; -function checkIncomingModuleAPI() { - ignoredModuleProp('fetchSettings'); -} -var wasmImports = { - /** @export */ - __assert_fail: ___assert_fail, - /** @export */ - _abort_js: __abort_js, - /** @export */ - _emscripten_fetch_free: __emscripten_fetch_free, - /** @export */ - _emscripten_memcpy_js: __emscripten_memcpy_js, - /** @export */ - _localtime_js: __localtime_js, - /** @export */ - _tzset_js: __tzset_js, - /** @export */ - emscripten_date_now: _emscripten_date_now, - /** @export */ - emscripten_get_element_css_size: _emscripten_get_element_css_size, - /** @export */ - emscripten_is_main_browser_thread: _emscripten_is_main_browser_thread, - /** @export */ - emscripten_request_animation_frame_loop: _emscripten_request_animation_frame_loop, - /** @export */ - emscripten_resize_heap: _emscripten_resize_heap, - /** @export */ - emscripten_set_canvas_element_size: _emscripten_set_canvas_element_size, - /** @export */ - emscripten_set_click_callback_on_thread: _emscripten_set_click_callback_on_thread, - /** @export */ - emscripten_set_resize_callback_on_thread: _emscripten_set_resize_callback_on_thread, - /** @export */ - emscripten_start_fetch: _emscripten_start_fetch, - /** @export */ - emscripten_webgl_create_context: _emscripten_webgl_create_context, - /** @export */ - emscripten_webgl_make_context_current: _emscripten_webgl_make_context_current, - /** @export */ - fd_close: _fd_close, - /** @export */ - fd_seek: _fd_seek, - /** @export */ - fd_write: _fd_write, - /** @export */ - glAttachShader: _glAttachShader, - /** @export */ - glBindBuffer: _glBindBuffer, - /** @export */ - glBindVertexArray: _glBindVertexArray, - /** @export */ - glBlendFunc: _glBlendFunc, - /** @export */ - glBufferData: _glBufferData, - /** @export */ - glBufferSubData: _glBufferSubData, - /** @export */ - glClear: _glClear, - /** @export */ - glClearColor: _glClearColor, - /** @export */ - glClearDepth: _glClearDepth, - /** @export */ - glCompileShader: _glCompileShader, - /** @export */ - glCreateProgram: _glCreateProgram, - /** @export */ - glCreateShader: _glCreateShader, - /** @export */ - glDeleteBuffers: _glDeleteBuffers, - /** @export */ - glDeleteProgram: _glDeleteProgram, - /** @export */ - glDeleteShader: _glDeleteShader, - /** @export */ - glDeleteVertexArrays: _glDeleteVertexArrays, - /** @export */ - glDepthFunc: _glDepthFunc, - /** @export */ - glDepthMask: _glDepthMask, - /** @export */ - glDrawArrays: _glDrawArrays, - /** @export */ - glDrawArraysInstanced: _glDrawArraysInstanced, - /** @export */ - glDrawElements: _glDrawElements, - /** @export */ - glEnable: _glEnable, - /** @export */ - glEnableVertexAttribArray: _glEnableVertexAttribArray, - /** @export */ - glGenBuffers: _glGenBuffers, - /** @export */ - glGenVertexArrays: _glGenVertexArrays, - /** @export */ - glGetAttribLocation: _glGetAttribLocation, - /** @export */ - glGetProgramInfoLog: _glGetProgramInfoLog, - /** @export */ - glGetProgramiv: _glGetProgramiv, - /** @export */ - glGetShaderInfoLog: _glGetShaderInfoLog, - /** @export */ - glGetShaderiv: _glGetShaderiv, - /** @export */ - glGetUniformLocation: _glGetUniformLocation, - /** @export */ - glLinkProgram: _glLinkProgram, - /** @export */ - glShaderSource: _glShaderSource, - /** @export */ - glUniform1f: _glUniform1f, - /** @export */ - glUniformMatrix4fv: _glUniformMatrix4fv, - /** @export */ - glUseProgram: _glUseProgram, - /** @export */ - glVertexAttribDivisor: _glVertexAttribDivisor, - /** @export */ - glVertexAttribPointer: _glVertexAttribPointer -}; -var wasmExports = createWasm(); -var ___wasm_call_ctors = createExportWrapper('__wasm_call_ctors', 0); -var _main = Module['_main'] = createExportWrapper('main', 2); -var _free = createExportWrapper('free', 1); -var _malloc = createExportWrapper('malloc', 1); -var _fflush = createExportWrapper('fflush', 1); -var _strerror = createExportWrapper('strerror', 1); -var __emscripten_tempret_set = createExportWrapper('_emscripten_tempret_set', 1); -var __emscripten_tempret_get = createExportWrapper('_emscripten_tempret_get', 0); -var _emscripten_stack_init = () => (_emscripten_stack_init = wasmExports['emscripten_stack_init'])(); -var _emscripten_stack_get_free = () => (_emscripten_stack_get_free = wasmExports['emscripten_stack_get_free'])(); -var _emscripten_stack_get_base = () => (_emscripten_stack_get_base = wasmExports['emscripten_stack_get_base'])(); -var _emscripten_stack_get_end = () => (_emscripten_stack_get_end = wasmExports['emscripten_stack_get_end'])(); -var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports['_emscripten_stack_restore'])(a0); -var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports['_emscripten_stack_alloc'])(a0); -var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports['emscripten_stack_get_current'])(); -var dynCall_jiji = Module['dynCall_jiji'] = createExportWrapper('dynCall_jiji', 5); - - -// include: postamble.js -// === Auto-generated postamble setup entry stuff === - -var missingLibrarySymbols = [ - 'writeI53ToI64Clamped', - 'writeI53ToI64Signaling', - 'writeI53ToU64Clamped', - 'writeI53ToU64Signaling', - 'convertI32PairToI53', - 'convertU32PairToI53', - 'stackAlloc', - 'getTempRet0', - 'setTempRet0', - 'zeroMemory', - 'strError', - 'inetPton4', - 'inetNtop4', - 'inetPton6', - 'inetNtop6', - 'readSockaddr', - 'writeSockaddr', - 'initRandomFill', - 'randomFill', - 'emscriptenLog', - 'readEmAsmArgs', - 'getExecutableName', - 'listenOnce', - 'autoResumeAudioContext', - 'dynCallLegacy', - 'getDynCaller', - 'dynCall', - 'runtimeKeepalivePush', - 'runtimeKeepalivePop', - 'asmjsMangle', - 'asyncLoad', - 'mmapAlloc', - 'getNativeTypeSize', - 'STACK_SIZE', - 'STACK_ALIGN', - 'POINTER_SIZE', - 'ASSERTIONS', - 'getCFunc', - 'ccall', - 'cwrap', - 'uleb128Encode', - 'sigToWasmTypes', - 'generateFuncType', - 'convertJsFunctionToWasm', - 'getEmptyTableSlot', - 'updateTableMap', - 'getFunctionAddress', - 'addFunction', - 'removeFunction', - 'reallyNegative', - 'unSign', - 'strLen', - 'reSign', - 'formatString', - 'intArrayFromString', - 'intArrayToString', - 'AsciiToString', - 'stringToAscii', - 'UTF16ToString', - 'stringToUTF16', - 'lengthBytesUTF16', - 'UTF32ToString', - 'stringToUTF32', - 'lengthBytesUTF32', - 'stringToNewUTF8', - 'stringToUTF8OnStack', - 'writeArrayToMemory', - 'registerKeyEventCallback', - 'registerWheelEventCallback', - 'registerFocusEventCallback', - 'fillDeviceOrientationEventData', - 'registerDeviceOrientationEventCallback', - 'fillDeviceMotionEventData', - 'registerDeviceMotionEventCallback', - 'screenOrientation', - 'fillOrientationChangeEventData', - 'registerOrientationChangeEventCallback', - 'fillFullscreenChangeEventData', - 'registerFullscreenChangeEventCallback', - 'JSEvents_requestFullscreen', - 'JSEvents_resizeCanvasForFullscreen', - 'registerRestoreOldStyle', - 'hideEverythingExceptGivenElement', - 'restoreHiddenElements', - 'setLetterbox', - 'softFullscreenResizeWebGLRenderTarget', - 'doRequestFullscreen', - 'fillPointerlockChangeEventData', - 'registerPointerlockChangeEventCallback', - 'registerPointerlockErrorEventCallback', - 'requestPointerLock', - 'fillVisibilityChangeEventData', - 'registerVisibilityChangeEventCallback', - 'registerTouchEventCallback', - 'fillGamepadEventData', - 'registerGamepadEventCallback', - 'registerBeforeUnloadEventCallback', - 'fillBatteryEventData', - 'battery', - 'registerBatteryEventCallback', - 'setCanvasElementSize', - 'getCanvasElementSize', - 'jsStackTrace', - 'getCallstack', - 'convertPCtoSourceLocation', - 'getEnvStrings', - 'checkWasiClock', - 'wasiRightsToMuslOFlags', - 'wasiOFlagsToMuslOFlags', - 'createDyncallWrapper', - 'safeSetTimeout', - 'setImmediateWrapped', - 'clearImmediateWrapped', - 'polyfillSetImmediate', - 'registerPostMainLoop', - 'getPromise', - 'makePromise', - 'idsToPromises', - 'makePromiseCallback', - 'ExceptionInfo', - 'findMatchingCatch', - 'Browser_asyncPrepareDataCounter', - 'safeRequestAnimationFrame', - 'arraySum', - 'addDays', - 'getSocketFromFD', - 'getSocketAddress', - 'FS_createPreloadedFile', - 'FS_modeStringToFlags', - 'FS_getMode', - 'FS_stdin_getChar', - 'FS_unlink', - 'FS_createDataFile', - 'FS_mkdirTree', - '_setNetworkCallback', - 'heapObjectForWebGLType', - 'toTypedArrayIndex', - 'emscriptenWebGLGet', - 'computeUnpackAlignedImageSize', - 'colorChannelsInGlTextureFormat', - 'emscriptenWebGLGetTexPixelData', - 'emscriptenWebGLGetUniform', - 'emscriptenWebGLGetVertexAttrib', - '__glGetActiveAttribOrUniform', - 'emscriptenWebGLGetBufferBinding', - 'emscriptenWebGLValidateMapBufferTarget', - 'writeGLArray', - 'registerWebGlEventCallback', - 'runAndAbortIfError', - 'emscriptenWebGLGetIndexed', - 'ALLOC_NORMAL', - 'ALLOC_STACK', - 'allocate', - 'writeStringToMemory', - 'writeAsciiToMemory', - 'setErrNo', - 'demangle', - 'stackTrace', -]; -missingLibrarySymbols.forEach(missingLibrarySymbol) - -var unexportedSymbols = [ - 'run', - 'addOnPreRun', - 'addOnInit', - 'addOnPreMain', - 'addOnExit', - 'addOnPostRun', - 'addRunDependency', - 'removeRunDependency', - 'out', - 'err', - 'callMain', - 'abort', - 'wasmMemory', - 'wasmExports', - 'writeStackCookie', - 'checkStackCookie', - 'writeI53ToI64', - 'readI53FromI64', - 'readI53FromU64', - 'convertI32PairToI53Checked', - 'stackSave', - 'stackRestore', - 'ptrToString', - 'exitJS', - 'getHeapMax', - 'growMemory', - 'ENV', - 'ERRNO_CODES', - 'DNS', - 'Protocols', - 'Sockets', - 'timers', - 'warnOnce', - 'readEmAsmArgsArray', - 'jstoi_q', - 'jstoi_s', - 'handleException', - 'keepRuntimeAlive', - 'callUserCallback', - 'maybeExit', - 'alignMemory', - 'HandleAllocator', - 'wasmTable', - 'noExitRuntime', - 'freeTableIndexes', - 'functionsInTableMap', - 'setValue', - 'getValue', - 'PATH', - 'PATH_FS', - 'UTF8Decoder', - 'UTF8ArrayToString', - 'UTF8ToString', - 'stringToUTF8Array', - 'stringToUTF8', - 'lengthBytesUTF8', - 'UTF16Decoder', - 'JSEvents', - 'specialHTMLTargets', - 'maybeCStringToJsString', - 'findEventTarget', - 'findCanvasEventTarget', - 'getBoundingClientRect', - 'fillMouseEventData', - 'registerMouseEventCallback', - 'registerUiEventCallback', - 'currentFullscreenStrategy', - 'restoreOldWindowedStyle', - 'UNWIND_CACHE', - 'ExitStatus', - 'flush_NO_FILESYSTEM', - 'registerPreMainLoop', - 'promiseMap', - 'uncaughtExceptionCount', - 'exceptionLast', - 'exceptionCaught', - 'Browser', - 'getPreloadedImageData__data', - 'wget', - 'MONTH_DAYS_REGULAR', - 'MONTH_DAYS_LEAP', - 'MONTH_DAYS_REGULAR_CUMULATIVE', - 'MONTH_DAYS_LEAP_CUMULATIVE', - 'isLeapYear', - 'ydayFromDate', - 'SYSCALLS', - 'preloadPlugins', - 'FS_stdin_getChar_buffer', - 'FS_createPath', - 'FS_createDevice', - 'FS_readFile', - 'FS', - 'FS_createLazyFile', - 'MEMFS', - 'TTY', - 'PIPEFS', - 'SOCKFS', - 'tempFixedLengthArray', - 'miniTempWebGLFloatBuffers', - 'miniTempWebGLIntBuffers', - 'webgl_enable_ANGLE_instanced_arrays', - 'webgl_enable_OES_vertex_array_object', - 'webgl_enable_WEBGL_draw_buffers', - 'webgl_enable_WEBGL_multi_draw', - 'webgl_enable_EXT_polygon_offset_clamp', - 'webgl_enable_EXT_clip_control', - 'webgl_enable_WEBGL_polygon_mode', - 'GL', - 'webglGetUniformLocation', - 'webglPrepareUniformLocationsBeforeFirstUse', - 'webglGetLeftBracePos', - 'AL', - 'GLUT', - 'EGL', - 'GLEW', - 'IDBStore', - 'SDL', - 'SDL_gfx', - 'webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance', - 'webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance', - 'allocateUTF8', - 'allocateUTF8OnStack', - 'print', - 'printErr', - 'Fetch', - 'fetchDeleteCachedData', - 'fetchLoadCachedData', - 'fetchCacheData', - 'fetchXHR', -]; -unexportedSymbols.forEach(unexportedRuntimeSymbol); - - - -var calledRun; -var calledPrerun; - -dependenciesFulfilled = function runCaller() { - // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) - if (!calledRun) run(); - if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled -}; - -function callMain() { - assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])'); - assert(calledPrerun, 'cannot call main without calling preRun first'); - - var entryFunction = _main; - - var argc = 0; - var argv = 0; - - try { - - var ret = entryFunction(argc, argv); - - // if we're not running an evented main loop, it's time to exit - exitJS(ret, /* implicit = */ true); - return ret; - } - catch (e) { - return handleException(e); - } -} - -function stackCheckInit() { - // This is normally called automatically during __wasm_call_ctors but need to - // get these values before even running any of the ctors so we call it redundantly - // here. - _emscripten_stack_init(); - // TODO(sbc): Move writeStackCookie to native to to avoid this. - writeStackCookie(); -} - -function run() { - - if (runDependencies > 0) { - return; - } - - stackCheckInit(); - - if (!calledPrerun) { - calledPrerun = 1; - preRun(); - - // a preRun added a dependency, run will be called later - if (runDependencies > 0) { - return; - } - } - - function doRun() { - // run may have just been called through dependencies being fulfilled just in this very frame, - // or while the async setStatus time below was happening - if (calledRun) return; - calledRun = 1; - Module['calledRun'] = 1; - - if (ABORT) return; - - initRuntime(); - - preMain(); - - Module['onRuntimeInitialized']?.(); - - if (shouldRunNow) callMain(); - - postRun(); - } - - if (Module['setStatus']) { - Module['setStatus']('Running...'); - setTimeout(() => { - setTimeout(() => Module['setStatus'](''), 1); - doRun(); - }, 1); - } else - { - doRun(); - } - checkStackCookie(); -} - -function checkUnflushedContent() { - // Compiler settings do not allow exiting the runtime, so flushing - // the streams is not possible. but in ASSERTIONS mode we check - // if there was something to flush, and if so tell the user they - // should request that the runtime be exitable. - // Normally we would not even include flush() at all, but in ASSERTIONS - // builds we do so just for this check, and here we see if there is any - // content to flush, that is, we check if there would have been - // something a non-ASSERTIONS build would have not seen. - // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0 - // mode (which has its own special function for this; otherwise, all - // the code is inside libc) - var oldOut = out; - var oldErr = err; - var has = false; - out = err = (x) => { - has = true; - } - try { // it doesn't matter if it fails - flush_NO_FILESYSTEM(); - } catch(e) {} - out = oldOut; - err = oldErr; - if (has) { - warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the Emscripten FAQ), or make sure to emit a newline when you printf etc.'); - warnOnce('(this may also be due to not including full filesystem support - try building with -sFORCE_FILESYSTEM)'); - } -} - -if (Module['preInit']) { - if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; - while (Module['preInit'].length > 0) { - Module['preInit'].pop()(); - } -} - -// shouldRunNow refers to calling main(), not run(). -var shouldRunNow = true; - -if (Module['noInitialRun']) shouldRunNow = false; - -run(); - -// end include: postamble.js - diff --git a/public/themes/dist/output.wasm b/public/themes/dist/output.wasm Binary files differdeleted file mode 100755 index 671e7bb..0000000 --- a/public/themes/dist/output.wasm +++ /dev/null |
