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path: root/themes/dist/output.js
blob: 80389ba7a2c0e00e3672424ea3e01f61ce318970 (plain)
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// The Module object: Our interface to the outside world. We import
// and export values on it. There are various ways Module can be used:
// 1. Not defined. We create it here
// 2. A function parameter, function(Module) { ..generated code.. }
// 3. pre-run appended it, var Module = {}; ..generated code..
// 4. External script tag defines var Module.
// We need to check if Module already exists (e.g. case 3 above).
// Substitution will be replaced with actual code on later stage of the build,
// this way Closure Compiler will not mangle it (e.g. case 4. above).
// Note that if you want to run closure, and also to use Module
// after the generated code, you will need to define   var Module = {};
// before the code. Then that object will be used in the code, and you
// can continue to use Module afterwards as well.
var Module = typeof Module !== 'undefined' ? Module : {};

// --pre-jses are emitted after the Module integration code, so that they can
// refer to Module (if they choose; they can also define Module)
// {{PRE_JSES}}

// Sometimes an existing Module object exists with properties
// meant to overwrite the default module functionality. Here
// we collect those properties and reapply _after_ we configure
// the current environment's defaults to avoid having to be so
// defensive during initialization.
var moduleOverrides = {};
var key;
for (key in Module) {
  if (Module.hasOwnProperty(key)) {
    moduleOverrides[key] = Module[key];
  }
}

var arguments_ = [];
var thisProgram = './this.program';
var quit_ = function(status, toThrow) {
  throw toThrow;
};

// Determine the runtime environment we are in. You can customize this by
// setting the ENVIRONMENT setting at compile time (see settings.js).

// Attempt to auto-detect the environment
var ENVIRONMENT_IS_WEB = typeof window === 'object';
var ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
// N.b. Electron.js environment is simultaneously a NODE-environment, but
// also a web environment.
var ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof process.versions === 'object' && typeof process.versions.node === 'string';
var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;

if (Module['ENVIRONMENT']) {
  throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)');
}

// `/` should be present at the end if `scriptDirectory` is not empty
var scriptDirectory = '';
function locateFile(path) {
  if (Module['locateFile']) {
    return Module['locateFile'](path, scriptDirectory);
  }
  return scriptDirectory + path;
}

// Hooks that are implemented differently in different runtime environments.
var read_,
    readAsync,
    readBinary,
    setWindowTitle;

var nodeFS;
var nodePath;

if (ENVIRONMENT_IS_NODE) {
  if (!(typeof process === 'object' && typeof require === 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
  if (ENVIRONMENT_IS_WORKER) {
    scriptDirectory = require('path').dirname(scriptDirectory) + '/';
  } else {
    scriptDirectory = __dirname + '/';
  }

// include: node_shell_read.js


read_ = function shell_read(filename, binary) {
  if (!nodeFS) nodeFS = require('fs');
  if (!nodePath) nodePath = require('path');
  filename = nodePath['normalize'](filename);
  return nodeFS['readFileSync'](filename, binary ? null : 'utf8');
};

readBinary = function readBinary(filename) {
  var ret = read_(filename, true);
  if (!ret.buffer) {
    ret = new Uint8Array(ret);
  }
  assert(ret.buffer);
  return ret;
};

readAsync = function readAsync(filename, onload, onerror) {
  if (!nodeFS) nodeFS = require('fs');
  if (!nodePath) nodePath = require('path');
  filename = nodePath['normalize'](filename);
  nodeFS['readFile'](filename, function(err, data) {
    if (err) onerror(err);
    else onload(data.buffer);
  });
};

// end include: node_shell_read.js
  if (process['argv'].length > 1) {
    thisProgram = process['argv'][1].replace(/\\/g, '/');
  }

  arguments_ = process['argv'].slice(2);

  if (typeof module !== 'undefined') {
    module['exports'] = Module;
  }

  process['on']('uncaughtException', function(ex) {
    // suppress ExitStatus exceptions from showing an error
    if (!(ex instanceof ExitStatus)) {
      throw ex;
    }
  });

  process['on']('unhandledRejection', abort);

  quit_ = function(status, toThrow) {
    if (keepRuntimeAlive()) {
      process['exitCode'] = status;
      throw toThrow;
    }
    process['exit'](status);
  };

  Module['inspect'] = function () { return '[Emscripten Module object]'; };

} else
if (ENVIRONMENT_IS_SHELL) {

  if ((typeof process === 'object' && typeof require === 'function') || typeof window === 'object' || typeof importScripts === 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');

  if (typeof read != 'undefined') {
    read_ = function shell_read(f) {
      return read(f);
    };
  }

  readBinary = function readBinary(f) {
    var data;
    if (typeof readbuffer === 'function') {
      return new Uint8Array(readbuffer(f));
    }
    data = read(f, 'binary');
    assert(typeof data === 'object');
    return data;
  };

  readAsync = function readAsync(f, onload, onerror) {
    setTimeout(function() { onload(readBinary(f)); }, 0);
  };

  if (typeof scriptArgs != 'undefined') {
    arguments_ = scriptArgs;
  } else if (typeof arguments != 'undefined') {
    arguments_ = arguments;
  }

  if (typeof quit === 'function') {
    quit_ = function(status) {
      quit(status);
    };
  }

  if (typeof print !== 'undefined') {
    // Prefer to use print/printErr where they exist, as they usually work better.
    if (typeof console === 'undefined') console = /** @type{!Console} */({});
    console.log = /** @type{!function(this:Console, ...*): undefined} */ (print);
    console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr !== 'undefined' ? printErr : print);
  }

} else

// Note that this includes Node.js workers when relevant (pthreads is enabled).
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
// ENVIRONMENT_IS_NODE.
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
  if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
    scriptDirectory = self.location.href;
  } else if (typeof document !== 'undefined' && document.currentScript) { // web
    scriptDirectory = document.currentScript.src;
  }
  // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
  // otherwise, slice off the final part of the url to find the script directory.
  // if scriptDirectory does not contain a slash, lastIndexOf will return -1,
  // and scriptDirectory will correctly be replaced with an empty string.
  if (scriptDirectory.indexOf('blob:') !== 0) {
    scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1);
  } else {
    scriptDirectory = '';
  }

  if (!(typeof window === 'object' || typeof importScripts === 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');

  // Differentiate the Web Worker from the Node Worker case, as reading must
  // be done differently.
  {

// include: web_or_worker_shell_read.js


  read_ = function(url) {
      var xhr = new XMLHttpRequest();
      xhr.open('GET', url, false);
      xhr.send(null);
      return xhr.responseText;
  };

  if (ENVIRONMENT_IS_WORKER) {
    readBinary = function(url) {
        var xhr = new XMLHttpRequest();
        xhr.open('GET', url, false);
        xhr.responseType = 'arraybuffer';
        xhr.send(null);
        return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
    };
  }

  readAsync = function(url, onload, onerror) {
    var xhr = new XMLHttpRequest();
    xhr.open('GET', url, true);
    xhr.responseType = 'arraybuffer';
    xhr.onload = function() {
      if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
        onload(xhr.response);
        return;
      }
      onerror();
    };
    xhr.onerror = onerror;
    xhr.send(null);
  };

// end include: web_or_worker_shell_read.js
  }

  setWindowTitle = function(title) { document.title = title };
} else
{
  throw new Error('environment detection error');
}

// Set up the out() and err() hooks, which are how we can print to stdout or
// stderr, respectively.
var out = Module['print'] || console.log.bind(console);
var err = Module['printErr'] || console.warn.bind(console);

// Merge back in the overrides
for (key in moduleOverrides) {
  if (moduleOverrides.hasOwnProperty(key)) {
    Module[key] = moduleOverrides[key];
  }
}
// Free the object hierarchy contained in the overrides, this lets the GC
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
moduleOverrides = null;

// Emit code to handle expected values on the Module object. This applies Module.x
// to the proper local x. This has two benefits: first, we only emit it if it is
// expected to arrive, and second, by using a local everywhere else that can be
// minified.

if (Module['arguments']) arguments_ = Module['arguments'];
if (!Object.getOwnPropertyDescriptor(Module, 'arguments')) {
  Object.defineProperty(Module, 'arguments', {
    configurable: true,
    get: function() {
      abort('Module.arguments has been replaced with plain arguments_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}

if (Module['thisProgram']) thisProgram = Module['thisProgram'];
if (!Object.getOwnPropertyDescriptor(Module, 'thisProgram')) {
  Object.defineProperty(Module, 'thisProgram', {
    configurable: true,
    get: function() {
      abort('Module.thisProgram has been replaced with plain thisProgram (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}

if (Module['quit']) quit_ = Module['quit'];
if (!Object.getOwnPropertyDescriptor(Module, 'quit')) {
  Object.defineProperty(Module, 'quit', {
    configurable: true,
    get: function() {
      abort('Module.quit has been replaced with plain quit_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}

// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
// Assertions on removed incoming Module JS APIs.
assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
assert(typeof Module['read'] === 'undefined', 'Module.read option was removed (modify read_ in JS)');
assert(typeof Module['readAsync'] === 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)');
assert(typeof Module['readBinary'] === 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)');
assert(typeof Module['setWindowTitle'] === 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)');
assert(typeof Module['TOTAL_MEMORY'] === 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY');

if (!Object.getOwnPropertyDescriptor(Module, 'read')) {
  Object.defineProperty(Module, 'read', {
    configurable: true,
    get: function() {
      abort('Module.read has been replaced with plain read_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}

if (!Object.getOwnPropertyDescriptor(Module, 'readAsync')) {
  Object.defineProperty(Module, 'readAsync', {
    configurable: true,
    get: function() {
      abort('Module.readAsync has been replaced with plain readAsync (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}

if (!Object.getOwnPropertyDescriptor(Module, 'readBinary')) {
  Object.defineProperty(Module, 'readBinary', {
    configurable: true,
    get: function() {
      abort('Module.readBinary has been replaced with plain readBinary (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}

if (!Object.getOwnPropertyDescriptor(Module, 'setWindowTitle')) {
  Object.defineProperty(Module, 'setWindowTitle', {
    configurable: true,
    get: function() {
      abort('Module.setWindowTitle has been replaced with plain setWindowTitle (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}
var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js';
var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js';
var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js';
var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js';
function alignMemory() { abort('`alignMemory` is now a library function and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line'); }

assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time.  Add 'shell' to `-s ENVIRONMENT` to enable.");




var STACK_ALIGN = 16;

function getNativeTypeSize(type) {
  switch (type) {
    case 'i1': case 'i8': return 1;
    case 'i16': return 2;
    case 'i32': return 4;
    case 'i64': return 8;
    case 'float': return 4;
    case 'double': return 8;
    default: {
      if (type[type.length-1] === '*') {
        return 4; // A pointer
      } else if (type[0] === 'i') {
        var bits = Number(type.substr(1));
        assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
        return bits / 8;
      } else {
        return 0;
      }
    }
  }
}

function warnOnce(text) {
  if (!warnOnce.shown) warnOnce.shown = {};
  if (!warnOnce.shown[text]) {
    warnOnce.shown[text] = 1;
    err(text);
  }
}

// include: runtime_functions.js


// Wraps a JS function as a wasm function with a given signature.
function convertJsFunctionToWasm(func, sig) {

  // If the type reflection proposal is available, use the new
  // "WebAssembly.Function" constructor.
  // Otherwise, construct a minimal wasm module importing the JS function and
  // re-exporting it.
  if (typeof WebAssembly.Function === "function") {
    var typeNames = {
      'i': 'i32',
      'j': 'i64',
      'f': 'f32',
      'd': 'f64'
    };
    var type = {
      parameters: [],
      results: sig[0] == 'v' ? [] : [typeNames[sig[0]]]
    };
    for (var i = 1; i < sig.length; ++i) {
      type.parameters.push(typeNames[sig[i]]);
    }
    return new WebAssembly.Function(type, func);
  }

  // The module is static, with the exception of the type section, which is
  // generated based on the signature passed in.
  var typeSection = [
    0x01, // id: section,
    0x00, // length: 0 (placeholder)
    0x01, // count: 1
    0x60, // form: func
  ];
  var sigRet = sig.slice(0, 1);
  var sigParam = sig.slice(1);
  var typeCodes = {
    'i': 0x7f, // i32
    'j': 0x7e, // i64
    'f': 0x7d, // f32
    'd': 0x7c, // f64
  };

  // Parameters, length + signatures
  typeSection.push(sigParam.length);
  for (var i = 0; i < sigParam.length; ++i) {
    typeSection.push(typeCodes[sigParam[i]]);
  }

  // Return values, length + signatures
  // With no multi-return in MVP, either 0 (void) or 1 (anything else)
  if (sigRet == 'v') {
    typeSection.push(0x00);
  } else {
    typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
  }

  // Write the overall length of the type section back into the section header
  // (excepting the 2 bytes for the section id and length)
  typeSection[1] = typeSection.length - 2;

  // Rest of the module is static
  var bytes = new Uint8Array([
    0x00, 0x61, 0x73, 0x6d, // magic ("\0asm")
    0x01, 0x00, 0x00, 0x00, // version: 1
  ].concat(typeSection, [
    0x02, 0x07, // import section
      // (import "e" "f" (func 0 (type 0)))
      0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00,
    0x07, 0x05, // export section
      // (export "f" (func 0 (type 0)))
      0x01, 0x01, 0x66, 0x00, 0x00,
  ]));

   // We can compile this wasm module synchronously because it is very small.
  // This accepts an import (at "e.f"), that it reroutes to an export (at "f")
  var module = new WebAssembly.Module(bytes);
  var instance = new WebAssembly.Instance(module, {
    'e': {
      'f': func
    }
  });
  var wrappedFunc = instance.exports['f'];
  return wrappedFunc;
}

var freeTableIndexes = [];

// Weak map of functions in the table to their indexes, created on first use.
var functionsInTableMap;

function getEmptyTableSlot() {
  // Reuse a free index if there is one, otherwise grow.
  if (freeTableIndexes.length) {
    return freeTableIndexes.pop();
  }
  // Grow the table
  try {
    wasmTable.grow(1);
  } catch (err) {
    if (!(err instanceof RangeError)) {
      throw err;
    }
    throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.';
  }
  return wasmTable.length - 1;
}

// Add a wasm function to the table.
function addFunctionWasm(func, sig) {
  // Check if the function is already in the table, to ensure each function
  // gets a unique index. First, create the map if this is the first use.
  if (!functionsInTableMap) {
    functionsInTableMap = new WeakMap();
    for (var i = 0; i < wasmTable.length; i++) {
      var item = wasmTable.get(i);
      // Ignore null values.
      if (item) {
        functionsInTableMap.set(item, i);
      }
    }
  }
  if (functionsInTableMap.has(func)) {
    return functionsInTableMap.get(func);
  }

  // It's not in the table, add it now.

  var ret = getEmptyTableSlot();

  // Set the new value.
  try {
    // Attempting to call this with JS function will cause of table.set() to fail
    wasmTable.set(ret, func);
  } catch (err) {
    if (!(err instanceof TypeError)) {
      throw err;
    }
    assert(typeof sig !== 'undefined', 'Missing signature argument to addFunction: ' + func);
    var wrapped = convertJsFunctionToWasm(func, sig);
    wasmTable.set(ret, wrapped);
  }

  functionsInTableMap.set(func, ret);

  return ret;
}

function removeFunction(index) {
  functionsInTableMap.delete(wasmTable.get(index));
  freeTableIndexes.push(index);
}

// 'sig' parameter is required for the llvm backend but only when func is not
// already a WebAssembly function.
function addFunction(func, sig) {
  assert(typeof func !== 'undefined');

  return addFunctionWasm(func, sig);
}

// end include: runtime_functions.js
// include: runtime_debug.js


// end include: runtime_debug.js
var tempRet0 = 0;

var setTempRet0 = function(value) {
  tempRet0 = value;
};

var getTempRet0 = function() {
  return tempRet0;
};



// === Preamble library stuff ===

// Documentation for the public APIs defined in this file must be updated in:
//    site/source/docs/api_reference/preamble.js.rst
// A prebuilt local version of the documentation is available at:
//    site/build/text/docs/api_reference/preamble.js.txt
// You can also build docs locally as HTML or other formats in site/
// An online HTML version (which may be of a different version of Emscripten)
//    is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html

var wasmBinary;
if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];
if (!Object.getOwnPropertyDescriptor(Module, 'wasmBinary')) {
  Object.defineProperty(Module, 'wasmBinary', {
    configurable: true,
    get: function() {
      abort('Module.wasmBinary has been replaced with plain wasmBinary (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}
var noExitRuntime = Module['noExitRuntime'] || true;
if (!Object.getOwnPropertyDescriptor(Module, 'noExitRuntime')) {
  Object.defineProperty(Module, 'noExitRuntime', {
    configurable: true,
    get: function() {
      abort('Module.noExitRuntime has been replaced with plain noExitRuntime (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}

if (typeof WebAssembly !== 'object') {
  abort('no native wasm support detected');
}

// include: runtime_safe_heap.js


// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking.
// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties)

/** @param {number} ptr
    @param {number} value
    @param {string} type
    @param {number|boolean=} noSafe */
function setValue(ptr, value, type, noSafe) {
  type = type || 'i8';
  if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
    switch (type) {
      case 'i1': HEAP8[((ptr)>>0)] = value; break;
      case 'i8': HEAP8[((ptr)>>0)] = value; break;
      case 'i16': HEAP16[((ptr)>>1)] = value; break;
      case 'i32': HEAP32[((ptr)>>2)] = value; break;
      case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break;
      case 'float': HEAPF32[((ptr)>>2)] = value; break;
      case 'double': HEAPF64[((ptr)>>3)] = value; break;
      default: abort('invalid type for setValue: ' + type);
    }
}

/** @param {number} ptr
    @param {string} type
    @param {number|boolean=} noSafe */
function getValue(ptr, type, noSafe) {
  type = type || 'i8';
  if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
    switch (type) {
      case 'i1': return HEAP8[((ptr)>>0)];
      case 'i8': return HEAP8[((ptr)>>0)];
      case 'i16': return HEAP16[((ptr)>>1)];
      case 'i32': return HEAP32[((ptr)>>2)];
      case 'i64': return HEAP32[((ptr)>>2)];
      case 'float': return HEAPF32[((ptr)>>2)];
      case 'double': return HEAPF64[((ptr)>>3)];
      default: abort('invalid type for getValue: ' + type);
    }
  return null;
}

// end include: runtime_safe_heap.js
// Wasm globals

var wasmMemory;

//========================================
// Runtime essentials
//========================================

// whether we are quitting the application. no code should run after this.
// set in exit() and abort()
var ABORT = false;

// set by exit() and abort().  Passed to 'onExit' handler.
// NOTE: This is also used as the process return code code in shell environments
// but only when noExitRuntime is false.
var EXITSTATUS;

/** @type {function(*, string=)} */
function assert(condition, text) {
  if (!condition) {
    abort('Assertion failed: ' + text);
  }
}

// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
function getCFunc(ident) {
  var func = Module['_' + ident]; // closure exported function
  assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
  return func;
}

// C calling interface.
/** @param {string|null=} returnType
    @param {Array=} argTypes
    @param {Arguments|Array=} args
    @param {Object=} opts */
function ccall(ident, returnType, argTypes, args, opts) {
  // For fast lookup of conversion functions
  var toC = {
    'string': function(str) {
      var ret = 0;
      if (str !== null && str !== undefined && str !== 0) { // null string
        // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
        var len = (str.length << 2) + 1;
        ret = stackAlloc(len);
        stringToUTF8(str, ret, len);
      }
      return ret;
    },
    'array': function(arr) {
      var ret = stackAlloc(arr.length);
      writeArrayToMemory(arr, ret);
      return ret;
    }
  };

  function convertReturnValue(ret) {
    if (returnType === 'string') return UTF8ToString(ret);
    if (returnType === 'boolean') return Boolean(ret);
    return ret;
  }

  var func = getCFunc(ident);
  var cArgs = [];
  var stack = 0;
  assert(returnType !== 'array', 'Return type should not be "array".');
  if (args) {
    for (var i = 0; i < args.length; i++) {
      var converter = toC[argTypes[i]];
      if (converter) {
        if (stack === 0) stack = stackSave();
        cArgs[i] = converter(args[i]);
      } else {
        cArgs[i] = args[i];
      }
    }
  }
  var ret = func.apply(null, cArgs);
  function onDone(ret) {
    if (stack !== 0) stackRestore(stack);
    return convertReturnValue(ret);
  }

  ret = onDone(ret);
  return ret;
}

/** @param {string=} returnType
    @param {Array=} argTypes
    @param {Object=} opts */
function cwrap(ident, returnType, argTypes, opts) {
  return function() {
    return ccall(ident, returnType, argTypes, arguments, opts);
  }
}

// We used to include malloc/free by default in the past. Show a helpful error in
// builds with assertions.

var ALLOC_NORMAL = 0; // Tries to use _malloc()
var ALLOC_STACK = 1; // Lives for the duration of the current function call

// allocate(): This is for internal use. You can use it yourself as well, but the interface
//             is a little tricky (see docs right below). The reason is that it is optimized
//             for multiple syntaxes to save space in generated code. So you should
//             normally not use allocate(), and instead allocate memory using _malloc(),
//             initialize it with setValue(), and so forth.
// @slab: An array of data.
// @allocator: How to allocate memory, see ALLOC_*
/** @type {function((Uint8Array|Array<number>), number)} */
function allocate(slab, allocator) {
  var ret;
  assert(typeof allocator === 'number', 'allocate no longer takes a type argument')
  assert(typeof slab !== 'number', 'allocate no longer takes a number as arg0')

  if (allocator == ALLOC_STACK) {
    ret = stackAlloc(slab.length);
  } else {
    ret = _malloc(slab.length);
  }

  if (slab.subarray || slab.slice) {
    HEAPU8.set(/** @type {!Uint8Array} */(slab), ret);
  } else {
    HEAPU8.set(new Uint8Array(slab), ret);
  }
  return ret;
}

// include: runtime_strings.js


// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.

// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
// a copy of that string as a Javascript String object.

var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;

/**
 * @param {number} idx
 * @param {number=} maxBytesToRead
 * @return {string}
 */
function UTF8ArrayToString(heap, idx, maxBytesToRead) {
  var endIdx = idx + maxBytesToRead;
  var endPtr = idx;
  // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
  // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
  // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
  while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr;

  if (endPtr - idx > 16 && heap.subarray && UTF8Decoder) {
    return UTF8Decoder.decode(heap.subarray(idx, endPtr));
  } else {
    var str = '';
    // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
    while (idx < endPtr) {
      // For UTF8 byte structure, see:
      // http://en.wikipedia.org/wiki/UTF-8#Description
      // https://www.ietf.org/rfc/rfc2279.txt
      // https://tools.ietf.org/html/rfc3629
      var u0 = heap[idx++];
      if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
      var u1 = heap[idx++] & 63;
      if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
      var u2 = heap[idx++] & 63;
      if ((u0 & 0xF0) == 0xE0) {
        u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
      } else {
        if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!');
        u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heap[idx++] & 63);
      }

      if (u0 < 0x10000) {
        str += String.fromCharCode(u0);
      } else {
        var ch = u0 - 0x10000;
        str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
      }
    }
  }
  return str;
}

// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
// copy of that string as a Javascript String object.
// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
//                 this parameter to scan the string until the first \0 byte. If maxBytesToRead is
//                 passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
//                 middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
//                 not produce a string of exact length [ptr, ptr+maxBytesToRead[)
//                 N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
//                 throw JS JIT optimizations off, so it is worth to consider consistently using one
//                 style or the other.
/**
 * @param {number} ptr
 * @param {number=} maxBytesToRead
 * @return {string}
 */
function UTF8ToString(ptr, maxBytesToRead) {
  return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
}

// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
//   str: the Javascript string to copy.
//   heap: the array to copy to. Each index in this array is assumed to be one 8-byte element.
//   outIdx: The starting offset in the array to begin the copying.
//   maxBytesToWrite: The maximum number of bytes this function can write to the array.
//                    This count should include the null terminator,
//                    i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
//                    maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.

function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) {
  if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
    return 0;

  var startIdx = outIdx;
  var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
  for (var i = 0; i < str.length; ++i) {
    // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
    // See http://unicode.org/faq/utf_bom.html#utf16-3
    // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
    var u = str.charCodeAt(i); // possibly a lead surrogate
    if (u >= 0xD800 && u <= 0xDFFF) {
      var u1 = str.charCodeAt(++i);
      u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
    }
    if (u <= 0x7F) {
      if (outIdx >= endIdx) break;
      heap[outIdx++] = u;
    } else if (u <= 0x7FF) {
      if (outIdx + 1 >= endIdx) break;
      heap[outIdx++] = 0xC0 | (u >> 6);
      heap[outIdx++] = 0x80 | (u & 63);
    } else if (u <= 0xFFFF) {
      if (outIdx + 2 >= endIdx) break;
      heap[outIdx++] = 0xE0 | (u >> 12);
      heap[outIdx++] = 0x80 | ((u >> 6) & 63);
      heap[outIdx++] = 0x80 | (u & 63);
    } else {
      if (outIdx + 3 >= endIdx) break;
      if (u >= 0x200000) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x1FFFFF).');
      heap[outIdx++] = 0xF0 | (u >> 18);
      heap[outIdx++] = 0x80 | ((u >> 12) & 63);
      heap[outIdx++] = 0x80 | ((u >> 6) & 63);
      heap[outIdx++] = 0x80 | (u & 63);
    }
  }
  // Null-terminate the pointer to the buffer.
  heap[outIdx] = 0;
  return outIdx - startIdx;
}

// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Returns the number of bytes written, EXCLUDING the null terminator.

function stringToUTF8(str, outPtr, maxBytesToWrite) {
  assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
  return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
}

// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF8(str) {
  var len = 0;
  for (var i = 0; i < str.length; ++i) {
    // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
    // See http://unicode.org/faq/utf_bom.html#utf16-3
    var u = str.charCodeAt(i); // possibly a lead surrogate
    if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
    if (u <= 0x7F) ++len;
    else if (u <= 0x7FF) len += 2;
    else if (u <= 0xFFFF) len += 3;
    else len += 4;
  }
  return len;
}

// end include: runtime_strings.js
// include: runtime_strings_extra.js


// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime.

// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.

function AsciiToString(ptr) {
  var str = '';
  while (1) {
    var ch = HEAPU8[((ptr++)>>0)];
    if (!ch) return str;
    str += String.fromCharCode(ch);
  }
}

// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.

function stringToAscii(str, outPtr) {
  return writeAsciiToMemory(str, outPtr, false);
}

// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.

var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;

function UTF16ToString(ptr, maxBytesToRead) {
  assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
  var endPtr = ptr;
  // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
  // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
  var idx = endPtr >> 1;
  var maxIdx = idx + maxBytesToRead / 2;
  // If maxBytesToRead is not passed explicitly, it will be undefined, and this
  // will always evaluate to true. This saves on code size.
  while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx;
  endPtr = idx << 1;

  if (endPtr - ptr > 32 && UTF16Decoder) {
    return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
  } else {
    var str = '';

    // If maxBytesToRead is not passed explicitly, it will be undefined, and the for-loop's condition
    // will always evaluate to true. The loop is then terminated on the first null char.
    for (var i = 0; !(i >= maxBytesToRead / 2); ++i) {
      var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
      if (codeUnit == 0) break;
      // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
      str += String.fromCharCode(codeUnit);
    }

    return str;
  }
}

// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
//   str: the Javascript string to copy.
//   outPtr: Byte address in Emscripten HEAP where to write the string to.
//   maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
//                    terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
//                    maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.

function stringToUTF16(str, outPtr, maxBytesToWrite) {
  assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
  assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
  // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
  if (maxBytesToWrite === undefined) {
    maxBytesToWrite = 0x7FFFFFFF;
  }
  if (maxBytesToWrite < 2) return 0;
  maxBytesToWrite -= 2; // Null terminator.
  var startPtr = outPtr;
  var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
  for (var i = 0; i < numCharsToWrite; ++i) {
    // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
    var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
    HEAP16[((outPtr)>>1)] = codeUnit;
    outPtr += 2;
  }
  // Null-terminate the pointer to the HEAP.
  HEAP16[((outPtr)>>1)] = 0;
  return outPtr - startPtr;
}

// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.

function lengthBytesUTF16(str) {
  return str.length*2;
}

function UTF32ToString(ptr, maxBytesToRead) {
  assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
  var i = 0;

  var str = '';
  // If maxBytesToRead is not passed explicitly, it will be undefined, and this
  // will always evaluate to true. This saves on code size.
  while (!(i >= maxBytesToRead / 4)) {
    var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
    if (utf32 == 0) break;
    ++i;
    // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
    // See http://unicode.org/faq/utf_bom.html#utf16-3
    if (utf32 >= 0x10000) {
      var ch = utf32 - 0x10000;
      str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
    } else {
      str += String.fromCharCode(utf32);
    }
  }
  return str;
}

// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
//   str: the Javascript string to copy.
//   outPtr: Byte address in Emscripten HEAP where to write the string to.
//   maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
//                    terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
//                    maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.

function stringToUTF32(str, outPtr, maxBytesToWrite) {
  assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
  assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
  // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
  if (maxBytesToWrite === undefined) {
    maxBytesToWrite = 0x7FFFFFFF;
  }
  if (maxBytesToWrite < 4) return 0;
  var startPtr = outPtr;
  var endPtr = startPtr + maxBytesToWrite - 4;
  for (var i = 0; i < str.length; ++i) {
    // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
    // See http://unicode.org/faq/utf_bom.html#utf16-3
    var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
    if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
      var trailSurrogate = str.charCodeAt(++i);
      codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
    }
    HEAP32[((outPtr)>>2)] = codeUnit;
    outPtr += 4;
    if (outPtr + 4 > endPtr) break;
  }
  // Null-terminate the pointer to the HEAP.
  HEAP32[((outPtr)>>2)] = 0;
  return outPtr - startPtr;
}

// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.

function lengthBytesUTF32(str) {
  var len = 0;
  for (var i = 0; i < str.length; ++i) {
    // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
    // See http://unicode.org/faq/utf_bom.html#utf16-3
    var codeUnit = str.charCodeAt(i);
    if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
    len += 4;
  }

  return len;
}

// Allocate heap space for a JS string, and write it there.
// It is the responsibility of the caller to free() that memory.
function allocateUTF8(str) {
  var size = lengthBytesUTF8(str) + 1;
  var ret = _malloc(size);
  if (ret) stringToUTF8Array(str, HEAP8, ret, size);
  return ret;
}

// Allocate stack space for a JS string, and write it there.
function allocateUTF8OnStack(str) {
  var size = lengthBytesUTF8(str) + 1;
  var ret = stackAlloc(size);
  stringToUTF8Array(str, HEAP8, ret, size);
  return ret;
}

// Deprecated: This function should not be called because it is unsafe and does not provide
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
// to be secure from out of bounds writes.
/** @deprecated
    @param {boolean=} dontAddNull */
function writeStringToMemory(string, buffer, dontAddNull) {
  warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');

  var /** @type {number} */ lastChar, /** @type {number} */ end;
  if (dontAddNull) {
    // stringToUTF8Array always appends null. If we don't want to do that, remember the
    // character that existed at the location where the null will be placed, and restore
    // that after the write (below).
    end = buffer + lengthBytesUTF8(string);
    lastChar = HEAP8[end];
  }
  stringToUTF8(string, buffer, Infinity);
  if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
}

function writeArrayToMemory(array, buffer) {
  assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
  HEAP8.set(array, buffer);
}

/** @param {boolean=} dontAddNull */
function writeAsciiToMemory(str, buffer, dontAddNull) {
  for (var i = 0; i < str.length; ++i) {
    assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
    HEAP8[((buffer++)>>0)] = str.charCodeAt(i);
  }
  // Null-terminate the pointer to the HEAP.
  if (!dontAddNull) HEAP8[((buffer)>>0)] = 0;
}

// end include: runtime_strings_extra.js
// Memory management

function alignUp(x, multiple) {
  if (x % multiple > 0) {
    x += multiple - (x % multiple);
  }
  return x;
}

var HEAP,
/** @type {ArrayBuffer} */
  buffer,
/** @type {Int8Array} */
  HEAP8,
/** @type {Uint8Array} */
  HEAPU8,
/** @type {Int16Array} */
  HEAP16,
/** @type {Uint16Array} */
  HEAPU16,
/** @type {Int32Array} */
  HEAP32,
/** @type {Uint32Array} */
  HEAPU32,
/** @type {Float32Array} */
  HEAPF32,
/** @type {Float64Array} */
  HEAPF64;

function updateGlobalBufferAndViews(buf) {
  buffer = buf;
  Module['HEAP8'] = HEAP8 = new Int8Array(buf);
  Module['HEAP16'] = HEAP16 = new Int16Array(buf);
  Module['HEAP32'] = HEAP32 = new Int32Array(buf);
  Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf);
  Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf);
  Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf);
  Module['HEAPF32'] = HEAPF32 = new Float32Array(buf);
  Module['HEAPF64'] = HEAPF64 = new Float64Array(buf);
}

var TOTAL_STACK = 5242880;
if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime')

var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216;
if (!Object.getOwnPropertyDescriptor(Module, 'INITIAL_MEMORY')) {
  Object.defineProperty(Module, 'INITIAL_MEMORY', {
    configurable: true,
    get: function() {
      abort('Module.INITIAL_MEMORY has been replaced with plain INITIAL_MEMORY (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
    }
  });
}

assert(INITIAL_MEMORY >= TOTAL_STACK, 'INITIAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');

// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined,
       'JS engine does not provide full typed array support');

// If memory is defined in wasm, the user can't provide it.
assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected.  Use -s IMPORTED_MEMORY to define wasmMemory externally');
assert(INITIAL_MEMORY == 16777216, 'Detected runtime INITIAL_MEMORY setting.  Use -s IMPORTED_MEMORY to define wasmMemory dynamically');

// include: runtime_init_table.js
// In regular non-RELOCATABLE mode the table is exported
// from the wasm module and this will be assigned once
// the exports are available.
var wasmTable;

// end include: runtime_init_table.js
// include: runtime_stack_check.js


// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
function writeStackCookie() {
  var max = _emscripten_stack_get_end();
  assert((max & 3) == 0);
  // The stack grows downwards
  HEAPU32[(max >> 2)+1] = 0x2135467;
  HEAPU32[(max >> 2)+2] = 0x89BACDFE;
  // Also test the global address 0 for integrity.
  HEAP32[0] = 0x63736d65; /* 'emsc' */
}

function checkStackCookie() {
  if (ABORT) return;
  var max = _emscripten_stack_get_end();
  var cookie1 = HEAPU32[(max >> 2)+1];
  var cookie2 = HEAPU32[(max >> 2)+2];
  if (cookie1 != 0x2135467 || cookie2 != 0x89BACDFE) {
    abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x' + cookie2.toString(16) + ' ' + cookie1.toString(16));
  }
  // Also test the global address 0 for integrity.
  if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort('Runtime error: The application has corrupted its heap memory area (address zero)!');
}

// end include: runtime_stack_check.js
// include: runtime_assertions.js


// Endianness check
(function() {
  var h16 = new Int16Array(1);
  var h8 = new Int8Array(h16.buffer);
  h16[0] = 0x6373;
  if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -s SUPPORT_BIG_ENDIAN=1 to bypass)';
})();

// end include: runtime_assertions.js
var __ATPRERUN__  = []; // functions called before the runtime is initialized
var __ATINIT__    = []; // functions called during startup
var __ATMAIN__    = []; // functions called when main() is to be run
var __ATEXIT__    = []; // functions called during shutdown
var __ATPOSTRUN__ = []; // functions called after the main() is called

var runtimeInitialized = false;
var runtimeExited = false;
var runtimeKeepaliveCounter = 0;

function keepRuntimeAlive() {
  return noExitRuntime || runtimeKeepaliveCounter > 0;
}

function preRun() {

  if (Module['preRun']) {
    if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
    while (Module['preRun'].length) {
      addOnPreRun(Module['preRun'].shift());
    }
  }

  callRuntimeCallbacks(__ATPRERUN__);
}

function initRuntime() {
  checkStackCookie();
  assert(!runtimeInitialized);
  runtimeInitialized = true;

  
  callRuntimeCallbacks(__ATINIT__);
}

function preMain() {
  checkStackCookie();
  
  callRuntimeCallbacks(__ATMAIN__);
}

function exitRuntime() {
  checkStackCookie();
  runtimeExited = true;
}

function postRun() {
  checkStackCookie();

  if (Module['postRun']) {
    if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
    while (Module['postRun'].length) {
      addOnPostRun(Module['postRun'].shift());
    }
  }

  callRuntimeCallbacks(__ATPOSTRUN__);
}

function addOnPreRun(cb) {
  __ATPRERUN__.unshift(cb);
}

function addOnInit(cb) {
  __ATINIT__.unshift(cb);
}

function addOnPreMain(cb) {
  __ATMAIN__.unshift(cb);
}

function addOnExit(cb) {
}

function addOnPostRun(cb) {
  __ATPOSTRUN__.unshift(cb);
}

// include: runtime_math.js


// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul

// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround

// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32

// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc

assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');

// end include: runtime_math.js
// A counter of dependencies for calling run(). If we need to
// do asynchronous work before running, increment this and
// decrement it. Incrementing must happen in a place like
// Module.preRun (used by emcc to add file preloading).
// Note that you can add dependencies in preRun, even though
// it happens right before run - run will be postponed until
// the dependencies are met.
var runDependencies = 0;
var runDependencyWatcher = null;
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
var runDependencyTracking = {};

function getUniqueRunDependency(id) {
  var orig = id;
  while (1) {
    if (!runDependencyTracking[id]) return id;
    id = orig + Math.random();
  }
}

function addRunDependency(id) {
  runDependencies++;

  if (Module['monitorRunDependencies']) {
    Module['monitorRunDependencies'](runDependencies);
  }

  if (id) {
    assert(!runDependencyTracking[id]);
    runDependencyTracking[id] = 1;
    if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
      // Check for missing dependencies every few seconds
      runDependencyWatcher = setInterval(function() {
        if (ABORT) {
          clearInterval(runDependencyWatcher);
          runDependencyWatcher = null;
          return;
        }
        var shown = false;
        for (var dep in runDependencyTracking) {
          if (!shown) {
            shown = true;
            err('still waiting on run dependencies:');
          }
          err('dependency: ' + dep);
        }
        if (shown) {
          err('(end of list)');
        }
      }, 10000);
    }
  } else {
    err('warning: run dependency added without ID');
  }
}

function removeRunDependency(id) {
  runDependencies--;

  if (Module['monitorRunDependencies']) {
    Module['monitorRunDependencies'](runDependencies);
  }

  if (id) {
    assert(runDependencyTracking[id]);
    delete runDependencyTracking[id];
  } else {
    err('warning: run dependency removed without ID');
  }
  if (runDependencies == 0) {
    if (runDependencyWatcher !== null) {
      clearInterval(runDependencyWatcher);
      runDependencyWatcher = null;
    }
    if (dependenciesFulfilled) {
      var callback = dependenciesFulfilled;
      dependenciesFulfilled = null;
      callback(); // can add another dependenciesFulfilled
    }
  }
}

Module["preloadedImages"] = {}; // maps url to image data
Module["preloadedAudios"] = {}; // maps url to audio data

/** @param {string|number=} what */
function abort(what) {
  if (Module['onAbort']) {
    Module['onAbort'](what);
  }

  what += '';
  err(what);

  ABORT = true;
  EXITSTATUS = 1;

  var output = 'abort(' + what + ') at ' + stackTrace();
  what = output;

  // Use a wasm runtime error, because a JS error might be seen as a foreign
  // exception, which means we'd run destructors on it. We need the error to
  // simply make the program stop.
  var e = new WebAssembly.RuntimeError(what);

  // Throw the error whether or not MODULARIZE is set because abort is used
  // in code paths apart from instantiation where an exception is expected
  // to be thrown when abort is called.
  throw e;
}

// {{MEM_INITIALIZER}}

// include: memoryprofiler.js


// end include: memoryprofiler.js
// show errors on likely calls to FS when it was not included
var FS = {
  error: function() {
    abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with  -s FORCE_FILESYSTEM=1');
  },
  init: function() { FS.error() },
  createDataFile: function() { FS.error() },
  createPreloadedFile: function() { FS.error() },
  createLazyFile: function() { FS.error() },
  open: function() { FS.error() },
  mkdev: function() { FS.error() },
  registerDevice: function() { FS.error() },
  analyzePath: function() { FS.error() },
  loadFilesFromDB: function() { FS.error() },

  ErrnoError: function ErrnoError() { FS.error() },
};
Module['FS_createDataFile'] = FS.createDataFile;
Module['FS_createPreloadedFile'] = FS.createPreloadedFile;

// include: URIUtils.js


// Prefix of data URIs emitted by SINGLE_FILE and related options.
var dataURIPrefix = 'data:application/octet-stream;base64,';

// Indicates whether filename is a base64 data URI.
function isDataURI(filename) {
  // Prefix of data URIs emitted by SINGLE_FILE and related options.
  return filename.startsWith(dataURIPrefix);
}

// Indicates whether filename is delivered via file protocol (as opposed to http/https)
function isFileURI(filename) {
  return filename.startsWith('file://');
}

// end include: URIUtils.js
function createExportWrapper(name, fixedasm) {
  return function() {
    var displayName = name;
    var asm = fixedasm;
    if (!fixedasm) {
      asm = Module['asm'];
    }
    assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization');
    assert(!runtimeExited, 'native function `' + displayName + '` called after runtime exit (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
    if (!asm[name]) {
      assert(asm[name], 'exported native function `' + displayName + '` not found');
    }
    return asm[name].apply(null, arguments);
  };
}

var wasmBinaryFile;
  wasmBinaryFile = 'output.wasm';
  if (!isDataURI(wasmBinaryFile)) {
    wasmBinaryFile = locateFile(wasmBinaryFile);
  }

function getBinary(file) {
  try {
    if (file == wasmBinaryFile && wasmBinary) {
      return new Uint8Array(wasmBinary);
    }
    if (readBinary) {
      return readBinary(file);
    } else {
      throw "both async and sync fetching of the wasm failed";
    }
  }
  catch (err) {
    abort(err);
  }
}

function getBinaryPromise() {
  // If we don't have the binary yet, try to to load it asynchronously.
  // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
  // See https://github.com/github/fetch/pull/92#issuecomment-140665932
  // Cordova or Electron apps are typically loaded from a file:// url.
  // So use fetch if it is available and the url is not a file, otherwise fall back to XHR.
  if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
    if (typeof fetch === 'function'
      && !isFileURI(wasmBinaryFile)
    ) {
      return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
        if (!response['ok']) {
          throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
        }
        return response['arrayBuffer']();
      }).catch(function () {
          return getBinary(wasmBinaryFile);
      });
    }
    else {
      if (readAsync) {
        // fetch is not available or url is file => try XHR (readAsync uses XHR internally)
        return new Promise(function(resolve, reject) {
          readAsync(wasmBinaryFile, function(response) { resolve(new Uint8Array(/** @type{!ArrayBuffer} */(response))) }, reject)
        });
      }
    }
  }

  // Otherwise, getBinary should be able to get it synchronously
  return Promise.resolve().then(function() { return getBinary(wasmBinaryFile); });
}

// Create the wasm instance.
// Receives the wasm imports, returns the exports.
function createWasm() {
  // prepare imports
  var info = {
    'env': asmLibraryArg,
    'wasi_snapshot_preview1': asmLibraryArg,
  };
  // Load the wasm module and create an instance of using native support in the JS engine.
  // handle a generated wasm instance, receiving its exports and
  // performing other necessary setup
  /** @param {WebAssembly.Module=} module*/
  function receiveInstance(instance, module) {
    var exports = instance.exports;

    Module['asm'] = exports;

    wasmMemory = Module['asm']['memory'];
    assert(wasmMemory, "memory not found in wasm exports");
    // This assertion doesn't hold when emscripten is run in --post-link
    // mode.
    // TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode.
    //assert(wasmMemory.buffer.byteLength === 16777216);
    updateGlobalBufferAndViews(wasmMemory.buffer);

    wasmTable = Module['asm']['__indirect_function_table'];
    assert(wasmTable, "table not found in wasm exports");

    addOnInit(Module['asm']['__wasm_call_ctors']);

    removeRunDependency('wasm-instantiate');
  }
  // we can't run yet (except in a pthread, where we have a custom sync instantiator)
  addRunDependency('wasm-instantiate');

  // Prefer streaming instantiation if available.
  // Async compilation can be confusing when an error on the page overwrites Module
  // (for example, if the order of elements is wrong, and the one defining Module is
  // later), so we save Module and check it later.
  var trueModule = Module;
  function receiveInstantiationResult(result) {
    // 'result' is a ResultObject object which has both the module and instance.
    // receiveInstance() will swap in the exports (to Module.asm) so they can be called
    assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
    trueModule = null;
    // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
    // When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
    receiveInstance(result['instance']);
  }

  function instantiateArrayBuffer(receiver) {
    return getBinaryPromise().then(function(binary) {
      return WebAssembly.instantiate(binary, info);
    }).then(function (instance) {
      return instance;
    }).then(receiver, function(reason) {
      err('failed to asynchronously prepare wasm: ' + reason);

      // Warn on some common problems.
      if (isFileURI(wasmBinaryFile)) {
        err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing');
      }
      abort(reason);
    });
  }

  function instantiateAsync() {
    if (!wasmBinary &&
        typeof WebAssembly.instantiateStreaming === 'function' &&
        !isDataURI(wasmBinaryFile) &&
        // Don't use streaming for file:// delivered objects in a webview, fetch them synchronously.
        !isFileURI(wasmBinaryFile) &&
        typeof fetch === 'function') {
      return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) {
        var result = WebAssembly.instantiateStreaming(response, info);

        return result.then(
          receiveInstantiationResult,
          function(reason) {
            // We expect the most common failure cause to be a bad MIME type for the binary,
            // in which case falling back to ArrayBuffer instantiation should work.
            err('wasm streaming compile failed: ' + reason);
            err('falling back to ArrayBuffer instantiation');
            return instantiateArrayBuffer(receiveInstantiationResult);
          });
      });
    } else {
      return instantiateArrayBuffer(receiveInstantiationResult);
    }
  }

  // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
  // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
  // to any other async startup actions they are performing.
  if (Module['instantiateWasm']) {
    try {
      var exports = Module['instantiateWasm'](info, receiveInstance);
      return exports;
    } catch(e) {
      err('Module.instantiateWasm callback failed with error: ' + e);
      return false;
    }
  }

  instantiateAsync();
  return {}; // no exports yet; we'll fill them in later
}

// Globals used by JS i64 conversions (see makeSetValue)
var tempDouble;
var tempI64;

// === Body ===

var ASM_CONSTS = {
  
};






  function callRuntimeCallbacks(callbacks) {
      while (callbacks.length > 0) {
        var callback = callbacks.shift();
        if (typeof callback == 'function') {
          callback(Module); // Pass the module as the first argument.
          continue;
        }
        var func = callback.func;
        if (typeof func === 'number') {
          if (callback.arg === undefined) {
            wasmTable.get(func)();
          } else {
            wasmTable.get(func)(callback.arg);
          }
        } else {
          func(callback.arg === undefined ? null : callback.arg);
        }
      }
    }

  function demangle(func) {
      warnOnce('warning: build with  -s DEMANGLE_SUPPORT=1  to link in libcxxabi demangling');
      return func;
    }

  function demangleAll(text) {
      var regex =
        /\b_Z[\w\d_]+/g;
      return text.replace(regex,
        function(x) {
          var y = demangle(x);
          return x === y ? x : (y + ' [' + x + ']');
        });
    }

  function jsStackTrace() {
      var error = new Error();
      if (!error.stack) {
        // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
        // so try that as a special-case.
        try {
          throw new Error();
        } catch(e) {
          error = e;
        }
        if (!error.stack) {
          return '(no stack trace available)';
        }
      }
      return error.stack.toString();
    }

  function stackTrace() {
      var js = jsStackTrace();
      if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
      return demangleAll(js);
    }

  function _abort() {
      abort();
    }

  function _emscripten_memcpy_big(dest, src, num) {
      HEAPU8.copyWithin(dest, src, src + num);
    }

  function _emscripten_request_animation_frame_loop(cb, userData) {
      function tick(timeStamp) {
        if (wasmTable.get(cb)(timeStamp, userData)) {
          requestAnimationFrame(tick);
        }
      }
      return requestAnimationFrame(tick);
    }

  function emscripten_realloc_buffer(size) {
      try {
        // round size grow request up to wasm page size (fixed 64KB per spec)
        wasmMemory.grow((size - buffer.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size
        updateGlobalBufferAndViews(wasmMemory.buffer);
        return 1 /*success*/;
      } catch(e) {
        err('emscripten_realloc_buffer: Attempted to grow heap from ' + buffer.byteLength  + ' bytes to ' + size + ' bytes, but got error: ' + e);
      }
      // implicit 0 return to save code size (caller will cast "undefined" into 0
      // anyhow)
    }
  function _emscripten_resize_heap(requestedSize) {
      var oldSize = HEAPU8.length;
      requestedSize = requestedSize >>> 0;
      // With pthreads, races can happen (another thread might increase the size in between), so return a failure, and let the caller retry.
      assert(requestedSize > oldSize);
  
      // Memory resize rules:
      // 1. Always increase heap size to at least the requested size, rounded up to next page multiple.
      // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap geometrically: increase the heap size according to 
      //                                         MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%),
      //                                         At most overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB).
      // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap linearly: increase the heap size by at least MEMORY_GROWTH_LINEAR_STEP bytes.
      // 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest
      // 4. If we were unable to allocate as much memory, it may be due to over-eager decision to excessively reserve due to (3) above.
      //    Hence if an allocation fails, cut down on the amount of excess growth, in an attempt to succeed to perform a smaller allocation.
  
      // A limit is set for how much we can grow. We should not exceed that
      // (the wasm binary specifies it, so if we tried, we'd fail anyhow).
      // In CAN_ADDRESS_2GB mode, stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate full 4GB Wasm memories, the size will wrap
      // back to 0 bytes in Wasm side for any code that deals with heap sizes, which would require special casing all heap size related code to treat
      // 0 specially.
      var maxHeapSize = 2147483648;
      if (requestedSize > maxHeapSize) {
        err('Cannot enlarge memory, asked to go up to ' + requestedSize + ' bytes, but the limit is ' + maxHeapSize + ' bytes!');
        return false;
      }
  
      // Loop through potential heap size increases. If we attempt a too eager reservation that fails, cut down on the
      // attempted size and reserve a smaller bump instead. (max 3 times, chosen somewhat arbitrarily)
      for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
        var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth
        // but limit overreserving (default to capping at +96MB overgrowth at most)
        overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 );
  
        var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
  
        var replacement = emscripten_realloc_buffer(newSize);
        if (replacement) {
  
          return true;
        }
      }
      err('Failed to grow the heap from ' + oldSize + ' bytes to ' + newSize + ' bytes, not enough memory!');
      return false;
    }

  var JSEvents = {inEventHandler:0,removeAllEventListeners:function() {
        for (var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
          JSEvents._removeHandler(i);
        }
        JSEvents.eventHandlers = [];
        JSEvents.deferredCalls = [];
      },registerRemoveEventListeners:function() {
        if (!JSEvents.removeEventListenersRegistered) {
          __ATEXIT__.push(JSEvents.removeAllEventListeners);
          JSEvents.removeEventListenersRegistered = true;
        }
      },deferredCalls:[],deferCall:function(targetFunction, precedence, argsList) {
        function arraysHaveEqualContent(arrA, arrB) {
          if (arrA.length != arrB.length) return false;
  
          for (var i in arrA) {
            if (arrA[i] != arrB[i]) return false;
          }
          return true;
        }
        // Test if the given call was already queued, and if so, don't add it again.
        for (var i in JSEvents.deferredCalls) {
          var call = JSEvents.deferredCalls[i];
          if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
            return;
          }
        }
        JSEvents.deferredCalls.push({
          targetFunction: targetFunction,
          precedence: precedence,
          argsList: argsList
        });
  
        JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
      },removeDeferredCalls:function(targetFunction) {
        for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
          if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
            JSEvents.deferredCalls.splice(i, 1);
            --i;
          }
        }
      },canPerformEventHandlerRequests:function() {
        return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
      },runDeferredCalls:function() {
        if (!JSEvents.canPerformEventHandlerRequests()) {
          return;
        }
        for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
          var call = JSEvents.deferredCalls[i];
          JSEvents.deferredCalls.splice(i, 1);
          --i;
          call.targetFunction.apply(null, call.argsList);
        }
      },eventHandlers:[],removeAllHandlersOnTarget:function(target, eventTypeString) {
        for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
          if (JSEvents.eventHandlers[i].target == target && 
            (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
             JSEvents._removeHandler(i--);
           }
        }
      },_removeHandler:function(i) {
        var h = JSEvents.eventHandlers[i];
        h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
        JSEvents.eventHandlers.splice(i, 1);
      },registerOrRemoveHandler:function(eventHandler) {
        var jsEventHandler = function jsEventHandler(event) {
          // Increment nesting count for the event handler.
          ++JSEvents.inEventHandler;
          JSEvents.currentEventHandler = eventHandler;
          // Process any old deferred calls the user has placed.
          JSEvents.runDeferredCalls();
          // Process the actual event, calls back to user C code handler.
          eventHandler.handlerFunc(event);
          // Process any new deferred calls that were placed right now from this event handler.
          JSEvents.runDeferredCalls();
          // Out of event handler - restore nesting count.
          --JSEvents.inEventHandler;
        };
        
        if (eventHandler.callbackfunc) {
          eventHandler.eventListenerFunc = jsEventHandler;
          eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
          JSEvents.eventHandlers.push(eventHandler);
          JSEvents.registerRemoveEventListeners();
        } else {
          for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
            if (JSEvents.eventHandlers[i].target == eventHandler.target
             && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
               JSEvents._removeHandler(i--);
             }
          }
        }
      },getNodeNameForTarget:function(target) {
        if (!target) return '';
        if (target == window) return '#window';
        if (target == screen) return '#screen';
        return (target && target.nodeName) ? target.nodeName : '';
      },fullscreenEnabled:function() {
        return document.fullscreenEnabled
        // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled.
        // TODO: If Safari at some point ships with unprefixed version, update the version check above.
        || document.webkitFullscreenEnabled
         ;
      }};
  
  function maybeCStringToJsString(cString) {
      // "cString > 2" checks if the input is a number, and isn't of the special
      // values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2).
      // In other words, if cString > 2 then it's a pointer to a valid place in
      // memory, and points to a C string.
      return cString > 2 ? UTF8ToString(cString) : cString;
    }
  
  var specialHTMLTargets = [0, typeof document !== 'undefined' ? document : 0, typeof window !== 'undefined' ? window : 0];
  function findEventTarget(target) {
      target = maybeCStringToJsString(target);
      var domElement = specialHTMLTargets[target] || (typeof document !== 'undefined' ? document.querySelector(target) : undefined);
      return domElement;
    }
  function findCanvasEventTarget(target) { return findEventTarget(target); }
  function _emscripten_set_canvas_element_size(target, width, height) {
      var canvas = findCanvasEventTarget(target);
      if (!canvas) return -4;
      canvas.width = width;
      canvas.height = height;
      return 0;
    }

  function getBoundingClientRect(e) {
      return specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0};
    }
  function fillMouseEventData(eventStruct, e, target) {
      assert(eventStruct % 4 == 0);
      HEAPF64[((eventStruct)>>3)] = e.timeStamp;
      var idx = eventStruct >> 2;
      HEAP32[idx + 2] = e.screenX;
      HEAP32[idx + 3] = e.screenY;
      HEAP32[idx + 4] = e.clientX;
      HEAP32[idx + 5] = e.clientY;
      HEAP32[idx + 6] = e.ctrlKey;
      HEAP32[idx + 7] = e.shiftKey;
      HEAP32[idx + 8] = e.altKey;
      HEAP32[idx + 9] = e.metaKey;
      HEAP16[idx*2 + 20] = e.button;
      HEAP16[idx*2 + 21] = e.buttons;
  
      HEAP32[idx + 11] = e["movementX"]
        ;
  
      HEAP32[idx + 12] = e["movementY"]
        ;
  
      var rect = getBoundingClientRect(target);
      HEAP32[idx + 13] = e.clientX - rect.left;
      HEAP32[idx + 14] = e.clientY - rect.top;
  
    }
  function registerMouseEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
      if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc( 72 );
      target = findEventTarget(target);
  
      var mouseEventHandlerFunc = function(ev) {
        var e = ev || event;
  
        // TODO: Make this access thread safe, or this could update live while app is reading it.
        fillMouseEventData(JSEvents.mouseEvent, e, target);
  
        if (wasmTable.get(callbackfunc)(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault();
      };
  
      var eventHandler = {
        target: target,
        allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
        eventTypeString: eventTypeString,
        callbackfunc: callbackfunc,
        handlerFunc: mouseEventHandlerFunc,
        useCapture: useCapture
      };
      JSEvents.registerOrRemoveHandler(eventHandler);
    }
  function _emscripten_set_click_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
      registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click", targetThread);
      return 0;
    }

  function __webgl_enable_ANGLE_instanced_arrays(ctx) {
      // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2.
      var ext = ctx.getExtension('ANGLE_instanced_arrays');
      if (ext) {
        ctx['vertexAttribDivisor'] = function(index, divisor) { ext['vertexAttribDivisorANGLE'](index, divisor); };
        ctx['drawArraysInstanced'] = function(mode, first, count, primcount) { ext['drawArraysInstancedANGLE'](mode, first, count, primcount); };
        ctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
        return 1;
      }
    }
  
  function __webgl_enable_OES_vertex_array_object(ctx) {
      // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2.
      var ext = ctx.getExtension('OES_vertex_array_object');
      if (ext) {
        ctx['createVertexArray'] = function() { return ext['createVertexArrayOES'](); };
        ctx['deleteVertexArray'] = function(vao) { ext['deleteVertexArrayOES'](vao); };
        ctx['bindVertexArray'] = function(vao) { ext['bindVertexArrayOES'](vao); };
        ctx['isVertexArray'] = function(vao) { return ext['isVertexArrayOES'](vao); };
        return 1;
      }
    }
  
  function __webgl_enable_WEBGL_draw_buffers(ctx) {
      // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2.
      var ext = ctx.getExtension('WEBGL_draw_buffers');
      if (ext) {
        ctx['drawBuffers'] = function(n, bufs) { ext['drawBuffersWEBGL'](n, bufs); };
        return 1;
      }
    }
  
  function __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(ctx) {
      // Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted.
      return !!(ctx.dibvbi = ctx.getExtension('WEBGL_draw_instanced_base_vertex_base_instance'));
    }
  
  function __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(ctx) {
      // Closure is expected to be allowed to minify the '.mdibvbi' property, so not accessing it quoted.
      return !!(ctx.mdibvbi = ctx.getExtension('WEBGL_multi_draw_instanced_base_vertex_base_instance'));
    }
  
  function __webgl_enable_WEBGL_multi_draw(ctx) {
      // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted.
      return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw'));
    }
  var GL = {counter:1,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],shaders:[],vaos:[],contexts:[],offscreenCanvases:{},queries:[],samplers:[],transformFeedbacks:[],syncs:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],stringCache:{},stringiCache:{},unpackAlignment:4,recordError:function recordError(errorCode) {
        if (!GL.lastError) {
          GL.lastError = errorCode;
        }
      },getNewId:function(table) {
        var ret = GL.counter++;
        for (var i = table.length; i < ret; i++) {
          table[i] = null;
        }
        return ret;
      },MAX_TEMP_BUFFER_SIZE:2097152,numTempVertexBuffersPerSize:64,log2ceilLookup:function(i) {
        return 32 - Math.clz32(i === 0 ? 0 : i - 1);
      },generateTempBuffers:function(quads, context) {
        var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE);
        context.tempVertexBufferCounters1 = [];
        context.tempVertexBufferCounters2 = [];
        context.tempVertexBufferCounters1.length = context.tempVertexBufferCounters2.length = largestIndex+1;
        context.tempVertexBuffers1 = [];
        context.tempVertexBuffers2 = [];
        context.tempVertexBuffers1.length = context.tempVertexBuffers2.length = largestIndex+1;
        context.tempIndexBuffers = [];
        context.tempIndexBuffers.length = largestIndex+1;
        for (var i = 0; i <= largestIndex; ++i) {
          context.tempIndexBuffers[i] = null; // Created on-demand
          context.tempVertexBufferCounters1[i] = context.tempVertexBufferCounters2[i] = 0;
          var ringbufferLength = GL.numTempVertexBuffersPerSize;
          context.tempVertexBuffers1[i] = [];
          context.tempVertexBuffers2[i] = [];
          var ringbuffer1 = context.tempVertexBuffers1[i];
          var ringbuffer2 = context.tempVertexBuffers2[i];
          ringbuffer1.length = ringbuffer2.length = ringbufferLength;
          for (var j = 0; j < ringbufferLength; ++j) {
            ringbuffer1[j] = ringbuffer2[j] = null; // Created on-demand
          }
        }
  
        if (quads) {
          // GL_QUAD indexes can be precalculated
          context.tempQuadIndexBuffer = GLctx.createBuffer();
          context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, context.tempQuadIndexBuffer);
          var numIndexes = GL.MAX_TEMP_BUFFER_SIZE >> 1;
          var quadIndexes = new Uint16Array(numIndexes);
          var i = 0, v = 0;
          while (1) {
            quadIndexes[i++] = v;
            if (i >= numIndexes) break;
            quadIndexes[i++] = v+1;
            if (i >= numIndexes) break;
            quadIndexes[i++] = v+2;
            if (i >= numIndexes) break;
            quadIndexes[i++] = v;
            if (i >= numIndexes) break;
            quadIndexes[i++] = v+2;
            if (i >= numIndexes) break;
            quadIndexes[i++] = v+3;
            if (i >= numIndexes) break;
            v += 4;
          }
          context.GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, quadIndexes, 0x88E4 /*GL_STATIC_DRAW*/);
          context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null);
        }
      },getTempVertexBuffer:function getTempVertexBuffer(sizeBytes) {
        var idx = GL.log2ceilLookup(sizeBytes);
        var ringbuffer = GL.currentContext.tempVertexBuffers1[idx];
        var nextFreeBufferIndex = GL.currentContext.tempVertexBufferCounters1[idx];
        GL.currentContext.tempVertexBufferCounters1[idx] = (GL.currentContext.tempVertexBufferCounters1[idx]+1) & (GL.numTempVertexBuffersPerSize-1);
        var vbo = ringbuffer[nextFreeBufferIndex];
        if (vbo) {
          return vbo;
        }
        var prevVBO = GLctx.getParameter(0x8894 /*GL_ARRAY_BUFFER_BINDING*/);
        ringbuffer[nextFreeBufferIndex] = GLctx.createBuffer();
        GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, ringbuffer[nextFreeBufferIndex]);
        GLctx.bufferData(0x8892 /*GL_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/);
        GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, prevVBO);
        return ringbuffer[nextFreeBufferIndex];
      },getTempIndexBuffer:function getTempIndexBuffer(sizeBytes) {
        var idx = GL.log2ceilLookup(sizeBytes);
        var ibo = GL.currentContext.tempIndexBuffers[idx];
        if (ibo) {
          return ibo;
        }
        var prevIBO = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/);
        GL.currentContext.tempIndexBuffers[idx] = GLctx.createBuffer();
        GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, GL.currentContext.tempIndexBuffers[idx]);
        GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/);
        GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, prevIBO);
        return GL.currentContext.tempIndexBuffers[idx];
      },newRenderingFrameStarted:function newRenderingFrameStarted() {
        if (!GL.currentContext) {
          return;
        }
        var vb = GL.currentContext.tempVertexBuffers1;
        GL.currentContext.tempVertexBuffers1 = GL.currentContext.tempVertexBuffers2;
        GL.currentContext.tempVertexBuffers2 = vb;
        vb = GL.currentContext.tempVertexBufferCounters1;
        GL.currentContext.tempVertexBufferCounters1 = GL.currentContext.tempVertexBufferCounters2;
        GL.currentContext.tempVertexBufferCounters2 = vb;
        var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE);
        for (var i = 0; i <= largestIndex; ++i) {
          GL.currentContext.tempVertexBufferCounters1[i] = 0;
        }
      },getSource:function(shader, count, string, length) {
        var source = '';
        for (var i = 0; i < count; ++i) {
          var len = length ? HEAP32[(((length)+(i*4))>>2)] : -1;
          source += UTF8ToString(HEAP32[(((string)+(i*4))>>2)], len < 0 ? undefined : len);
        }
        return source;
      },calcBufLength:function calcBufLength(size, type, stride, count) {
        if (stride > 0) {
          return count * stride;  // XXXvlad this is not exactly correct I don't think
        }
        var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot];
        return size * typeSize * count;
      },usedTempBuffers:[],preDrawHandleClientVertexAttribBindings:function preDrawHandleClientVertexAttribBindings(count) {
        GL.resetBufferBinding = false;
  
        // TODO: initial pass to detect ranges we need to upload, might not need an upload per attrib
        for (var i = 0; i < GL.currentContext.maxVertexAttribs; ++i) {
          var cb = GL.currentContext.clientBuffers[i];
          if (!cb.clientside || !cb.enabled) continue;
  
          GL.resetBufferBinding = true;
  
          var size = GL.calcBufLength(cb.size, cb.type, cb.stride, count);
          var buf = GL.getTempVertexBuffer(size);
          GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, buf);
          GLctx.bufferSubData(0x8892 /*GL_ARRAY_BUFFER*/,
                                   0,
                                   HEAPU8.subarray(cb.ptr, cb.ptr + size));
          cb.vertexAttribPointerAdaptor.call(GLctx, i, cb.size, cb.type, cb.normalized, cb.stride, 0);
        }
      },postDrawHandleClientVertexAttribBindings:function postDrawHandleClientVertexAttribBindings() {
        if (GL.resetBufferBinding) {
          GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, GL.buffers[GLctx.currentArrayBufferBinding]);
        }
      },createContext:function(canvas, webGLContextAttributes) {
  
        // BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL context on a canvas,
        // calling .getContext() will always return that context independent of which 'webgl' or 'webgl2'
        // context version was passed. See https://bugs.webkit.org/show_bug.cgi?id=222758 and
        // https://github.com/emscripten-core/emscripten/issues/13295.
        // TODO: Once the bug is fixed and shipped in Safari, adjust the Safari version field in above check.
        if (!canvas.getContextSafariWebGL2Fixed) {
          canvas.getContextSafariWebGL2Fixed = canvas.getContext;
          canvas.getContext = function(ver, attrs) {
            var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs);
            return ((ver == 'webgl') == (gl instanceof WebGLRenderingContext)) ? gl : null;
          }
        }
  
        var ctx = 
          (webGLContextAttributes.majorVersion > 1)
          ?
            canvas.getContext("webgl2", webGLContextAttributes)
          :
          (canvas.getContext("webgl", webGLContextAttributes)
            // https://caniuse.com/#feat=webgl
            );
  
        if (!ctx) return 0;
  
        var handle = GL.registerContext(ctx, webGLContextAttributes);
  
        return handle;
      },registerContext:function(ctx, webGLContextAttributes) {
        // without pthreads a context is just an integer ID
        var handle = GL.getNewId(GL.contexts);
  
        var context = {
          handle: handle,
          attributes: webGLContextAttributes,
          version: webGLContextAttributes.majorVersion,
          GLctx: ctx
        };
  
        // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
        if (ctx.canvas) ctx.canvas.GLctxObject = context;
        GL.contexts[handle] = context;
        if (typeof webGLContextAttributes.enableExtensionsByDefault === 'undefined' || webGLContextAttributes.enableExtensionsByDefault) {
          GL.initExtensions(context);
        }
  
        context.maxVertexAttribs = context.GLctx.getParameter(0x8869 /*GL_MAX_VERTEX_ATTRIBS*/);
        context.clientBuffers = [];
        for (var i = 0; i < context.maxVertexAttribs; i++) {
          context.clientBuffers[i] = { enabled: false, clientside: false, size: 0, type: 0, normalized: 0, stride: 0, ptr: 0, vertexAttribPointerAdaptor: null };
        }
  
        GL.generateTempBuffers(false, context);
  
        return handle;
      },makeContextCurrent:function(contextHandle) {
  
        GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object.
        Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object.
        return !(contextHandle && !GLctx);
      },getContext:function(contextHandle) {
        return GL.contexts[contextHandle];
      },deleteContext:function(contextHandle) {
        if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
        if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
        if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
        GL.contexts[contextHandle] = null;
      },initExtensions:function(context) {
        // If this function is called without a specific context object, init the extensions of the currently active context.
        if (!context) context = GL.currentContext;
  
        if (context.initExtensionsDone) return;
        context.initExtensionsDone = true;
  
        var GLctx = context.GLctx;
  
        // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
  
        // Extensions that are only available in WebGL 1 (the calls will be no-ops if called on a WebGL 2 context active)
        __webgl_enable_ANGLE_instanced_arrays(GLctx);
        __webgl_enable_OES_vertex_array_object(GLctx);
        __webgl_enable_WEBGL_draw_buffers(GLctx);
        // Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active)
        __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx);
        __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx);
  
        // On WebGL 2, EXT_disjoint_timer_query is replaced with an alternative
        // that's based on core APIs, and exposes only the queryCounterEXT()
        // entrypoint.
        if (context.version >= 2) {
          GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query_webgl2");
        }
  
        // However, Firefox exposes the WebGL 1 version on WebGL 2 as well and
        // thus we look for the WebGL 1 version again if the WebGL 2 version
        // isn't present. https://bugzilla.mozilla.org/show_bug.cgi?id=1328882
        if (context.version < 2 || !GLctx.disjointTimerQueryExt)
        {
          GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
        }
  
        __webgl_enable_WEBGL_multi_draw(GLctx);
  
        // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
        var exts = GLctx.getSupportedExtensions() || [];
        exts.forEach(function(ext) {
          // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders are not enabled by default.
          if (!ext.includes('lose_context') && !ext.includes('debug')) {
            // Call .getExtension() to enable that extension permanently.
            GLctx.getExtension(ext);
          }
        });
      }};
  
  var __emscripten_webgl_power_preferences = ['default', 'low-power', 'high-performance'];
  function _emscripten_webgl_do_create_context(target, attributes) {
      assert(attributes);
      var a = attributes >> 2;
      var powerPreference = HEAP32[a + (24>>2)];
      var contextAttributes = {
        'alpha': !!HEAP32[a + (0>>2)],
        'depth': !!HEAP32[a + (4>>2)],
        'stencil': !!HEAP32[a + (8>>2)],
        'antialias': !!HEAP32[a + (12>>2)],
        'premultipliedAlpha': !!HEAP32[a + (16>>2)],
        'preserveDrawingBuffer': !!HEAP32[a + (20>>2)],
        'powerPreference': __emscripten_webgl_power_preferences[powerPreference],
        'failIfMajorPerformanceCaveat': !!HEAP32[a + (28>>2)],
        // The following are not predefined WebGL context attributes in the WebGL specification, so the property names can be minified by Closure.
        majorVersion: HEAP32[a + (32>>2)],
        minorVersion: HEAP32[a + (36>>2)],
        enableExtensionsByDefault: HEAP32[a + (40>>2)],
        explicitSwapControl: HEAP32[a + (44>>2)],
        proxyContextToMainThread: HEAP32[a + (48>>2)],
        renderViaOffscreenBackBuffer: HEAP32[a + (52>>2)]
      };
  
      var canvas = findCanvasEventTarget(target);
  
      if (!canvas) {
        return 0;
      }
  
      if (contextAttributes.explicitSwapControl) {
        return 0;
      }
  
      var contextHandle = GL.createContext(canvas, contextAttributes);
      return contextHandle;
    }
  function _emscripten_webgl_create_context(a0,a1
  ) {
  return _emscripten_webgl_do_create_context(a0,a1);
  }

  function _emscripten_webgl_init_context_attributes(attributes) {
      assert(attributes);
      var a = attributes >> 2;
      for (var i = 0; i < (56>>2); ++i) {
        HEAP32[a+i] = 0;
      }
  
      HEAP32[a + (0>>2)] =
      HEAP32[a + (4>>2)] = 
      HEAP32[a + (12>>2)] = 
      HEAP32[a + (16>>2)] = 
      HEAP32[a + (32>>2)] = 
      HEAP32[a + (40>>2)] = 1;
  
    }

  function _emscripten_webgl_make_context_current(contextHandle) {
      var success = GL.makeContextCurrent(contextHandle);
      return success ? 0 : -5;
    }

  function flush_NO_FILESYSTEM() {
      // flush anything remaining in the buffers during shutdown
      if (typeof _fflush !== 'undefined') _fflush(0);
      var buffers = SYSCALLS.buffers;
      if (buffers[1].length) SYSCALLS.printChar(1, 10);
      if (buffers[2].length) SYSCALLS.printChar(2, 10);
    }
  
  var SYSCALLS = {mappings:{},buffers:[null,[],[]],printChar:function(stream, curr) {
        var buffer = SYSCALLS.buffers[stream];
        assert(buffer);
        if (curr === 0 || curr === 10) {
          (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
          buffer.length = 0;
        } else {
          buffer.push(curr);
        }
      },varargs:undefined,get:function() {
        assert(SYSCALLS.varargs != undefined);
        SYSCALLS.varargs += 4;
        var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
        return ret;
      },getStr:function(ptr) {
        var ret = UTF8ToString(ptr);
        return ret;
      },get64:function(low, high) {
        if (low >= 0) assert(high === 0);
        else assert(high === -1);
        return low;
      }};
  function _fd_write(fd, iov, iovcnt, pnum) {
      // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0
      var num = 0;
      for (var i = 0; i < iovcnt; i++) {
        var ptr = HEAP32[(((iov)+(i*8))>>2)];
        var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
        for (var j = 0; j < len; j++) {
          SYSCALLS.printChar(fd, HEAPU8[ptr+j]);
        }
        num += len;
      }
      HEAP32[((pnum)>>2)] = num
      return 0;
    }

  function _glAttachShader(program, shader) {
      GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
    }

  function _glBindBuffer(target, buffer) {
      if (target == 0x8892 /*GL_ARRAY_BUFFER*/) {
        GLctx.currentArrayBufferBinding = buffer;
      } else if (target == 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/) {
        GLctx.currentElementArrayBufferBinding = buffer;
      }
  
      if (target == 0x88EB /*GL_PIXEL_PACK_BUFFER*/) {
        // In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 API function call when a buffer is bound to
        // GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that binding point is non-null to know what is
        // the proper API function to call.
        GLctx.currentPixelPackBufferBinding = buffer;
      } else if (target == 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/) {
        // In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to
        // use a different WebGL 2 API function call when a buffer is bound to
        // GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that
        // binding point is non-null to know what is the proper API function to
        // call.
        GLctx.currentPixelUnpackBufferBinding = buffer;
      }
      GLctx.bindBuffer(target, GL.buffers[buffer]);
    }

  function _glBindVertexArray(vao) {
      GLctx['bindVertexArray'](GL.vaos[vao]);
      var ibo = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/);
      GLctx.currentElementArrayBufferBinding = ibo ? (ibo.name | 0) : 0;
    }

  function _glBufferData(target, size, data, usage) {
  
      if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
        if (data) {
          GLctx.bufferData(target, HEAPU8, usage, data, size);
        } else {
          GLctx.bufferData(target, size, usage);
        }
      } else {
        // N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
        // randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
        GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage);
      }
    }

  function _glClear(x0) { GLctx['clear'](x0) }

  function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }

  function _glClearDepth(x0) { GLctx['clearDepth'](x0) }

  function _glCompileShader(shader) {
      GLctx.compileShader(GL.shaders[shader]);
    }

  function _glCreateProgram() {
      var id = GL.getNewId(GL.programs);
      var program = GLctx.createProgram();
      // Store additional information needed for each shader program:
      program.name = id;
      // Lazy cache results of glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH)
      program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0;
      program.uniformIdCounter = 1;
      GL.programs[id] = program;
      return id;
    }

  function _glCreateShader(shaderType) {
      var id = GL.getNewId(GL.shaders);
      GL.shaders[id] = GLctx.createShader(shaderType);
  
      return id;
    }

  function _glDeleteBuffers(n, buffers) {
      for (var i = 0; i < n; i++) {
        var id = HEAP32[(((buffers)+(i*4))>>2)];
        var buffer = GL.buffers[id];
  
        // From spec: "glDeleteBuffers silently ignores 0's and names that do not
        // correspond to existing buffer objects."
        if (!buffer) continue;
  
        GLctx.deleteBuffer(buffer);
        buffer.name = 0;
        GL.buffers[id] = null;
  
        if (id == GLctx.currentArrayBufferBinding) GLctx.currentArrayBufferBinding = 0;
        if (id == GLctx.currentElementArrayBufferBinding) GLctx.currentElementArrayBufferBinding = 0;
        if (id == GLctx.currentPixelPackBufferBinding) GLctx.currentPixelPackBufferBinding = 0;
        if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0;
      }
    }

  function _glDeleteProgram(id) {
      if (!id) return;
      var program = GL.programs[id];
      if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
        return;
      }
      GLctx.deleteProgram(program);
      program.name = 0;
      GL.programs[id] = null;
    }

  function _glDeleteShader(id) {
      if (!id) return;
      var shader = GL.shaders[id];
      if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
        return;
      }
      GLctx.deleteShader(shader);
      GL.shaders[id] = null;
    }

  function _glDeleteVertexArrays(n, vaos) {
      for (var i = 0; i < n; i++) {
        var id = HEAP32[(((vaos)+(i*4))>>2)];
        GLctx['deleteVertexArray'](GL.vaos[id]);
        GL.vaos[id] = null;
      }
    }

  function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }

  function _glDepthMask(flag) {
      GLctx.depthMask(!!flag);
    }

  function _glDrawArrays(mode, first, count) {
      // bind any client-side buffers
      GL.preDrawHandleClientVertexAttribBindings(first + count);
  
      GLctx.drawArrays(mode, first, count);
  
      GL.postDrawHandleClientVertexAttribBindings();
    }

  function _glEnable(x0) { GLctx['enable'](x0) }

  function _glEnableVertexAttribArray(index) {
      var cb = GL.currentContext.clientBuffers[index];
      cb.enabled = true;
      GLctx.enableVertexAttribArray(index);
    }

  function __glGenObject(n, buffers, createFunction, objectTable
      ) {
      for (var i = 0; i < n; i++) {
        var buffer = GLctx[createFunction]();
        var id = buffer && GL.getNewId(objectTable);
        if (buffer) {
          buffer.name = id;
          objectTable[id] = buffer;
        } else {
          GL.recordError(0x502 /* GL_INVALID_OPERATION */);
        }
        HEAP32[(((buffers)+(i*4))>>2)] = id;
      }
    }
  function _glGenBuffers(n, buffers) {
      __glGenObject(n, buffers, 'createBuffer', GL.buffers
        );
    }

  function _glGenVertexArrays(n, arrays) {
      __glGenObject(n, arrays, 'createVertexArray', GL.vaos
        );
    }

  function _glGetAttribLocation(program, name) {
      return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
    }

  function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
      var log = GLctx.getProgramInfoLog(GL.programs[program]);
      if (log === null) log = '(unknown error)';
      var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
      if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
    }

  function _glGetProgramiv(program, pname, p) {
      if (!p) {
        // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
        // if p == null, issue a GL error to notify user about it.
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
        return;
      }
  
      if (program >= GL.counter) {
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
        return;
      }
  
      program = GL.programs[program];
  
      if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
        var log = GLctx.getProgramInfoLog(program);
        if (log === null) log = '(unknown error)';
        HEAP32[((p)>>2)] = log.length + 1;
      } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
        if (!program.maxUniformLength) {
          for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) {
            program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length+1);
          }
        }
        HEAP32[((p)>>2)] = program.maxUniformLength;
      } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
        if (!program.maxAttributeLength) {
          for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/); ++i) {
            program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length+1);
          }
        }
        HEAP32[((p)>>2)] = program.maxAttributeLength;
      } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
        if (!program.maxUniformBlockNameLength) {
          for (var i = 0; i < GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/); ++i) {
            program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length+1);
          }
        }
        HEAP32[((p)>>2)] = program.maxUniformBlockNameLength;
      } else {
        HEAP32[((p)>>2)] = GLctx.getProgramParameter(program, pname);
      }
    }

  function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
      var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
      if (log === null) log = '(unknown error)';
      var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
      if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
    }

  function _glGetShaderiv(shader, pname, p) {
      if (!p) {
        // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
        // if p == null, issue a GL error to notify user about it.
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
        return;
      }
      if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
        var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
        if (log === null) log = '(unknown error)';
        // The GLES2 specification says that if the shader has an empty info log,
        // a value of 0 is returned. Otherwise the log has a null char appended.
        // (An empty string is falsey, so we can just check that instead of
        // looking at log.length.)
        var logLength = log ? log.length + 1 : 0;
        HEAP32[((p)>>2)] = logLength;
      } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
        var source = GLctx.getShaderSource(GL.shaders[shader]);
        // source may be a null, or the empty string, both of which are falsey
        // values that we report a 0 length for.
        var sourceLength = source ? source.length + 1 : 0;
        HEAP32[((p)>>2)] = sourceLength;
      } else {
        HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname);
      }
    }

  /** @suppress {checkTypes} */
  function jstoi_q(str) {
      return parseInt(str);
    }
  
  /** @noinline */
  function webglGetLeftBracePos(name) {
      return name.slice(-1) == ']' && name.lastIndexOf('[');
    }
  function webglPrepareUniformLocationsBeforeFirstUse(program) {
      var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation
        uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint]
        i, j;
  
      // On the first time invocation of glGetUniformLocation on this shader program:
      // initialize cache data structures and discover which uniforms are arrays.
      if (!uniformLocsById) {
        // maps GLint integer locations to WebGLUniformLocations
        program.uniformLocsById = uniformLocsById = {};
        // maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations
        program.uniformArrayNamesById = {};
  
        for (i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) {
          var u = GLctx.getActiveUniform(program, i);
          var nm = u.name;
          var sz = u.size;
          var lb = webglGetLeftBracePos(nm);
          var arrayName = lb > 0 ? nm.slice(0, lb) : nm;
  
          // Assign a new location.
          var id = program.uniformIdCounter;
          program.uniformIdCounter += sz;
          // Eagerly get the location of the uniformArray[0] base element.
          // The remaining indices >0 will be left for lazy evaluation to
          // improve performance. Those may never be needed to fetch, if the
          // application fills arrays always in full starting from the first
          // element of the array.
          uniformSizeAndIdsByName[arrayName] = [sz, id];
  
          // Store placeholder integers in place that highlight that these
          // >0 index locations are array indices pending population.
          for(j = 0; j < sz; ++j) {
            uniformLocsById[id] = j;
            program.uniformArrayNamesById[id++] = arrayName;
          }
        }
      }
    }
  function _glGetUniformLocation(program, name) {
  
      name = UTF8ToString(name);
  
      if (program = GL.programs[program]) {
        webglPrepareUniformLocationsBeforeFirstUse(program);
        var uniformLocsById = program.uniformLocsById; // Maps GLuint -> WebGLUniformLocation
        var arrayIndex = 0;
        var uniformBaseName = name;
  
        // Invariant: when populating integer IDs for uniform locations, we must maintain the precondition that
        // arrays reside in contiguous addresses, i.e. for a 'vec4 colors[10];', colors[4] must be at location colors[0]+4.
        // However, user might call glGetUniformLocation(program, "colors") for an array, so we cannot discover based on the user
        // input arguments whether the uniform we are dealing with is an array. The only way to discover which uniforms are arrays
        // is to enumerate over all the active uniforms in the program.
        var leftBrace = webglGetLeftBracePos(name);
  
        // If user passed an array accessor "[index]", parse the array index off the accessor.
        if (leftBrace > 0) {
          arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0; // "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds.
          uniformBaseName = name.slice(0, leftBrace);
        }
  
        // Have we cached the location of this uniform before?
        var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName]; // A pair [array length, GLint of the uniform location]
  
        // If an uniform with this name exists, and if its index is within the array limits (if it's even an array),
        // query the WebGLlocation, or return an existing cached location.
        if (sizeAndId && arrayIndex < sizeAndId[0]) {
          arrayIndex += sizeAndId[1]; // Add the base location of the uniform to the array index offset.
          if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) {
            return arrayIndex;
          }
        }
      }
      else {
        // N.b. we are currently unable to distinguish between GL program IDs that never existed vs GL program IDs that have been deleted,
        // so report GL_INVALID_VALUE in both cases.
        GL.recordError(0x501 /* GL_INVALID_VALUE */);
      }
      return -1;
    }

  function _glLinkProgram(program) {
      program = GL.programs[program];
      GLctx.linkProgram(program);
      // Invalidate earlier computed uniform->ID mappings, those have now become stale
      program.uniformLocsById = 0; // Mark as null-like so that glGetUniformLocation() knows to populate this again.
      program.uniformSizeAndIdsByName = {};
  
    }

  function _glShaderSource(shader, count, string, length) {
      var source = GL.getSource(shader, count, string, length);
  
      GLctx.shaderSource(GL.shaders[shader], source);
    }

  function webglGetUniformLocation(location) {
      var p = GLctx.currentProgram;
  
      if (p) {
        var webglLoc = p.uniformLocsById[location];
        // p.uniformLocsById[location] stores either an integer, or a WebGLUniformLocation.
  
        // If an integer, we have not yet bound the location, so do it now. The integer value specifies the array index
        // we should bind to.
        if (typeof webglLoc === 'number') {
          p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? '[' + webglLoc + ']' : ''));
        }
        // Else an already cached WebGLUniformLocation, return it.
        return webglLoc;
      } else {
        GL.recordError(0x502/*GL_INVALID_OPERATION*/);
      }
    }
  
  var miniTempWebGLFloatBuffers = [];
  function _glUniformMatrix4fv(location, count, transpose, value) {
  
      if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
        GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*16);
        return;
      }
  
      if (count <= 18) {
        // avoid allocation when uploading few enough uniforms
        var view = miniTempWebGLFloatBuffers[16*count-1];
        // hoist the heap out of the loop for size and for pthreads+growth.
        var heap = HEAPF32;
        value >>= 2;
        for (var i = 0; i < 16 * count; i += 16) {
          var dst = value + i;
          view[i] = heap[dst];
          view[i + 1] = heap[dst + 1];
          view[i + 2] = heap[dst + 2];
          view[i + 3] = heap[dst + 3];
          view[i + 4] = heap[dst + 4];
          view[i + 5] = heap[dst + 5];
          view[i + 6] = heap[dst + 6];
          view[i + 7] = heap[dst + 7];
          view[i + 8] = heap[dst + 8];
          view[i + 9] = heap[dst + 9];
          view[i + 10] = heap[dst + 10];
          view[i + 11] = heap[dst + 11];
          view[i + 12] = heap[dst + 12];
          view[i + 13] = heap[dst + 13];
          view[i + 14] = heap[dst + 14];
          view[i + 15] = heap[dst + 15];
        }
      } else
      {
        var view = HEAPF32.subarray((value)>>2, (value+count*64)>>2);
      }
      GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view);
    }

  function _glUseProgram(program) {
      program = GL.programs[program];
      GLctx.useProgram(program);
      // Record the currently active program so that we can access the uniform
      // mapping table of that program.
      GLctx.currentProgram = program;
    }

  function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
      var cb = GL.currentContext.clientBuffers[index];
      if (!GLctx.currentArrayBufferBinding) {
        cb.size = size;
        cb.type = type;
        cb.normalized = normalized;
        cb.stride = stride;
        cb.ptr = ptr;
        cb.clientside = true;
        cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) {
          this.vertexAttribPointer(index, size, type, normalized, stride, ptr);
        };
        return;
      }
      cb.clientside = false;
      GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
    }

  function _setTempRet0(val) {
      setTempRet0(val);
    }
var GLctx;;
var miniTempWebGLFloatBuffersStorage = new Float32Array(288);
  for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) {
  miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i+1);
  }
  ;
var ASSERTIONS = true;



/** @type {function(string, boolean=, number=)} */
function intArrayFromString(stringy, dontAddNull, length) {
  var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
  var u8array = new Array(len);
  var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
  if (dontAddNull) u8array.length = numBytesWritten;
  return u8array;
}

function intArrayToString(array) {
  var ret = [];
  for (var i = 0; i < array.length; i++) {
    var chr = array[i];
    if (chr > 0xFF) {
      if (ASSERTIONS) {
        assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ')  at offset ' + i + ' not in 0x00-0xFF.');
      }
      chr &= 0xFF;
    }
    ret.push(String.fromCharCode(chr));
  }
  return ret.join('');
}


var asmLibraryArg = {
  "abort": _abort,
  "emscripten_memcpy_big": _emscripten_memcpy_big,
  "emscripten_request_animation_frame_loop": _emscripten_request_animation_frame_loop,
  "emscripten_resize_heap": _emscripten_resize_heap,
  "emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size,
  "emscripten_set_click_callback_on_thread": _emscripten_set_click_callback_on_thread,
  "emscripten_webgl_create_context": _emscripten_webgl_create_context,
  "emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes,
  "emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current,
  "fd_write": _fd_write,
  "glAttachShader": _glAttachShader,
  "glBindBuffer": _glBindBuffer,
  "glBindVertexArray": _glBindVertexArray,
  "glBufferData": _glBufferData,
  "glClear": _glClear,
  "glClearColor": _glClearColor,
  "glClearDepth": _glClearDepth,
  "glCompileShader": _glCompileShader,
  "glCreateProgram": _glCreateProgram,
  "glCreateShader": _glCreateShader,
  "glDeleteBuffers": _glDeleteBuffers,
  "glDeleteProgram": _glDeleteProgram,
  "glDeleteShader": _glDeleteShader,
  "glDeleteVertexArrays": _glDeleteVertexArrays,
  "glDepthFunc": _glDepthFunc,
  "glDepthMask": _glDepthMask,
  "glDrawArrays": _glDrawArrays,
  "glEnable": _glEnable,
  "glEnableVertexAttribArray": _glEnableVertexAttribArray,
  "glGenBuffers": _glGenBuffers,
  "glGenVertexArrays": _glGenVertexArrays,
  "glGetAttribLocation": _glGetAttribLocation,
  "glGetProgramInfoLog": _glGetProgramInfoLog,
  "glGetProgramiv": _glGetProgramiv,
  "glGetShaderInfoLog": _glGetShaderInfoLog,
  "glGetShaderiv": _glGetShaderiv,
  "glGetUniformLocation": _glGetUniformLocation,
  "glLinkProgram": _glLinkProgram,
  "glShaderSource": _glShaderSource,
  "glUniformMatrix4fv": _glUniformMatrix4fv,
  "glUseProgram": _glUseProgram,
  "glVertexAttribPointer": _glVertexAttribPointer,
  "setTempRet0": _setTempRet0
};
var asm = createWasm();
/** @type {function(...*):?} */
var ___wasm_call_ctors = Module["___wasm_call_ctors"] = createExportWrapper("__wasm_call_ctors");

/** @type {function(...*):?} */
var _main = Module["_main"] = createExportWrapper("main");

/** @type {function(...*):?} */
var ___errno_location = Module["___errno_location"] = createExportWrapper("__errno_location");

/** @type {function(...*):?} */
var _fflush = Module["_fflush"] = createExportWrapper("fflush");

/** @type {function(...*):?} */
var stackSave = Module["stackSave"] = createExportWrapper("stackSave");

/** @type {function(...*):?} */
var stackRestore = Module["stackRestore"] = createExportWrapper("stackRestore");

/** @type {function(...*):?} */
var stackAlloc = Module["stackAlloc"] = createExportWrapper("stackAlloc");

/** @type {function(...*):?} */
var _emscripten_stack_init = Module["_emscripten_stack_init"] = function() {
  return (_emscripten_stack_init = Module["_emscripten_stack_init"] = Module["asm"]["emscripten_stack_init"]).apply(null, arguments);
};

/** @type {function(...*):?} */
var _emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = function() {
  return (_emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments);
};

/** @type {function(...*):?} */
var _emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = function() {
  return (_emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments);
};

/** @type {function(...*):?} */
var _malloc = Module["_malloc"] = createExportWrapper("malloc");

/** @type {function(...*):?} */
var _free = Module["_free"] = createExportWrapper("free");

/** @type {function(...*):?} */
var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji");





// === Auto-generated postamble setup entry stuff ===

if (!Object.getOwnPropertyDescriptor(Module, "intArrayFromString")) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "intArrayToString")) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "ccall")) Module["ccall"] = function() { abort("'ccall' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "cwrap")) Module["cwrap"] = function() { abort("'cwrap' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "setValue")) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getValue")) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "allocate")) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "UTF8ArrayToString")) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "UTF8ToString")) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8Array")) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8")) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF8")) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "addOnPreRun")) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "addOnInit")) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "addOnPreMain")) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "addOnExit")) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "addOnPostRun")) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeStringToMemory")) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeArrayToMemory")) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeAsciiToMemory")) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "addRunDependency")) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
if (!Object.getOwnPropertyDescriptor(Module, "removeRunDependency")) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
if (!Object.getOwnPropertyDescriptor(Module, "FS_createFolder")) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "FS_createPath")) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
if (!Object.getOwnPropertyDescriptor(Module, "FS_createDataFile")) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
if (!Object.getOwnPropertyDescriptor(Module, "FS_createPreloadedFile")) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
if (!Object.getOwnPropertyDescriptor(Module, "FS_createLazyFile")) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
if (!Object.getOwnPropertyDescriptor(Module, "FS_createLink")) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "FS_createDevice")) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
if (!Object.getOwnPropertyDescriptor(Module, "FS_unlink")) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
if (!Object.getOwnPropertyDescriptor(Module, "getLEB")) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getFunctionTables")) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "alignFunctionTables")) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerFunctions")) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "addFunction")) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "removeFunction")) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "prettyPrint")) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getCompilerSetting")) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "print")) Module["print"] = function() { abort("'print' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "printErr")) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getTempRet0")) Module["getTempRet0"] = function() { abort("'getTempRet0' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "setTempRet0")) Module["setTempRet0"] = function() { abort("'setTempRet0' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "callMain")) Module["callMain"] = function() { abort("'callMain' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "abort")) Module["abort"] = function() { abort("'abort' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "keepRuntimeAlive")) Module["keepRuntimeAlive"] = function() { abort("'keepRuntimeAlive' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "zeroMemory")) Module["zeroMemory"] = function() { abort("'zeroMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stringToNewUTF8")) Module["stringToNewUTF8"] = function() { abort("'stringToNewUTF8' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "setFileTime")) Module["setFileTime"] = function() { abort("'setFileTime' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "emscripten_realloc_buffer")) Module["emscripten_realloc_buffer"] = function() { abort("'emscripten_realloc_buffer' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "ENV")) Module["ENV"] = function() { abort("'ENV' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_CODES")) Module["ERRNO_CODES"] = function() { abort("'ERRNO_CODES' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_MESSAGES")) Module["ERRNO_MESSAGES"] = function() { abort("'ERRNO_MESSAGES' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "setErrNo")) Module["setErrNo"] = function() { abort("'setErrNo' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "inetPton4")) Module["inetPton4"] = function() { abort("'inetPton4' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "inetNtop4")) Module["inetNtop4"] = function() { abort("'inetNtop4' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "inetPton6")) Module["inetPton6"] = function() { abort("'inetPton6' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "inetNtop6")) Module["inetNtop6"] = function() { abort("'inetNtop6' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "readSockaddr")) Module["readSockaddr"] = function() { abort("'readSockaddr' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeSockaddr")) Module["writeSockaddr"] = function() { abort("'writeSockaddr' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "DNS")) Module["DNS"] = function() { abort("'DNS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getHostByName")) Module["getHostByName"] = function() { abort("'getHostByName' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "GAI_ERRNO_MESSAGES")) Module["GAI_ERRNO_MESSAGES"] = function() { abort("'GAI_ERRNO_MESSAGES' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "Protocols")) Module["Protocols"] = function() { abort("'Protocols' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "Sockets")) Module["Sockets"] = function() { abort("'Sockets' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getRandomDevice")) Module["getRandomDevice"] = function() { abort("'getRandomDevice' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "traverseStack")) Module["traverseStack"] = function() { abort("'traverseStack' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "UNWIND_CACHE")) Module["UNWIND_CACHE"] = function() { abort("'UNWIND_CACHE' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "withBuiltinMalloc")) Module["withBuiltinMalloc"] = function() { abort("'withBuiltinMalloc' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgsArray")) Module["readAsmConstArgsArray"] = function() { abort("'readAsmConstArgsArray' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgs")) Module["readAsmConstArgs"] = function() { abort("'readAsmConstArgs' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "mainThreadEM_ASM")) Module["mainThreadEM_ASM"] = function() { abort("'mainThreadEM_ASM' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "jstoi_q")) Module["jstoi_q"] = function() { abort("'jstoi_q' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "jstoi_s")) Module["jstoi_s"] = function() { abort("'jstoi_s' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getExecutableName")) Module["getExecutableName"] = function() { abort("'getExecutableName' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "listenOnce")) Module["listenOnce"] = function() { abort("'listenOnce' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "autoResumeAudioContext")) Module["autoResumeAudioContext"] = function() { abort("'autoResumeAudioContext' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "dynCallLegacy")) Module["dynCallLegacy"] = function() { abort("'dynCallLegacy' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getDynCaller")) Module["getDynCaller"] = function() { abort("'getDynCaller' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "callRuntimeCallbacks")) Module["callRuntimeCallbacks"] = function() { abort("'callRuntimeCallbacks' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "handleException")) Module["handleException"] = function() { abort("'handleException' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "runtimeKeepalivePush")) Module["runtimeKeepalivePush"] = function() { abort("'runtimeKeepalivePush' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "runtimeKeepalivePop")) Module["runtimeKeepalivePop"] = function() { abort("'runtimeKeepalivePop' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "callUserCallback")) Module["callUserCallback"] = function() { abort("'callUserCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "maybeExit")) Module["maybeExit"] = function() { abort("'maybeExit' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "safeSetTimeout")) Module["safeSetTimeout"] = function() { abort("'safeSetTimeout' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "asmjsMangle")) Module["asmjsMangle"] = function() { abort("'asmjsMangle' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "asyncLoad")) Module["asyncLoad"] = function() { abort("'asyncLoad' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "alignMemory")) Module["alignMemory"] = function() { abort("'alignMemory' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "mmapAlloc")) Module["mmapAlloc"] = function() { abort("'mmapAlloc' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "reallyNegative")) Module["reallyNegative"] = function() { abort("'reallyNegative' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "unSign")) Module["unSign"] = function() { abort("'unSign' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "reSign")) Module["reSign"] = function() { abort("'reSign' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "formatString")) Module["formatString"] = function() { abort("'formatString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "PATH")) Module["PATH"] = function() { abort("'PATH' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "PATH_FS")) Module["PATH_FS"] = function() { abort("'PATH_FS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "SYSCALLS")) Module["SYSCALLS"] = function() { abort("'SYSCALLS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "syscallMmap2")) Module["syscallMmap2"] = function() { abort("'syscallMmap2' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "syscallMunmap")) Module["syscallMunmap"] = function() { abort("'syscallMunmap' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getSocketFromFD")) Module["getSocketFromFD"] = function() { abort("'getSocketFromFD' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getSocketAddress")) Module["getSocketAddress"] = function() { abort("'getSocketAddress' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "JSEvents")) Module["JSEvents"] = function() { abort("'JSEvents' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerKeyEventCallback")) Module["registerKeyEventCallback"] = function() { abort("'registerKeyEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "specialHTMLTargets")) Module["specialHTMLTargets"] = function() { abort("'specialHTMLTargets' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "maybeCStringToJsString")) Module["maybeCStringToJsString"] = function() { abort("'maybeCStringToJsString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "findEventTarget")) Module["findEventTarget"] = function() { abort("'findEventTarget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "findCanvasEventTarget")) Module["findCanvasEventTarget"] = function() { abort("'findCanvasEventTarget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getBoundingClientRect")) Module["getBoundingClientRect"] = function() { abort("'getBoundingClientRect' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillMouseEventData")) Module["fillMouseEventData"] = function() { abort("'fillMouseEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerMouseEventCallback")) Module["registerMouseEventCallback"] = function() { abort("'registerMouseEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerWheelEventCallback")) Module["registerWheelEventCallback"] = function() { abort("'registerWheelEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerUiEventCallback")) Module["registerUiEventCallback"] = function() { abort("'registerUiEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerFocusEventCallback")) Module["registerFocusEventCallback"] = function() { abort("'registerFocusEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillDeviceOrientationEventData")) Module["fillDeviceOrientationEventData"] = function() { abort("'fillDeviceOrientationEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerDeviceOrientationEventCallback")) Module["registerDeviceOrientationEventCallback"] = function() { abort("'registerDeviceOrientationEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillDeviceMotionEventData")) Module["fillDeviceMotionEventData"] = function() { abort("'fillDeviceMotionEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerDeviceMotionEventCallback")) Module["registerDeviceMotionEventCallback"] = function() { abort("'registerDeviceMotionEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "screenOrientation")) Module["screenOrientation"] = function() { abort("'screenOrientation' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillOrientationChangeEventData")) Module["fillOrientationChangeEventData"] = function() { abort("'fillOrientationChangeEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerOrientationChangeEventCallback")) Module["registerOrientationChangeEventCallback"] = function() { abort("'registerOrientationChangeEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillFullscreenChangeEventData")) Module["fillFullscreenChangeEventData"] = function() { abort("'fillFullscreenChangeEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerFullscreenChangeEventCallback")) Module["registerFullscreenChangeEventCallback"] = function() { abort("'registerFullscreenChangeEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerRestoreOldStyle")) Module["registerRestoreOldStyle"] = function() { abort("'registerRestoreOldStyle' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "hideEverythingExceptGivenElement")) Module["hideEverythingExceptGivenElement"] = function() { abort("'hideEverythingExceptGivenElement' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "restoreHiddenElements")) Module["restoreHiddenElements"] = function() { abort("'restoreHiddenElements' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "setLetterbox")) Module["setLetterbox"] = function() { abort("'setLetterbox' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "currentFullscreenStrategy")) Module["currentFullscreenStrategy"] = function() { abort("'currentFullscreenStrategy' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "restoreOldWindowedStyle")) Module["restoreOldWindowedStyle"] = function() { abort("'restoreOldWindowedStyle' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "softFullscreenResizeWebGLRenderTarget")) Module["softFullscreenResizeWebGLRenderTarget"] = function() { abort("'softFullscreenResizeWebGLRenderTarget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "doRequestFullscreen")) Module["doRequestFullscreen"] = function() { abort("'doRequestFullscreen' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillPointerlockChangeEventData")) Module["fillPointerlockChangeEventData"] = function() { abort("'fillPointerlockChangeEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerPointerlockChangeEventCallback")) Module["registerPointerlockChangeEventCallback"] = function() { abort("'registerPointerlockChangeEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerPointerlockErrorEventCallback")) Module["registerPointerlockErrorEventCallback"] = function() { abort("'registerPointerlockErrorEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "requestPointerLock")) Module["requestPointerLock"] = function() { abort("'requestPointerLock' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillVisibilityChangeEventData")) Module["fillVisibilityChangeEventData"] = function() { abort("'fillVisibilityChangeEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerVisibilityChangeEventCallback")) Module["registerVisibilityChangeEventCallback"] = function() { abort("'registerVisibilityChangeEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerTouchEventCallback")) Module["registerTouchEventCallback"] = function() { abort("'registerTouchEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillGamepadEventData")) Module["fillGamepadEventData"] = function() { abort("'fillGamepadEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerGamepadEventCallback")) Module["registerGamepadEventCallback"] = function() { abort("'registerGamepadEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerBeforeUnloadEventCallback")) Module["registerBeforeUnloadEventCallback"] = function() { abort("'registerBeforeUnloadEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "fillBatteryEventData")) Module["fillBatteryEventData"] = function() { abort("'fillBatteryEventData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "battery")) Module["battery"] = function() { abort("'battery' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "registerBatteryEventCallback")) Module["registerBatteryEventCallback"] = function() { abort("'registerBatteryEventCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "setCanvasElementSize")) Module["setCanvasElementSize"] = function() { abort("'setCanvasElementSize' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getCanvasElementSize")) Module["getCanvasElementSize"] = function() { abort("'getCanvasElementSize' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "polyfillSetImmediate")) Module["polyfillSetImmediate"] = function() { abort("'polyfillSetImmediate' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "demangle")) Module["demangle"] = function() { abort("'demangle' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "demangleAll")) Module["demangleAll"] = function() { abort("'demangleAll' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "jsStackTrace")) Module["jsStackTrace"] = function() { abort("'jsStackTrace' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getEnvStrings")) Module["getEnvStrings"] = function() { abort("'getEnvStrings' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "checkWasiClock")) Module["checkWasiClock"] = function() { abort("'checkWasiClock' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "flush_NO_FILESYSTEM")) Module["flush_NO_FILESYSTEM"] = function() { abort("'flush_NO_FILESYSTEM' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64")) Module["writeI53ToI64"] = function() { abort("'writeI53ToI64' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Clamped")) Module["writeI53ToI64Clamped"] = function() { abort("'writeI53ToI64Clamped' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Signaling")) Module["writeI53ToI64Signaling"] = function() { abort("'writeI53ToI64Signaling' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Clamped")) Module["writeI53ToU64Clamped"] = function() { abort("'writeI53ToU64Clamped' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Signaling")) Module["writeI53ToU64Signaling"] = function() { abort("'writeI53ToU64Signaling' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "readI53FromI64")) Module["readI53FromI64"] = function() { abort("'readI53FromI64' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "readI53FromU64")) Module["readI53FromU64"] = function() { abort("'readI53FromU64' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "convertI32PairToI53")) Module["convertI32PairToI53"] = function() { abort("'convertI32PairToI53' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "convertU32PairToI53")) Module["convertU32PairToI53"] = function() { abort("'convertU32PairToI53' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "uncaughtExceptionCount")) Module["uncaughtExceptionCount"] = function() { abort("'uncaughtExceptionCount' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "exceptionLast")) Module["exceptionLast"] = function() { abort("'exceptionLast' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "exceptionCaught")) Module["exceptionCaught"] = function() { abort("'exceptionCaught' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "ExceptionInfo")) Module["ExceptionInfo"] = function() { abort("'ExceptionInfo' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "CatchInfo")) Module["CatchInfo"] = function() { abort("'CatchInfo' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "exception_addRef")) Module["exception_addRef"] = function() { abort("'exception_addRef' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "exception_decRef")) Module["exception_decRef"] = function() { abort("'exception_decRef' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "Browser")) Module["Browser"] = function() { abort("'Browser' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "funcWrappers")) Module["funcWrappers"] = function() { abort("'funcWrappers' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "setMainLoop")) Module["setMainLoop"] = function() { abort("'setMainLoop' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "wget")) Module["wget"] = function() { abort("'wget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "FS")) Module["FS"] = function() { abort("'FS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "MEMFS")) Module["MEMFS"] = function() { abort("'MEMFS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "TTY")) Module["TTY"] = function() { abort("'TTY' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "PIPEFS")) Module["PIPEFS"] = function() { abort("'PIPEFS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "SOCKFS")) Module["SOCKFS"] = function() { abort("'SOCKFS' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "_setNetworkCallback")) Module["_setNetworkCallback"] = function() { abort("'_setNetworkCallback' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "tempFixedLengthArray")) Module["tempFixedLengthArray"] = function() { abort("'tempFixedLengthArray' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "miniTempWebGLFloatBuffers")) Module["miniTempWebGLFloatBuffers"] = function() { abort("'miniTempWebGLFloatBuffers' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "heapObjectForWebGLType")) Module["heapObjectForWebGLType"] = function() { abort("'heapObjectForWebGLType' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "heapAccessShiftForWebGLHeap")) Module["heapAccessShiftForWebGLHeap"] = function() { abort("'heapAccessShiftForWebGLHeap' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "GL")) Module["GL"] = function() { abort("'GL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGet")) Module["emscriptenWebGLGet"] = function() { abort("'emscriptenWebGLGet' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "computeUnpackAlignedImageSize")) Module["computeUnpackAlignedImageSize"] = function() { abort("'computeUnpackAlignedImageSize' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetTexPixelData")) Module["emscriptenWebGLGetTexPixelData"] = function() { abort("'emscriptenWebGLGetTexPixelData' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetUniform")) Module["emscriptenWebGLGetUniform"] = function() { abort("'emscriptenWebGLGetUniform' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "webglGetUniformLocation")) Module["webglGetUniformLocation"] = function() { abort("'webglGetUniformLocation' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "webglPrepareUniformLocationsBeforeFirstUse")) Module["webglPrepareUniformLocationsBeforeFirstUse"] = function() { abort("'webglPrepareUniformLocationsBeforeFirstUse' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "webglGetLeftBracePos")) Module["webglGetLeftBracePos"] = function() { abort("'webglGetLeftBracePos' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetVertexAttrib")) Module["emscriptenWebGLGetVertexAttrib"] = function() { abort("'emscriptenWebGLGetVertexAttrib' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetBufferBinding")) Module["emscriptenWebGLGetBufferBinding"] = function() { abort("'emscriptenWebGLGetBufferBinding' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLValidateMapBufferTarget")) Module["emscriptenWebGLValidateMapBufferTarget"] = function() { abort("'emscriptenWebGLValidateMapBufferTarget' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "writeGLArray")) Module["writeGLArray"] = function() { abort("'writeGLArray' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "AL")) Module["AL"] = function() { abort("'AL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "SDL_unicode")) Module["SDL_unicode"] = function() { abort("'SDL_unicode' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "SDL_ttfContext")) Module["SDL_ttfContext"] = function() { abort("'SDL_ttfContext' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "SDL_audio")) Module["SDL_audio"] = function() { abort("'SDL_audio' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "SDL")) Module["SDL"] = function() { abort("'SDL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "SDL_gfx")) Module["SDL_gfx"] = function() { abort("'SDL_gfx' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "GLUT")) Module["GLUT"] = function() { abort("'GLUT' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "EGL")) Module["EGL"] = function() { abort("'EGL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "GLFW_Window")) Module["GLFW_Window"] = function() { abort("'GLFW_Window' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "GLFW")) Module["GLFW"] = function() { abort("'GLFW' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "GLEW")) Module["GLEW"] = function() { abort("'GLEW' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "IDBStore")) Module["IDBStore"] = function() { abort("'IDBStore' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "runAndAbortIfError")) Module["runAndAbortIfError"] = function() { abort("'runAndAbortIfError' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetIndexed")) Module["emscriptenWebGLGetIndexed"] = function() { abort("'emscriptenWebGLGetIndexed' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "warnOnce")) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stackSave")) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stackRestore")) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stackAlloc")) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "AsciiToString")) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stringToAscii")) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "UTF16ToString")) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF16")) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF16")) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "UTF32ToString")) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF32")) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF32")) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8")) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8OnStack")) Module["allocateUTF8OnStack"] = function() { abort("'allocateUTF8OnStack' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") };
Module["writeStackCookie"] = writeStackCookie;
Module["checkStackCookie"] = checkStackCookie;
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NORMAL")) Object.defineProperty(Module, "ALLOC_NORMAL", { configurable: true, get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_STACK")) Object.defineProperty(Module, "ALLOC_STACK", { configurable: true, get: function() { abort("'ALLOC_STACK' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)") } });

var calledRun;

/**
 * @constructor
 * @this {ExitStatus}
 */
function ExitStatus(status) {
  this.name = "ExitStatus";
  this.message = "Program terminated with exit(" + status + ")";
  this.status = status;
}

var calledMain = false;

dependenciesFulfilled = function runCaller() {
  // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
  if (!calledRun) run();
  if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
};

function callMain(args) {
  assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])');
  assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');

  var entryFunction = Module['_main'];

  args = args || [];

  var argc = args.length+1;
  var argv = stackAlloc((argc + 1) * 4);
  HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram);
  for (var i = 1; i < argc; i++) {
    HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
  }
  HEAP32[(argv >> 2) + argc] = 0;

  try {

    var ret = entryFunction(argc, argv);

    // In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as
    // execution is asynchronously handed off to a pthread.
    // if we're not running an evented main loop, it's time to exit
    exit(ret, /* implicit = */ true);
  }
  catch (e) {
    // Certain exception types we do not treat as errors since they are used for
    // internal control flow.
    // 1. ExitStatus, which is thrown by exit()
    // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others
    //    that wish to return to JS event loop.
    if (e instanceof ExitStatus || e == 'unwind') {
      return;
    }
    // Anything else is an unexpected exception and we treat it as hard error.
    var toLog = e;
    if (e && typeof e === 'object' && e.stack) {
      toLog = [e, e.stack];
    }
    err('exception thrown: ' + toLog);
    quit_(1, e);
  } finally {
    calledMain = true;

  }
}

function stackCheckInit() {
  // This is normally called automatically during __wasm_call_ctors but need to
  // get these values before even running any of the ctors so we call it redundantly
  // here.
  // TODO(sbc): Move writeStackCookie to native to to avoid this.
  _emscripten_stack_init();
  writeStackCookie();
}

/** @type {function(Array=)} */
function run(args) {
  args = args || arguments_;

  if (runDependencies > 0) {
    return;
  }

  stackCheckInit();

  preRun();

  // a preRun added a dependency, run will be called later
  if (runDependencies > 0) {
    return;
  }

  function doRun() {
    // run may have just been called through dependencies being fulfilled just in this very frame,
    // or while the async setStatus time below was happening
    if (calledRun) return;
    calledRun = true;
    Module['calledRun'] = true;

    if (ABORT) return;

    initRuntime();

    preMain();

    if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();

    if (shouldRunNow) callMain(args);

    postRun();
  }

  if (Module['setStatus']) {
    Module['setStatus']('Running...');
    setTimeout(function() {
      setTimeout(function() {
        Module['setStatus']('');
      }, 1);
      doRun();
    }, 1);
  } else
  {
    doRun();
  }
  checkStackCookie();
}
Module['run'] = run;

function checkUnflushedContent() {
  // Compiler settings do not allow exiting the runtime, so flushing
  // the streams is not possible. but in ASSERTIONS mode we check
  // if there was something to flush, and if so tell the user they
  // should request that the runtime be exitable.
  // Normally we would not even include flush() at all, but in ASSERTIONS
  // builds we do so just for this check, and here we see if there is any
  // content to flush, that is, we check if there would have been
  // something a non-ASSERTIONS build would have not seen.
  // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
  // mode (which has its own special function for this; otherwise, all
  // the code is inside libc)
  var oldOut = out;
  var oldErr = err;
  var has = false;
  out = err = function(x) {
    has = true;
  }
  try { // it doesn't matter if it fails
    var flush = flush_NO_FILESYSTEM;
    if (flush) flush();
  } catch(e) {}
  out = oldOut;
  err = oldErr;
  if (has) {
    warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
    warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)');
  }
}

/** @param {boolean|number=} implicit */
function exit(status, implicit) {
  EXITSTATUS = status;

  checkUnflushedContent();

  if (keepRuntimeAlive()) {
    // if exit() was called, we may warn the user if the runtime isn't actually being shut down
    if (!implicit) {
      var msg = 'program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)';
      err(msg);
    }
  } else {
    exitRuntime();
  }

  procExit(status);
}

function procExit(code) {
  EXITSTATUS = code;
  if (!keepRuntimeAlive()) {
    if (Module['onExit']) Module['onExit'](code);
    ABORT = true;
  }
  quit_(code, new ExitStatus(code));
}

if (Module['preInit']) {
  if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
  while (Module['preInit'].length > 0) {
    Module['preInit'].pop()();
  }
}

// shouldRunNow refers to calling main(), not run().
var shouldRunNow = true;

if (Module['noInitialRun']) shouldRunNow = false;

run();