diff options
author | Matthew Kosarek <mattkae@protonmail.com> | 2021-10-23 15:13:20 -0400 |
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committer | Matthew Kosarek <mattkae@protonmail.com> | 2021-10-23 15:13:20 -0400 |
commit | a214b4f8977a4b115710b5c9d152b392ac8e24f7 (patch) | |
tree | 2453ba5b5f6d852fabec6294bb6fe34992879cad /3d/rigidbody/dist | |
parent | a003378e602107d421b819ac629493b5c6444762 (diff) |
(mkosarek) Cube to better understand the bounds
Diffstat (limited to '3d/rigidbody/dist')
-rw-r--r-- | 3d/rigidbody/dist/output.js | 3 | ||||
-rwxr-xr-x | 3d/rigidbody/dist/output.wasm | bin | 62008 -> 67027 bytes |
2 files changed, 3 insertions, 0 deletions
diff --git a/3d/rigidbody/dist/output.js b/3d/rigidbody/dist/output.js index e2fe7b4..28d7b0b 100644 --- a/3d/rigidbody/dist/output.js +++ b/3d/rigidbody/dist/output.js @@ -2474,6 +2474,8 @@ var ASM_CONSTS = { GLctx.currentElementArrayBufferBinding = ibo ? (ibo.name | 0) : 0; } + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + function _glBufferData(target, size, data, usage) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. @@ -2965,6 +2967,7 @@ var asmLibraryArg = { "glAttachShader": _glAttachShader, "glBindBuffer": _glBindBuffer, "glBindVertexArray": _glBindVertexArray, + "glBlendFunc": _glBlendFunc, "glBufferData": _glBufferData, "glClear": _glClear, "glClearColor": _glClearColor, diff --git a/3d/rigidbody/dist/output.wasm b/3d/rigidbody/dist/output.wasm Binary files differindex 1bc13cc..2ac9b12 100755 --- a/3d/rigidbody/dist/output.wasm +++ b/3d/rigidbody/dist/output.wasm |