diff options
author | Matthew Kosarek <mattkae@protonmail.com> | 2021-05-16 19:50:15 -0400 |
---|---|---|
committer | Matthew Kosarek <mattkae@protonmail.com> | 2021-05-16 19:50:15 -0400 |
commit | a00c0aab1eb5a7a55bef8ca08115bdd722ab5699 (patch) | |
tree | 45b5c4cc8c380d0630a8e0185af7229f26dc754a /frontend/2d/_collisions/polygon_polygon | |
parent | 4941a1874b6ca9d142d94df70b2aec5e0b35b94e (diff) |
Moved the frontend directory up so that it no longer exists
Diffstat (limited to 'frontend/2d/_collisions/polygon_polygon')
-rwxr-xr-x | frontend/2d/_collisions/polygon_polygon/build.sh | 16 | ||||
-rw-r--r-- | frontend/2d/_collisions/polygon_polygon/dist/output.js | 3377 | ||||
-rwxr-xr-x | frontend/2d/_collisions/polygon_polygon/dist/output.wasm | bin | 43549 -> 0 bytes | |||
-rw-r--r-- | frontend/2d/_collisions/polygon_polygon/main.cpp | 414 |
4 files changed, 0 insertions, 3807 deletions
diff --git a/frontend/2d/_collisions/polygon_polygon/build.sh b/frontend/2d/_collisions/polygon_polygon/build.sh deleted file mode 100755 index 892dddd..0000000 --- a/frontend/2d/_collisions/polygon_polygon/build.sh +++ /dev/null @@ -1,16 +0,0 @@ -filepaths="" - -for file in ../../../shared_cpp/*; do - if [ -f "$file" ]; then - if [[ "$file" == *.cpp ]]; then - filepaths+=" $file" - fi - fi -done - -if [ ! -d ./dist ]; then - mkdir ./dist -fi - -echo "$filepaths" -emcc -o dist/output.js main.cpp $filepaths -s ALLOW_MEMORY_GROWTH=1 -s USE_WEBGL2=1 -s FULL_ES3=1 -s WASM=1 -s NO_EXIT_RUNTIME=1
\ No newline at end of file diff --git a/frontend/2d/_collisions/polygon_polygon/dist/output.js b/frontend/2d/_collisions/polygon_polygon/dist/output.js deleted file mode 100644 index e1dfee3..0000000 --- a/frontend/2d/_collisions/polygon_polygon/dist/output.js +++ /dev/null @@ -1,3377 +0,0 @@ - - -// The Module object: Our interface to the outside world. We import -// and export values on it. There are various ways Module can be used: -// 1. Not defined. We create it here -// 2. A function parameter, function(Module) { ..generated code.. } -// 3. pre-run appended it, var Module = {}; ..generated code.. -// 4. External script tag defines var Module. -// We need to check if Module already exists (e.g. case 3 above). -// Substitution will be replaced with actual code on later stage of the build, -// this way Closure Compiler will not mangle it (e.g. case 4. above). -// Note that if you want to run closure, and also to use Module -// after the generated code, you will need to define var Module = {}; -// before the code. Then that object will be used in the code, and you -// can continue to use Module afterwards as well. -var Module = typeof Module !== 'undefined' ? Module : {}; - -// --pre-jses are emitted after the Module integration code, so that they can -// refer to Module (if they choose; they can also define Module) -// {{PRE_JSES}} - -// Sometimes an existing Module object exists with properties -// meant to overwrite the default module functionality. Here -// we collect those properties and reapply _after_ we configure -// the current environment's defaults to avoid having to be so -// defensive during initialization. -var moduleOverrides = {}; -var key; -for (key in Module) { - if (Module.hasOwnProperty(key)) { - moduleOverrides[key] = Module[key]; - } -} - -var arguments_ = []; -var thisProgram = './this.program'; -var quit_ = function(status, toThrow) { - throw toThrow; -}; - -// Determine the runtime environment we are in. You can customize this by -// setting the ENVIRONMENT setting at compile time (see settings.js). - -var ENVIRONMENT_IS_WEB = false; -var ENVIRONMENT_IS_WORKER = false; -var ENVIRONMENT_IS_NODE = false; -var ENVIRONMENT_IS_SHELL = false; -ENVIRONMENT_IS_WEB = typeof window === 'object'; -ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; -// N.b. Electron.js environment is simultaneously a NODE-environment, but -// also a web environment. -ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof process.versions === 'object' && typeof process.versions.node === 'string'; -ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; - -if (Module['ENVIRONMENT']) { - throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)'); -} - -// `/` should be present at the end if `scriptDirectory` is not empty -var scriptDirectory = ''; -function locateFile(path) { - if (Module['locateFile']) { - return Module['locateFile'](path, scriptDirectory); - } - return scriptDirectory + path; -} - -// Hooks that are implemented differently in different runtime environments. -var read_, - readAsync, - readBinary, - setWindowTitle; - -var nodeFS; -var nodePath; - -if (ENVIRONMENT_IS_NODE) { - if (ENVIRONMENT_IS_WORKER) { - scriptDirectory = require('path').dirname(scriptDirectory) + '/'; - } else { - scriptDirectory = __dirname + '/'; - } - -// include: node_shell_read.js - - -read_ = function shell_read(filename, binary) { - if (!nodeFS) nodeFS = require('fs'); - if (!nodePath) nodePath = require('path'); - filename = nodePath['normalize'](filename); - return nodeFS['readFileSync'](filename, binary ? null : 'utf8'); -}; - -readBinary = function readBinary(filename) { - var ret = read_(filename, true); - if (!ret.buffer) { - ret = new Uint8Array(ret); - } - assert(ret.buffer); - return ret; -}; - -// end include: node_shell_read.js - if (process['argv'].length > 1) { - thisProgram = process['argv'][1].replace(/\\/g, '/'); - } - - arguments_ = process['argv'].slice(2); - - if (typeof module !== 'undefined') { - module['exports'] = Module; - } - - process['on']('uncaughtException', function(ex) { - // suppress ExitStatus exceptions from showing an error - if (!(ex instanceof ExitStatus)) { - throw ex; - } - }); - - process['on']('unhandledRejection', abort); - - quit_ = function(status) { - process['exit'](status); - }; - - Module['inspect'] = function () { return '[Emscripten Module object]'; }; - -} else -if (ENVIRONMENT_IS_SHELL) { - - if (typeof read != 'undefined') { - read_ = function shell_read(f) { - return read(f); - }; - } - - readBinary = function readBinary(f) { - var data; - if (typeof readbuffer === 'function') { - return new Uint8Array(readbuffer(f)); - } - data = read(f, 'binary'); - assert(typeof data === 'object'); - return data; - }; - - if (typeof scriptArgs != 'undefined') { - arguments_ = scriptArgs; - } else if (typeof arguments != 'undefined') { - arguments_ = arguments; - } - - if (typeof quit === 'function') { - quit_ = function(status) { - quit(status); - }; - } - - if (typeof print !== 'undefined') { - // Prefer to use print/printErr where they exist, as they usually work better. - if (typeof console === 'undefined') console = /** @type{!Console} */({}); - console.log = /** @type{!function(this:Console, ...*): undefined} */ (print); - console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr !== 'undefined' ? printErr : print); - } - -} else - -// Note that this includes Node.js workers when relevant (pthreads is enabled). -// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and -// ENVIRONMENT_IS_NODE. -if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { - if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled - scriptDirectory = self.location.href; - } else if (typeof document !== 'undefined' && document.currentScript) { // web - scriptDirectory = document.currentScript.src; - } - // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. - // otherwise, slice off the final part of the url to find the script directory. - // if scriptDirectory does not contain a slash, lastIndexOf will return -1, - // and scriptDirectory will correctly be replaced with an empty string. - if (scriptDirectory.indexOf('blob:') !== 0) { - scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1); - } else { - scriptDirectory = ''; - } - - // Differentiate the Web Worker from the Node Worker case, as reading must - // be done differently. - { - -// include: web_or_worker_shell_read.js - - - read_ = function(url) { - var xhr = new XMLHttpRequest(); - xhr.open('GET', url, false); - xhr.send(null); - return xhr.responseText; - }; - - if (ENVIRONMENT_IS_WORKER) { - readBinary = function(url) { - var xhr = new XMLHttpRequest(); - xhr.open('GET', url, false); - xhr.responseType = 'arraybuffer'; - xhr.send(null); - return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response)); - }; - } - - readAsync = function(url, onload, onerror) { - var xhr = new XMLHttpRequest(); - xhr.open('GET', url, true); - xhr.responseType = 'arraybuffer'; - xhr.onload = function() { - if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 - onload(xhr.response); - return; - } - onerror(); - }; - xhr.onerror = onerror; - xhr.send(null); - }; - -// end include: web_or_worker_shell_read.js - } - - setWindowTitle = function(title) { document.title = title }; -} else -{ - throw new Error('environment detection error'); -} - -// Set up the out() and err() hooks, which are how we can print to stdout or -// stderr, respectively. -var out = Module['print'] || console.log.bind(console); -var err = Module['printErr'] || console.warn.bind(console); - -// Merge back in the overrides -for (key in moduleOverrides) { - if (moduleOverrides.hasOwnProperty(key)) { - Module[key] = moduleOverrides[key]; - } -} -// Free the object hierarchy contained in the overrides, this lets the GC -// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. -moduleOverrides = null; - -// Emit code to handle expected values on the Module object. This applies Module.x -// to the proper local x. This has two benefits: first, we only emit it if it is -// expected to arrive, and second, by using a local everywhere else that can be -// minified. - -if (Module['arguments']) arguments_ = Module['arguments']; -if (!Object.getOwnPropertyDescriptor(Module, 'arguments')) { - Object.defineProperty(Module, 'arguments', { - configurable: true, - get: function() { - abort('Module.arguments has been replaced with plain arguments_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} - -if (Module['thisProgram']) thisProgram = Module['thisProgram']; -if (!Object.getOwnPropertyDescriptor(Module, 'thisProgram')) { - Object.defineProperty(Module, 'thisProgram', { - configurable: true, - get: function() { - abort('Module.thisProgram has been replaced with plain thisProgram (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} - -if (Module['quit']) quit_ = Module['quit']; -if (!Object.getOwnPropertyDescriptor(Module, 'quit')) { - Object.defineProperty(Module, 'quit', { - configurable: true, - get: function() { - abort('Module.quit has been replaced with plain quit_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} - -// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message -// Assertions on removed incoming Module JS APIs. -assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead'); -assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead'); -assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead'); -assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead'); -assert(typeof Module['read'] === 'undefined', 'Module.read option was removed (modify read_ in JS)'); -assert(typeof Module['readAsync'] === 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)'); -assert(typeof Module['readBinary'] === 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)'); -assert(typeof Module['setWindowTitle'] === 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)'); -assert(typeof Module['TOTAL_MEMORY'] === 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY'); - -if (!Object.getOwnPropertyDescriptor(Module, 'read')) { - Object.defineProperty(Module, 'read', { - configurable: true, - get: function() { - abort('Module.read has been replaced with plain read_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} - -if (!Object.getOwnPropertyDescriptor(Module, 'readAsync')) { - Object.defineProperty(Module, 'readAsync', { - configurable: true, - get: function() { - abort('Module.readAsync has been replaced with plain readAsync (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} - -if (!Object.getOwnPropertyDescriptor(Module, 'readBinary')) { - Object.defineProperty(Module, 'readBinary', { - configurable: true, - get: function() { - abort('Module.readBinary has been replaced with plain readBinary (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} - -if (!Object.getOwnPropertyDescriptor(Module, 'setWindowTitle')) { - Object.defineProperty(Module, 'setWindowTitle', { - configurable: true, - get: function() { - abort('Module.setWindowTitle has been replaced with plain setWindowTitle (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} -var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js'; -var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js'; -var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js'; -var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js'; - - - - -var STACK_ALIGN = 16; - -function alignMemory(size, factor) { - if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default - return Math.ceil(size / factor) * factor; -} - -function getNativeTypeSize(type) { - switch (type) { - case 'i1': case 'i8': return 1; - case 'i16': return 2; - case 'i32': return 4; - case 'i64': return 8; - case 'float': return 4; - case 'double': return 8; - default: { - if (type[type.length-1] === '*') { - return 4; // A pointer - } else if (type[0] === 'i') { - var bits = Number(type.substr(1)); - assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type); - return bits / 8; - } else { - return 0; - } - } - } -} - -function warnOnce(text) { - if (!warnOnce.shown) warnOnce.shown = {}; - if (!warnOnce.shown[text]) { - warnOnce.shown[text] = 1; - err(text); - } -} - -// include: runtime_functions.js - - -// Wraps a JS function as a wasm function with a given signature. -function convertJsFunctionToWasm(func, sig) { - - // If the type reflection proposal is available, use the new - // "WebAssembly.Function" constructor. - // Otherwise, construct a minimal wasm module importing the JS function and - // re-exporting it. - if (typeof WebAssembly.Function === "function") { - var typeNames = { - 'i': 'i32', - 'j': 'i64', - 'f': 'f32', - 'd': 'f64' - }; - var type = { - parameters: [], - results: sig[0] == 'v' ? [] : [typeNames[sig[0]]] - }; - for (var i = 1; i < sig.length; ++i) { - type.parameters.push(typeNames[sig[i]]); - } - return new WebAssembly.Function(type, func); - } - - // The module is static, with the exception of the type section, which is - // generated based on the signature passed in. - var typeSection = [ - 0x01, // id: section, - 0x00, // length: 0 (placeholder) - 0x01, // count: 1 - 0x60, // form: func - ]; - var sigRet = sig.slice(0, 1); - var sigParam = sig.slice(1); - var typeCodes = { - 'i': 0x7f, // i32 - 'j': 0x7e, // i64 - 'f': 0x7d, // f32 - 'd': 0x7c, // f64 - }; - - // Parameters, length + signatures - typeSection.push(sigParam.length); - for (var i = 0; i < sigParam.length; ++i) { - typeSection.push(typeCodes[sigParam[i]]); - } - - // Return values, length + signatures - // With no multi-return in MVP, either 0 (void) or 1 (anything else) - if (sigRet == 'v') { - typeSection.push(0x00); - } else { - typeSection = typeSection.concat([0x01, typeCodes[sigRet]]); - } - - // Write the overall length of the type section back into the section header - // (excepting the 2 bytes for the section id and length) - typeSection[1] = typeSection.length - 2; - - // Rest of the module is static - var bytes = new Uint8Array([ - 0x00, 0x61, 0x73, 0x6d, // magic ("\0asm") - 0x01, 0x00, 0x00, 0x00, // version: 1 - ].concat(typeSection, [ - 0x02, 0x07, // import section - // (import "e" "f" (func 0 (type 0))) - 0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00, - 0x07, 0x05, // export section - // (export "f" (func 0 (type 0))) - 0x01, 0x01, 0x66, 0x00, 0x00, - ])); - - // We can compile this wasm module synchronously because it is very small. - // This accepts an import (at "e.f"), that it reroutes to an export (at "f") - var module = new WebAssembly.Module(bytes); - var instance = new WebAssembly.Instance(module, { - 'e': { - 'f': func - } - }); - var wrappedFunc = instance.exports['f']; - return wrappedFunc; -} - -var freeTableIndexes = []; - -// Weak map of functions in the table to their indexes, created on first use. -var functionsInTableMap; - -function getEmptyTableSlot() { - // Reuse a free index if there is one, otherwise grow. - if (freeTableIndexes.length) { - return freeTableIndexes.pop(); - } - // Grow the table - try { - wasmTable.grow(1); - } catch (err) { - if (!(err instanceof RangeError)) { - throw err; - } - throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.'; - } - return wasmTable.length - 1; -} - -// Add a wasm function to the table. -function addFunctionWasm(func, sig) { - // Check if the function is already in the table, to ensure each function - // gets a unique index. First, create the map if this is the first use. - if (!functionsInTableMap) { - functionsInTableMap = new WeakMap(); - for (var i = 0; i < wasmTable.length; i++) { - var item = wasmTable.get(i); - // Ignore null values. - if (item) { - functionsInTableMap.set(item, i); - } - } - } - if (functionsInTableMap.has(func)) { - return functionsInTableMap.get(func); - } - - // It's not in the table, add it now. - - var ret = getEmptyTableSlot(); - - // Set the new value. - try { - // Attempting to call this with JS function will cause of table.set() to fail - wasmTable.set(ret, func); - } catch (err) { - if (!(err instanceof TypeError)) { - throw err; - } - assert(typeof sig !== 'undefined', 'Missing signature argument to addFunction: ' + func); - var wrapped = convertJsFunctionToWasm(func, sig); - wasmTable.set(ret, wrapped); - } - - functionsInTableMap.set(func, ret); - - return ret; -} - -function removeFunction(index) { - functionsInTableMap.delete(wasmTable.get(index)); - freeTableIndexes.push(index); -} - -// 'sig' parameter is required for the llvm backend but only when func is not -// already a WebAssembly function. -function addFunction(func, sig) { - assert(typeof func !== 'undefined'); - - return addFunctionWasm(func, sig); -} - -// end include: runtime_functions.js -// include: runtime_debug.js - - -// end include: runtime_debug.js -function makeBigInt(low, high, unsigned) { - return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0)); -} - -var tempRet0 = 0; - -var setTempRet0 = function(value) { - tempRet0 = value; -}; - -var getTempRet0 = function() { - return tempRet0; -}; - -function getCompilerSetting(name) { - throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work'; -} - - - -// === Preamble library stuff === - -// Documentation for the public APIs defined in this file must be updated in: -// site/source/docs/api_reference/preamble.js.rst -// A prebuilt local version of the documentation is available at: -// site/build/text/docs/api_reference/preamble.js.txt -// You can also build docs locally as HTML or other formats in site/ -// An online HTML version (which may be of a different version of Emscripten) -// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html - -var wasmBinary; -if (Module['wasmBinary']) wasmBinary = Module['wasmBinary']; -if (!Object.getOwnPropertyDescriptor(Module, 'wasmBinary')) { - Object.defineProperty(Module, 'wasmBinary', { - configurable: true, - get: function() { - abort('Module.wasmBinary has been replaced with plain wasmBinary (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} -var noExitRuntime = Module['noExitRuntime'] || true; -if (!Object.getOwnPropertyDescriptor(Module, 'noExitRuntime')) { - Object.defineProperty(Module, 'noExitRuntime', { - configurable: true, - get: function() { - abort('Module.noExitRuntime has been replaced with plain noExitRuntime (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} - -if (typeof WebAssembly !== 'object') { - abort('no native wasm support detected'); -} - -// include: runtime_safe_heap.js - - -// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking. -// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties) - -/** @param {number} ptr - @param {number} value - @param {string} type - @param {number|boolean=} noSafe */ -function setValue(ptr, value, type, noSafe) { - type = type || 'i8'; - if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit - switch(type) { - case 'i1': HEAP8[((ptr)>>0)] = value; break; - case 'i8': HEAP8[((ptr)>>0)] = value; break; - case 'i16': HEAP16[((ptr)>>1)] = value; break; - case 'i32': HEAP32[((ptr)>>2)] = value; break; - case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break; - case 'float': HEAPF32[((ptr)>>2)] = value; break; - case 'double': HEAPF64[((ptr)>>3)] = value; break; - default: abort('invalid type for setValue: ' + type); - } -} - -/** @param {number} ptr - @param {string} type - @param {number|boolean=} noSafe */ -function getValue(ptr, type, noSafe) { - type = type || 'i8'; - if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit - switch(type) { - case 'i1': return HEAP8[((ptr)>>0)]; - case 'i8': return HEAP8[((ptr)>>0)]; - case 'i16': return HEAP16[((ptr)>>1)]; - case 'i32': return HEAP32[((ptr)>>2)]; - case 'i64': return HEAP32[((ptr)>>2)]; - case 'float': return HEAPF32[((ptr)>>2)]; - case 'double': return HEAPF64[((ptr)>>3)]; - default: abort('invalid type for getValue: ' + type); - } - return null; -} - -// end include: runtime_safe_heap.js -// Wasm globals - -var wasmMemory; - -//======================================== -// Runtime essentials -//======================================== - -// whether we are quitting the application. no code should run after this. -// set in exit() and abort() -var ABORT = false; - -// set by exit() and abort(). Passed to 'onExit' handler. -// NOTE: This is also used as the process return code code in shell environments -// but only when noExitRuntime is false. -var EXITSTATUS; - -/** @type {function(*, string=)} */ -function assert(condition, text) { - if (!condition) { - abort('Assertion failed: ' + text); - } -} - -// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) -function getCFunc(ident) { - var func = Module['_' + ident]; // closure exported function - assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); - return func; -} - -// C calling interface. -/** @param {string|null=} returnType - @param {Array=} argTypes - @param {Arguments|Array=} args - @param {Object=} opts */ -function ccall(ident, returnType, argTypes, args, opts) { - // For fast lookup of conversion functions - var toC = { - 'string': function(str) { - var ret = 0; - if (str !== null && str !== undefined && str !== 0) { // null string - // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' - var len = (str.length << 2) + 1; - ret = stackAlloc(len); - stringToUTF8(str, ret, len); - } - return ret; - }, - 'array': function(arr) { - var ret = stackAlloc(arr.length); - writeArrayToMemory(arr, ret); - return ret; - } - }; - - function convertReturnValue(ret) { - if (returnType === 'string') return UTF8ToString(ret); - if (returnType === 'boolean') return Boolean(ret); - return ret; - } - - var func = getCFunc(ident); - var cArgs = []; - var stack = 0; - assert(returnType !== 'array', 'Return type should not be "array".'); - if (args) { - for (var i = 0; i < args.length; i++) { - var converter = toC[argTypes[i]]; - if (converter) { - if (stack === 0) stack = stackSave(); - cArgs[i] = converter(args[i]); - } else { - cArgs[i] = args[i]; - } - } - } - var ret = func.apply(null, cArgs); - - ret = convertReturnValue(ret); - if (stack !== 0) stackRestore(stack); - return ret; -} - -/** @param {string=} returnType - @param {Array=} argTypes - @param {Object=} opts */ -function cwrap(ident, returnType, argTypes, opts) { - return function() { - return ccall(ident, returnType, argTypes, arguments, opts); - } -} - -// We used to include malloc/free by default in the past. Show a helpful error in -// builds with assertions. - -var ALLOC_NORMAL = 0; // Tries to use _malloc() -var ALLOC_STACK = 1; // Lives for the duration of the current function call - -// allocate(): This is for internal use. You can use it yourself as well, but the interface -// is a little tricky (see docs right below). The reason is that it is optimized -// for multiple syntaxes to save space in generated code. So you should -// normally not use allocate(), and instead allocate memory using _malloc(), -// initialize it with setValue(), and so forth. -// @slab: An array of data. -// @allocator: How to allocate memory, see ALLOC_* -/** @type {function((Uint8Array|Array<number>), number)} */ -function allocate(slab, allocator) { - var ret; - assert(typeof allocator === 'number', 'allocate no longer takes a type argument') - assert(typeof slab !== 'number', 'allocate no longer takes a number as arg0') - - if (allocator == ALLOC_STACK) { - ret = stackAlloc(slab.length); - } else { - ret = _malloc(slab.length); - } - - if (slab.subarray || slab.slice) { - HEAPU8.set(/** @type {!Uint8Array} */(slab), ret); - } else { - HEAPU8.set(new Uint8Array(slab), ret); - } - return ret; -} - -// include: runtime_strings.js - - -// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime. - -// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns -// a copy of that string as a Javascript String object. - -var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; - -/** - * @param {number} idx - * @param {number=} maxBytesToRead - * @return {string} - */ -function UTF8ArrayToString(heap, idx, maxBytesToRead) { - var endIdx = idx + maxBytesToRead; - var endPtr = idx; - // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. - // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. - // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) - while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr; - - if (endPtr - idx > 16 && heap.subarray && UTF8Decoder) { - return UTF8Decoder.decode(heap.subarray(idx, endPtr)); - } else { - var str = ''; - // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that - while (idx < endPtr) { - // For UTF8 byte structure, see: - // http://en.wikipedia.org/wiki/UTF-8#Description - // https://www.ietf.org/rfc/rfc2279.txt - // https://tools.ietf.org/html/rfc3629 - var u0 = heap[idx++]; - if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } - var u1 = heap[idx++] & 63; - if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } - var u2 = heap[idx++] & 63; - if ((u0 & 0xF0) == 0xE0) { - u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; - } else { - if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string on the asm.js/wasm heap to a JS string!'); - u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heap[idx++] & 63); - } - - if (u0 < 0x10000) { - str += String.fromCharCode(u0); - } else { - var ch = u0 - 0x10000; - str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); - } - } - } - return str; -} - -// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a -// copy of that string as a Javascript String object. -// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit -// this parameter to scan the string until the first \0 byte. If maxBytesToRead is -// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the -// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will -// not produce a string of exact length [ptr, ptr+maxBytesToRead[) -// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may -// throw JS JIT optimizations off, so it is worth to consider consistently using one -// style or the other. -/** - * @param {number} ptr - * @param {number=} maxBytesToRead - * @return {string} - */ -function UTF8ToString(ptr, maxBytesToRead) { - return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : ''; -} - -// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', -// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. -// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. -// Parameters: -// str: the Javascript string to copy. -// heap: the array to copy to. Each index in this array is assumed to be one 8-byte element. -// outIdx: The starting offset in the array to begin the copying. -// maxBytesToWrite: The maximum number of bytes this function can write to the array. -// This count should include the null terminator, -// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. -// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. -// Returns the number of bytes written, EXCLUDING the null terminator. - -function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) { - if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. - return 0; - - var startIdx = outIdx; - var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. - for (var i = 0; i < str.length; ++i) { - // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. - // See http://unicode.org/faq/utf_bom.html#utf16-3 - // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 - var u = str.charCodeAt(i); // possibly a lead surrogate - if (u >= 0xD800 && u <= 0xDFFF) { - var u1 = str.charCodeAt(++i); - u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); - } - if (u <= 0x7F) { - if (outIdx >= endIdx) break; - heap[outIdx++] = u; - } else if (u <= 0x7FF) { - if (outIdx + 1 >= endIdx) break; - heap[outIdx++] = 0xC0 | (u >> 6); - heap[outIdx++] = 0x80 | (u & 63); - } else if (u <= 0xFFFF) { - if (outIdx + 2 >= endIdx) break; - heap[outIdx++] = 0xE0 | (u >> 12); - heap[outIdx++] = 0x80 | ((u >> 6) & 63); - heap[outIdx++] = 0x80 | (u & 63); - } else { - if (outIdx + 3 >= endIdx) break; - if (u >= 0x200000) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to an UTF-8 string on the asm.js/wasm heap! (Valid unicode code points should be in range 0-0x1FFFFF).'); - heap[outIdx++] = 0xF0 | (u >> 18); - heap[outIdx++] = 0x80 | ((u >> 12) & 63); - heap[outIdx++] = 0x80 | ((u >> 6) & 63); - heap[outIdx++] = 0x80 | (u & 63); - } - } - // Null-terminate the pointer to the buffer. - heap[outIdx] = 0; - return outIdx - startIdx; -} - -// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', -// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. -// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. -// Returns the number of bytes written, EXCLUDING the null terminator. - -function stringToUTF8(str, outPtr, maxBytesToWrite) { - assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); - return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); -} - -// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. -function lengthBytesUTF8(str) { - var len = 0; - for (var i = 0; i < str.length; ++i) { - // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. - // See http://unicode.org/faq/utf_bom.html#utf16-3 - var u = str.charCodeAt(i); // possibly a lead surrogate - if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); - if (u <= 0x7F) ++len; - else if (u <= 0x7FF) len += 2; - else if (u <= 0xFFFF) len += 3; - else len += 4; - } - return len; -} - -// end include: runtime_strings.js -// include: runtime_strings_extra.js - - -// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime. - -// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns -// a copy of that string as a Javascript String object. - -function AsciiToString(ptr) { - var str = ''; - while (1) { - var ch = HEAPU8[((ptr++)>>0)]; - if (!ch) return str; - str += String.fromCharCode(ch); - } -} - -// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', -// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. - -function stringToAscii(str, outPtr) { - return writeAsciiToMemory(str, outPtr, false); -} - -// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns -// a copy of that string as a Javascript String object. - -var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; - -function UTF16ToString(ptr, maxBytesToRead) { - assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); - var endPtr = ptr; - // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. - // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. - var idx = endPtr >> 1; - var maxIdx = idx + maxBytesToRead / 2; - // If maxBytesToRead is not passed explicitly, it will be undefined, and this - // will always evaluate to true. This saves on code size. - while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx; - endPtr = idx << 1; - - if (endPtr - ptr > 32 && UTF16Decoder) { - return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); - } else { - var str = ''; - - // If maxBytesToRead is not passed explicitly, it will be undefined, and the for-loop's condition - // will always evaluate to true. The loop is then terminated on the first null char. - for (var i = 0; !(i >= maxBytesToRead / 2); ++i) { - var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; - if (codeUnit == 0) break; - // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. - str += String.fromCharCode(codeUnit); - } - - return str; - } -} - -// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', -// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. -// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. -// Parameters: -// str: the Javascript string to copy. -// outPtr: Byte address in Emscripten HEAP where to write the string to. -// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null -// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. -// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. -// Returns the number of bytes written, EXCLUDING the null terminator. - -function stringToUTF16(str, outPtr, maxBytesToWrite) { - assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); - assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); - // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. - if (maxBytesToWrite === undefined) { - maxBytesToWrite = 0x7FFFFFFF; - } - if (maxBytesToWrite < 2) return 0; - maxBytesToWrite -= 2; // Null terminator. - var startPtr = outPtr; - var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; - for (var i = 0; i < numCharsToWrite; ++i) { - // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. - var codeUnit = str.charCodeAt(i); // possibly a lead surrogate - HEAP16[((outPtr)>>1)] = codeUnit; - outPtr += 2; - } - // Null-terminate the pointer to the HEAP. - HEAP16[((outPtr)>>1)] = 0; - return outPtr - startPtr; -} - -// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. - -function lengthBytesUTF16(str) { - return str.length*2; -} - -function UTF32ToString(ptr, maxBytesToRead) { - assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); - var i = 0; - - var str = ''; - // If maxBytesToRead is not passed explicitly, it will be undefined, and this - // will always evaluate to true. This saves on code size. - while (!(i >= maxBytesToRead / 4)) { - var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; - if (utf32 == 0) break; - ++i; - // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. - // See http://unicode.org/faq/utf_bom.html#utf16-3 - if (utf32 >= 0x10000) { - var ch = utf32 - 0x10000; - str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); - } else { - str += String.fromCharCode(utf32); - } - } - return str; -} - -// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', -// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. -// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. -// Parameters: -// str: the Javascript string to copy. -// outPtr: Byte address in Emscripten HEAP where to write the string to. -// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null -// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. -// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. -// Returns the number of bytes written, EXCLUDING the null terminator. - -function stringToUTF32(str, outPtr, maxBytesToWrite) { - assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); - assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); - // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. - if (maxBytesToWrite === undefined) { - maxBytesToWrite = 0x7FFFFFFF; - } - if (maxBytesToWrite < 4) return 0; - var startPtr = outPtr; - var endPtr = startPtr + maxBytesToWrite - 4; - for (var i = 0; i < str.length; ++i) { - // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. - // See http://unicode.org/faq/utf_bom.html#utf16-3 - var codeUnit = str.charCodeAt(i); // possibly a lead surrogate - if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { - var trailSurrogate = str.charCodeAt(++i); - codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); - } - HEAP32[((outPtr)>>2)] = codeUnit; - outPtr += 4; - if (outPtr + 4 > endPtr) break; - } - // Null-terminate the pointer to the HEAP. - HEAP32[((outPtr)>>2)] = 0; - return outPtr - startPtr; -} - -// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. - -function lengthBytesUTF32(str) { - var len = 0; - for (var i = 0; i < str.length; ++i) { - // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. - // See http://unicode.org/faq/utf_bom.html#utf16-3 - var codeUnit = str.charCodeAt(i); - if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. - len += 4; - } - - return len; -} - -// Allocate heap space for a JS string, and write it there. -// It is the responsibility of the caller to free() that memory. -function allocateUTF8(str) { - var size = lengthBytesUTF8(str) + 1; - var ret = _malloc(size); - if (ret) stringToUTF8Array(str, HEAP8, ret, size); - return ret; -} - -// Allocate stack space for a JS string, and write it there. -function allocateUTF8OnStack(str) { - var size = lengthBytesUTF8(str) + 1; - var ret = stackAlloc(size); - stringToUTF8Array(str, HEAP8, ret, size); - return ret; -} - -// Deprecated: This function should not be called because it is unsafe and does not provide -// a maximum length limit of how many bytes it is allowed to write. Prefer calling the -// function stringToUTF8Array() instead, which takes in a maximum length that can be used -// to be secure from out of bounds writes. -/** @deprecated - @param {boolean=} dontAddNull */ -function writeStringToMemory(string, buffer, dontAddNull) { - warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); - - var /** @type {number} */ lastChar, /** @type {number} */ end; - if (dontAddNull) { - // stringToUTF8Array always appends null. If we don't want to do that, remember the - // character that existed at the location where the null will be placed, and restore - // that after the write (below). - end = buffer + lengthBytesUTF8(string); - lastChar = HEAP8[end]; - } - stringToUTF8(string, buffer, Infinity); - if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. -} - -function writeArrayToMemory(array, buffer) { - assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') - HEAP8.set(array, buffer); -} - -/** @param {boolean=} dontAddNull */ -function writeAsciiToMemory(str, buffer, dontAddNull) { - for (var i = 0; i < str.length; ++i) { - assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); - HEAP8[((buffer++)>>0)] = str.charCodeAt(i); - } - // Null-terminate the pointer to the HEAP. - if (!dontAddNull) HEAP8[((buffer)>>0)] = 0; -} - -// end include: runtime_strings_extra.js -// Memory management - -function alignUp(x, multiple) { - if (x % multiple > 0) { - x += multiple - (x % multiple); - } - return x; -} - -var HEAP, -/** @type {ArrayBuffer} */ - buffer, -/** @type {Int8Array} */ - HEAP8, -/** @type {Uint8Array} */ - HEAPU8, -/** @type {Int16Array} */ - HEAP16, -/** @type {Uint16Array} */ - HEAPU16, -/** @type {Int32Array} */ - HEAP32, -/** @type {Uint32Array} */ - HEAPU32, -/** @type {Float32Array} */ - HEAPF32, -/** @type {Float64Array} */ - HEAPF64; - -function updateGlobalBufferAndViews(buf) { - buffer = buf; - Module['HEAP8'] = HEAP8 = new Int8Array(buf); - Module['HEAP16'] = HEAP16 = new Int16Array(buf); - Module['HEAP32'] = HEAP32 = new Int32Array(buf); - Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf); - Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf); - Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf); - Module['HEAPF32'] = HEAPF32 = new Float32Array(buf); - Module['HEAPF64'] = HEAPF64 = new Float64Array(buf); -} - -var TOTAL_STACK = 5242880; -if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime') - -var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216; -if (!Object.getOwnPropertyDescriptor(Module, 'INITIAL_MEMORY')) { - Object.defineProperty(Module, 'INITIAL_MEMORY', { - configurable: true, - get: function() { - abort('Module.INITIAL_MEMORY has been replaced with plain INITIAL_MEMORY (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)') - } - }); -} - -assert(INITIAL_MEMORY >= TOTAL_STACK, 'INITIAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); - -// check for full engine support (use string 'subarray' to avoid closure compiler confusion) -assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, - 'JS engine does not provide full typed array support'); - -// If memory is defined in wasm, the user can't provide it. -assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -s IMPORTED_MEMORY to define wasmMemory externally'); -assert(INITIAL_MEMORY == 16777216, 'Detected runtime INITIAL_MEMORY setting. Use -s IMPORTED_MEMORY to define wasmMemory dynamically'); - -// include: runtime_init_table.js -// In regular non-RELOCATABLE mode the table is exported -// from the wasm module and this will be assigned once -// the exports are available. -var wasmTable; - -// end include: runtime_init_table.js -// include: runtime_stack_check.js - - -// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. -function writeStackCookie() { - var max = _emscripten_stack_get_end(); - assert((max & 3) == 0); - // The stack grows downwards - HEAPU32[(max >> 2)+1] = 0x2135467; - HEAPU32[(max >> 2)+2] = 0x89BACDFE; - // Also test the global address 0 for integrity. - HEAP32[0] = 0x63736d65; /* 'emsc' */ -} - -function checkStackCookie() { - if (ABORT) return; - var max = _emscripten_stack_get_end(); - var cookie1 = HEAPU32[(max >> 2)+1]; - var cookie2 = HEAPU32[(max >> 2)+2]; - if (cookie1 != 0x2135467 || cookie2 != 0x89BACDFE) { - abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x' + cookie2.toString(16) + ' ' + cookie1.toString(16)); - } - // Also test the global address 0 for integrity. - if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort('Runtime error: The application has corrupted its heap memory area (address zero)!'); -} - -// end include: runtime_stack_check.js -// include: runtime_assertions.js - - -// Endianness check (note: assumes compiler arch was little-endian) -(function() { - var h16 = new Int16Array(1); - var h8 = new Int8Array(h16.buffer); - h16[0] = 0x6373; - if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; -})(); - -function abortFnPtrError(ptr, sig) { - abort("Invalid function pointer " + ptr + " called with signature '" + sig + "'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this). Build with ASSERTIONS=2 for more info."); -} - -// end include: runtime_assertions.js -var __ATPRERUN__ = []; // functions called before the runtime is initialized -var __ATINIT__ = []; // functions called during startup -var __ATMAIN__ = []; // functions called when main() is to be run -var __ATEXIT__ = []; // functions called during shutdown -var __ATPOSTRUN__ = []; // functions called after the main() is called - -var runtimeInitialized = false; -var runtimeExited = false; - -__ATINIT__.push({ func: function() { ___wasm_call_ctors() } }); - -function preRun() { - - if (Module['preRun']) { - if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; - while (Module['preRun'].length) { - addOnPreRun(Module['preRun'].shift()); - } - } - - callRuntimeCallbacks(__ATPRERUN__); -} - -function initRuntime() { - checkStackCookie(); - assert(!runtimeInitialized); - runtimeInitialized = true; - - callRuntimeCallbacks(__ATINIT__); -} - -function preMain() { - checkStackCookie(); - - callRuntimeCallbacks(__ATMAIN__); -} - -function exitRuntime() { - checkStackCookie(); - runtimeExited = true; -} - -function postRun() { - checkStackCookie(); - - if (Module['postRun']) { - if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; - while (Module['postRun'].length) { - addOnPostRun(Module['postRun'].shift()); - } - } - - callRuntimeCallbacks(__ATPOSTRUN__); -} - -function addOnPreRun(cb) { - __ATPRERUN__.unshift(cb); -} - -function addOnInit(cb) { - __ATINIT__.unshift(cb); -} - -function addOnPreMain(cb) { - __ATMAIN__.unshift(cb); -} - -function addOnExit(cb) { -} - -function addOnPostRun(cb) { - __ATPOSTRUN__.unshift(cb); -} - -// include: runtime_math.js - - -// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul - -// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround - -// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 - -// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc - -assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); -assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); -assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); -assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); - -// end include: runtime_math.js -// A counter of dependencies for calling run(). If we need to -// do asynchronous work before running, increment this and -// decrement it. Incrementing must happen in a place like -// Module.preRun (used by emcc to add file preloading). -// Note that you can add dependencies in preRun, even though -// it happens right before run - run will be postponed until -// the dependencies are met. -var runDependencies = 0; -var runDependencyWatcher = null; -var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled -var runDependencyTracking = {}; - -function getUniqueRunDependency(id) { - var orig = id; - while (1) { - if (!runDependencyTracking[id]) return id; - id = orig + Math.random(); - } -} - -function addRunDependency(id) { - runDependencies++; - - if (Module['monitorRunDependencies']) { - Module['monitorRunDependencies'](runDependencies); - } - - if (id) { - assert(!runDependencyTracking[id]); - runDependencyTracking[id] = 1; - if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { - // Check for missing dependencies every few seconds - runDependencyWatcher = setInterval(function() { - if (ABORT) { - clearInterval(runDependencyWatcher); - runDependencyWatcher = null; - return; - } - var shown = false; - for (var dep in runDependencyTracking) { - if (!shown) { - shown = true; - err('still waiting on run dependencies:'); - } - err('dependency: ' + dep); - } - if (shown) { - err('(end of list)'); - } - }, 10000); - } - } else { - err('warning: run dependency added without ID'); - } -} - -function removeRunDependency(id) { - runDependencies--; - - if (Module['monitorRunDependencies']) { - Module['monitorRunDependencies'](runDependencies); - } - - if (id) { - assert(runDependencyTracking[id]); - delete runDependencyTracking[id]; - } else { - err('warning: run dependency removed without ID'); - } - if (runDependencies == 0) { - if (runDependencyWatcher !== null) { - clearInterval(runDependencyWatcher); - runDependencyWatcher = null; - } - if (dependenciesFulfilled) { - var callback = dependenciesFulfilled; - dependenciesFulfilled = null; - callback(); // can add another dependenciesFulfilled - } - } -} - -Module["preloadedImages"] = {}; // maps url to image data -Module["preloadedAudios"] = {}; // maps url to audio data - -/** @param {string|number=} what */ -function abort(what) { - if (Module['onAbort']) { - Module['onAbort'](what); - } - - what += ''; - err(what); - - ABORT = true; - EXITSTATUS = 1; - - var output = 'abort(' + what + ') at ' + stackTrace(); - what = output; - - // Use a wasm runtime error, because a JS error might be seen as a foreign - // exception, which means we'd run destructors on it. We need the error to - // simply make the program stop. - var e = new WebAssembly.RuntimeError(what); - - // Throw the error whether or not MODULARIZE is set because abort is used - // in code paths apart from instantiation where an exception is expected - // to be thrown when abort is called. - throw e; -} - -// {{MEM_INITIALIZER}} - -// include: memoryprofiler.js - - -// end include: memoryprofiler.js -// show errors on likely calls to FS when it was not included -var FS = { - error: function() { - abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); - }, - init: function() { FS.error() }, - createDataFile: function() { FS.error() }, - createPreloadedFile: function() { FS.error() }, - createLazyFile: function() { FS.error() }, - open: function() { FS.error() }, - mkdev: function() { FS.error() }, - registerDevice: function() { FS.error() }, - analyzePath: function() { FS.error() }, - loadFilesFromDB: function() { FS.error() }, - - ErrnoError: function ErrnoError() { FS.error() }, -}; -Module['FS_createDataFile'] = FS.createDataFile; -Module['FS_createPreloadedFile'] = FS.createPreloadedFile; - -// include: URIUtils.js - - -function hasPrefix(str, prefix) { - return String.prototype.startsWith ? - str.startsWith(prefix) : - str.indexOf(prefix) === 0; -} - -// Prefix of data URIs emitted by SINGLE_FILE and related options. -var dataURIPrefix = 'data:application/octet-stream;base64,'; - -// Indicates whether filename is a base64 data URI. -function isDataURI(filename) { - return hasPrefix(filename, dataURIPrefix); -} - -var fileURIPrefix = "file://"; - -// Indicates whether filename is delivered via file protocol (as opposed to http/https) -function isFileURI(filename) { - return hasPrefix(filename, fileURIPrefix); -} - -// end include: URIUtils.js -function createExportWrapper(name, fixedasm) { - return function() { - var displayName = name; - var asm = fixedasm; - if (!fixedasm) { - asm = Module['asm']; - } - assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization'); - assert(!runtimeExited, 'native function `' + displayName + '` called after runtime exit (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); - if (!asm[name]) { - assert(asm[name], 'exported native function `' + displayName + '` not found'); - } - return asm[name].apply(null, arguments); - }; -} - -var wasmBinaryFile = 'output.wasm'; -if (!isDataURI(wasmBinaryFile)) { - wasmBinaryFile = locateFile(wasmBinaryFile); -} - -function getBinary(file) { - try { - if (file == wasmBinaryFile && wasmBinary) { - return new Uint8Array(wasmBinary); - } - if (readBinary) { - return readBinary(file); - } else { - throw "both async and sync fetching of the wasm failed"; - } - } - catch (err) { - abort(err); - } -} - -function getBinaryPromise() { - // If we don't have the binary yet, try to to load it asynchronously. - // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url. - // See https://github.com/github/fetch/pull/92#issuecomment-140665932 - // Cordova or Electron apps are typically loaded from a file:// url. - // So use fetch if it is available and the url is not a file, otherwise fall back to XHR. - if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) { - if (typeof fetch === 'function' - && !isFileURI(wasmBinaryFile) - ) { - return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { - if (!response['ok']) { - throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; - } - return response['arrayBuffer'](); - }).catch(function () { - return getBinary(wasmBinaryFile); - }); - } - else { - if (readAsync) { - // fetch is not available or url is file => try XHR (readAsync uses XHR internally) - return new Promise(function(resolve, reject) { - readAsync(wasmBinaryFile, function(response) { resolve(new Uint8Array(/** @type{!ArrayBuffer} */(response))) }, reject) - }); - } - } - } - - // Otherwise, getBinary should be able to get it synchronously - return Promise.resolve().then(function() { return getBinary(wasmBinaryFile); }); -} - -// Create the wasm instance. -// Receives the wasm imports, returns the exports. -function createWasm() { - // prepare imports - var info = { - 'env': asmLibraryArg, - 'wasi_snapshot_preview1': asmLibraryArg, - }; - // Load the wasm module and create an instance of using native support in the JS engine. - // handle a generated wasm instance, receiving its exports and - // performing other necessary setup - /** @param {WebAssembly.Module=} module*/ - function receiveInstance(instance, module) { - var exports = instance.exports; - - Module['asm'] = exports; - - wasmMemory = Module['asm']['memory']; - assert(wasmMemory, "memory not found in wasm exports"); - // This assertion doesn't hold when emscripten is run in --post-link - // mode. - // TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode. - //assert(wasmMemory.buffer.byteLength === 16777216); - updateGlobalBufferAndViews(wasmMemory.buffer); - - wasmTable = Module['asm']['__indirect_function_table']; - assert(wasmTable, "table not found in wasm exports"); - - removeRunDependency('wasm-instantiate'); - } - // we can't run yet (except in a pthread, where we have a custom sync instantiator) - addRunDependency('wasm-instantiate'); - - // Async compilation can be confusing when an error on the page overwrites Module - // (for example, if the order of elements is wrong, and the one defining Module is - // later), so we save Module and check it later. - var trueModule = Module; - function receiveInstantiatedSource(output) { - // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance. - // receiveInstance() will swap in the exports (to Module.asm) so they can be called - assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?'); - trueModule = null; - // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. - // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. - receiveInstance(output['instance']); - } - - function instantiateArrayBuffer(receiver) { - return getBinaryPromise().then(function(binary) { - return WebAssembly.instantiate(binary, info); - }).then(receiver, function(reason) { - err('failed to asynchronously prepare wasm: ' + reason); - - // Warn on some common problems. - if (isFileURI(wasmBinaryFile)) { - err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing'); - } - abort(reason); - }); - } - - // Prefer streaming instantiation if available. - function instantiateAsync() { - if (!wasmBinary && - typeof WebAssembly.instantiateStreaming === 'function' && - !isDataURI(wasmBinaryFile) && - // Don't use streaming for file:// delivered objects in a webview, fetch them synchronously. - !isFileURI(wasmBinaryFile) && - typeof fetch === 'function') { - return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) { - var result = WebAssembly.instantiateStreaming(response, info); - return result.then(receiveInstantiatedSource, function(reason) { - // We expect the most common failure cause to be a bad MIME type for the binary, - // in which case falling back to ArrayBuffer instantiation should work. - err('wasm streaming compile failed: ' + reason); - err('falling back to ArrayBuffer instantiation'); - return instantiateArrayBuffer(receiveInstantiatedSource); - }); - }); - } else { - return instantiateArrayBuffer(receiveInstantiatedSource); - } - } - - // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback - // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel - // to any other async startup actions they are performing. - if (Module['instantiateWasm']) { - try { - var exports = Module['instantiateWasm'](info, receiveInstance); - return exports; - } catch(e) { - err('Module.instantiateWasm callback failed with error: ' + e); - return false; - } - } - - instantiateAsync(); - return {}; // no exports yet; we'll fill them in later -} - -// Globals used by JS i64 conversions (see makeSetValue) -var tempDouble; -var tempI64; - -// === Body === - -var ASM_CONSTS = { - -}; - - - - - - - function abortStackOverflow(allocSize) { - abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (_emscripten_stack_get_free() + allocSize) + ' bytes available!'); - } - - function callRuntimeCallbacks(callbacks) { - while(callbacks.length > 0) { - var callback = callbacks.shift(); - if (typeof callback == 'function') { - callback(Module); // Pass the module as the first argument. - continue; - } - var func = callback.func; - if (typeof func === 'number') { - if (callback.arg === undefined) { - wasmTable.get(func)(); - } else { - wasmTable.get(func)(callback.arg); - } - } else { - func(callback.arg === undefined ? null : callback.arg); - } - } - } - - function demangle(func) { - warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); - return func; - } - - function demangleAll(text) { - var regex = - /\b_Z[\w\d_]+/g; - return text.replace(regex, - function(x) { - var y = demangle(x); - return x === y ? x : (y + ' [' + x + ']'); - }); - } - - function jsStackTrace() { - var error = new Error(); - if (!error.stack) { - // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, - // so try that as a special-case. - try { - throw new Error(); - } catch(e) { - error = e; - } - if (!error.stack) { - return '(no stack trace available)'; - } - } - return error.stack.toString(); - } - - function stackTrace() { - var js = jsStackTrace(); - if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); - return demangleAll(js); - } - - function _abort() { - abort(); - } - - function _emscripten_memcpy_big(dest, src, num) { - HEAPU8.copyWithin(dest, src, src + num); - } - - function _emscripten_request_animation_frame_loop(cb, userData) { - function tick(timeStamp) { - if (wasmTable.get(cb)(timeStamp, userData)) { - requestAnimationFrame(tick); - } - } - return requestAnimationFrame(tick); - } - - function _emscripten_get_heap_size() { - return HEAPU8.length; - } - - function emscripten_realloc_buffer(size) { - try { - // round size grow request up to wasm page size (fixed 64KB per spec) - wasmMemory.grow((size - buffer.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size - updateGlobalBufferAndViews(wasmMemory.buffer); - return 1 /*success*/; - } catch(e) { - console.error('emscripten_realloc_buffer: Attempted to grow heap from ' + buffer.byteLength + ' bytes to ' + size + ' bytes, but got error: ' + e); - } - // implicit 0 return to save code size (caller will cast "undefined" into 0 - // anyhow) - } - function _emscripten_resize_heap(requestedSize) { - var oldSize = _emscripten_get_heap_size(); - // With pthreads, races can happen (another thread might increase the size in between), so return a failure, and let the caller retry. - assert(requestedSize > oldSize); - - // Memory resize rules: - // 1. Always increase heap size to at least the requested size, rounded up to next page multiple. - // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap geometrically: increase the heap size according to - // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), - // At most overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB). - // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap linearly: increase the heap size by at least MEMORY_GROWTH_LINEAR_STEP bytes. - // 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest - // 4. If we were unable to allocate as much memory, it may be due to over-eager decision to excessively reserve due to (3) above. - // Hence if an allocation fails, cut down on the amount of excess growth, in an attempt to succeed to perform a smaller allocation. - - // A limit was set for how much we can grow. We should not exceed that - // (the wasm binary specifies it, so if we tried, we'd fail anyhow). - // In CAN_ADDRESS_2GB mode, stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate full 4GB Wasm memories, the size will wrap - // back to 0 bytes in Wasm side for any code that deals with heap sizes, which would require special casing all heap size related code to treat - // 0 specially. - var maxHeapSize = 2147483648; - if (requestedSize > maxHeapSize) { - err('Cannot enlarge memory, asked to go up to ' + requestedSize + ' bytes, but the limit is ' + maxHeapSize + ' bytes!'); - return false; - } - - // Loop through potential heap size increases. If we attempt a too eager reservation that fails, cut down on the - // attempted size and reserve a smaller bump instead. (max 3 times, chosen somewhat arbitrarily) - for(var cutDown = 1; cutDown <= 4; cutDown *= 2) { - var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth - // but limit overreserving (default to capping at +96MB overgrowth at most) - overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 ); - - var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536)); - - var replacement = emscripten_realloc_buffer(newSize); - if (replacement) { - - return true; - } - } - err('Failed to grow the heap from ' + oldSize + ' bytes to ' + newSize + ' bytes, not enough memory!'); - return false; - } - - var JSEvents={inEventHandler:0,removeAllEventListeners:function() { - for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { - JSEvents._removeHandler(i); - } - JSEvents.eventHandlers = []; - JSEvents.deferredCalls = []; - },registerRemoveEventListeners:function() { - if (!JSEvents.removeEventListenersRegistered) { - __ATEXIT__.push(JSEvents.removeAllEventListeners); - JSEvents.removeEventListenersRegistered = true; - } - },deferredCalls:[],deferCall:function(targetFunction, precedence, argsList) { - function arraysHaveEqualContent(arrA, arrB) { - if (arrA.length != arrB.length) return false; - - for(var i in arrA) { - if (arrA[i] != arrB[i]) return false; - } - return true; - } - // Test if the given call was already queued, and if so, don't add it again. - for(var i in JSEvents.deferredCalls) { - var call = JSEvents.deferredCalls[i]; - if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { - return; - } - } - JSEvents.deferredCalls.push({ - targetFunction: targetFunction, - precedence: precedence, - argsList: argsList - }); - - JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); - },removeDeferredCalls:function(targetFunction) { - for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { - if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { - JSEvents.deferredCalls.splice(i, 1); - --i; - } - } - },canPerformEventHandlerRequests:function() { - return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; - },runDeferredCalls:function() { - if (!JSEvents.canPerformEventHandlerRequests()) { - return; - } - for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { - var call = JSEvents.deferredCalls[i]; - JSEvents.deferredCalls.splice(i, 1); - --i; - call.targetFunction.apply(null, call.argsList); - } - },eventHandlers:[],removeAllHandlersOnTarget:function(target, eventTypeString) { - for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { - if (JSEvents.eventHandlers[i].target == target && - (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { - JSEvents._removeHandler(i--); - } - } - },_removeHandler:function(i) { - var h = JSEvents.eventHandlers[i]; - h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); - JSEvents.eventHandlers.splice(i, 1); - },registerOrRemoveHandler:function(eventHandler) { - var jsEventHandler = function jsEventHandler(event) { - // Increment nesting count for the event handler. - ++JSEvents.inEventHandler; - JSEvents.currentEventHandler = eventHandler; - // Process any old deferred calls the user has placed. - JSEvents.runDeferredCalls(); - // Process the actual event, calls back to user C code handler. - eventHandler.handlerFunc(event); - // Process any new deferred calls that were placed right now from this event handler. - JSEvents.runDeferredCalls(); - // Out of event handler - restore nesting count. - --JSEvents.inEventHandler; - }; - - if (eventHandler.callbackfunc) { - eventHandler.eventListenerFunc = jsEventHandler; - eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); - JSEvents.eventHandlers.push(eventHandler); - JSEvents.registerRemoveEventListeners(); - } else { - for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { - if (JSEvents.eventHandlers[i].target == eventHandler.target - && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { - JSEvents._removeHandler(i--); - } - } - } - },getNodeNameForTarget:function(target) { - if (!target) return ''; - if (target == window) return '#window'; - if (target == screen) return '#screen'; - return (target && target.nodeName) ? target.nodeName : ''; - },fullscreenEnabled:function() { - return document.fullscreenEnabled - // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled. - // TODO: If Safari at some point ships with unprefixed version, update the version check above. - || document.webkitFullscreenEnabled - ; - }}; - - function maybeCStringToJsString(cString) { - // "cString > 2" checks if the input is a number, and isn't of the special - // values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2). - // In other words, if cString > 2 then it's a pointer to a valid place in - // memory, and points to a C string. - return cString > 2 ? UTF8ToString(cString) : cString; - } - - var specialHTMLTargets=[0, typeof document !== 'undefined' ? document : 0, typeof window !== 'undefined' ? window : 0]; - function findEventTarget(target) { - target = maybeCStringToJsString(target); - var domElement = specialHTMLTargets[target] || (typeof document !== 'undefined' ? document.querySelector(target) : undefined); - return domElement; - } - function findCanvasEventTarget(target) { return findEventTarget(target); } - function _emscripten_set_canvas_element_size(target, width, height) { - var canvas = findCanvasEventTarget(target); - if (!canvas) return -4; - canvas.width = width; - canvas.height = height; - return 0; - } - - function getBoundingClientRect(e) { - return specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0}; - } - function fillMouseEventData(eventStruct, e, target) { - assert(eventStruct % 4 == 0); - var idx = eventStruct >> 2; - HEAP32[idx + 0] = e.screenX; - HEAP32[idx + 1] = e.screenY; - HEAP32[idx + 2] = e.clientX; - HEAP32[idx + 3] = e.clientY; - HEAP32[idx + 4] = e.ctrlKey; - HEAP32[idx + 5] = e.shiftKey; - HEAP32[idx + 6] = e.altKey; - HEAP32[idx + 7] = e.metaKey; - HEAP16[idx*2 + 16] = e.button; - HEAP16[idx*2 + 17] = e.buttons; - - HEAP32[idx + 9] = e["movementX"] - ; - - HEAP32[idx + 10] = e["movementY"] - ; - - var rect = getBoundingClientRect(target); - HEAP32[idx + 11] = e.clientX - rect.left; - HEAP32[idx + 12] = e.clientY - rect.top; - - } - function registerMouseEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc( 64 ); - target = findEventTarget(target); - - var mouseEventHandlerFunc = function(ev) { - var e = ev || event; - - // TODO: Make this access thread safe, or this could update live while app is reading it. - fillMouseEventData(JSEvents.mouseEvent, e, target); - - if (wasmTable.get(callbackfunc)(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault(); - }; - - var eventHandler = { - target: target, - allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: mouseEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - } - function _emscripten_set_click_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click", targetThread); - return 0; - } - - function __webgl_enable_ANGLE_instanced_arrays(ctx) { - // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2. - var ext = ctx.getExtension('ANGLE_instanced_arrays'); - if (ext) { - ctx['vertexAttribDivisor'] = function(index, divisor) { ext['vertexAttribDivisorANGLE'](index, divisor); }; - ctx['drawArraysInstanced'] = function(mode, first, count, primcount) { ext['drawArraysInstancedANGLE'](mode, first, count, primcount); }; - ctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; - return 1; - } - } - - function __webgl_enable_OES_vertex_array_object(ctx) { - // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2. - var ext = ctx.getExtension('OES_vertex_array_object'); - if (ext) { - ctx['createVertexArray'] = function() { return ext['createVertexArrayOES'](); }; - ctx['deleteVertexArray'] = function(vao) { ext['deleteVertexArrayOES'](vao); }; - ctx['bindVertexArray'] = function(vao) { ext['bindVertexArrayOES'](vao); }; - ctx['isVertexArray'] = function(vao) { return ext['isVertexArrayOES'](vao); }; - return 1; - } - } - - function __webgl_enable_WEBGL_draw_buffers(ctx) { - // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2. - var ext = ctx.getExtension('WEBGL_draw_buffers'); - if (ext) { - ctx['drawBuffers'] = function(n, bufs) { ext['drawBuffersWEBGL'](n, bufs); }; - return 1; - } - } - - function __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(ctx) { - // Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted. - return !!(ctx.dibvbi = ctx.getExtension('WEBGL_draw_instanced_base_vertex_base_instance')); - } - - function __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(ctx) { - // Closure is expected to be allowed to minify the '.mdibvbi' property, so not accessing it quoted. - return !!(ctx.mdibvbi = ctx.getExtension('WEBGL_multi_draw_instanced_base_vertex_base_instance')); - } - - function __webgl_enable_WEBGL_multi_draw(ctx) { - // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted. - return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw')); - } - var GL={counter:1,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],offscreenCanvases:{},timerQueriesEXT:[],queries:[],samplers:[],transformFeedbacks:[],syncs:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},stringiCache:{},unpackAlignment:4,recordError:function recordError(errorCode) { - if (!GL.lastError) { - GL.lastError = errorCode; - } - },getNewId:function(table) { - var ret = GL.counter++; - for (var i = table.length; i < ret; i++) { - table[i] = null; - } - return ret; - },MAX_TEMP_BUFFER_SIZE:2097152,numTempVertexBuffersPerSize:64,log2ceilLookup:function(i) { - return 32 - Math.clz32(i-1); - },generateTempBuffers:function(quads, context) { - var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE); - context.tempVertexBufferCounters1 = []; - context.tempVertexBufferCounters2 = []; - context.tempVertexBufferCounters1.length = context.tempVertexBufferCounters2.length = largestIndex+1; - context.tempVertexBuffers1 = []; - context.tempVertexBuffers2 = []; - context.tempVertexBuffers1.length = context.tempVertexBuffers2.length = largestIndex+1; - context.tempIndexBuffers = []; - context.tempIndexBuffers.length = largestIndex+1; - for (var i = 0; i <= largestIndex; ++i) { - context.tempIndexBuffers[i] = null; // Created on-demand - context.tempVertexBufferCounters1[i] = context.tempVertexBufferCounters2[i] = 0; - var ringbufferLength = GL.numTempVertexBuffersPerSize; - context.tempVertexBuffers1[i] = []; - context.tempVertexBuffers2[i] = []; - var ringbuffer1 = context.tempVertexBuffers1[i]; - var ringbuffer2 = context.tempVertexBuffers2[i]; - ringbuffer1.length = ringbuffer2.length = ringbufferLength; - for (var j = 0; j < ringbufferLength; ++j) { - ringbuffer1[j] = ringbuffer2[j] = null; // Created on-demand - } - } - - if (quads) { - // GL_QUAD indexes can be precalculated - context.tempQuadIndexBuffer = GLctx.createBuffer(); - context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, context.tempQuadIndexBuffer); - var numIndexes = GL.MAX_TEMP_BUFFER_SIZE >> 1; - var quadIndexes = new Uint16Array(numIndexes); - var i = 0, v = 0; - while (1) { - quadIndexes[i++] = v; - if (i >= numIndexes) break; - quadIndexes[i++] = v+1; - if (i >= numIndexes) break; - quadIndexes[i++] = v+2; - if (i >= numIndexes) break; - quadIndexes[i++] = v; - if (i >= numIndexes) break; - quadIndexes[i++] = v+2; - if (i >= numIndexes) break; - quadIndexes[i++] = v+3; - if (i >= numIndexes) break; - v += 4; - } - context.GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, quadIndexes, 0x88E4 /*GL_STATIC_DRAW*/); - context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null); - } - },getTempVertexBuffer:function getTempVertexBuffer(sizeBytes) { - var idx = GL.log2ceilLookup(sizeBytes); - var ringbuffer = GL.currentContext.tempVertexBuffers1[idx]; - var nextFreeBufferIndex = GL.currentContext.tempVertexBufferCounters1[idx]; - GL.currentContext.tempVertexBufferCounters1[idx] = (GL.currentContext.tempVertexBufferCounters1[idx]+1) & (GL.numTempVertexBuffersPerSize-1); - var vbo = ringbuffer[nextFreeBufferIndex]; - if (vbo) { - return vbo; - } - var prevVBO = GLctx.getParameter(0x8894 /*GL_ARRAY_BUFFER_BINDING*/); - ringbuffer[nextFreeBufferIndex] = GLctx.createBuffer(); - GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, ringbuffer[nextFreeBufferIndex]); - GLctx.bufferData(0x8892 /*GL_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/); - GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, prevVBO); - return ringbuffer[nextFreeBufferIndex]; - },getTempIndexBuffer:function getTempIndexBuffer(sizeBytes) { - var idx = GL.log2ceilLookup(sizeBytes); - var ibo = GL.currentContext.tempIndexBuffers[idx]; - if (ibo) { - return ibo; - } - var prevIBO = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/); - GL.currentContext.tempIndexBuffers[idx] = GLctx.createBuffer(); - GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, GL.currentContext.tempIndexBuffers[idx]); - GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/); - GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, prevIBO); - return GL.currentContext.tempIndexBuffers[idx]; - },newRenderingFrameStarted:function newRenderingFrameStarted() { - if (!GL.currentContext) { - return; - } - var vb = GL.currentContext.tempVertexBuffers1; - GL.currentContext.tempVertexBuffers1 = GL.currentContext.tempVertexBuffers2; - GL.currentContext.tempVertexBuffers2 = vb; - vb = GL.currentContext.tempVertexBufferCounters1; - GL.currentContext.tempVertexBufferCounters1 = GL.currentContext.tempVertexBufferCounters2; - GL.currentContext.tempVertexBufferCounters2 = vb; - var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE); - for (var i = 0; i <= largestIndex; ++i) { - GL.currentContext.tempVertexBufferCounters1[i] = 0; - } - },getSource:function(shader, count, string, length) { - var source = ''; - for (var i = 0; i < count; ++i) { - var len = length ? HEAP32[(((length)+(i*4))>>2)] : -1; - source += UTF8ToString(HEAP32[(((string)+(i*4))>>2)], len < 0 ? undefined : len); - } - return source; - },calcBufLength:function calcBufLength(size, type, stride, count) { - if (stride > 0) { - return count * stride; // XXXvlad this is not exactly correct I don't think - } - var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot]; - return size * typeSize * count; - },usedTempBuffers:[],preDrawHandleClientVertexAttribBindings:function preDrawHandleClientVertexAttribBindings(count) { - GL.resetBufferBinding = false; - - // TODO: initial pass to detect ranges we need to upload, might not need an upload per attrib - for (var i = 0; i < GL.currentContext.maxVertexAttribs; ++i) { - var cb = GL.currentContext.clientBuffers[i]; - if (!cb.clientside || !cb.enabled) continue; - - GL.resetBufferBinding = true; - - var size = GL.calcBufLength(cb.size, cb.type, cb.stride, count); - var buf = GL.getTempVertexBuffer(size); - GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, buf); - GLctx.bufferSubData(0x8892 /*GL_ARRAY_BUFFER*/, - 0, - HEAPU8.subarray(cb.ptr, cb.ptr + size)); - cb.vertexAttribPointerAdaptor.call(GLctx, i, cb.size, cb.type, cb.normalized, cb.stride, 0); - } - },postDrawHandleClientVertexAttribBindings:function postDrawHandleClientVertexAttribBindings() { - if (GL.resetBufferBinding) { - GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, GL.buffers[GLctx.currentArrayBufferBinding]); - } - },createContext:function(canvas, webGLContextAttributes) { - - var ctx = - (webGLContextAttributes.majorVersion > 1) - ? - canvas.getContext("webgl2", webGLContextAttributes) - : - (canvas.getContext("webgl", webGLContextAttributes) - // https://caniuse.com/#feat=webgl - ); - - if (!ctx) return 0; - - var handle = GL.registerContext(ctx, webGLContextAttributes); - - return handle; - },registerContext:function(ctx, webGLContextAttributes) { - // without pthreads a context is just an integer ID - var handle = GL.getNewId(GL.contexts); - - var context = { - handle: handle, - attributes: webGLContextAttributes, - version: webGLContextAttributes.majorVersion, - GLctx: ctx - }; - - // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. - if (ctx.canvas) ctx.canvas.GLctxObject = context; - GL.contexts[handle] = context; - if (typeof webGLContextAttributes.enableExtensionsByDefault === 'undefined' || webGLContextAttributes.enableExtensionsByDefault) { - GL.initExtensions(context); - } - - context.maxVertexAttribs = context.GLctx.getParameter(0x8869 /*GL_MAX_VERTEX_ATTRIBS*/); - context.clientBuffers = []; - for (var i = 0; i < context.maxVertexAttribs; i++) { - context.clientBuffers[i] = { enabled: false, clientside: false, size: 0, type: 0, normalized: 0, stride: 0, ptr: 0, vertexAttribPointerAdaptor: null }; - } - - GL.generateTempBuffers(false, context); - - return handle; - },makeContextCurrent:function(contextHandle) { - - GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object. - Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object. - return !(contextHandle && !GLctx); - },getContext:function(contextHandle) { - return GL.contexts[contextHandle]; - },deleteContext:function(contextHandle) { - if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; - if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. - if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. - GL.contexts[contextHandle] = null; - },initExtensions:function(context) { - // If this function is called without a specific context object, init the extensions of the currently active context. - if (!context) context = GL.currentContext; - - if (context.initExtensionsDone) return; - context.initExtensionsDone = true; - - var GLctx = context.GLctx; - - // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. - - // Extensions that are only available in WebGL 1 (the calls will be no-ops if called on a WebGL 2 context active) - __webgl_enable_ANGLE_instanced_arrays(GLctx); - __webgl_enable_OES_vertex_array_object(GLctx); - __webgl_enable_WEBGL_draw_buffers(GLctx); - // Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active) - __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx); - __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx); - - GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); - __webgl_enable_WEBGL_multi_draw(GLctx); - - // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. - var exts = GLctx.getSupportedExtensions() || []; - exts.forEach(function(ext) { - // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders are not enabled by default. - if (ext.indexOf('lose_context') < 0 && ext.indexOf('debug') < 0) { - // Call .getExtension() to enable that extension permanently. - GLctx.getExtension(ext); - } - }); - },populateUniformTable:function(program) { - var p = GL.programs[program]; - var ptable = GL.programInfos[program] = { - uniforms: {}, - maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. - maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. - maxUniformBlockNameLength: -1 // Lazily computed as well - }; - - var utable = ptable.uniforms; - // A program's uniform table maps the string name of an uniform to an integer location of that uniform. - // The global GL.uniforms map maps integer locations to WebGLUniformLocations. - var numUniforms = GLctx.getProgramParameter(p, 0x8B86/*GL_ACTIVE_UNIFORMS*/); - for (var i = 0; i < numUniforms; ++i) { - var u = GLctx.getActiveUniform(p, i); - - var name = u.name; - ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); - - // If we are dealing with an array, e.g. vec4 foo[3], strip off the array index part to canonicalize that "foo", "foo[]", - // and "foo[0]" will mean the same. Loop below will populate foo[1] and foo[2]. - if (name.slice(-1) == ']') { - name = name.slice(0, name.lastIndexOf('[')); - } - - // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then - // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. - // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. - var loc = GLctx.getUniformLocation(p, name); - if (loc) { - var id = GL.getNewId(GL.uniforms); - utable[name] = [u.size, id]; - GL.uniforms[id] = loc; - - for (var j = 1; j < u.size; ++j) { - var n = name + '['+j+']'; - loc = GLctx.getUniformLocation(p, n); - id = GL.getNewId(GL.uniforms); - - GL.uniforms[id] = loc; - } - } - } - }}; - - var __emscripten_webgl_power_preferences=['default', 'low-power', 'high-performance']; - function _emscripten_webgl_do_create_context(target, attributes) { - assert(attributes); - var a = attributes >> 2; - var powerPreference = HEAP32[a + (24>>2)]; - var contextAttributes = { - 'alpha': !!HEAP32[a + (0>>2)], - 'depth': !!HEAP32[a + (4>>2)], - 'stencil': !!HEAP32[a + (8>>2)], - 'antialias': !!HEAP32[a + (12>>2)], - 'premultipliedAlpha': !!HEAP32[a + (16>>2)], - 'preserveDrawingBuffer': !!HEAP32[a + (20>>2)], - 'powerPreference': __emscripten_webgl_power_preferences[powerPreference], - 'failIfMajorPerformanceCaveat': !!HEAP32[a + (28>>2)], - // The following are not predefined WebGL context attributes in the WebGL specification, so the property names can be minified by Closure. - majorVersion: HEAP32[a + (32>>2)], - minorVersion: HEAP32[a + (36>>2)], - enableExtensionsByDefault: HEAP32[a + (40>>2)], - explicitSwapControl: HEAP32[a + (44>>2)], - proxyContextToMainThread: HEAP32[a + (48>>2)], - renderViaOffscreenBackBuffer: HEAP32[a + (52>>2)] - }; - - var canvas = findCanvasEventTarget(target); - - if (!canvas) { - return 0; - } - - if (contextAttributes.explicitSwapControl) { - return 0; - } - - var contextHandle = GL.createContext(canvas, contextAttributes); - return contextHandle; - } - function _emscripten_webgl_create_context(a0,a1 - ) { - return _emscripten_webgl_do_create_context(a0,a1); - } - - function _emscripten_webgl_init_context_attributes(attributes) { - assert(attributes); - var a = attributes >> 2; - for(var i = 0; i < (56>>2); ++i) { - HEAP32[a+i] = 0; - } - - HEAP32[a + (0>>2)] = - HEAP32[a + (4>>2)] = - HEAP32[a + (12>>2)] = - HEAP32[a + (16>>2)] = - HEAP32[a + (32>>2)] = - HEAP32[a + (40>>2)] = 1; - - } - - function _emscripten_webgl_make_context_current(contextHandle) { - var success = GL.makeContextCurrent(contextHandle); - return success ? 0 : -5; - } - - function flush_NO_FILESYSTEM() { - // flush anything remaining in the buffers during shutdown - if (typeof _fflush !== 'undefined') _fflush(0); - var buffers = SYSCALLS.buffers; - if (buffers[1].length) SYSCALLS.printChar(1, 10); - if (buffers[2].length) SYSCALLS.printChar(2, 10); - } - - var SYSCALLS={mappings:{},buffers:[null,[],[]],printChar:function(stream, curr) { - var buffer = SYSCALLS.buffers[stream]; - assert(buffer); - if (curr === 0 || curr === 10) { - (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); - buffer.length = 0; - } else { - buffer.push(curr); - } - },varargs:undefined,get:function() { - assert(SYSCALLS.varargs != undefined); - SYSCALLS.varargs += 4; - var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; - return ret; - },getStr:function(ptr) { - var ret = UTF8ToString(ptr); - return ret; - },get64:function(low, high) { - if (low >= 0) assert(high === 0); - else assert(high === -1); - return low; - }}; - function _fd_write(fd, iov, iovcnt, pnum) { - // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0 - var num = 0; - for (var i = 0; i < iovcnt; i++) { - var ptr = HEAP32[(((iov)+(i*8))>>2)]; - var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; - for (var j = 0; j < len; j++) { - SYSCALLS.printChar(fd, HEAPU8[ptr+j]); - } - num += len; - } - HEAP32[((pnum)>>2)] = num - return 0; - } - - function _glAttachShader(program, shader) { - GLctx.attachShader(GL.programs[program], - GL.shaders[shader]); - } - - function _glBindBuffer(target, buffer) { - if (target == 0x8892 /*GL_ARRAY_BUFFER*/) { - GLctx.currentArrayBufferBinding = buffer; - } else if (target == 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/) { - GLctx.currentElementArrayBufferBinding = buffer; - } - - if (target == 0x88EB /*GL_PIXEL_PACK_BUFFER*/) { - // In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 API function call when a buffer is bound to - // GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that binding point is non-null to know what is - // the proper API function to call. - GLctx.currentPixelPackBufferBinding = buffer; - } else if (target == 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/) { - // In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to - // use a different WebGL 2 API function call when a buffer is bound to - // GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that - // binding point is non-null to know what is the proper API function to - // call. - GLctx.currentPixelUnpackBufferBinding = buffer; - } - GLctx.bindBuffer(target, GL.buffers[buffer]); - } - - function _glBindVertexArray(vao) { - GLctx['bindVertexArray'](GL.vaos[vao]); - var ibo = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/); - GLctx.currentElementArrayBufferBinding = ibo ? (ibo.name | 0) : 0; - } - - function _glBufferData(target, size, data, usage) { - - if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. - if (data) { - GLctx.bufferData(target, HEAPU8, usage, data, size); - } else { - GLctx.bufferData(target, size, usage); - } - } else { - // N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid - // randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues. - GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage); - } - } - - function _glClear(x0) { GLctx['clear'](x0) } - - function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } - - function _glClearDepth(x0) { GLctx['clearDepth'](x0) } - - function _glCompileShader(shader) { - GLctx.compileShader(GL.shaders[shader]); - } - - function _glCreateProgram() { - var id = GL.getNewId(GL.programs); - var program = GLctx.createProgram(); - program.name = id; - GL.programs[id] = program; - return id; - } - - function _glCreateShader(shaderType) { - var id = GL.getNewId(GL.shaders); - GL.shaders[id] = GLctx.createShader(shaderType); - return id; - } - - function _glDeleteBuffers(n, buffers) { - for (var i = 0; i < n; i++) { - var id = HEAP32[(((buffers)+(i*4))>>2)]; - var buffer = GL.buffers[id]; - - // From spec: "glDeleteBuffers silently ignores 0's and names that do not - // correspond to existing buffer objects." - if (!buffer) continue; - - GLctx.deleteBuffer(buffer); - buffer.name = 0; - GL.buffers[id] = null; - - if (id == GLctx.currentArrayBufferBinding) GLctx.currentArrayBufferBinding = 0; - if (id == GLctx.currentElementArrayBufferBinding) GLctx.currentElementArrayBufferBinding = 0; - if (id == GLctx.currentPixelPackBufferBinding) GLctx.currentPixelPackBufferBinding = 0; - if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0; - } - } - - function _glDeleteProgram(id) { - if (!id) return; - var program = GL.programs[id]; - if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - GLctx.deleteProgram(program); - program.name = 0; - GL.programs[id] = null; - GL.programInfos[id] = null; - } - - function _glDeleteShader(id) { - if (!id) return; - var shader = GL.shaders[id]; - if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - GLctx.deleteShader(shader); - GL.shaders[id] = null; - } - - function _glDeleteVertexArrays(n, vaos) { - for (var i = 0; i < n; i++) { - var id = HEAP32[(((vaos)+(i*4))>>2)]; - GLctx['deleteVertexArray'](GL.vaos[id]); - GL.vaos[id] = null; - } - } - - function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } - - function _glDepthMask(flag) { - GLctx.depthMask(!!flag); - } - - function _glDrawArrays(mode, first, count) { - // bind any client-side buffers - GL.preDrawHandleClientVertexAttribBindings(first + count); - - GLctx.drawArrays(mode, first, count); - - GL.postDrawHandleClientVertexAttribBindings(); - } - - function _glEnable(x0) { GLctx['enable'](x0) } - - function _glEnableVertexAttribArray(index) { - var cb = GL.currentContext.clientBuffers[index]; - cb.enabled = true; - GLctx.enableVertexAttribArray(index); - } - - function __glGenObject(n, buffers, createFunction, objectTable - ) { - for (var i = 0; i < n; i++) { - var buffer = GLctx[createFunction](); - var id = buffer && GL.getNewId(objectTable); - if (buffer) { - buffer.name = id; - objectTable[id] = buffer; - } else { - GL.recordError(0x502 /* GL_INVALID_OPERATION */); - } - HEAP32[(((buffers)+(i*4))>>2)] = id; - } - } - function _glGenBuffers(n, buffers) { - __glGenObject(n, buffers, 'createBuffer', GL.buffers - ); - } - - function _glGenVertexArrays(n, arrays) { - __glGenObject(n, arrays, 'createVertexArray', GL.vaos - ); - } - - function _glGetAttribLocation(program, name) { - return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name)); - } - - function _glGetProgramInfoLog(program, maxLength, length, infoLog) { - var log = GLctx.getProgramInfoLog(GL.programs[program]); - if (log === null) log = '(unknown error)'; - var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; - if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; - } - - function _glGetProgramiv(program, pname, p) { - if (!p) { - // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense - // if p == null, issue a GL error to notify user about it. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - - if (program >= GL.counter) { - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - - var ptable = GL.programInfos[program]; - if (!ptable) { - GL.recordError(0x502 /* GL_INVALID_OPERATION */); - return; - } - - if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH - var log = GLctx.getProgramInfoLog(GL.programs[program]); - if (log === null) log = '(unknown error)'; - HEAP32[((p)>>2)] = log.length + 1; - } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { - HEAP32[((p)>>2)] = ptable.maxUniformLength; - } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { - if (ptable.maxAttributeLength == -1) { - program = GL.programs[program]; - var numAttribs = GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/); - ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. - for (var i = 0; i < numAttribs; ++i) { - var activeAttrib = GLctx.getActiveAttrib(program, i); - ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); - } - } - HEAP32[((p)>>2)] = ptable.maxAttributeLength; - } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { - if (ptable.maxUniformBlockNameLength == -1) { - program = GL.programs[program]; - var numBlocks = GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/); - ptable.maxUniformBlockNameLength = 0; - for (var i = 0; i < numBlocks; ++i) { - var activeBlockName = GLctx.getActiveUniformBlockName(program, i); - ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); - } - } - HEAP32[((p)>>2)] = ptable.maxUniformBlockNameLength; - } else { - HEAP32[((p)>>2)] = GLctx.getProgramParameter(GL.programs[program], pname); - } - } - - function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { - var log = GLctx.getShaderInfoLog(GL.shaders[shader]); - if (log === null) log = '(unknown error)'; - var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; - if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; - } - - function _glGetShaderiv(shader, pname, p) { - if (!p) { - // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense - // if p == null, issue a GL error to notify user about it. - GL.recordError(0x501 /* GL_INVALID_VALUE */); - return; - } - if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH - var log = GLctx.getShaderInfoLog(GL.shaders[shader]); - if (log === null) log = '(unknown error)'; - // The GLES2 specification says that if the shader has an empty info log, - // a value of 0 is returned. Otherwise the log has a null char appended. - // (An empty string is falsey, so we can just check that instead of - // looking at log.length.) - var logLength = log ? log.length + 1 : 0; - HEAP32[((p)>>2)] = logLength; - } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH - var source = GLctx.getShaderSource(GL.shaders[shader]); - // source may be a null, or the empty string, both of which are falsey - // values that we report a 0 length for. - var sourceLength = source ? source.length + 1 : 0; - HEAP32[((p)>>2)] = sourceLength; - } else { - HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname); - } - } - - /** @suppress {checkTypes} */ - function jstoi_q(str) { - return parseInt(str); - } - function _glGetUniformLocation(program, name) { - name = UTF8ToString(name); - - var arrayIndex = 0; - // If user passed an array accessor "[index]", parse the array index off the accessor. - if (name[name.length - 1] == ']') { - var leftBrace = name.lastIndexOf('['); - arrayIndex = name[leftBrace+1] != ']' ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]" - name = name.slice(0, leftBrace); - } - - var uniformInfo = GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] - if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. - return uniformInfo[1] + arrayIndex; - } else { - return -1; - } - } - - function _glLinkProgram(program) { - GLctx.linkProgram(GL.programs[program]); - GL.populateUniformTable(program); - } - - function _glShaderSource(shader, count, string, length) { - var source = GL.getSource(shader, count, string, length); - - GLctx.shaderSource(GL.shaders[shader], source); - } - - var miniTempWebGLFloatBuffers=[]; - function _glUniformMatrix4fv(location, count, transpose, value) { - - if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. - GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, HEAPF32, value>>2, count*16); - return; - } - - if (count <= 18) { - // avoid allocation when uploading few enough uniforms - var view = miniTempWebGLFloatBuffers[16*count-1]; - // hoist the heap out of the loop for size and for pthreads+growth. - var heap = HEAPF32; - value >>= 2; - for (var i = 0; i < 16 * count; i += 16) { - var dst = value + i; - view[i] = heap[dst]; - view[i + 1] = heap[dst + 1]; - view[i + 2] = heap[dst + 2]; - view[i + 3] = heap[dst + 3]; - view[i + 4] = heap[dst + 4]; - view[i + 5] = heap[dst + 5]; - view[i + 6] = heap[dst + 6]; - view[i + 7] = heap[dst + 7]; - view[i + 8] = heap[dst + 8]; - view[i + 9] = heap[dst + 9]; - view[i + 10] = heap[dst + 10]; - view[i + 11] = heap[dst + 11]; - view[i + 12] = heap[dst + 12]; - view[i + 13] = heap[dst + 13]; - view[i + 14] = heap[dst + 14]; - view[i + 15] = heap[dst + 15]; - } - } else - { - var view = HEAPF32.subarray((value)>>2, (value+count*64)>>2); - } - GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); - } - - function _glUseProgram(program) { - GLctx.useProgram(GL.programs[program]); - } - - function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { - var cb = GL.currentContext.clientBuffers[index]; - if (!GLctx.currentArrayBufferBinding) { - cb.size = size; - cb.type = type; - cb.normalized = normalized; - cb.stride = stride; - cb.ptr = ptr; - cb.clientside = true; - cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) { - this.vertexAttribPointer(index, size, type, normalized, stride, ptr); - }; - return; - } - cb.clientside = false; - GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); - } - - function _setTempRet0($i) { - setTempRet0(($i) | 0); - } -var GLctx;; -var miniTempWebGLFloatBuffersStorage = new Float32Array(288); - for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) { - miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i+1); - } - ; -var ASSERTIONS = true; - - - -/** @type {function(string, boolean=, number=)} */ -function intArrayFromString(stringy, dontAddNull, length) { - var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; - var u8array = new Array(len); - var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); - if (dontAddNull) u8array.length = numBytesWritten; - return u8array; -} - -function intArrayToString(array) { - var ret = []; - for (var i = 0; i < array.length; i++) { - var chr = array[i]; - if (chr > 0xFF) { - if (ASSERTIONS) { - assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); - } - chr &= 0xFF; - } - ret.push(String.fromCharCode(chr)); - } - return ret.join(''); -} - - -var asmLibraryArg = { - "abort": _abort, - "emscripten_memcpy_big": _emscripten_memcpy_big, - "emscripten_request_animation_frame_loop": _emscripten_request_animation_frame_loop, - "emscripten_resize_heap": _emscripten_resize_heap, - "emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size, - "emscripten_set_click_callback_on_thread": _emscripten_set_click_callback_on_thread, - "emscripten_webgl_create_context": _emscripten_webgl_create_context, - "emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes, - "emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current, - "fd_write": _fd_write, - "glAttachShader": _glAttachShader, - "glBindBuffer": _glBindBuffer, - "glBindVertexArray": _glBindVertexArray, - "glBufferData": _glBufferData, - "glClear": _glClear, - "glClearColor": _glClearColor, - "glClearDepth": _glClearDepth, - "glCompileShader": _glCompileShader, - "glCreateProgram": _glCreateProgram, - "glCreateShader": _glCreateShader, - "glDeleteBuffers": _glDeleteBuffers, - "glDeleteProgram": _glDeleteProgram, - "glDeleteShader": _glDeleteShader, - "glDeleteVertexArrays": _glDeleteVertexArrays, - "glDepthFunc": _glDepthFunc, - "glDepthMask": _glDepthMask, - "glDrawArrays": _glDrawArrays, - "glEnable": _glEnable, - "glEnableVertexAttribArray": _glEnableVertexAttribArray, - "glGenBuffers": _glGenBuffers, - "glGenVertexArrays": _glGenVertexArrays, - "glGetAttribLocation": _glGetAttribLocation, - "glGetProgramInfoLog": _glGetProgramInfoLog, - "glGetProgramiv": _glGetProgramiv, - "glGetShaderInfoLog": _glGetShaderInfoLog, - "glGetShaderiv": _glGetShaderiv, - "glGetUniformLocation": _glGetUniformLocation, - "glLinkProgram": _glLinkProgram, - "glShaderSource": _glShaderSource, - "glUniformMatrix4fv": _glUniformMatrix4fv, - "glUseProgram": _glUseProgram, - "glVertexAttribPointer": _glVertexAttribPointer, - "setTempRet0": _setTempRet0 -}; -var asm = createWasm(); -/** @type {function(...*):?} */ -var ___wasm_call_ctors = Module["___wasm_call_ctors"] = createExportWrapper("__wasm_call_ctors"); - -/** @type {function(...*):?} */ -var _main = Module["_main"] = createExportWrapper("main"); - -/** @type {function(...*):?} */ -var ___errno_location = Module["___errno_location"] = createExportWrapper("__errno_location"); - -/** @type {function(...*):?} */ -var _fflush = Module["_fflush"] = createExportWrapper("fflush"); - -/** @type {function(...*):?} */ -var stackSave = Module["stackSave"] = createExportWrapper("stackSave"); - -/** @type {function(...*):?} */ -var stackRestore = Module["stackRestore"] = createExportWrapper("stackRestore"); - -/** @type {function(...*):?} */ -var stackAlloc = Module["stackAlloc"] = createExportWrapper("stackAlloc"); - -/** @type {function(...*):?} */ -var _emscripten_stack_init = Module["_emscripten_stack_init"] = function() { - return (_emscripten_stack_init = Module["_emscripten_stack_init"] = Module["asm"]["emscripten_stack_init"]).apply(null, arguments); -}; - -/** @type {function(...*):?} */ -var _emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = function() { - return (_emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments); -}; - -/** @type {function(...*):?} */ -var _emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = function() { - return (_emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments); -}; - -/** @type {function(...*):?} */ -var _malloc = Module["_malloc"] = createExportWrapper("malloc"); - -/** @type {function(...*):?} */ -var _free = Module["_free"] = createExportWrapper("free"); - -/** @type {function(...*):?} */ -var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji"); - - - - - -// === Auto-generated postamble setup entry stuff === - -if (!Object.getOwnPropertyDescriptor(Module, "intArrayFromString")) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "intArrayToString")) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "ccall")) Module["ccall"] = function() { abort("'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "cwrap")) Module["cwrap"] = function() { abort("'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "setValue")) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getValue")) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "allocate")) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "UTF8ArrayToString")) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "UTF8ToString")) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8Array")) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8")) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF8")) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "addOnPreRun")) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "addOnInit")) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "addOnPreMain")) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "addOnExit")) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "addOnPostRun")) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeStringToMemory")) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeArrayToMemory")) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeAsciiToMemory")) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "addRunDependency")) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; -if (!Object.getOwnPropertyDescriptor(Module, "removeRunDependency")) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS_createFolder")) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS_createPath")) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS_createDataFile")) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS_createPreloadedFile")) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS_createLazyFile")) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS_createLink")) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS_createDevice")) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS_unlink")) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; -if (!Object.getOwnPropertyDescriptor(Module, "getLEB")) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getFunctionTables")) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "alignFunctionTables")) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerFunctions")) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "addFunction")) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "removeFunction")) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "prettyPrint")) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "makeBigInt")) Module["makeBigInt"] = function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getCompilerSetting")) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "print")) Module["print"] = function() { abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "printErr")) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getTempRet0")) Module["getTempRet0"] = function() { abort("'getTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "setTempRet0")) Module["setTempRet0"] = function() { abort("'setTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "callMain")) Module["callMain"] = function() { abort("'callMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "abort")) Module["abort"] = function() { abort("'abort' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stringToNewUTF8")) Module["stringToNewUTF8"] = function() { abort("'stringToNewUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "setFileTime")) Module["setFileTime"] = function() { abort("'setFileTime' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "emscripten_realloc_buffer")) Module["emscripten_realloc_buffer"] = function() { abort("'emscripten_realloc_buffer' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "ENV")) Module["ENV"] = function() { abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_CODES")) Module["ERRNO_CODES"] = function() { abort("'ERRNO_CODES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_MESSAGES")) Module["ERRNO_MESSAGES"] = function() { abort("'ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "setErrNo")) Module["setErrNo"] = function() { abort("'setErrNo' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "readSockaddr")) Module["readSockaddr"] = function() { abort("'readSockaddr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeSockaddr")) Module["writeSockaddr"] = function() { abort("'writeSockaddr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "DNS")) Module["DNS"] = function() { abort("'DNS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getHostByName")) Module["getHostByName"] = function() { abort("'getHostByName' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "GAI_ERRNO_MESSAGES")) Module["GAI_ERRNO_MESSAGES"] = function() { abort("'GAI_ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "Protocols")) Module["Protocols"] = function() { abort("'Protocols' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "Sockets")) Module["Sockets"] = function() { abort("'Sockets' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getRandomDevice")) Module["getRandomDevice"] = function() { abort("'getRandomDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "traverseStack")) Module["traverseStack"] = function() { abort("'traverseStack' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "UNWIND_CACHE")) Module["UNWIND_CACHE"] = function() { abort("'UNWIND_CACHE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "withBuiltinMalloc")) Module["withBuiltinMalloc"] = function() { abort("'withBuiltinMalloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgsArray")) Module["readAsmConstArgsArray"] = function() { abort("'readAsmConstArgsArray' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgs")) Module["readAsmConstArgs"] = function() { abort("'readAsmConstArgs' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "mainThreadEM_ASM")) Module["mainThreadEM_ASM"] = function() { abort("'mainThreadEM_ASM' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "jstoi_q")) Module["jstoi_q"] = function() { abort("'jstoi_q' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "jstoi_s")) Module["jstoi_s"] = function() { abort("'jstoi_s' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getExecutableName")) Module["getExecutableName"] = function() { abort("'getExecutableName' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "listenOnce")) Module["listenOnce"] = function() { abort("'listenOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "autoResumeAudioContext")) Module["autoResumeAudioContext"] = function() { abort("'autoResumeAudioContext' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "dynCallLegacy")) Module["dynCallLegacy"] = function() { abort("'dynCallLegacy' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getDynCaller")) Module["getDynCaller"] = function() { abort("'getDynCaller' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "callRuntimeCallbacks")) Module["callRuntimeCallbacks"] = function() { abort("'callRuntimeCallbacks' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "abortStackOverflow")) Module["abortStackOverflow"] = function() { abort("'abortStackOverflow' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "reallyNegative")) Module["reallyNegative"] = function() { abort("'reallyNegative' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "unSign")) Module["unSign"] = function() { abort("'unSign' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "reSign")) Module["reSign"] = function() { abort("'reSign' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "formatString")) Module["formatString"] = function() { abort("'formatString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "PATH")) Module["PATH"] = function() { abort("'PATH' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "PATH_FS")) Module["PATH_FS"] = function() { abort("'PATH_FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "SYSCALLS")) Module["SYSCALLS"] = function() { abort("'SYSCALLS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "syscallMmap2")) Module["syscallMmap2"] = function() { abort("'syscallMmap2' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "syscallMunmap")) Module["syscallMunmap"] = function() { abort("'syscallMunmap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getSocketFromFD")) Module["getSocketFromFD"] = function() { abort("'getSocketFromFD' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getSocketAddress")) Module["getSocketAddress"] = function() { abort("'getSocketAddress' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "JSEvents")) Module["JSEvents"] = function() { abort("'JSEvents' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerKeyEventCallback")) Module["registerKeyEventCallback"] = function() { abort("'registerKeyEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "specialHTMLTargets")) Module["specialHTMLTargets"] = function() { abort("'specialHTMLTargets' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "maybeCStringToJsString")) Module["maybeCStringToJsString"] = function() { abort("'maybeCStringToJsString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "findEventTarget")) Module["findEventTarget"] = function() { abort("'findEventTarget' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "findCanvasEventTarget")) Module["findCanvasEventTarget"] = function() { abort("'findCanvasEventTarget' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getBoundingClientRect")) Module["getBoundingClientRect"] = function() { abort("'getBoundingClientRect' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillMouseEventData")) Module["fillMouseEventData"] = function() { abort("'fillMouseEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerMouseEventCallback")) Module["registerMouseEventCallback"] = function() { abort("'registerMouseEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerWheelEventCallback")) Module["registerWheelEventCallback"] = function() { abort("'registerWheelEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerUiEventCallback")) Module["registerUiEventCallback"] = function() { abort("'registerUiEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerFocusEventCallback")) Module["registerFocusEventCallback"] = function() { abort("'registerFocusEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillDeviceOrientationEventData")) Module["fillDeviceOrientationEventData"] = function() { abort("'fillDeviceOrientationEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerDeviceOrientationEventCallback")) Module["registerDeviceOrientationEventCallback"] = function() { abort("'registerDeviceOrientationEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillDeviceMotionEventData")) Module["fillDeviceMotionEventData"] = function() { abort("'fillDeviceMotionEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerDeviceMotionEventCallback")) Module["registerDeviceMotionEventCallback"] = function() { abort("'registerDeviceMotionEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "screenOrientation")) Module["screenOrientation"] = function() { abort("'screenOrientation' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillOrientationChangeEventData")) Module["fillOrientationChangeEventData"] = function() { abort("'fillOrientationChangeEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerOrientationChangeEventCallback")) Module["registerOrientationChangeEventCallback"] = function() { abort("'registerOrientationChangeEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillFullscreenChangeEventData")) Module["fillFullscreenChangeEventData"] = function() { abort("'fillFullscreenChangeEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerFullscreenChangeEventCallback")) Module["registerFullscreenChangeEventCallback"] = function() { abort("'registerFullscreenChangeEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerRestoreOldStyle")) Module["registerRestoreOldStyle"] = function() { abort("'registerRestoreOldStyle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "hideEverythingExceptGivenElement")) Module["hideEverythingExceptGivenElement"] = function() { abort("'hideEverythingExceptGivenElement' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "restoreHiddenElements")) Module["restoreHiddenElements"] = function() { abort("'restoreHiddenElements' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "setLetterbox")) Module["setLetterbox"] = function() { abort("'setLetterbox' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "currentFullscreenStrategy")) Module["currentFullscreenStrategy"] = function() { abort("'currentFullscreenStrategy' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "restoreOldWindowedStyle")) Module["restoreOldWindowedStyle"] = function() { abort("'restoreOldWindowedStyle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "softFullscreenResizeWebGLRenderTarget")) Module["softFullscreenResizeWebGLRenderTarget"] = function() { abort("'softFullscreenResizeWebGLRenderTarget' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "doRequestFullscreen")) Module["doRequestFullscreen"] = function() { abort("'doRequestFullscreen' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillPointerlockChangeEventData")) Module["fillPointerlockChangeEventData"] = function() { abort("'fillPointerlockChangeEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerPointerlockChangeEventCallback")) Module["registerPointerlockChangeEventCallback"] = function() { abort("'registerPointerlockChangeEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerPointerlockErrorEventCallback")) Module["registerPointerlockErrorEventCallback"] = function() { abort("'registerPointerlockErrorEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "requestPointerLock")) Module["requestPointerLock"] = function() { abort("'requestPointerLock' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillVisibilityChangeEventData")) Module["fillVisibilityChangeEventData"] = function() { abort("'fillVisibilityChangeEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerVisibilityChangeEventCallback")) Module["registerVisibilityChangeEventCallback"] = function() { abort("'registerVisibilityChangeEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerTouchEventCallback")) Module["registerTouchEventCallback"] = function() { abort("'registerTouchEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillGamepadEventData")) Module["fillGamepadEventData"] = function() { abort("'fillGamepadEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerGamepadEventCallback")) Module["registerGamepadEventCallback"] = function() { abort("'registerGamepadEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerBeforeUnloadEventCallback")) Module["registerBeforeUnloadEventCallback"] = function() { abort("'registerBeforeUnloadEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "fillBatteryEventData")) Module["fillBatteryEventData"] = function() { abort("'fillBatteryEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "battery")) Module["battery"] = function() { abort("'battery' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "registerBatteryEventCallback")) Module["registerBatteryEventCallback"] = function() { abort("'registerBatteryEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "setCanvasElementSize")) Module["setCanvasElementSize"] = function() { abort("'setCanvasElementSize' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getCanvasElementSize")) Module["getCanvasElementSize"] = function() { abort("'getCanvasElementSize' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "polyfillSetImmediate")) Module["polyfillSetImmediate"] = function() { abort("'polyfillSetImmediate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "demangle")) Module["demangle"] = function() { abort("'demangle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "demangleAll")) Module["demangleAll"] = function() { abort("'demangleAll' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "jsStackTrace")) Module["jsStackTrace"] = function() { abort("'jsStackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getEnvStrings")) Module["getEnvStrings"] = function() { abort("'getEnvStrings' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "checkWasiClock")) Module["checkWasiClock"] = function() { abort("'checkWasiClock' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "flush_NO_FILESYSTEM")) Module["flush_NO_FILESYSTEM"] = function() { abort("'flush_NO_FILESYSTEM' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64")) Module["writeI53ToI64"] = function() { abort("'writeI53ToI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Clamped")) Module["writeI53ToI64Clamped"] = function() { abort("'writeI53ToI64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Signaling")) Module["writeI53ToI64Signaling"] = function() { abort("'writeI53ToI64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Clamped")) Module["writeI53ToU64Clamped"] = function() { abort("'writeI53ToU64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Signaling")) Module["writeI53ToU64Signaling"] = function() { abort("'writeI53ToU64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "readI53FromI64")) Module["readI53FromI64"] = function() { abort("'readI53FromI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "readI53FromU64")) Module["readI53FromU64"] = function() { abort("'readI53FromU64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "convertI32PairToI53")) Module["convertI32PairToI53"] = function() { abort("'convertI32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "convertU32PairToI53")) Module["convertU32PairToI53"] = function() { abort("'convertU32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "uncaughtExceptionCount")) Module["uncaughtExceptionCount"] = function() { abort("'uncaughtExceptionCount' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "exceptionLast")) Module["exceptionLast"] = function() { abort("'exceptionLast' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "exceptionCaught")) Module["exceptionCaught"] = function() { abort("'exceptionCaught' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "ExceptionInfoAttrs")) Module["ExceptionInfoAttrs"] = function() { abort("'ExceptionInfoAttrs' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "ExceptionInfo")) Module["ExceptionInfo"] = function() { abort("'ExceptionInfo' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "CatchInfo")) Module["CatchInfo"] = function() { abort("'CatchInfo' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "exception_addRef")) Module["exception_addRef"] = function() { abort("'exception_addRef' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "exception_decRef")) Module["exception_decRef"] = function() { abort("'exception_decRef' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "Browser")) Module["Browser"] = function() { abort("'Browser' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "funcWrappers")) Module["funcWrappers"] = function() { abort("'funcWrappers' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "setMainLoop")) Module["setMainLoop"] = function() { abort("'setMainLoop' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "FS")) Module["FS"] = function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "mmapAlloc")) Module["mmapAlloc"] = function() { abort("'mmapAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "MEMFS")) Module["MEMFS"] = function() { abort("'MEMFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "TTY")) Module["TTY"] = function() { abort("'TTY' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "PIPEFS")) Module["PIPEFS"] = function() { abort("'PIPEFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "SOCKFS")) Module["SOCKFS"] = function() { abort("'SOCKFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "_setNetworkCallback")) Module["_setNetworkCallback"] = function() { abort("'_setNetworkCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "tempFixedLengthArray")) Module["tempFixedLengthArray"] = function() { abort("'tempFixedLengthArray' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "miniTempWebGLFloatBuffers")) Module["miniTempWebGLFloatBuffers"] = function() { abort("'miniTempWebGLFloatBuffers' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "heapObjectForWebGLType")) Module["heapObjectForWebGLType"] = function() { abort("'heapObjectForWebGLType' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "heapAccessShiftForWebGLHeap")) Module["heapAccessShiftForWebGLHeap"] = function() { abort("'heapAccessShiftForWebGLHeap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "GL")) Module["GL"] = function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGet")) Module["emscriptenWebGLGet"] = function() { abort("'emscriptenWebGLGet' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "computeUnpackAlignedImageSize")) Module["computeUnpackAlignedImageSize"] = function() { abort("'computeUnpackAlignedImageSize' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetTexPixelData")) Module["emscriptenWebGLGetTexPixelData"] = function() { abort("'emscriptenWebGLGetTexPixelData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetUniform")) Module["emscriptenWebGLGetUniform"] = function() { abort("'emscriptenWebGLGetUniform' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetVertexAttrib")) Module["emscriptenWebGLGetVertexAttrib"] = function() { abort("'emscriptenWebGLGetVertexAttrib' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetBufferBinding")) Module["emscriptenWebGLGetBufferBinding"] = function() { abort("'emscriptenWebGLGetBufferBinding' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLValidateMapBufferTarget")) Module["emscriptenWebGLValidateMapBufferTarget"] = function() { abort("'emscriptenWebGLValidateMapBufferTarget' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "writeGLArray")) Module["writeGLArray"] = function() { abort("'writeGLArray' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "AL")) Module["AL"] = function() { abort("'AL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "SDL_unicode")) Module["SDL_unicode"] = function() { abort("'SDL_unicode' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "SDL_ttfContext")) Module["SDL_ttfContext"] = function() { abort("'SDL_ttfContext' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "SDL_audio")) Module["SDL_audio"] = function() { abort("'SDL_audio' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "SDL")) Module["SDL"] = function() { abort("'SDL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "SDL_gfx")) Module["SDL_gfx"] = function() { abort("'SDL_gfx' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "GLUT")) Module["GLUT"] = function() { abort("'GLUT' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "EGL")) Module["EGL"] = function() { abort("'EGL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "GLFW_Window")) Module["GLFW_Window"] = function() { abort("'GLFW_Window' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "GLFW")) Module["GLFW"] = function() { abort("'GLFW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "GLEW")) Module["GLEW"] = function() { abort("'GLEW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "IDBStore")) Module["IDBStore"] = function() { abort("'IDBStore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "runAndAbortIfError")) Module["runAndAbortIfError"] = function() { abort("'runAndAbortIfError' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetIndexed")) Module["emscriptenWebGLGetIndexed"] = function() { abort("'emscriptenWebGLGetIndexed' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "warnOnce")) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stackSave")) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stackRestore")) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stackAlloc")) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "AsciiToString")) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stringToAscii")) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "UTF16ToString")) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF16")) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF16")) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "UTF32ToString")) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF32")) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF32")) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8")) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8OnStack")) Module["allocateUTF8OnStack"] = function() { abort("'allocateUTF8OnStack' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; -Module["writeStackCookie"] = writeStackCookie; -Module["checkStackCookie"] = checkStackCookie; -if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NORMAL")) Object.defineProperty(Module, "ALLOC_NORMAL", { configurable: true, get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } }); -if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_STACK")) Object.defineProperty(Module, "ALLOC_STACK", { configurable: true, get: function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } }); - -var calledRun; - -/** - * @constructor - * @this {ExitStatus} - */ -function ExitStatus(status) { - this.name = "ExitStatus"; - this.message = "Program terminated with exit(" + status + ")"; - this.status = status; -} - -var calledMain = false; - -dependenciesFulfilled = function runCaller() { - // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) - if (!calledRun) run(); - if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled -}; - -function callMain(args) { - assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])'); - assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); - - var entryFunction = Module['_main']; - - args = args || []; - - var argc = args.length+1; - var argv = stackAlloc((argc + 1) * 4); - HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram); - for (var i = 1; i < argc; i++) { - HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]); - } - HEAP32[(argv >> 2) + argc] = 0; - - try { - - var ret = entryFunction(argc, argv); - - // In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as - // execution is asynchronously handed off to a pthread. - // if we're not running an evented main loop, it's time to exit - exit(ret, /* implicit = */ true); - } - catch(e) { - if (e instanceof ExitStatus) { - // exit() throws this once it's done to make sure execution - // has been stopped completely - return; - } else if (e == 'unwind') { - // running an evented main loop, don't immediately exit - noExitRuntime = true; - return; - } else { - var toLog = e; - if (e && typeof e === 'object' && e.stack) { - toLog = [e, e.stack]; - } - err('exception thrown: ' + toLog); - quit_(1, e); - } - } finally { - calledMain = true; - - } -} - -function stackCheckInit() { - // This is normally called automatically during __wasm_call_ctors but need to - // get these values before even running any of the ctors so we call it redundantly - // here. - // TODO(sbc): Move writeStackCookie to native to to avoid this. - _emscripten_stack_init(); - writeStackCookie(); -} - -/** @type {function(Array=)} */ -function run(args) { - args = args || arguments_; - - if (runDependencies > 0) { - return; - } - - stackCheckInit(); - - preRun(); - - // a preRun added a dependency, run will be called later - if (runDependencies > 0) { - return; - } - - function doRun() { - // run may have just been called through dependencies being fulfilled just in this very frame, - // or while the async setStatus time below was happening - if (calledRun) return; - calledRun = true; - Module['calledRun'] = true; - - if (ABORT) return; - - initRuntime(); - - preMain(); - - if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); - - if (shouldRunNow) callMain(args); - - postRun(); - } - - if (Module['setStatus']) { - Module['setStatus']('Running...'); - setTimeout(function() { - setTimeout(function() { - Module['setStatus'](''); - }, 1); - doRun(); - }, 1); - } else - { - doRun(); - } - checkStackCookie(); -} -Module['run'] = run; - -function checkUnflushedContent() { - // Compiler settings do not allow exiting the runtime, so flushing - // the streams is not possible. but in ASSERTIONS mode we check - // if there was something to flush, and if so tell the user they - // should request that the runtime be exitable. - // Normally we would not even include flush() at all, but in ASSERTIONS - // builds we do so just for this check, and here we see if there is any - // content to flush, that is, we check if there would have been - // something a non-ASSERTIONS build would have not seen. - // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0 - // mode (which has its own special function for this; otherwise, all - // the code is inside libc) - var oldOut = out; - var oldErr = err; - var has = false; - out = err = function(x) { - has = true; - } - try { // it doesn't matter if it fails - var flush = flush_NO_FILESYSTEM; - if (flush) flush(); - } catch(e) {} - out = oldOut; - err = oldErr; - if (has) { - warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.'); - warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)'); - } -} - -/** @param {boolean|number=} implicit */ -function exit(status, implicit) { - checkUnflushedContent(); - - // if this is just main exit-ing implicitly, and the status is 0, then we - // don't need to do anything here and can just leave. if the status is - // non-zero, though, then we need to report it. - // (we may have warned about this earlier, if a situation justifies doing so) - if (implicit && noExitRuntime && status === 0) { - return; - } - - if (noExitRuntime) { - // if exit() was called, we may warn the user if the runtime isn't actually being shut down - if (!implicit) { - var msg = 'program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)'; - err(msg); - } - } else { - - EXITSTATUS = status; - - exitRuntime(); - - if (Module['onExit']) Module['onExit'](status); - - ABORT = true; - } - - quit_(status, new ExitStatus(status)); -} - -if (Module['preInit']) { - if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; - while (Module['preInit'].length > 0) { - Module['preInit'].pop()(); - } -} - -// shouldRunNow refers to calling main(), not run(). -var shouldRunNow = true; - -if (Module['noInitialRun']) shouldRunNow = false; - -run(); - - - - - diff --git a/frontend/2d/_collisions/polygon_polygon/dist/output.wasm b/frontend/2d/_collisions/polygon_polygon/dist/output.wasm Binary files differdeleted file mode 100755 index a472d0a..0000000 --- a/frontend/2d/_collisions/polygon_polygon/dist/output.wasm +++ /dev/null diff --git a/frontend/2d/_collisions/polygon_polygon/main.cpp b/frontend/2d/_collisions/polygon_polygon/main.cpp deleted file mode 100644 index b7e3ce5..0000000 --- a/frontend/2d/_collisions/polygon_polygon/main.cpp +++ /dev/null @@ -1,414 +0,0 @@ -#include "../../../shared_cpp/OrthographicRenderer.h" -#include "../../../shared_cpp/types.h" -#include "../../../shared_cpp/WebglContext.h" -#include "../../../shared_cpp/mathlib.h" -#include "../../../shared_cpp/MainLoop.h" -#include <cstdio> -#include <cmath> -#include <emscripten/html5.h> -#include <unistd.h> -#include <pthread.h> -#include <cmath> -#include <cfloat> - -struct Rigidbody { - Vector2 force = { 0, 0 }; - Vector2 velocity = { 0, 0 }; - Vector2 position = { 0, 0 }; - float32 rotationalVelocity = 0.f; - float32 rotation = 0.f; - float32 mass = 1.f; - float32 cofOfRestition = 1.f; - float32 momentOfInertia = 0.f; - - void reset() { - force = { 0, 0 }; - velocity = { 0, 0 }; - rotationalVelocity = 0.f; - rotation = 0.f; - } - - void applyForce(Vector2 f) { - force += f; - } - - void applyGravity(float32 deltaTimeSeconds) { - velocity += (Vector2 { 0.f, -50.f } * deltaTimeSeconds); - } - - void update(float32 deltaTimeSeconds) { - applyGravity(deltaTimeSeconds); - - Vector2 acceleration = force / mass; - velocity += (acceleration * deltaTimeSeconds); - position += (velocity * deltaTimeSeconds); - force = Vector2 { 0.f, 0.f }; - - rotation += (rotationalVelocity * deltaTimeSeconds); - } - - void setMomentOfInertia(float32 moi) { - momentOfInertia = moi; - } -}; - -struct IntersectionResult { - bool intersect = false; - Vector2 collisionNormal; - Vector2 relativeVelocity; - Vector2 firstPointOfApplication; - Vector2 secondPointOfApplication; -}; - -struct Edge { - Vector2 normal; - Vector2 start; - Vector2 end; -}; - -struct ConvexPolygon { - OrthographicShape shape; - Rigidbody body; - Rigidbody previousBody; - Vector4 color; - int32 numVertices = 3; - float32 width = 0.f; - float32 height = 0.f; - - void load(OrthographicRenderer* renderer) { - // Generate the shape with numVertices many sides in a "fan" shape (i.e. 3 vertices per vertex) - // The shape will have all equal sides, just to make it easier on me. Therefore, it will fit inside - // the conditions of a circle, which is fun. Before anyone gets mad: I know I can avoid recalculating - // a lot of these cosines and sines. I will be okay; I will live. The bigger problem with this demo - // is the 2k lines of JavaScript that are required to display it. - int32 verticesNeeded = numVertices * 3; - float32 angleIncrements = (2.f * PI) / static_cast<float32>(numVertices); - OrthographicVertex* vertices = new OrthographicVertex[verticesNeeded]; - for (int32 vidx = 0; vidx < numVertices; vidx++) { - int32 indexPosition = vidx * 3; - - float32 firstAngle = angleIncrements * vidx; - vertices[indexPosition].position = { cosf(firstAngle) * width, sinf(firstAngle) * height }; - - vertices[indexPosition + 1].position = { 0.f, 0.f }; - - float32 secondAngle = angleIncrements * (vidx + 1); - vertices[indexPosition + 2].position = { cosf(secondAngle) * width, sinf(secondAngle) * height }; - - // Apply some global stylings - for (int subIdx = 0; subIdx < 3; subIdx++) { - vertices[indexPosition + subIdx].color = color.toNormalizedColor(); - } - } - - shape.load(vertices, verticesNeeded, renderer); - delete[] vertices; - } - - void update(float32 dtSeconds) { - previousBody = body; - - body.update(dtSeconds); - shape.model = Mat4x4().translateByVec2(body.position).rotate2D(body.rotation); - } - - void render(OrthographicRenderer* renderer) { - shape.render(renderer); - } - - void unload() { - shape.unload(); - } -}; - - - -EM_BOOL onPlayClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData); -EM_BOOL onStopClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData); - -void load(); -void update(float32 time, void* userData); -void unload(); - -WebglContext context; -OrthographicRenderer renderer; -MainLoop mainLoop; -ConvexPolygon polygons[4]; - -int main() { - context.init("#gl_canvas"); - emscripten_set_click_callback("#gl_canvas_play", NULL, false, onPlayClicked); - emscripten_set_click_callback("#gl_canvas_stop", NULL, false, onStopClicked); - return 0; -} - -void load() { - renderer.load(&context); - - for (int index = 0; index < 4; index++) { - polygons[index].width = 50.f; - polygons[index].height = 50.f; - - if (index == 0) { - polygons[index].body.position = { context.width / 4.f, context.height / 4.f }; - } else if (index == 1) { - polygons[index].body.position = { context.width / 4.f, context.height * (3.f /4.f) }; - } else if (index == 2) { - polygons[index].body.position = { context.width * (3.f / 4.f), context.height * (3.f / 4.f) }; - } else if (index == 3) { - polygons[index].body.position = { context.width * (3.f / 4.f), context.height / 4.f }; - } - - polygons[index].numVertices = (index + 1) * 3; - polygons[index].color = Vector4 { - index == 0 || index == 3 ? 255.f : 0.f, - index == 1 || index == 3 ? 255.f : 0.f, - index == 2 ? 255.f : 0.f, - 255.f - }; - polygons[index].load(&renderer); - } - mainLoop.run(update); -} - -Vector2 getProjection(Vector2* vertices, Vector2 axis) { - float32 min = axis.dot(vertices[0]); - float32 max = min; - - for (int v = 1; v < 4; v++) { - float32 d = axis.dot(vertices[v]); - - if (d < min) { - min = d; - } else if (d > max) { - max = d; - } - } - - return Vector2 { min, max }; -} - -/*bool projectionsOverlap(Vector2 first, Vector2 second) { - return first.x <= second.y && second.x <= first.y; -} - -float32 getProjectionOverlap(Vector2 first, Vector2 second) { - float32 firstOverlap = fabs(first.x - second.y); - float32 secondOverlap = fabs(second.x - first.y); - return firstOverlap > secondOverlap ? secondOverlap : firstOverlap; -} - -const float32 EPSILON = 1.f; -IntersectionResult getIntersection(Rectangle* first, Po* second) { - IntersectionResult ir; - - // For two rectangles to overlap, it means that at least one of the corners of one is inside of the other - Edge firstEdges[4]; - first->getEdges(firstEdges); - Vector2 firstPoints[4]; - first->getPoints(firstPoints); - - Edge secondEdges[4]; - second->getEdges(secondEdges); - Vector2 secondPoints[4]; - second->getPoints(secondPoints); - - float32 minOverlap = FLT_MAX; - Vector2 minOverlapAxis; - Edge* minOverlapEdge = NULL; - bool minOverlapWasFirstRect = false; - - for (int i = 0; i < 4; i++) { - Vector2 normal = firstEdges[i].normal; - - Vector2 firstProj = getProjection(firstPoints, normal); - Vector2 secondProj = getProjection(secondPoints, normal); - - if (!projectionsOverlap(firstProj, secondProj)) { - return ir; - } - - float32 overlap = getProjectionOverlap(firstProj, secondProj); - if (overlap < minOverlap) { - minOverlap = overlap; - minOverlapAxis = normal; - minOverlapEdge = &firstEdges[i]; - minOverlapWasFirstRect = true; - } - } - - for (int i = 0; i < 4; i++) { - Vector2 normal = secondEdges[i].normal; - - Vector2 firstProj = getProjection(firstPoints, normal); - Vector2 secondProj = getProjection(secondPoints, normal); - - if (!projectionsOverlap(firstProj, secondProj)) { - return ir; - } - - float32 overlap = getProjectionOverlap(firstProj, secondProj); - if (overlap < minOverlap) { - minOverlap = overlap; - minOverlapAxis = normal; - minOverlapEdge = &secondEdges[i]; - } - } - - ir.intersect = true; - ir.relativeVelocity = first->body.velocity - second->body.velocity; - ir.collisionNormal = minOverlapAxis; - - // Find the point of collision, this is kind of tricky, and it is just an approximation for now. - // At this point, we know that we intersected along the minOverlapAxis, but we do not know where - // that exactly happened. To remedy this will, we create two parallel lines: one at the top of the - // normal area, and one at the bottom. For point on both of the Rectangles, we will check: - // (1) if it is between these two planes - // (2) if, for that rectangle, it is the closest point to the original normal vector - // (3) or if it is equally distant from normal vector as another point (then this is a "flat" collision) - // - // The collision point MUST be between these two planes. We can then say the corner/face of the non-monoverlapAxis - // Rectangle is the collision point. This enables us to then solve for their respective points of application fairly - // easily. If the collision "point" is an entire face, we make the collision point be the center point. - // - - Vector2 closestPoint; - float32 minDistance = FLT_MAX; - - for (int p = 0; p < 4; p++) { - Vector2 point = minOverlapWasFirstRect ? secondPoints[p] : firstPoints[p]; - - float32 distFromPointToStart = (minOverlapEdge->start - point).length(); - float32 distFromPointToEnd = (minOverlapEdge->end - point).length(); - float32 potentialMin = MIN(distFromPointToStart, distFromPointToEnd); - - if (potentialMin < minDistance) { - closestPoint = point; - minDistance = potentialMin; - } - } - - ir.firstPointOfApplication = closestPoint - first->body.position; - ir.secondPointOfApplication = closestPoint - second->body.position;; - - return ir; -}*/ - -void resolveCollision(Rigidbody* first, Rigidbody* second, IntersectionResult* ir) { - Vector2 relativeVelocity = ir->relativeVelocity; - Vector2 collisionNormal = ir->collisionNormal; - Vector2 firstPerp = ir->firstPointOfApplication.getPerp(); - Vector2 secondPerp = ir->secondPointOfApplication.getPerp(); - float32 firstPerpNorm = firstPerp.dot(collisionNormal); - float32 sndPerpNorm = secondPerp.dot(collisionNormal); - - float32 cofOfRestition = (first->cofOfRestition + second->cofOfRestition) / 2.f; - float32 numerator = (relativeVelocity * (-1 * (1.f + cofOfRestition))).dot(collisionNormal); - float32 linearDenomPart = collisionNormal.dot(collisionNormal * (1.f / first->mass + 1.f / second->mass)); - float32 rotationalDenomPart = (firstPerpNorm * firstPerpNorm) / first->momentOfInertia + (sndPerpNorm * sndPerpNorm) / second->momentOfInertia; - - float32 impulseMagnitude = numerator / (linearDenomPart + rotationalDenomPart); - first->velocity = first->velocity + (collisionNormal * (impulseMagnitude / first->mass)); - second->velocity = second->velocity - (collisionNormal * (impulseMagnitude / second->mass)); - - first->rotationalVelocity = first->rotationalVelocity + firstPerp.dot(collisionNormal * impulseMagnitude) / first->momentOfInertia; - second->rotationalVelocity = second->rotationalVelocity - secondPerp.dot(collisionNormal * impulseMagnitude) / second->momentOfInertia; -} - -void update(float32 deltaTimeSeconds, void* userData) { - // Update - for (int p = 0; p < 4; p++) { - polygons[p].update(deltaTimeSeconds); - } - - // Check collisions with other rectangles - /*for (int i = 0; i < 4; i++) { - Rectangle* first = &rectangleList[i]; - for (int j = i + 1; j < 4; j++) { - Rectangle* second = &rectangleList[j]; - - IntersectionResult ir = getIntersection(first, second); - if (!ir.intersect) { - continue; - } - - // Handle collison here - IntersectionResult irCopy = ir; - float32 copyDt = deltaTimeSeconds; - - do { - first->restorePreviousBody(); - second->restorePreviousBody(); - - ir = irCopy; - copyDt = copyDt /= 2.f; - - first->update(copyDt); - second->update(copyDt); - - irCopy = getIntersection(first, second); - - if (copyDt <= 0.f) { - printf("Error: Should not be happening.\n"); - break; - } - - } while (irCopy.intersect); - - printf("Found intersection at timestamp: %f\n", copyDt); - - resolveCollision(&first->body, &second->body, &ir); - float32 frameTimeRemaining = deltaTimeSeconds - copyDt; - - first->update(frameTimeRemaining); - second->update(frameTimeRemaining); - } - }*/ - - // Check collisions with walls - for (int p = 0; p < 4; p++) { - ConvexPolygon* polygon = &polygons[p]; - if (polygon->body.position.x <= 0.f) { - polygon->body.velocity = polygon->body.velocity - Vector2 { 1.f, 0.f } * (2 * (polygon->body.velocity.dot(Vector2 { 1.f, 0.f }))); - } - if (polygon->body.position.y <= 0.f) { - polygon->body.velocity = polygon->body.velocity - Vector2 { 0.f, 1.f } * (2 * (polygon->body.velocity.dot(Vector2 { 0.f, 1.f }))); - } - if (polygon->body.position.x >= 640.f) { - polygon->body.velocity = polygon->body.velocity - Vector2 { -1.f, 0.f } * (2 * (polygon->body.velocity.dot(Vector2{ -1.f, 0.f }))); - } - if (polygon->body.position.y >= 480.f) { - polygon->body.velocity = polygon->body.velocity - Vector2 { 0.f, -1.f } * (2 * (polygon->body.velocity.dot(Vector2 { 0.f, -1.f }))) ; - } - } - - // Renderer - renderer.render(); - for (int p = 0; p < 4; p++) { - polygons[p].render(&renderer); - } -} - -void unload() { - mainLoop.stop(); - renderer.unload(); - for (int p = 0; p < 4; p++) { - polygons[p].unload(); - } -} - -// -// Interactions with DOM handled below -// -EM_BOOL onPlayClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData) { - printf("Play clicked\n"); - - load(); - return true; -} - -EM_BOOL onStopClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData) { - printf("Stop clicked\n"); - unload(); - return true; -} |