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#include "WinterTheme.hpp"
#include "../Renderer2d.h"
void WinterTheme::load(Renderer2d* renderer) {
renderer->clearColor = Vector4(200, 229, 239, 255).toNormalizedColor();
SnowflakeLoadParameters lp;
spr.load(lp, renderer);
}
void WinterTheme::update(f32 dtSeconds) {
spr.update(dtSeconds);
}
void WinterTheme::render(Renderer2d* renderer) {
spr.render(renderer);
}
void WinterTheme::unload() {
spr.unload();
}
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