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author | Matthew Kosarek <mattkae@protonmail.com> | 2021-06-24 09:28:20 -0400 |
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committer | Matthew Kosarek <mattkae@protonmail.com> | 2021-06-24 09:28:20 -0400 |
commit | 322df8c2a1aa32210102b2924b44be6e20cdf8ae (patch) | |
tree | f980a6d772559499fdda410c5956ca5569aa43e9 /2d/rigidbody/rigidbody_1.html.content | |
parent | 953c41b0ec054997cdbc77bf6953187a22d9bd12 (diff) |
Decently working demo for rigidbody 1
Diffstat (limited to '2d/rigidbody/rigidbody_1.html.content')
-rw-r--r-- | 2d/rigidbody/rigidbody_1.html.content | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/2d/rigidbody/rigidbody_1.html.content b/2d/rigidbody/rigidbody_1.html.content index d61acaf..6e7d46b 100644 --- a/2d/rigidbody/rigidbody_1.html.content +++ b/2d/rigidbody/rigidbody_1.html.content @@ -88,7 +88,7 @@ <li>Remove any dead impulses from the list</li> </ul> - Feel free to look at the example program below (and browse/download the code) if you want to see it in action. + Keep in mind that you can still have what amounts to an "instant" force being applied if you set the duration of the impulse to be very small. Feel free to look at the example program below (and browse/download the code) if you want to see it in action. </p> </section> <section> |