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path: root/themes/src/shaders/renderer2d_frag.cpp
blob: 7650fced502d81c8879faf566c6880edc69ff44c (plain)
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#include "renderer2d_frag.h"

const char* shader_renderer2d_frag = "varying lowp vec4 VertexColor; \n"
" \n"
"void main() { \n"
"    gl_FragColor = VertexColor; \n"
"} \n"
" \n";