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author | Matthew Kosarek <mattkae@protonmail.com> | 2021-05-24 13:32:27 -0400 |
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committer | Matthew Kosarek <mattkae@protonmail.com> | 2021-05-24 13:32:27 -0400 |
commit | c5e5d7c939a2640763775b0688ed698c51ec28c1 (patch) | |
tree | eaa9f5493cf218471f96207d2fa86a9192f07606 /2d/_collisions/rectangle_rectangle.html.content | |
parent | d5326e9f605e11fc33a7f37cc0ae674258de2424 (diff) |
Applying force to the object using the mouse cursor
Diffstat (limited to '2d/_collisions/rectangle_rectangle.html.content')
-rw-r--r-- | 2d/_collisions/rectangle_rectangle.html.content | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/2d/_collisions/rectangle_rectangle.html.content b/2d/_collisions/rectangle_rectangle.html.content index 2cc5847..448fd33 100644 --- a/2d/_collisions/rectangle_rectangle.html.content +++ b/2d/_collisions/rectangle_rectangle.html.content @@ -58,7 +58,7 @@ Vector2 getNormalToLineSegment(LineSegment* segment) { Live Example </h2> <div class="opengl_canvas_container"> - <canvas id="gl_canvas" width="640" height="480"></canvas> + <canvas id="gl_canvas" width="800" height="600"></canvas> <button id="gl_canvas_play" class="play_button"> Play </button> |