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authorMatthew Kosarek <mattkae@protonmail.com>2021-05-16 19:50:15 -0400
committerMatthew Kosarek <mattkae@protonmail.com>2021-05-16 19:50:15 -0400
commita00c0aab1eb5a7a55bef8ca08115bdd722ab5699 (patch)
tree45b5c4cc8c380d0630a8e0185af7229f26dc754a /frontend/2d/_collisions/rectangle_rectangle
parent4941a1874b6ca9d142d94df70b2aec5e0b35b94e (diff)
Moved the frontend directory up so that it no longer exists
Diffstat (limited to 'frontend/2d/_collisions/rectangle_rectangle')
-rwxr-xr-xfrontend/2d/_collisions/rectangle_rectangle/build.sh16
-rw-r--r--frontend/2d/_collisions/rectangle_rectangle/dist/output.js3377
-rwxr-xr-xfrontend/2d/_collisions/rectangle_rectangle/dist/output.wasmbin55719 -> 0 bytes
-rw-r--r--frontend/2d/_collisions/rectangle_rectangle/main.cpp447
4 files changed, 0 insertions, 3840 deletions
diff --git a/frontend/2d/_collisions/rectangle_rectangle/build.sh b/frontend/2d/_collisions/rectangle_rectangle/build.sh
deleted file mode 100755
index 892dddd..0000000
--- a/frontend/2d/_collisions/rectangle_rectangle/build.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-filepaths=""
-
-for file in ../../../shared_cpp/*; do
- if [ -f "$file" ]; then
- if [[ "$file" == *.cpp ]]; then
- filepaths+=" $file"
- fi
- fi
-done
-
-if [ ! -d ./dist ]; then
- mkdir ./dist
-fi
-
-echo "$filepaths"
-emcc -o dist/output.js main.cpp $filepaths -s ALLOW_MEMORY_GROWTH=1 -s USE_WEBGL2=1 -s FULL_ES3=1 -s WASM=1 -s NO_EXIT_RUNTIME=1 \ No newline at end of file
diff --git a/frontend/2d/_collisions/rectangle_rectangle/dist/output.js b/frontend/2d/_collisions/rectangle_rectangle/dist/output.js
deleted file mode 100644
index e1dfee3..0000000
--- a/frontend/2d/_collisions/rectangle_rectangle/dist/output.js
+++ /dev/null
@@ -1,3377 +0,0 @@
-
-
-// The Module object: Our interface to the outside world. We import
-// and export values on it. There are various ways Module can be used:
-// 1. Not defined. We create it here
-// 2. A function parameter, function(Module) { ..generated code.. }
-// 3. pre-run appended it, var Module = {}; ..generated code..
-// 4. External script tag defines var Module.
-// We need to check if Module already exists (e.g. case 3 above).
-// Substitution will be replaced with actual code on later stage of the build,
-// this way Closure Compiler will not mangle it (e.g. case 4. above).
-// Note that if you want to run closure, and also to use Module
-// after the generated code, you will need to define var Module = {};
-// before the code. Then that object will be used in the code, and you
-// can continue to use Module afterwards as well.
-var Module = typeof Module !== 'undefined' ? Module : {};
-
-// --pre-jses are emitted after the Module integration code, so that they can
-// refer to Module (if they choose; they can also define Module)
-// {{PRE_JSES}}
-
-// Sometimes an existing Module object exists with properties
-// meant to overwrite the default module functionality. Here
-// we collect those properties and reapply _after_ we configure
-// the current environment's defaults to avoid having to be so
-// defensive during initialization.
-var moduleOverrides = {};
-var key;
-for (key in Module) {
- if (Module.hasOwnProperty(key)) {
- moduleOverrides[key] = Module[key];
- }
-}
-
-var arguments_ = [];
-var thisProgram = './this.program';
-var quit_ = function(status, toThrow) {
- throw toThrow;
-};
-
-// Determine the runtime environment we are in. You can customize this by
-// setting the ENVIRONMENT setting at compile time (see settings.js).
-
-var ENVIRONMENT_IS_WEB = false;
-var ENVIRONMENT_IS_WORKER = false;
-var ENVIRONMENT_IS_NODE = false;
-var ENVIRONMENT_IS_SHELL = false;
-ENVIRONMENT_IS_WEB = typeof window === 'object';
-ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
-// N.b. Electron.js environment is simultaneously a NODE-environment, but
-// also a web environment.
-ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof process.versions === 'object' && typeof process.versions.node === 'string';
-ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
-
-if (Module['ENVIRONMENT']) {
- throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)');
-}
-
-// `/` should be present at the end if `scriptDirectory` is not empty
-var scriptDirectory = '';
-function locateFile(path) {
- if (Module['locateFile']) {
- return Module['locateFile'](path, scriptDirectory);
- }
- return scriptDirectory + path;
-}
-
-// Hooks that are implemented differently in different runtime environments.
-var read_,
- readAsync,
- readBinary,
- setWindowTitle;
-
-var nodeFS;
-var nodePath;
-
-if (ENVIRONMENT_IS_NODE) {
- if (ENVIRONMENT_IS_WORKER) {
- scriptDirectory = require('path').dirname(scriptDirectory) + '/';
- } else {
- scriptDirectory = __dirname + '/';
- }
-
-// include: node_shell_read.js
-
-
-read_ = function shell_read(filename, binary) {
- if (!nodeFS) nodeFS = require('fs');
- if (!nodePath) nodePath = require('path');
- filename = nodePath['normalize'](filename);
- return nodeFS['readFileSync'](filename, binary ? null : 'utf8');
-};
-
-readBinary = function readBinary(filename) {
- var ret = read_(filename, true);
- if (!ret.buffer) {
- ret = new Uint8Array(ret);
- }
- assert(ret.buffer);
- return ret;
-};
-
-// end include: node_shell_read.js
- if (process['argv'].length > 1) {
- thisProgram = process['argv'][1].replace(/\\/g, '/');
- }
-
- arguments_ = process['argv'].slice(2);
-
- if (typeof module !== 'undefined') {
- module['exports'] = Module;
- }
-
- process['on']('uncaughtException', function(ex) {
- // suppress ExitStatus exceptions from showing an error
- if (!(ex instanceof ExitStatus)) {
- throw ex;
- }
- });
-
- process['on']('unhandledRejection', abort);
-
- quit_ = function(status) {
- process['exit'](status);
- };
-
- Module['inspect'] = function () { return '[Emscripten Module object]'; };
-
-} else
-if (ENVIRONMENT_IS_SHELL) {
-
- if (typeof read != 'undefined') {
- read_ = function shell_read(f) {
- return read(f);
- };
- }
-
- readBinary = function readBinary(f) {
- var data;
- if (typeof readbuffer === 'function') {
- return new Uint8Array(readbuffer(f));
- }
- data = read(f, 'binary');
- assert(typeof data === 'object');
- return data;
- };
-
- if (typeof scriptArgs != 'undefined') {
- arguments_ = scriptArgs;
- } else if (typeof arguments != 'undefined') {
- arguments_ = arguments;
- }
-
- if (typeof quit === 'function') {
- quit_ = function(status) {
- quit(status);
- };
- }
-
- if (typeof print !== 'undefined') {
- // Prefer to use print/printErr where they exist, as they usually work better.
- if (typeof console === 'undefined') console = /** @type{!Console} */({});
- console.log = /** @type{!function(this:Console, ...*): undefined} */ (print);
- console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr !== 'undefined' ? printErr : print);
- }
-
-} else
-
-// Note that this includes Node.js workers when relevant (pthreads is enabled).
-// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
-// ENVIRONMENT_IS_NODE.
-if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
- if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
- scriptDirectory = self.location.href;
- } else if (typeof document !== 'undefined' && document.currentScript) { // web
- scriptDirectory = document.currentScript.src;
- }
- // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
- // otherwise, slice off the final part of the url to find the script directory.
- // if scriptDirectory does not contain a slash, lastIndexOf will return -1,
- // and scriptDirectory will correctly be replaced with an empty string.
- if (scriptDirectory.indexOf('blob:') !== 0) {
- scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1);
- } else {
- scriptDirectory = '';
- }
-
- // Differentiate the Web Worker from the Node Worker case, as reading must
- // be done differently.
- {
-
-// include: web_or_worker_shell_read.js
-
-
- read_ = function(url) {
- var xhr = new XMLHttpRequest();
- xhr.open('GET', url, false);
- xhr.send(null);
- return xhr.responseText;
- };
-
- if (ENVIRONMENT_IS_WORKER) {
- readBinary = function(url) {
- var xhr = new XMLHttpRequest();
- xhr.open('GET', url, false);
- xhr.responseType = 'arraybuffer';
- xhr.send(null);
- return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
- };
- }
-
- readAsync = function(url, onload, onerror) {
- var xhr = new XMLHttpRequest();
- xhr.open('GET', url, true);
- xhr.responseType = 'arraybuffer';
- xhr.onload = function() {
- if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
- onload(xhr.response);
- return;
- }
- onerror();
- };
- xhr.onerror = onerror;
- xhr.send(null);
- };
-
-// end include: web_or_worker_shell_read.js
- }
-
- setWindowTitle = function(title) { document.title = title };
-} else
-{
- throw new Error('environment detection error');
-}
-
-// Set up the out() and err() hooks, which are how we can print to stdout or
-// stderr, respectively.
-var out = Module['print'] || console.log.bind(console);
-var err = Module['printErr'] || console.warn.bind(console);
-
-// Merge back in the overrides
-for (key in moduleOverrides) {
- if (moduleOverrides.hasOwnProperty(key)) {
- Module[key] = moduleOverrides[key];
- }
-}
-// Free the object hierarchy contained in the overrides, this lets the GC
-// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
-moduleOverrides = null;
-
-// Emit code to handle expected values on the Module object. This applies Module.x
-// to the proper local x. This has two benefits: first, we only emit it if it is
-// expected to arrive, and second, by using a local everywhere else that can be
-// minified.
-
-if (Module['arguments']) arguments_ = Module['arguments'];
-if (!Object.getOwnPropertyDescriptor(Module, 'arguments')) {
- Object.defineProperty(Module, 'arguments', {
- configurable: true,
- get: function() {
- abort('Module.arguments has been replaced with plain arguments_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-
-if (Module['thisProgram']) thisProgram = Module['thisProgram'];
-if (!Object.getOwnPropertyDescriptor(Module, 'thisProgram')) {
- Object.defineProperty(Module, 'thisProgram', {
- configurable: true,
- get: function() {
- abort('Module.thisProgram has been replaced with plain thisProgram (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-
-if (Module['quit']) quit_ = Module['quit'];
-if (!Object.getOwnPropertyDescriptor(Module, 'quit')) {
- Object.defineProperty(Module, 'quit', {
- configurable: true,
- get: function() {
- abort('Module.quit has been replaced with plain quit_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-
-// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
-// Assertions on removed incoming Module JS APIs.
-assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
-assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
-assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
-assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
-assert(typeof Module['read'] === 'undefined', 'Module.read option was removed (modify read_ in JS)');
-assert(typeof Module['readAsync'] === 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)');
-assert(typeof Module['readBinary'] === 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)');
-assert(typeof Module['setWindowTitle'] === 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)');
-assert(typeof Module['TOTAL_MEMORY'] === 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY');
-
-if (!Object.getOwnPropertyDescriptor(Module, 'read')) {
- Object.defineProperty(Module, 'read', {
- configurable: true,
- get: function() {
- abort('Module.read has been replaced with plain read_ (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-
-if (!Object.getOwnPropertyDescriptor(Module, 'readAsync')) {
- Object.defineProperty(Module, 'readAsync', {
- configurable: true,
- get: function() {
- abort('Module.readAsync has been replaced with plain readAsync (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-
-if (!Object.getOwnPropertyDescriptor(Module, 'readBinary')) {
- Object.defineProperty(Module, 'readBinary', {
- configurable: true,
- get: function() {
- abort('Module.readBinary has been replaced with plain readBinary (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-
-if (!Object.getOwnPropertyDescriptor(Module, 'setWindowTitle')) {
- Object.defineProperty(Module, 'setWindowTitle', {
- configurable: true,
- get: function() {
- abort('Module.setWindowTitle has been replaced with plain setWindowTitle (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js';
-var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js';
-var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js';
-var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js';
-
-
-
-
-var STACK_ALIGN = 16;
-
-function alignMemory(size, factor) {
- if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
- return Math.ceil(size / factor) * factor;
-}
-
-function getNativeTypeSize(type) {
- switch (type) {
- case 'i1': case 'i8': return 1;
- case 'i16': return 2;
- case 'i32': return 4;
- case 'i64': return 8;
- case 'float': return 4;
- case 'double': return 8;
- default: {
- if (type[type.length-1] === '*') {
- return 4; // A pointer
- } else if (type[0] === 'i') {
- var bits = Number(type.substr(1));
- assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
- return bits / 8;
- } else {
- return 0;
- }
- }
- }
-}
-
-function warnOnce(text) {
- if (!warnOnce.shown) warnOnce.shown = {};
- if (!warnOnce.shown[text]) {
- warnOnce.shown[text] = 1;
- err(text);
- }
-}
-
-// include: runtime_functions.js
-
-
-// Wraps a JS function as a wasm function with a given signature.
-function convertJsFunctionToWasm(func, sig) {
-
- // If the type reflection proposal is available, use the new
- // "WebAssembly.Function" constructor.
- // Otherwise, construct a minimal wasm module importing the JS function and
- // re-exporting it.
- if (typeof WebAssembly.Function === "function") {
- var typeNames = {
- 'i': 'i32',
- 'j': 'i64',
- 'f': 'f32',
- 'd': 'f64'
- };
- var type = {
- parameters: [],
- results: sig[0] == 'v' ? [] : [typeNames[sig[0]]]
- };
- for (var i = 1; i < sig.length; ++i) {
- type.parameters.push(typeNames[sig[i]]);
- }
- return new WebAssembly.Function(type, func);
- }
-
- // The module is static, with the exception of the type section, which is
- // generated based on the signature passed in.
- var typeSection = [
- 0x01, // id: section,
- 0x00, // length: 0 (placeholder)
- 0x01, // count: 1
- 0x60, // form: func
- ];
- var sigRet = sig.slice(0, 1);
- var sigParam = sig.slice(1);
- var typeCodes = {
- 'i': 0x7f, // i32
- 'j': 0x7e, // i64
- 'f': 0x7d, // f32
- 'd': 0x7c, // f64
- };
-
- // Parameters, length + signatures
- typeSection.push(sigParam.length);
- for (var i = 0; i < sigParam.length; ++i) {
- typeSection.push(typeCodes[sigParam[i]]);
- }
-
- // Return values, length + signatures
- // With no multi-return in MVP, either 0 (void) or 1 (anything else)
- if (sigRet == 'v') {
- typeSection.push(0x00);
- } else {
- typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
- }
-
- // Write the overall length of the type section back into the section header
- // (excepting the 2 bytes for the section id and length)
- typeSection[1] = typeSection.length - 2;
-
- // Rest of the module is static
- var bytes = new Uint8Array([
- 0x00, 0x61, 0x73, 0x6d, // magic ("\0asm")
- 0x01, 0x00, 0x00, 0x00, // version: 1
- ].concat(typeSection, [
- 0x02, 0x07, // import section
- // (import "e" "f" (func 0 (type 0)))
- 0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00,
- 0x07, 0x05, // export section
- // (export "f" (func 0 (type 0)))
- 0x01, 0x01, 0x66, 0x00, 0x00,
- ]));
-
- // We can compile this wasm module synchronously because it is very small.
- // This accepts an import (at "e.f"), that it reroutes to an export (at "f")
- var module = new WebAssembly.Module(bytes);
- var instance = new WebAssembly.Instance(module, {
- 'e': {
- 'f': func
- }
- });
- var wrappedFunc = instance.exports['f'];
- return wrappedFunc;
-}
-
-var freeTableIndexes = [];
-
-// Weak map of functions in the table to their indexes, created on first use.
-var functionsInTableMap;
-
-function getEmptyTableSlot() {
- // Reuse a free index if there is one, otherwise grow.
- if (freeTableIndexes.length) {
- return freeTableIndexes.pop();
- }
- // Grow the table
- try {
- wasmTable.grow(1);
- } catch (err) {
- if (!(err instanceof RangeError)) {
- throw err;
- }
- throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.';
- }
- return wasmTable.length - 1;
-}
-
-// Add a wasm function to the table.
-function addFunctionWasm(func, sig) {
- // Check if the function is already in the table, to ensure each function
- // gets a unique index. First, create the map if this is the first use.
- if (!functionsInTableMap) {
- functionsInTableMap = new WeakMap();
- for (var i = 0; i < wasmTable.length; i++) {
- var item = wasmTable.get(i);
- // Ignore null values.
- if (item) {
- functionsInTableMap.set(item, i);
- }
- }
- }
- if (functionsInTableMap.has(func)) {
- return functionsInTableMap.get(func);
- }
-
- // It's not in the table, add it now.
-
- var ret = getEmptyTableSlot();
-
- // Set the new value.
- try {
- // Attempting to call this with JS function will cause of table.set() to fail
- wasmTable.set(ret, func);
- } catch (err) {
- if (!(err instanceof TypeError)) {
- throw err;
- }
- assert(typeof sig !== 'undefined', 'Missing signature argument to addFunction: ' + func);
- var wrapped = convertJsFunctionToWasm(func, sig);
- wasmTable.set(ret, wrapped);
- }
-
- functionsInTableMap.set(func, ret);
-
- return ret;
-}
-
-function removeFunction(index) {
- functionsInTableMap.delete(wasmTable.get(index));
- freeTableIndexes.push(index);
-}
-
-// 'sig' parameter is required for the llvm backend but only when func is not
-// already a WebAssembly function.
-function addFunction(func, sig) {
- assert(typeof func !== 'undefined');
-
- return addFunctionWasm(func, sig);
-}
-
-// end include: runtime_functions.js
-// include: runtime_debug.js
-
-
-// end include: runtime_debug.js
-function makeBigInt(low, high, unsigned) {
- return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0));
-}
-
-var tempRet0 = 0;
-
-var setTempRet0 = function(value) {
- tempRet0 = value;
-};
-
-var getTempRet0 = function() {
- return tempRet0;
-};
-
-function getCompilerSetting(name) {
- throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work';
-}
-
-
-
-// === Preamble library stuff ===
-
-// Documentation for the public APIs defined in this file must be updated in:
-// site/source/docs/api_reference/preamble.js.rst
-// A prebuilt local version of the documentation is available at:
-// site/build/text/docs/api_reference/preamble.js.txt
-// You can also build docs locally as HTML or other formats in site/
-// An online HTML version (which may be of a different version of Emscripten)
-// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
-
-var wasmBinary;
-if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];
-if (!Object.getOwnPropertyDescriptor(Module, 'wasmBinary')) {
- Object.defineProperty(Module, 'wasmBinary', {
- configurable: true,
- get: function() {
- abort('Module.wasmBinary has been replaced with plain wasmBinary (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-var noExitRuntime = Module['noExitRuntime'] || true;
-if (!Object.getOwnPropertyDescriptor(Module, 'noExitRuntime')) {
- Object.defineProperty(Module, 'noExitRuntime', {
- configurable: true,
- get: function() {
- abort('Module.noExitRuntime has been replaced with plain noExitRuntime (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-
-if (typeof WebAssembly !== 'object') {
- abort('no native wasm support detected');
-}
-
-// include: runtime_safe_heap.js
-
-
-// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking.
-// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties)
-
-/** @param {number} ptr
- @param {number} value
- @param {string} type
- @param {number|boolean=} noSafe */
-function setValue(ptr, value, type, noSafe) {
- type = type || 'i8';
- if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
- switch(type) {
- case 'i1': HEAP8[((ptr)>>0)] = value; break;
- case 'i8': HEAP8[((ptr)>>0)] = value; break;
- case 'i16': HEAP16[((ptr)>>1)] = value; break;
- case 'i32': HEAP32[((ptr)>>2)] = value; break;
- case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break;
- case 'float': HEAPF32[((ptr)>>2)] = value; break;
- case 'double': HEAPF64[((ptr)>>3)] = value; break;
- default: abort('invalid type for setValue: ' + type);
- }
-}
-
-/** @param {number} ptr
- @param {string} type
- @param {number|boolean=} noSafe */
-function getValue(ptr, type, noSafe) {
- type = type || 'i8';
- if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
- switch(type) {
- case 'i1': return HEAP8[((ptr)>>0)];
- case 'i8': return HEAP8[((ptr)>>0)];
- case 'i16': return HEAP16[((ptr)>>1)];
- case 'i32': return HEAP32[((ptr)>>2)];
- case 'i64': return HEAP32[((ptr)>>2)];
- case 'float': return HEAPF32[((ptr)>>2)];
- case 'double': return HEAPF64[((ptr)>>3)];
- default: abort('invalid type for getValue: ' + type);
- }
- return null;
-}
-
-// end include: runtime_safe_heap.js
-// Wasm globals
-
-var wasmMemory;
-
-//========================================
-// Runtime essentials
-//========================================
-
-// whether we are quitting the application. no code should run after this.
-// set in exit() and abort()
-var ABORT = false;
-
-// set by exit() and abort(). Passed to 'onExit' handler.
-// NOTE: This is also used as the process return code code in shell environments
-// but only when noExitRuntime is false.
-var EXITSTATUS;
-
-/** @type {function(*, string=)} */
-function assert(condition, text) {
- if (!condition) {
- abort('Assertion failed: ' + text);
- }
-}
-
-// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
-function getCFunc(ident) {
- var func = Module['_' + ident]; // closure exported function
- assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
- return func;
-}
-
-// C calling interface.
-/** @param {string|null=} returnType
- @param {Array=} argTypes
- @param {Arguments|Array=} args
- @param {Object=} opts */
-function ccall(ident, returnType, argTypes, args, opts) {
- // For fast lookup of conversion functions
- var toC = {
- 'string': function(str) {
- var ret = 0;
- if (str !== null && str !== undefined && str !== 0) { // null string
- // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
- var len = (str.length << 2) + 1;
- ret = stackAlloc(len);
- stringToUTF8(str, ret, len);
- }
- return ret;
- },
- 'array': function(arr) {
- var ret = stackAlloc(arr.length);
- writeArrayToMemory(arr, ret);
- return ret;
- }
- };
-
- function convertReturnValue(ret) {
- if (returnType === 'string') return UTF8ToString(ret);
- if (returnType === 'boolean') return Boolean(ret);
- return ret;
- }
-
- var func = getCFunc(ident);
- var cArgs = [];
- var stack = 0;
- assert(returnType !== 'array', 'Return type should not be "array".');
- if (args) {
- for (var i = 0; i < args.length; i++) {
- var converter = toC[argTypes[i]];
- if (converter) {
- if (stack === 0) stack = stackSave();
- cArgs[i] = converter(args[i]);
- } else {
- cArgs[i] = args[i];
- }
- }
- }
- var ret = func.apply(null, cArgs);
-
- ret = convertReturnValue(ret);
- if (stack !== 0) stackRestore(stack);
- return ret;
-}
-
-/** @param {string=} returnType
- @param {Array=} argTypes
- @param {Object=} opts */
-function cwrap(ident, returnType, argTypes, opts) {
- return function() {
- return ccall(ident, returnType, argTypes, arguments, opts);
- }
-}
-
-// We used to include malloc/free by default in the past. Show a helpful error in
-// builds with assertions.
-
-var ALLOC_NORMAL = 0; // Tries to use _malloc()
-var ALLOC_STACK = 1; // Lives for the duration of the current function call
-
-// allocate(): This is for internal use. You can use it yourself as well, but the interface
-// is a little tricky (see docs right below). The reason is that it is optimized
-// for multiple syntaxes to save space in generated code. So you should
-// normally not use allocate(), and instead allocate memory using _malloc(),
-// initialize it with setValue(), and so forth.
-// @slab: An array of data.
-// @allocator: How to allocate memory, see ALLOC_*
-/** @type {function((Uint8Array|Array<number>), number)} */
-function allocate(slab, allocator) {
- var ret;
- assert(typeof allocator === 'number', 'allocate no longer takes a type argument')
- assert(typeof slab !== 'number', 'allocate no longer takes a number as arg0')
-
- if (allocator == ALLOC_STACK) {
- ret = stackAlloc(slab.length);
- } else {
- ret = _malloc(slab.length);
- }
-
- if (slab.subarray || slab.slice) {
- HEAPU8.set(/** @type {!Uint8Array} */(slab), ret);
- } else {
- HEAPU8.set(new Uint8Array(slab), ret);
- }
- return ret;
-}
-
-// include: runtime_strings.js
-
-
-// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.
-
-// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
-// a copy of that string as a Javascript String object.
-
-var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
-
-/**
- * @param {number} idx
- * @param {number=} maxBytesToRead
- * @return {string}
- */
-function UTF8ArrayToString(heap, idx, maxBytesToRead) {
- var endIdx = idx + maxBytesToRead;
- var endPtr = idx;
- // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
- // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
- // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
- while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr;
-
- if (endPtr - idx > 16 && heap.subarray && UTF8Decoder) {
- return UTF8Decoder.decode(heap.subarray(idx, endPtr));
- } else {
- var str = '';
- // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
- while (idx < endPtr) {
- // For UTF8 byte structure, see:
- // http://en.wikipedia.org/wiki/UTF-8#Description
- // https://www.ietf.org/rfc/rfc2279.txt
- // https://tools.ietf.org/html/rfc3629
- var u0 = heap[idx++];
- if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
- var u1 = heap[idx++] & 63;
- if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
- var u2 = heap[idx++] & 63;
- if ((u0 & 0xF0) == 0xE0) {
- u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
- } else {
- if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string on the asm.js/wasm heap to a JS string!');
- u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heap[idx++] & 63);
- }
-
- if (u0 < 0x10000) {
- str += String.fromCharCode(u0);
- } else {
- var ch = u0 - 0x10000;
- str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
- }
- }
- }
- return str;
-}
-
-// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
-// copy of that string as a Javascript String object.
-// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
-// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
-// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
-// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
-// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
-// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
-// throw JS JIT optimizations off, so it is worth to consider consistently using one
-// style or the other.
-/**
- * @param {number} ptr
- * @param {number=} maxBytesToRead
- * @return {string}
- */
-function UTF8ToString(ptr, maxBytesToRead) {
- return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
-}
-
-// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
-// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
-// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
-// Parameters:
-// str: the Javascript string to copy.
-// heap: the array to copy to. Each index in this array is assumed to be one 8-byte element.
-// outIdx: The starting offset in the array to begin the copying.
-// maxBytesToWrite: The maximum number of bytes this function can write to the array.
-// This count should include the null terminator,
-// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
-// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
-// Returns the number of bytes written, EXCLUDING the null terminator.
-
-function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) {
- if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
- return 0;
-
- var startIdx = outIdx;
- var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
- for (var i = 0; i < str.length; ++i) {
- // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
- // See http://unicode.org/faq/utf_bom.html#utf16-3
- // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
- var u = str.charCodeAt(i); // possibly a lead surrogate
- if (u >= 0xD800 && u <= 0xDFFF) {
- var u1 = str.charCodeAt(++i);
- u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
- }
- if (u <= 0x7F) {
- if (outIdx >= endIdx) break;
- heap[outIdx++] = u;
- } else if (u <= 0x7FF) {
- if (outIdx + 1 >= endIdx) break;
- heap[outIdx++] = 0xC0 | (u >> 6);
- heap[outIdx++] = 0x80 | (u & 63);
- } else if (u <= 0xFFFF) {
- if (outIdx + 2 >= endIdx) break;
- heap[outIdx++] = 0xE0 | (u >> 12);
- heap[outIdx++] = 0x80 | ((u >> 6) & 63);
- heap[outIdx++] = 0x80 | (u & 63);
- } else {
- if (outIdx + 3 >= endIdx) break;
- if (u >= 0x200000) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to an UTF-8 string on the asm.js/wasm heap! (Valid unicode code points should be in range 0-0x1FFFFF).');
- heap[outIdx++] = 0xF0 | (u >> 18);
- heap[outIdx++] = 0x80 | ((u >> 12) & 63);
- heap[outIdx++] = 0x80 | ((u >> 6) & 63);
- heap[outIdx++] = 0x80 | (u & 63);
- }
- }
- // Null-terminate the pointer to the buffer.
- heap[outIdx] = 0;
- return outIdx - startIdx;
-}
-
-// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
-// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
-// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
-// Returns the number of bytes written, EXCLUDING the null terminator.
-
-function stringToUTF8(str, outPtr, maxBytesToWrite) {
- assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
- return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
-}
-
-// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
-function lengthBytesUTF8(str) {
- var len = 0;
- for (var i = 0; i < str.length; ++i) {
- // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
- // See http://unicode.org/faq/utf_bom.html#utf16-3
- var u = str.charCodeAt(i); // possibly a lead surrogate
- if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
- if (u <= 0x7F) ++len;
- else if (u <= 0x7FF) len += 2;
- else if (u <= 0xFFFF) len += 3;
- else len += 4;
- }
- return len;
-}
-
-// end include: runtime_strings.js
-// include: runtime_strings_extra.js
-
-
-// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime.
-
-// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
-// a copy of that string as a Javascript String object.
-
-function AsciiToString(ptr) {
- var str = '';
- while (1) {
- var ch = HEAPU8[((ptr++)>>0)];
- if (!ch) return str;
- str += String.fromCharCode(ch);
- }
-}
-
-// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
-// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
-
-function stringToAscii(str, outPtr) {
- return writeAsciiToMemory(str, outPtr, false);
-}
-
-// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
-// a copy of that string as a Javascript String object.
-
-var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
-
-function UTF16ToString(ptr, maxBytesToRead) {
- assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
- var endPtr = ptr;
- // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
- // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
- var idx = endPtr >> 1;
- var maxIdx = idx + maxBytesToRead / 2;
- // If maxBytesToRead is not passed explicitly, it will be undefined, and this
- // will always evaluate to true. This saves on code size.
- while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx;
- endPtr = idx << 1;
-
- if (endPtr - ptr > 32 && UTF16Decoder) {
- return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
- } else {
- var str = '';
-
- // If maxBytesToRead is not passed explicitly, it will be undefined, and the for-loop's condition
- // will always evaluate to true. The loop is then terminated on the first null char.
- for (var i = 0; !(i >= maxBytesToRead / 2); ++i) {
- var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
- if (codeUnit == 0) break;
- // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
- str += String.fromCharCode(codeUnit);
- }
-
- return str;
- }
-}
-
-// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
-// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
-// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
-// Parameters:
-// str: the Javascript string to copy.
-// outPtr: Byte address in Emscripten HEAP where to write the string to.
-// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
-// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
-// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
-// Returns the number of bytes written, EXCLUDING the null terminator.
-
-function stringToUTF16(str, outPtr, maxBytesToWrite) {
- assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
- assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
- // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
- if (maxBytesToWrite === undefined) {
- maxBytesToWrite = 0x7FFFFFFF;
- }
- if (maxBytesToWrite < 2) return 0;
- maxBytesToWrite -= 2; // Null terminator.
- var startPtr = outPtr;
- var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
- for (var i = 0; i < numCharsToWrite; ++i) {
- // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
- var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
- HEAP16[((outPtr)>>1)] = codeUnit;
- outPtr += 2;
- }
- // Null-terminate the pointer to the HEAP.
- HEAP16[((outPtr)>>1)] = 0;
- return outPtr - startPtr;
-}
-
-// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
-
-function lengthBytesUTF16(str) {
- return str.length*2;
-}
-
-function UTF32ToString(ptr, maxBytesToRead) {
- assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
- var i = 0;
-
- var str = '';
- // If maxBytesToRead is not passed explicitly, it will be undefined, and this
- // will always evaluate to true. This saves on code size.
- while (!(i >= maxBytesToRead / 4)) {
- var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
- if (utf32 == 0) break;
- ++i;
- // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
- // See http://unicode.org/faq/utf_bom.html#utf16-3
- if (utf32 >= 0x10000) {
- var ch = utf32 - 0x10000;
- str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
- } else {
- str += String.fromCharCode(utf32);
- }
- }
- return str;
-}
-
-// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
-// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
-// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
-// Parameters:
-// str: the Javascript string to copy.
-// outPtr: Byte address in Emscripten HEAP where to write the string to.
-// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
-// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
-// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
-// Returns the number of bytes written, EXCLUDING the null terminator.
-
-function stringToUTF32(str, outPtr, maxBytesToWrite) {
- assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
- assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
- // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
- if (maxBytesToWrite === undefined) {
- maxBytesToWrite = 0x7FFFFFFF;
- }
- if (maxBytesToWrite < 4) return 0;
- var startPtr = outPtr;
- var endPtr = startPtr + maxBytesToWrite - 4;
- for (var i = 0; i < str.length; ++i) {
- // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
- // See http://unicode.org/faq/utf_bom.html#utf16-3
- var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
- if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
- var trailSurrogate = str.charCodeAt(++i);
- codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
- }
- HEAP32[((outPtr)>>2)] = codeUnit;
- outPtr += 4;
- if (outPtr + 4 > endPtr) break;
- }
- // Null-terminate the pointer to the HEAP.
- HEAP32[((outPtr)>>2)] = 0;
- return outPtr - startPtr;
-}
-
-// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
-
-function lengthBytesUTF32(str) {
- var len = 0;
- for (var i = 0; i < str.length; ++i) {
- // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
- // See http://unicode.org/faq/utf_bom.html#utf16-3
- var codeUnit = str.charCodeAt(i);
- if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
- len += 4;
- }
-
- return len;
-}
-
-// Allocate heap space for a JS string, and write it there.
-// It is the responsibility of the caller to free() that memory.
-function allocateUTF8(str) {
- var size = lengthBytesUTF8(str) + 1;
- var ret = _malloc(size);
- if (ret) stringToUTF8Array(str, HEAP8, ret, size);
- return ret;
-}
-
-// Allocate stack space for a JS string, and write it there.
-function allocateUTF8OnStack(str) {
- var size = lengthBytesUTF8(str) + 1;
- var ret = stackAlloc(size);
- stringToUTF8Array(str, HEAP8, ret, size);
- return ret;
-}
-
-// Deprecated: This function should not be called because it is unsafe and does not provide
-// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
-// function stringToUTF8Array() instead, which takes in a maximum length that can be used
-// to be secure from out of bounds writes.
-/** @deprecated
- @param {boolean=} dontAddNull */
-function writeStringToMemory(string, buffer, dontAddNull) {
- warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
-
- var /** @type {number} */ lastChar, /** @type {number} */ end;
- if (dontAddNull) {
- // stringToUTF8Array always appends null. If we don't want to do that, remember the
- // character that existed at the location where the null will be placed, and restore
- // that after the write (below).
- end = buffer + lengthBytesUTF8(string);
- lastChar = HEAP8[end];
- }
- stringToUTF8(string, buffer, Infinity);
- if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
-}
-
-function writeArrayToMemory(array, buffer) {
- assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
- HEAP8.set(array, buffer);
-}
-
-/** @param {boolean=} dontAddNull */
-function writeAsciiToMemory(str, buffer, dontAddNull) {
- for (var i = 0; i < str.length; ++i) {
- assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
- HEAP8[((buffer++)>>0)] = str.charCodeAt(i);
- }
- // Null-terminate the pointer to the HEAP.
- if (!dontAddNull) HEAP8[((buffer)>>0)] = 0;
-}
-
-// end include: runtime_strings_extra.js
-// Memory management
-
-function alignUp(x, multiple) {
- if (x % multiple > 0) {
- x += multiple - (x % multiple);
- }
- return x;
-}
-
-var HEAP,
-/** @type {ArrayBuffer} */
- buffer,
-/** @type {Int8Array} */
- HEAP8,
-/** @type {Uint8Array} */
- HEAPU8,
-/** @type {Int16Array} */
- HEAP16,
-/** @type {Uint16Array} */
- HEAPU16,
-/** @type {Int32Array} */
- HEAP32,
-/** @type {Uint32Array} */
- HEAPU32,
-/** @type {Float32Array} */
- HEAPF32,
-/** @type {Float64Array} */
- HEAPF64;
-
-function updateGlobalBufferAndViews(buf) {
- buffer = buf;
- Module['HEAP8'] = HEAP8 = new Int8Array(buf);
- Module['HEAP16'] = HEAP16 = new Int16Array(buf);
- Module['HEAP32'] = HEAP32 = new Int32Array(buf);
- Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf);
- Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf);
- Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf);
- Module['HEAPF32'] = HEAPF32 = new Float32Array(buf);
- Module['HEAPF64'] = HEAPF64 = new Float64Array(buf);
-}
-
-var TOTAL_STACK = 5242880;
-if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime')
-
-var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216;
-if (!Object.getOwnPropertyDescriptor(Module, 'INITIAL_MEMORY')) {
- Object.defineProperty(Module, 'INITIAL_MEMORY', {
- configurable: true,
- get: function() {
- abort('Module.INITIAL_MEMORY has been replaced with plain INITIAL_MEMORY (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)')
- }
- });
-}
-
-assert(INITIAL_MEMORY >= TOTAL_STACK, 'INITIAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
-
-// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
-assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined,
- 'JS engine does not provide full typed array support');
-
-// If memory is defined in wasm, the user can't provide it.
-assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -s IMPORTED_MEMORY to define wasmMemory externally');
-assert(INITIAL_MEMORY == 16777216, 'Detected runtime INITIAL_MEMORY setting. Use -s IMPORTED_MEMORY to define wasmMemory dynamically');
-
-// include: runtime_init_table.js
-// In regular non-RELOCATABLE mode the table is exported
-// from the wasm module and this will be assigned once
-// the exports are available.
-var wasmTable;
-
-// end include: runtime_init_table.js
-// include: runtime_stack_check.js
-
-
-// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
-function writeStackCookie() {
- var max = _emscripten_stack_get_end();
- assert((max & 3) == 0);
- // The stack grows downwards
- HEAPU32[(max >> 2)+1] = 0x2135467;
- HEAPU32[(max >> 2)+2] = 0x89BACDFE;
- // Also test the global address 0 for integrity.
- HEAP32[0] = 0x63736d65; /* 'emsc' */
-}
-
-function checkStackCookie() {
- if (ABORT) return;
- var max = _emscripten_stack_get_end();
- var cookie1 = HEAPU32[(max >> 2)+1];
- var cookie2 = HEAPU32[(max >> 2)+2];
- if (cookie1 != 0x2135467 || cookie2 != 0x89BACDFE) {
- abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x' + cookie2.toString(16) + ' ' + cookie1.toString(16));
- }
- // Also test the global address 0 for integrity.
- if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort('Runtime error: The application has corrupted its heap memory area (address zero)!');
-}
-
-// end include: runtime_stack_check.js
-// include: runtime_assertions.js
-
-
-// Endianness check (note: assumes compiler arch was little-endian)
-(function() {
- var h16 = new Int16Array(1);
- var h8 = new Int8Array(h16.buffer);
- h16[0] = 0x6373;
- if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
-})();
-
-function abortFnPtrError(ptr, sig) {
- abort("Invalid function pointer " + ptr + " called with signature '" + sig + "'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this). Build with ASSERTIONS=2 for more info.");
-}
-
-// end include: runtime_assertions.js
-var __ATPRERUN__ = []; // functions called before the runtime is initialized
-var __ATINIT__ = []; // functions called during startup
-var __ATMAIN__ = []; // functions called when main() is to be run
-var __ATEXIT__ = []; // functions called during shutdown
-var __ATPOSTRUN__ = []; // functions called after the main() is called
-
-var runtimeInitialized = false;
-var runtimeExited = false;
-
-__ATINIT__.push({ func: function() { ___wasm_call_ctors() } });
-
-function preRun() {
-
- if (Module['preRun']) {
- if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
- while (Module['preRun'].length) {
- addOnPreRun(Module['preRun'].shift());
- }
- }
-
- callRuntimeCallbacks(__ATPRERUN__);
-}
-
-function initRuntime() {
- checkStackCookie();
- assert(!runtimeInitialized);
- runtimeInitialized = true;
-
- callRuntimeCallbacks(__ATINIT__);
-}
-
-function preMain() {
- checkStackCookie();
-
- callRuntimeCallbacks(__ATMAIN__);
-}
-
-function exitRuntime() {
- checkStackCookie();
- runtimeExited = true;
-}
-
-function postRun() {
- checkStackCookie();
-
- if (Module['postRun']) {
- if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
- while (Module['postRun'].length) {
- addOnPostRun(Module['postRun'].shift());
- }
- }
-
- callRuntimeCallbacks(__ATPOSTRUN__);
-}
-
-function addOnPreRun(cb) {
- __ATPRERUN__.unshift(cb);
-}
-
-function addOnInit(cb) {
- __ATINIT__.unshift(cb);
-}
-
-function addOnPreMain(cb) {
- __ATMAIN__.unshift(cb);
-}
-
-function addOnExit(cb) {
-}
-
-function addOnPostRun(cb) {
- __ATPOSTRUN__.unshift(cb);
-}
-
-// include: runtime_math.js
-
-
-// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
-
-// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
-
-// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
-
-// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
-
-assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
-assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
-assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
-assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
-
-// end include: runtime_math.js
-// A counter of dependencies for calling run(). If we need to
-// do asynchronous work before running, increment this and
-// decrement it. Incrementing must happen in a place like
-// Module.preRun (used by emcc to add file preloading).
-// Note that you can add dependencies in preRun, even though
-// it happens right before run - run will be postponed until
-// the dependencies are met.
-var runDependencies = 0;
-var runDependencyWatcher = null;
-var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
-var runDependencyTracking = {};
-
-function getUniqueRunDependency(id) {
- var orig = id;
- while (1) {
- if (!runDependencyTracking[id]) return id;
- id = orig + Math.random();
- }
-}
-
-function addRunDependency(id) {
- runDependencies++;
-
- if (Module['monitorRunDependencies']) {
- Module['monitorRunDependencies'](runDependencies);
- }
-
- if (id) {
- assert(!runDependencyTracking[id]);
- runDependencyTracking[id] = 1;
- if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
- // Check for missing dependencies every few seconds
- runDependencyWatcher = setInterval(function() {
- if (ABORT) {
- clearInterval(runDependencyWatcher);
- runDependencyWatcher = null;
- return;
- }
- var shown = false;
- for (var dep in runDependencyTracking) {
- if (!shown) {
- shown = true;
- err('still waiting on run dependencies:');
- }
- err('dependency: ' + dep);
- }
- if (shown) {
- err('(end of list)');
- }
- }, 10000);
- }
- } else {
- err('warning: run dependency added without ID');
- }
-}
-
-function removeRunDependency(id) {
- runDependencies--;
-
- if (Module['monitorRunDependencies']) {
- Module['monitorRunDependencies'](runDependencies);
- }
-
- if (id) {
- assert(runDependencyTracking[id]);
- delete runDependencyTracking[id];
- } else {
- err('warning: run dependency removed without ID');
- }
- if (runDependencies == 0) {
- if (runDependencyWatcher !== null) {
- clearInterval(runDependencyWatcher);
- runDependencyWatcher = null;
- }
- if (dependenciesFulfilled) {
- var callback = dependenciesFulfilled;
- dependenciesFulfilled = null;
- callback(); // can add another dependenciesFulfilled
- }
- }
-}
-
-Module["preloadedImages"] = {}; // maps url to image data
-Module["preloadedAudios"] = {}; // maps url to audio data
-
-/** @param {string|number=} what */
-function abort(what) {
- if (Module['onAbort']) {
- Module['onAbort'](what);
- }
-
- what += '';
- err(what);
-
- ABORT = true;
- EXITSTATUS = 1;
-
- var output = 'abort(' + what + ') at ' + stackTrace();
- what = output;
-
- // Use a wasm runtime error, because a JS error might be seen as a foreign
- // exception, which means we'd run destructors on it. We need the error to
- // simply make the program stop.
- var e = new WebAssembly.RuntimeError(what);
-
- // Throw the error whether or not MODULARIZE is set because abort is used
- // in code paths apart from instantiation where an exception is expected
- // to be thrown when abort is called.
- throw e;
-}
-
-// {{MEM_INITIALIZER}}
-
-// include: memoryprofiler.js
-
-
-// end include: memoryprofiler.js
-// show errors on likely calls to FS when it was not included
-var FS = {
- error: function() {
- abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
- },
- init: function() { FS.error() },
- createDataFile: function() { FS.error() },
- createPreloadedFile: function() { FS.error() },
- createLazyFile: function() { FS.error() },
- open: function() { FS.error() },
- mkdev: function() { FS.error() },
- registerDevice: function() { FS.error() },
- analyzePath: function() { FS.error() },
- loadFilesFromDB: function() { FS.error() },
-
- ErrnoError: function ErrnoError() { FS.error() },
-};
-Module['FS_createDataFile'] = FS.createDataFile;
-Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
-
-// include: URIUtils.js
-
-
-function hasPrefix(str, prefix) {
- return String.prototype.startsWith ?
- str.startsWith(prefix) :
- str.indexOf(prefix) === 0;
-}
-
-// Prefix of data URIs emitted by SINGLE_FILE and related options.
-var dataURIPrefix = 'data:application/octet-stream;base64,';
-
-// Indicates whether filename is a base64 data URI.
-function isDataURI(filename) {
- return hasPrefix(filename, dataURIPrefix);
-}
-
-var fileURIPrefix = "file://";
-
-// Indicates whether filename is delivered via file protocol (as opposed to http/https)
-function isFileURI(filename) {
- return hasPrefix(filename, fileURIPrefix);
-}
-
-// end include: URIUtils.js
-function createExportWrapper(name, fixedasm) {
- return function() {
- var displayName = name;
- var asm = fixedasm;
- if (!fixedasm) {
- asm = Module['asm'];
- }
- assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization');
- assert(!runtimeExited, 'native function `' + displayName + '` called after runtime exit (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
- if (!asm[name]) {
- assert(asm[name], 'exported native function `' + displayName + '` not found');
- }
- return asm[name].apply(null, arguments);
- };
-}
-
-var wasmBinaryFile = 'output.wasm';
-if (!isDataURI(wasmBinaryFile)) {
- wasmBinaryFile = locateFile(wasmBinaryFile);
-}
-
-function getBinary(file) {
- try {
- if (file == wasmBinaryFile && wasmBinary) {
- return new Uint8Array(wasmBinary);
- }
- if (readBinary) {
- return readBinary(file);
- } else {
- throw "both async and sync fetching of the wasm failed";
- }
- }
- catch (err) {
- abort(err);
- }
-}
-
-function getBinaryPromise() {
- // If we don't have the binary yet, try to to load it asynchronously.
- // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
- // See https://github.com/github/fetch/pull/92#issuecomment-140665932
- // Cordova or Electron apps are typically loaded from a file:// url.
- // So use fetch if it is available and the url is not a file, otherwise fall back to XHR.
- if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
- if (typeof fetch === 'function'
- && !isFileURI(wasmBinaryFile)
- ) {
- return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
- if (!response['ok']) {
- throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
- }
- return response['arrayBuffer']();
- }).catch(function () {
- return getBinary(wasmBinaryFile);
- });
- }
- else {
- if (readAsync) {
- // fetch is not available or url is file => try XHR (readAsync uses XHR internally)
- return new Promise(function(resolve, reject) {
- readAsync(wasmBinaryFile, function(response) { resolve(new Uint8Array(/** @type{!ArrayBuffer} */(response))) }, reject)
- });
- }
- }
- }
-
- // Otherwise, getBinary should be able to get it synchronously
- return Promise.resolve().then(function() { return getBinary(wasmBinaryFile); });
-}
-
-// Create the wasm instance.
-// Receives the wasm imports, returns the exports.
-function createWasm() {
- // prepare imports
- var info = {
- 'env': asmLibraryArg,
- 'wasi_snapshot_preview1': asmLibraryArg,
- };
- // Load the wasm module and create an instance of using native support in the JS engine.
- // handle a generated wasm instance, receiving its exports and
- // performing other necessary setup
- /** @param {WebAssembly.Module=} module*/
- function receiveInstance(instance, module) {
- var exports = instance.exports;
-
- Module['asm'] = exports;
-
- wasmMemory = Module['asm']['memory'];
- assert(wasmMemory, "memory not found in wasm exports");
- // This assertion doesn't hold when emscripten is run in --post-link
- // mode.
- // TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode.
- //assert(wasmMemory.buffer.byteLength === 16777216);
- updateGlobalBufferAndViews(wasmMemory.buffer);
-
- wasmTable = Module['asm']['__indirect_function_table'];
- assert(wasmTable, "table not found in wasm exports");
-
- removeRunDependency('wasm-instantiate');
- }
- // we can't run yet (except in a pthread, where we have a custom sync instantiator)
- addRunDependency('wasm-instantiate');
-
- // Async compilation can be confusing when an error on the page overwrites Module
- // (for example, if the order of elements is wrong, and the one defining Module is
- // later), so we save Module and check it later.
- var trueModule = Module;
- function receiveInstantiatedSource(output) {
- // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
- // receiveInstance() will swap in the exports (to Module.asm) so they can be called
- assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
- trueModule = null;
- // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
- // When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
- receiveInstance(output['instance']);
- }
-
- function instantiateArrayBuffer(receiver) {
- return getBinaryPromise().then(function(binary) {
- return WebAssembly.instantiate(binary, info);
- }).then(receiver, function(reason) {
- err('failed to asynchronously prepare wasm: ' + reason);
-
- // Warn on some common problems.
- if (isFileURI(wasmBinaryFile)) {
- err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing');
- }
- abort(reason);
- });
- }
-
- // Prefer streaming instantiation if available.
- function instantiateAsync() {
- if (!wasmBinary &&
- typeof WebAssembly.instantiateStreaming === 'function' &&
- !isDataURI(wasmBinaryFile) &&
- // Don't use streaming for file:// delivered objects in a webview, fetch them synchronously.
- !isFileURI(wasmBinaryFile) &&
- typeof fetch === 'function') {
- return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) {
- var result = WebAssembly.instantiateStreaming(response, info);
- return result.then(receiveInstantiatedSource, function(reason) {
- // We expect the most common failure cause to be a bad MIME type for the binary,
- // in which case falling back to ArrayBuffer instantiation should work.
- err('wasm streaming compile failed: ' + reason);
- err('falling back to ArrayBuffer instantiation');
- return instantiateArrayBuffer(receiveInstantiatedSource);
- });
- });
- } else {
- return instantiateArrayBuffer(receiveInstantiatedSource);
- }
- }
-
- // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
- // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
- // to any other async startup actions they are performing.
- if (Module['instantiateWasm']) {
- try {
- var exports = Module['instantiateWasm'](info, receiveInstance);
- return exports;
- } catch(e) {
- err('Module.instantiateWasm callback failed with error: ' + e);
- return false;
- }
- }
-
- instantiateAsync();
- return {}; // no exports yet; we'll fill them in later
-}
-
-// Globals used by JS i64 conversions (see makeSetValue)
-var tempDouble;
-var tempI64;
-
-// === Body ===
-
-var ASM_CONSTS = {
-
-};
-
-
-
-
-
-
- function abortStackOverflow(allocSize) {
- abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (_emscripten_stack_get_free() + allocSize) + ' bytes available!');
- }
-
- function callRuntimeCallbacks(callbacks) {
- while(callbacks.length > 0) {
- var callback = callbacks.shift();
- if (typeof callback == 'function') {
- callback(Module); // Pass the module as the first argument.
- continue;
- }
- var func = callback.func;
- if (typeof func === 'number') {
- if (callback.arg === undefined) {
- wasmTable.get(func)();
- } else {
- wasmTable.get(func)(callback.arg);
- }
- } else {
- func(callback.arg === undefined ? null : callback.arg);
- }
- }
- }
-
- function demangle(func) {
- warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
- return func;
- }
-
- function demangleAll(text) {
- var regex =
- /\b_Z[\w\d_]+/g;
- return text.replace(regex,
- function(x) {
- var y = demangle(x);
- return x === y ? x : (y + ' [' + x + ']');
- });
- }
-
- function jsStackTrace() {
- var error = new Error();
- if (!error.stack) {
- // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
- // so try that as a special-case.
- try {
- throw new Error();
- } catch(e) {
- error = e;
- }
- if (!error.stack) {
- return '(no stack trace available)';
- }
- }
- return error.stack.toString();
- }
-
- function stackTrace() {
- var js = jsStackTrace();
- if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
- return demangleAll(js);
- }
-
- function _abort() {
- abort();
- }
-
- function _emscripten_memcpy_big(dest, src, num) {
- HEAPU8.copyWithin(dest, src, src + num);
- }
-
- function _emscripten_request_animation_frame_loop(cb, userData) {
- function tick(timeStamp) {
- if (wasmTable.get(cb)(timeStamp, userData)) {
- requestAnimationFrame(tick);
- }
- }
- return requestAnimationFrame(tick);
- }
-
- function _emscripten_get_heap_size() {
- return HEAPU8.length;
- }
-
- function emscripten_realloc_buffer(size) {
- try {
- // round size grow request up to wasm page size (fixed 64KB per spec)
- wasmMemory.grow((size - buffer.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size
- updateGlobalBufferAndViews(wasmMemory.buffer);
- return 1 /*success*/;
- } catch(e) {
- console.error('emscripten_realloc_buffer: Attempted to grow heap from ' + buffer.byteLength + ' bytes to ' + size + ' bytes, but got error: ' + e);
- }
- // implicit 0 return to save code size (caller will cast "undefined" into 0
- // anyhow)
- }
- function _emscripten_resize_heap(requestedSize) {
- var oldSize = _emscripten_get_heap_size();
- // With pthreads, races can happen (another thread might increase the size in between), so return a failure, and let the caller retry.
- assert(requestedSize > oldSize);
-
- // Memory resize rules:
- // 1. Always increase heap size to at least the requested size, rounded up to next page multiple.
- // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap geometrically: increase the heap size according to
- // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%),
- // At most overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB).
- // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap linearly: increase the heap size by at least MEMORY_GROWTH_LINEAR_STEP bytes.
- // 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest
- // 4. If we were unable to allocate as much memory, it may be due to over-eager decision to excessively reserve due to (3) above.
- // Hence if an allocation fails, cut down on the amount of excess growth, in an attempt to succeed to perform a smaller allocation.
-
- // A limit was set for how much we can grow. We should not exceed that
- // (the wasm binary specifies it, so if we tried, we'd fail anyhow).
- // In CAN_ADDRESS_2GB mode, stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate full 4GB Wasm memories, the size will wrap
- // back to 0 bytes in Wasm side for any code that deals with heap sizes, which would require special casing all heap size related code to treat
- // 0 specially.
- var maxHeapSize = 2147483648;
- if (requestedSize > maxHeapSize) {
- err('Cannot enlarge memory, asked to go up to ' + requestedSize + ' bytes, but the limit is ' + maxHeapSize + ' bytes!');
- return false;
- }
-
- // Loop through potential heap size increases. If we attempt a too eager reservation that fails, cut down on the
- // attempted size and reserve a smaller bump instead. (max 3 times, chosen somewhat arbitrarily)
- for(var cutDown = 1; cutDown <= 4; cutDown *= 2) {
- var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth
- // but limit overreserving (default to capping at +96MB overgrowth at most)
- overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 );
-
- var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
-
- var replacement = emscripten_realloc_buffer(newSize);
- if (replacement) {
-
- return true;
- }
- }
- err('Failed to grow the heap from ' + oldSize + ' bytes to ' + newSize + ' bytes, not enough memory!');
- return false;
- }
-
- var JSEvents={inEventHandler:0,removeAllEventListeners:function() {
- for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
- JSEvents._removeHandler(i);
- }
- JSEvents.eventHandlers = [];
- JSEvents.deferredCalls = [];
- },registerRemoveEventListeners:function() {
- if (!JSEvents.removeEventListenersRegistered) {
- __ATEXIT__.push(JSEvents.removeAllEventListeners);
- JSEvents.removeEventListenersRegistered = true;
- }
- },deferredCalls:[],deferCall:function(targetFunction, precedence, argsList) {
- function arraysHaveEqualContent(arrA, arrB) {
- if (arrA.length != arrB.length) return false;
-
- for(var i in arrA) {
- if (arrA[i] != arrB[i]) return false;
- }
- return true;
- }
- // Test if the given call was already queued, and if so, don't add it again.
- for(var i in JSEvents.deferredCalls) {
- var call = JSEvents.deferredCalls[i];
- if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
- return;
- }
- }
- JSEvents.deferredCalls.push({
- targetFunction: targetFunction,
- precedence: precedence,
- argsList: argsList
- });
-
- JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
- },removeDeferredCalls:function(targetFunction) {
- for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
- if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
- JSEvents.deferredCalls.splice(i, 1);
- --i;
- }
- }
- },canPerformEventHandlerRequests:function() {
- return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
- },runDeferredCalls:function() {
- if (!JSEvents.canPerformEventHandlerRequests()) {
- return;
- }
- for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
- var call = JSEvents.deferredCalls[i];
- JSEvents.deferredCalls.splice(i, 1);
- --i;
- call.targetFunction.apply(null, call.argsList);
- }
- },eventHandlers:[],removeAllHandlersOnTarget:function(target, eventTypeString) {
- for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
- if (JSEvents.eventHandlers[i].target == target &&
- (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
- JSEvents._removeHandler(i--);
- }
- }
- },_removeHandler:function(i) {
- var h = JSEvents.eventHandlers[i];
- h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
- JSEvents.eventHandlers.splice(i, 1);
- },registerOrRemoveHandler:function(eventHandler) {
- var jsEventHandler = function jsEventHandler(event) {
- // Increment nesting count for the event handler.
- ++JSEvents.inEventHandler;
- JSEvents.currentEventHandler = eventHandler;
- // Process any old deferred calls the user has placed.
- JSEvents.runDeferredCalls();
- // Process the actual event, calls back to user C code handler.
- eventHandler.handlerFunc(event);
- // Process any new deferred calls that were placed right now from this event handler.
- JSEvents.runDeferredCalls();
- // Out of event handler - restore nesting count.
- --JSEvents.inEventHandler;
- };
-
- if (eventHandler.callbackfunc) {
- eventHandler.eventListenerFunc = jsEventHandler;
- eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
- JSEvents.eventHandlers.push(eventHandler);
- JSEvents.registerRemoveEventListeners();
- } else {
- for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
- if (JSEvents.eventHandlers[i].target == eventHandler.target
- && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
- JSEvents._removeHandler(i--);
- }
- }
- }
- },getNodeNameForTarget:function(target) {
- if (!target) return '';
- if (target == window) return '#window';
- if (target == screen) return '#screen';
- return (target && target.nodeName) ? target.nodeName : '';
- },fullscreenEnabled:function() {
- return document.fullscreenEnabled
- // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled.
- // TODO: If Safari at some point ships with unprefixed version, update the version check above.
- || document.webkitFullscreenEnabled
- ;
- }};
-
- function maybeCStringToJsString(cString) {
- // "cString > 2" checks if the input is a number, and isn't of the special
- // values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2).
- // In other words, if cString > 2 then it's a pointer to a valid place in
- // memory, and points to a C string.
- return cString > 2 ? UTF8ToString(cString) : cString;
- }
-
- var specialHTMLTargets=[0, typeof document !== 'undefined' ? document : 0, typeof window !== 'undefined' ? window : 0];
- function findEventTarget(target) {
- target = maybeCStringToJsString(target);
- var domElement = specialHTMLTargets[target] || (typeof document !== 'undefined' ? document.querySelector(target) : undefined);
- return domElement;
- }
- function findCanvasEventTarget(target) { return findEventTarget(target); }
- function _emscripten_set_canvas_element_size(target, width, height) {
- var canvas = findCanvasEventTarget(target);
- if (!canvas) return -4;
- canvas.width = width;
- canvas.height = height;
- return 0;
- }
-
- function getBoundingClientRect(e) {
- return specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0};
- }
- function fillMouseEventData(eventStruct, e, target) {
- assert(eventStruct % 4 == 0);
- var idx = eventStruct >> 2;
- HEAP32[idx + 0] = e.screenX;
- HEAP32[idx + 1] = e.screenY;
- HEAP32[idx + 2] = e.clientX;
- HEAP32[idx + 3] = e.clientY;
- HEAP32[idx + 4] = e.ctrlKey;
- HEAP32[idx + 5] = e.shiftKey;
- HEAP32[idx + 6] = e.altKey;
- HEAP32[idx + 7] = e.metaKey;
- HEAP16[idx*2 + 16] = e.button;
- HEAP16[idx*2 + 17] = e.buttons;
-
- HEAP32[idx + 9] = e["movementX"]
- ;
-
- HEAP32[idx + 10] = e["movementY"]
- ;
-
- var rect = getBoundingClientRect(target);
- HEAP32[idx + 11] = e.clientX - rect.left;
- HEAP32[idx + 12] = e.clientY - rect.top;
-
- }
- function registerMouseEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
- if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc( 64 );
- target = findEventTarget(target);
-
- var mouseEventHandlerFunc = function(ev) {
- var e = ev || event;
-
- // TODO: Make this access thread safe, or this could update live while app is reading it.
- fillMouseEventData(JSEvents.mouseEvent, e, target);
-
- if (wasmTable.get(callbackfunc)(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target: target,
- allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
- eventTypeString: eventTypeString,
- callbackfunc: callbackfunc,
- handlerFunc: mouseEventHandlerFunc,
- useCapture: useCapture
- };
- JSEvents.registerOrRemoveHandler(eventHandler);
- }
- function _emscripten_set_click_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
- registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click", targetThread);
- return 0;
- }
-
- function __webgl_enable_ANGLE_instanced_arrays(ctx) {
- // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2.
- var ext = ctx.getExtension('ANGLE_instanced_arrays');
- if (ext) {
- ctx['vertexAttribDivisor'] = function(index, divisor) { ext['vertexAttribDivisorANGLE'](index, divisor); };
- ctx['drawArraysInstanced'] = function(mode, first, count, primcount) { ext['drawArraysInstancedANGLE'](mode, first, count, primcount); };
- ctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
- return 1;
- }
- }
-
- function __webgl_enable_OES_vertex_array_object(ctx) {
- // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2.
- var ext = ctx.getExtension('OES_vertex_array_object');
- if (ext) {
- ctx['createVertexArray'] = function() { return ext['createVertexArrayOES'](); };
- ctx['deleteVertexArray'] = function(vao) { ext['deleteVertexArrayOES'](vao); };
- ctx['bindVertexArray'] = function(vao) { ext['bindVertexArrayOES'](vao); };
- ctx['isVertexArray'] = function(vao) { return ext['isVertexArrayOES'](vao); };
- return 1;
- }
- }
-
- function __webgl_enable_WEBGL_draw_buffers(ctx) {
- // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2.
- var ext = ctx.getExtension('WEBGL_draw_buffers');
- if (ext) {
- ctx['drawBuffers'] = function(n, bufs) { ext['drawBuffersWEBGL'](n, bufs); };
- return 1;
- }
- }
-
- function __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(ctx) {
- // Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted.
- return !!(ctx.dibvbi = ctx.getExtension('WEBGL_draw_instanced_base_vertex_base_instance'));
- }
-
- function __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(ctx) {
- // Closure is expected to be allowed to minify the '.mdibvbi' property, so not accessing it quoted.
- return !!(ctx.mdibvbi = ctx.getExtension('WEBGL_multi_draw_instanced_base_vertex_base_instance'));
- }
-
- function __webgl_enable_WEBGL_multi_draw(ctx) {
- // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted.
- return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw'));
- }
- var GL={counter:1,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],offscreenCanvases:{},timerQueriesEXT:[],queries:[],samplers:[],transformFeedbacks:[],syncs:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},stringiCache:{},unpackAlignment:4,recordError:function recordError(errorCode) {
- if (!GL.lastError) {
- GL.lastError = errorCode;
- }
- },getNewId:function(table) {
- var ret = GL.counter++;
- for (var i = table.length; i < ret; i++) {
- table[i] = null;
- }
- return ret;
- },MAX_TEMP_BUFFER_SIZE:2097152,numTempVertexBuffersPerSize:64,log2ceilLookup:function(i) {
- return 32 - Math.clz32(i-1);
- },generateTempBuffers:function(quads, context) {
- var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE);
- context.tempVertexBufferCounters1 = [];
- context.tempVertexBufferCounters2 = [];
- context.tempVertexBufferCounters1.length = context.tempVertexBufferCounters2.length = largestIndex+1;
- context.tempVertexBuffers1 = [];
- context.tempVertexBuffers2 = [];
- context.tempVertexBuffers1.length = context.tempVertexBuffers2.length = largestIndex+1;
- context.tempIndexBuffers = [];
- context.tempIndexBuffers.length = largestIndex+1;
- for (var i = 0; i <= largestIndex; ++i) {
- context.tempIndexBuffers[i] = null; // Created on-demand
- context.tempVertexBufferCounters1[i] = context.tempVertexBufferCounters2[i] = 0;
- var ringbufferLength = GL.numTempVertexBuffersPerSize;
- context.tempVertexBuffers1[i] = [];
- context.tempVertexBuffers2[i] = [];
- var ringbuffer1 = context.tempVertexBuffers1[i];
- var ringbuffer2 = context.tempVertexBuffers2[i];
- ringbuffer1.length = ringbuffer2.length = ringbufferLength;
- for (var j = 0; j < ringbufferLength; ++j) {
- ringbuffer1[j] = ringbuffer2[j] = null; // Created on-demand
- }
- }
-
- if (quads) {
- // GL_QUAD indexes can be precalculated
- context.tempQuadIndexBuffer = GLctx.createBuffer();
- context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, context.tempQuadIndexBuffer);
- var numIndexes = GL.MAX_TEMP_BUFFER_SIZE >> 1;
- var quadIndexes = new Uint16Array(numIndexes);
- var i = 0, v = 0;
- while (1) {
- quadIndexes[i++] = v;
- if (i >= numIndexes) break;
- quadIndexes[i++] = v+1;
- if (i >= numIndexes) break;
- quadIndexes[i++] = v+2;
- if (i >= numIndexes) break;
- quadIndexes[i++] = v;
- if (i >= numIndexes) break;
- quadIndexes[i++] = v+2;
- if (i >= numIndexes) break;
- quadIndexes[i++] = v+3;
- if (i >= numIndexes) break;
- v += 4;
- }
- context.GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, quadIndexes, 0x88E4 /*GL_STATIC_DRAW*/);
- context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null);
- }
- },getTempVertexBuffer:function getTempVertexBuffer(sizeBytes) {
- var idx = GL.log2ceilLookup(sizeBytes);
- var ringbuffer = GL.currentContext.tempVertexBuffers1[idx];
- var nextFreeBufferIndex = GL.currentContext.tempVertexBufferCounters1[idx];
- GL.currentContext.tempVertexBufferCounters1[idx] = (GL.currentContext.tempVertexBufferCounters1[idx]+1) & (GL.numTempVertexBuffersPerSize-1);
- var vbo = ringbuffer[nextFreeBufferIndex];
- if (vbo) {
- return vbo;
- }
- var prevVBO = GLctx.getParameter(0x8894 /*GL_ARRAY_BUFFER_BINDING*/);
- ringbuffer[nextFreeBufferIndex] = GLctx.createBuffer();
- GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, ringbuffer[nextFreeBufferIndex]);
- GLctx.bufferData(0x8892 /*GL_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/);
- GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, prevVBO);
- return ringbuffer[nextFreeBufferIndex];
- },getTempIndexBuffer:function getTempIndexBuffer(sizeBytes) {
- var idx = GL.log2ceilLookup(sizeBytes);
- var ibo = GL.currentContext.tempIndexBuffers[idx];
- if (ibo) {
- return ibo;
- }
- var prevIBO = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/);
- GL.currentContext.tempIndexBuffers[idx] = GLctx.createBuffer();
- GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, GL.currentContext.tempIndexBuffers[idx]);
- GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/);
- GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, prevIBO);
- return GL.currentContext.tempIndexBuffers[idx];
- },newRenderingFrameStarted:function newRenderingFrameStarted() {
- if (!GL.currentContext) {
- return;
- }
- var vb = GL.currentContext.tempVertexBuffers1;
- GL.currentContext.tempVertexBuffers1 = GL.currentContext.tempVertexBuffers2;
- GL.currentContext.tempVertexBuffers2 = vb;
- vb = GL.currentContext.tempVertexBufferCounters1;
- GL.currentContext.tempVertexBufferCounters1 = GL.currentContext.tempVertexBufferCounters2;
- GL.currentContext.tempVertexBufferCounters2 = vb;
- var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE);
- for (var i = 0; i <= largestIndex; ++i) {
- GL.currentContext.tempVertexBufferCounters1[i] = 0;
- }
- },getSource:function(shader, count, string, length) {
- var source = '';
- for (var i = 0; i < count; ++i) {
- var len = length ? HEAP32[(((length)+(i*4))>>2)] : -1;
- source += UTF8ToString(HEAP32[(((string)+(i*4))>>2)], len < 0 ? undefined : len);
- }
- return source;
- },calcBufLength:function calcBufLength(size, type, stride, count) {
- if (stride > 0) {
- return count * stride; // XXXvlad this is not exactly correct I don't think
- }
- var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot];
- return size * typeSize * count;
- },usedTempBuffers:[],preDrawHandleClientVertexAttribBindings:function preDrawHandleClientVertexAttribBindings(count) {
- GL.resetBufferBinding = false;
-
- // TODO: initial pass to detect ranges we need to upload, might not need an upload per attrib
- for (var i = 0; i < GL.currentContext.maxVertexAttribs; ++i) {
- var cb = GL.currentContext.clientBuffers[i];
- if (!cb.clientside || !cb.enabled) continue;
-
- GL.resetBufferBinding = true;
-
- var size = GL.calcBufLength(cb.size, cb.type, cb.stride, count);
- var buf = GL.getTempVertexBuffer(size);
- GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, buf);
- GLctx.bufferSubData(0x8892 /*GL_ARRAY_BUFFER*/,
- 0,
- HEAPU8.subarray(cb.ptr, cb.ptr + size));
- cb.vertexAttribPointerAdaptor.call(GLctx, i, cb.size, cb.type, cb.normalized, cb.stride, 0);
- }
- },postDrawHandleClientVertexAttribBindings:function postDrawHandleClientVertexAttribBindings() {
- if (GL.resetBufferBinding) {
- GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, GL.buffers[GLctx.currentArrayBufferBinding]);
- }
- },createContext:function(canvas, webGLContextAttributes) {
-
- var ctx =
- (webGLContextAttributes.majorVersion > 1)
- ?
- canvas.getContext("webgl2", webGLContextAttributes)
- :
- (canvas.getContext("webgl", webGLContextAttributes)
- // https://caniuse.com/#feat=webgl
- );
-
- if (!ctx) return 0;
-
- var handle = GL.registerContext(ctx, webGLContextAttributes);
-
- return handle;
- },registerContext:function(ctx, webGLContextAttributes) {
- // without pthreads a context is just an integer ID
- var handle = GL.getNewId(GL.contexts);
-
- var context = {
- handle: handle,
- attributes: webGLContextAttributes,
- version: webGLContextAttributes.majorVersion,
- GLctx: ctx
- };
-
- // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
- if (ctx.canvas) ctx.canvas.GLctxObject = context;
- GL.contexts[handle] = context;
- if (typeof webGLContextAttributes.enableExtensionsByDefault === 'undefined' || webGLContextAttributes.enableExtensionsByDefault) {
- GL.initExtensions(context);
- }
-
- context.maxVertexAttribs = context.GLctx.getParameter(0x8869 /*GL_MAX_VERTEX_ATTRIBS*/);
- context.clientBuffers = [];
- for (var i = 0; i < context.maxVertexAttribs; i++) {
- context.clientBuffers[i] = { enabled: false, clientside: false, size: 0, type: 0, normalized: 0, stride: 0, ptr: 0, vertexAttribPointerAdaptor: null };
- }
-
- GL.generateTempBuffers(false, context);
-
- return handle;
- },makeContextCurrent:function(contextHandle) {
-
- GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object.
- Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object.
- return !(contextHandle && !GLctx);
- },getContext:function(contextHandle) {
- return GL.contexts[contextHandle];
- },deleteContext:function(contextHandle) {
- if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
- if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
- if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
- GL.contexts[contextHandle] = null;
- },initExtensions:function(context) {
- // If this function is called without a specific context object, init the extensions of the currently active context.
- if (!context) context = GL.currentContext;
-
- if (context.initExtensionsDone) return;
- context.initExtensionsDone = true;
-
- var GLctx = context.GLctx;
-
- // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
-
- // Extensions that are only available in WebGL 1 (the calls will be no-ops if called on a WebGL 2 context active)
- __webgl_enable_ANGLE_instanced_arrays(GLctx);
- __webgl_enable_OES_vertex_array_object(GLctx);
- __webgl_enable_WEBGL_draw_buffers(GLctx);
- // Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active)
- __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx);
- __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx);
-
- GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
- __webgl_enable_WEBGL_multi_draw(GLctx);
-
- // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
- var exts = GLctx.getSupportedExtensions() || [];
- exts.forEach(function(ext) {
- // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders are not enabled by default.
- if (ext.indexOf('lose_context') < 0 && ext.indexOf('debug') < 0) {
- // Call .getExtension() to enable that extension permanently.
- GLctx.getExtension(ext);
- }
- });
- },populateUniformTable:function(program) {
- var p = GL.programs[program];
- var ptable = GL.programInfos[program] = {
- uniforms: {},
- maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
- maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
- maxUniformBlockNameLength: -1 // Lazily computed as well
- };
-
- var utable = ptable.uniforms;
- // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
- // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
- var numUniforms = GLctx.getProgramParameter(p, 0x8B86/*GL_ACTIVE_UNIFORMS*/);
- for (var i = 0; i < numUniforms; ++i) {
- var u = GLctx.getActiveUniform(p, i);
-
- var name = u.name;
- ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
-
- // If we are dealing with an array, e.g. vec4 foo[3], strip off the array index part to canonicalize that "foo", "foo[]",
- // and "foo[0]" will mean the same. Loop below will populate foo[1] and foo[2].
- if (name.slice(-1) == ']') {
- name = name.slice(0, name.lastIndexOf('['));
- }
-
- // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
- // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
- // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
- var loc = GLctx.getUniformLocation(p, name);
- if (loc) {
- var id = GL.getNewId(GL.uniforms);
- utable[name] = [u.size, id];
- GL.uniforms[id] = loc;
-
- for (var j = 1; j < u.size; ++j) {
- var n = name + '['+j+']';
- loc = GLctx.getUniformLocation(p, n);
- id = GL.getNewId(GL.uniforms);
-
- GL.uniforms[id] = loc;
- }
- }
- }
- }};
-
- var __emscripten_webgl_power_preferences=['default', 'low-power', 'high-performance'];
- function _emscripten_webgl_do_create_context(target, attributes) {
- assert(attributes);
- var a = attributes >> 2;
- var powerPreference = HEAP32[a + (24>>2)];
- var contextAttributes = {
- 'alpha': !!HEAP32[a + (0>>2)],
- 'depth': !!HEAP32[a + (4>>2)],
- 'stencil': !!HEAP32[a + (8>>2)],
- 'antialias': !!HEAP32[a + (12>>2)],
- 'premultipliedAlpha': !!HEAP32[a + (16>>2)],
- 'preserveDrawingBuffer': !!HEAP32[a + (20>>2)],
- 'powerPreference': __emscripten_webgl_power_preferences[powerPreference],
- 'failIfMajorPerformanceCaveat': !!HEAP32[a + (28>>2)],
- // The following are not predefined WebGL context attributes in the WebGL specification, so the property names can be minified by Closure.
- majorVersion: HEAP32[a + (32>>2)],
- minorVersion: HEAP32[a + (36>>2)],
- enableExtensionsByDefault: HEAP32[a + (40>>2)],
- explicitSwapControl: HEAP32[a + (44>>2)],
- proxyContextToMainThread: HEAP32[a + (48>>2)],
- renderViaOffscreenBackBuffer: HEAP32[a + (52>>2)]
- };
-
- var canvas = findCanvasEventTarget(target);
-
- if (!canvas) {
- return 0;
- }
-
- if (contextAttributes.explicitSwapControl) {
- return 0;
- }
-
- var contextHandle = GL.createContext(canvas, contextAttributes);
- return contextHandle;
- }
- function _emscripten_webgl_create_context(a0,a1
- ) {
- return _emscripten_webgl_do_create_context(a0,a1);
- }
-
- function _emscripten_webgl_init_context_attributes(attributes) {
- assert(attributes);
- var a = attributes >> 2;
- for(var i = 0; i < (56>>2); ++i) {
- HEAP32[a+i] = 0;
- }
-
- HEAP32[a + (0>>2)] =
- HEAP32[a + (4>>2)] =
- HEAP32[a + (12>>2)] =
- HEAP32[a + (16>>2)] =
- HEAP32[a + (32>>2)] =
- HEAP32[a + (40>>2)] = 1;
-
- }
-
- function _emscripten_webgl_make_context_current(contextHandle) {
- var success = GL.makeContextCurrent(contextHandle);
- return success ? 0 : -5;
- }
-
- function flush_NO_FILESYSTEM() {
- // flush anything remaining in the buffers during shutdown
- if (typeof _fflush !== 'undefined') _fflush(0);
- var buffers = SYSCALLS.buffers;
- if (buffers[1].length) SYSCALLS.printChar(1, 10);
- if (buffers[2].length) SYSCALLS.printChar(2, 10);
- }
-
- var SYSCALLS={mappings:{},buffers:[null,[],[]],printChar:function(stream, curr) {
- var buffer = SYSCALLS.buffers[stream];
- assert(buffer);
- if (curr === 0 || curr === 10) {
- (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
- buffer.length = 0;
- } else {
- buffer.push(curr);
- }
- },varargs:undefined,get:function() {
- assert(SYSCALLS.varargs != undefined);
- SYSCALLS.varargs += 4;
- var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
- return ret;
- },getStr:function(ptr) {
- var ret = UTF8ToString(ptr);
- return ret;
- },get64:function(low, high) {
- if (low >= 0) assert(high === 0);
- else assert(high === -1);
- return low;
- }};
- function _fd_write(fd, iov, iovcnt, pnum) {
- // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0
- var num = 0;
- for (var i = 0; i < iovcnt; i++) {
- var ptr = HEAP32[(((iov)+(i*8))>>2)];
- var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
- for (var j = 0; j < len; j++) {
- SYSCALLS.printChar(fd, HEAPU8[ptr+j]);
- }
- num += len;
- }
- HEAP32[((pnum)>>2)] = num
- return 0;
- }
-
- function _glAttachShader(program, shader) {
- GLctx.attachShader(GL.programs[program],
- GL.shaders[shader]);
- }
-
- function _glBindBuffer(target, buffer) {
- if (target == 0x8892 /*GL_ARRAY_BUFFER*/) {
- GLctx.currentArrayBufferBinding = buffer;
- } else if (target == 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/) {
- GLctx.currentElementArrayBufferBinding = buffer;
- }
-
- if (target == 0x88EB /*GL_PIXEL_PACK_BUFFER*/) {
- // In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 API function call when a buffer is bound to
- // GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that binding point is non-null to know what is
- // the proper API function to call.
- GLctx.currentPixelPackBufferBinding = buffer;
- } else if (target == 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/) {
- // In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to
- // use a different WebGL 2 API function call when a buffer is bound to
- // GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that
- // binding point is non-null to know what is the proper API function to
- // call.
- GLctx.currentPixelUnpackBufferBinding = buffer;
- }
- GLctx.bindBuffer(target, GL.buffers[buffer]);
- }
-
- function _glBindVertexArray(vao) {
- GLctx['bindVertexArray'](GL.vaos[vao]);
- var ibo = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/);
- GLctx.currentElementArrayBufferBinding = ibo ? (ibo.name | 0) : 0;
- }
-
- function _glBufferData(target, size, data, usage) {
-
- if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
- if (data) {
- GLctx.bufferData(target, HEAPU8, usage, data, size);
- } else {
- GLctx.bufferData(target, size, usage);
- }
- } else {
- // N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
- // randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
- GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage);
- }
- }
-
- function _glClear(x0) { GLctx['clear'](x0) }
-
- function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
-
- function _glClearDepth(x0) { GLctx['clearDepth'](x0) }
-
- function _glCompileShader(shader) {
- GLctx.compileShader(GL.shaders[shader]);
- }
-
- function _glCreateProgram() {
- var id = GL.getNewId(GL.programs);
- var program = GLctx.createProgram();
- program.name = id;
- GL.programs[id] = program;
- return id;
- }
-
- function _glCreateShader(shaderType) {
- var id = GL.getNewId(GL.shaders);
- GL.shaders[id] = GLctx.createShader(shaderType);
- return id;
- }
-
- function _glDeleteBuffers(n, buffers) {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((buffers)+(i*4))>>2)];
- var buffer = GL.buffers[id];
-
- // From spec: "glDeleteBuffers silently ignores 0's and names that do not
- // correspond to existing buffer objects."
- if (!buffer) continue;
-
- GLctx.deleteBuffer(buffer);
- buffer.name = 0;
- GL.buffers[id] = null;
-
- if (id == GLctx.currentArrayBufferBinding) GLctx.currentArrayBufferBinding = 0;
- if (id == GLctx.currentElementArrayBufferBinding) GLctx.currentElementArrayBufferBinding = 0;
- if (id == GLctx.currentPixelPackBufferBinding) GLctx.currentPixelPackBufferBinding = 0;
- if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0;
- }
- }
-
- function _glDeleteProgram(id) {
- if (!id) return;
- var program = GL.programs[id];
- if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- GLctx.deleteProgram(program);
- program.name = 0;
- GL.programs[id] = null;
- GL.programInfos[id] = null;
- }
-
- function _glDeleteShader(id) {
- if (!id) return;
- var shader = GL.shaders[id];
- if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- GLctx.deleteShader(shader);
- GL.shaders[id] = null;
- }
-
- function _glDeleteVertexArrays(n, vaos) {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((vaos)+(i*4))>>2)];
- GLctx['deleteVertexArray'](GL.vaos[id]);
- GL.vaos[id] = null;
- }
- }
-
- function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
-
- function _glDepthMask(flag) {
- GLctx.depthMask(!!flag);
- }
-
- function _glDrawArrays(mode, first, count) {
- // bind any client-side buffers
- GL.preDrawHandleClientVertexAttribBindings(first + count);
-
- GLctx.drawArrays(mode, first, count);
-
- GL.postDrawHandleClientVertexAttribBindings();
- }
-
- function _glEnable(x0) { GLctx['enable'](x0) }
-
- function _glEnableVertexAttribArray(index) {
- var cb = GL.currentContext.clientBuffers[index];
- cb.enabled = true;
- GLctx.enableVertexAttribArray(index);
- }
-
- function __glGenObject(n, buffers, createFunction, objectTable
- ) {
- for (var i = 0; i < n; i++) {
- var buffer = GLctx[createFunction]();
- var id = buffer && GL.getNewId(objectTable);
- if (buffer) {
- buffer.name = id;
- objectTable[id] = buffer;
- } else {
- GL.recordError(0x502 /* GL_INVALID_OPERATION */);
- }
- HEAP32[(((buffers)+(i*4))>>2)] = id;
- }
- }
- function _glGenBuffers(n, buffers) {
- __glGenObject(n, buffers, 'createBuffer', GL.buffers
- );
- }
-
- function _glGenVertexArrays(n, arrays) {
- __glGenObject(n, arrays, 'createVertexArray', GL.vaos
- );
- }
-
- function _glGetAttribLocation(program, name) {
- return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
- }
-
- function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
- var log = GLctx.getProgramInfoLog(GL.programs[program]);
- if (log === null) log = '(unknown error)';
- var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
- if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
- }
-
- function _glGetProgramiv(program, pname, p) {
- if (!p) {
- // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
- // if p == null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
-
- if (program >= GL.counter) {
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
-
- var ptable = GL.programInfos[program];
- if (!ptable) {
- GL.recordError(0x502 /* GL_INVALID_OPERATION */);
- return;
- }
-
- if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
- var log = GLctx.getProgramInfoLog(GL.programs[program]);
- if (log === null) log = '(unknown error)';
- HEAP32[((p)>>2)] = log.length + 1;
- } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
- HEAP32[((p)>>2)] = ptable.maxUniformLength;
- } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
- if (ptable.maxAttributeLength == -1) {
- program = GL.programs[program];
- var numAttribs = GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/);
- ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
- for (var i = 0; i < numAttribs; ++i) {
- var activeAttrib = GLctx.getActiveAttrib(program, i);
- ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
- }
- }
- HEAP32[((p)>>2)] = ptable.maxAttributeLength;
- } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
- if (ptable.maxUniformBlockNameLength == -1) {
- program = GL.programs[program];
- var numBlocks = GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/);
- ptable.maxUniformBlockNameLength = 0;
- for (var i = 0; i < numBlocks; ++i) {
- var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
- ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
- }
- }
- HEAP32[((p)>>2)] = ptable.maxUniformBlockNameLength;
- } else {
- HEAP32[((p)>>2)] = GLctx.getProgramParameter(GL.programs[program], pname);
- }
- }
-
- function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
- var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
- if (log === null) log = '(unknown error)';
- var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
- if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
- }
-
- function _glGetShaderiv(shader, pname, p) {
- if (!p) {
- // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
- // if p == null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
- var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
- if (log === null) log = '(unknown error)';
- // The GLES2 specification says that if the shader has an empty info log,
- // a value of 0 is returned. Otherwise the log has a null char appended.
- // (An empty string is falsey, so we can just check that instead of
- // looking at log.length.)
- var logLength = log ? log.length + 1 : 0;
- HEAP32[((p)>>2)] = logLength;
- } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
- var source = GLctx.getShaderSource(GL.shaders[shader]);
- // source may be a null, or the empty string, both of which are falsey
- // values that we report a 0 length for.
- var sourceLength = source ? source.length + 1 : 0;
- HEAP32[((p)>>2)] = sourceLength;
- } else {
- HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname);
- }
- }
-
- /** @suppress {checkTypes} */
- function jstoi_q(str) {
- return parseInt(str);
- }
- function _glGetUniformLocation(program, name) {
- name = UTF8ToString(name);
-
- var arrayIndex = 0;
- // If user passed an array accessor "[index]", parse the array index off the accessor.
- if (name[name.length - 1] == ']') {
- var leftBrace = name.lastIndexOf('[');
- arrayIndex = name[leftBrace+1] != ']' ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]"
- name = name.slice(0, leftBrace);
- }
-
- var uniformInfo = GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
- if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
- return uniformInfo[1] + arrayIndex;
- } else {
- return -1;
- }
- }
-
- function _glLinkProgram(program) {
- GLctx.linkProgram(GL.programs[program]);
- GL.populateUniformTable(program);
- }
-
- function _glShaderSource(shader, count, string, length) {
- var source = GL.getSource(shader, count, string, length);
-
- GLctx.shaderSource(GL.shaders[shader], source);
- }
-
- var miniTempWebGLFloatBuffers=[];
- function _glUniformMatrix4fv(location, count, transpose, value) {
-
- if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
- GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, HEAPF32, value>>2, count*16);
- return;
- }
-
- if (count <= 18) {
- // avoid allocation when uploading few enough uniforms
- var view = miniTempWebGLFloatBuffers[16*count-1];
- // hoist the heap out of the loop for size and for pthreads+growth.
- var heap = HEAPF32;
- value >>= 2;
- for (var i = 0; i < 16 * count; i += 16) {
- var dst = value + i;
- view[i] = heap[dst];
- view[i + 1] = heap[dst + 1];
- view[i + 2] = heap[dst + 2];
- view[i + 3] = heap[dst + 3];
- view[i + 4] = heap[dst + 4];
- view[i + 5] = heap[dst + 5];
- view[i + 6] = heap[dst + 6];
- view[i + 7] = heap[dst + 7];
- view[i + 8] = heap[dst + 8];
- view[i + 9] = heap[dst + 9];
- view[i + 10] = heap[dst + 10];
- view[i + 11] = heap[dst + 11];
- view[i + 12] = heap[dst + 12];
- view[i + 13] = heap[dst + 13];
- view[i + 14] = heap[dst + 14];
- view[i + 15] = heap[dst + 15];
- }
- } else
- {
- var view = HEAPF32.subarray((value)>>2, (value+count*64)>>2);
- }
- GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
- }
-
- function _glUseProgram(program) {
- GLctx.useProgram(GL.programs[program]);
- }
-
- function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
- var cb = GL.currentContext.clientBuffers[index];
- if (!GLctx.currentArrayBufferBinding) {
- cb.size = size;
- cb.type = type;
- cb.normalized = normalized;
- cb.stride = stride;
- cb.ptr = ptr;
- cb.clientside = true;
- cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) {
- this.vertexAttribPointer(index, size, type, normalized, stride, ptr);
- };
- return;
- }
- cb.clientside = false;
- GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
- }
-
- function _setTempRet0($i) {
- setTempRet0(($i) | 0);
- }
-var GLctx;;
-var miniTempWebGLFloatBuffersStorage = new Float32Array(288);
- for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) {
- miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i+1);
- }
- ;
-var ASSERTIONS = true;
-
-
-
-/** @type {function(string, boolean=, number=)} */
-function intArrayFromString(stringy, dontAddNull, length) {
- var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
- var u8array = new Array(len);
- var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
- if (dontAddNull) u8array.length = numBytesWritten;
- return u8array;
-}
-
-function intArrayToString(array) {
- var ret = [];
- for (var i = 0; i < array.length; i++) {
- var chr = array[i];
- if (chr > 0xFF) {
- if (ASSERTIONS) {
- assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
- }
- chr &= 0xFF;
- }
- ret.push(String.fromCharCode(chr));
- }
- return ret.join('');
-}
-
-
-var asmLibraryArg = {
- "abort": _abort,
- "emscripten_memcpy_big": _emscripten_memcpy_big,
- "emscripten_request_animation_frame_loop": _emscripten_request_animation_frame_loop,
- "emscripten_resize_heap": _emscripten_resize_heap,
- "emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size,
- "emscripten_set_click_callback_on_thread": _emscripten_set_click_callback_on_thread,
- "emscripten_webgl_create_context": _emscripten_webgl_create_context,
- "emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes,
- "emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current,
- "fd_write": _fd_write,
- "glAttachShader": _glAttachShader,
- "glBindBuffer": _glBindBuffer,
- "glBindVertexArray": _glBindVertexArray,
- "glBufferData": _glBufferData,
- "glClear": _glClear,
- "glClearColor": _glClearColor,
- "glClearDepth": _glClearDepth,
- "glCompileShader": _glCompileShader,
- "glCreateProgram": _glCreateProgram,
- "glCreateShader": _glCreateShader,
- "glDeleteBuffers": _glDeleteBuffers,
- "glDeleteProgram": _glDeleteProgram,
- "glDeleteShader": _glDeleteShader,
- "glDeleteVertexArrays": _glDeleteVertexArrays,
- "glDepthFunc": _glDepthFunc,
- "glDepthMask": _glDepthMask,
- "glDrawArrays": _glDrawArrays,
- "glEnable": _glEnable,
- "glEnableVertexAttribArray": _glEnableVertexAttribArray,
- "glGenBuffers": _glGenBuffers,
- "glGenVertexArrays": _glGenVertexArrays,
- "glGetAttribLocation": _glGetAttribLocation,
- "glGetProgramInfoLog": _glGetProgramInfoLog,
- "glGetProgramiv": _glGetProgramiv,
- "glGetShaderInfoLog": _glGetShaderInfoLog,
- "glGetShaderiv": _glGetShaderiv,
- "glGetUniformLocation": _glGetUniformLocation,
- "glLinkProgram": _glLinkProgram,
- "glShaderSource": _glShaderSource,
- "glUniformMatrix4fv": _glUniformMatrix4fv,
- "glUseProgram": _glUseProgram,
- "glVertexAttribPointer": _glVertexAttribPointer,
- "setTempRet0": _setTempRet0
-};
-var asm = createWasm();
-/** @type {function(...*):?} */
-var ___wasm_call_ctors = Module["___wasm_call_ctors"] = createExportWrapper("__wasm_call_ctors");
-
-/** @type {function(...*):?} */
-var _main = Module["_main"] = createExportWrapper("main");
-
-/** @type {function(...*):?} */
-var ___errno_location = Module["___errno_location"] = createExportWrapper("__errno_location");
-
-/** @type {function(...*):?} */
-var _fflush = Module["_fflush"] = createExportWrapper("fflush");
-
-/** @type {function(...*):?} */
-var stackSave = Module["stackSave"] = createExportWrapper("stackSave");
-
-/** @type {function(...*):?} */
-var stackRestore = Module["stackRestore"] = createExportWrapper("stackRestore");
-
-/** @type {function(...*):?} */
-var stackAlloc = Module["stackAlloc"] = createExportWrapper("stackAlloc");
-
-/** @type {function(...*):?} */
-var _emscripten_stack_init = Module["_emscripten_stack_init"] = function() {
- return (_emscripten_stack_init = Module["_emscripten_stack_init"] = Module["asm"]["emscripten_stack_init"]).apply(null, arguments);
-};
-
-/** @type {function(...*):?} */
-var _emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = function() {
- return (_emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments);
-};
-
-/** @type {function(...*):?} */
-var _emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = function() {
- return (_emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments);
-};
-
-/** @type {function(...*):?} */
-var _malloc = Module["_malloc"] = createExportWrapper("malloc");
-
-/** @type {function(...*):?} */
-var _free = Module["_free"] = createExportWrapper("free");
-
-/** @type {function(...*):?} */
-var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji");
-
-
-
-
-
-// === Auto-generated postamble setup entry stuff ===
-
-if (!Object.getOwnPropertyDescriptor(Module, "intArrayFromString")) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "intArrayToString")) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "ccall")) Module["ccall"] = function() { abort("'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "cwrap")) Module["cwrap"] = function() { abort("'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "setValue")) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getValue")) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "allocate")) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "UTF8ArrayToString")) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "UTF8ToString")) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8Array")) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8")) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF8")) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "addOnPreRun")) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "addOnInit")) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "addOnPreMain")) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "addOnExit")) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "addOnPostRun")) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeStringToMemory")) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeArrayToMemory")) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeAsciiToMemory")) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "addRunDependency")) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
-if (!Object.getOwnPropertyDescriptor(Module, "removeRunDependency")) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS_createFolder")) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS_createPath")) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS_createDataFile")) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS_createPreloadedFile")) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS_createLazyFile")) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS_createLink")) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS_createDevice")) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS_unlink")) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
-if (!Object.getOwnPropertyDescriptor(Module, "getLEB")) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getFunctionTables")) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "alignFunctionTables")) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerFunctions")) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "addFunction")) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "removeFunction")) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "prettyPrint")) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "makeBigInt")) Module["makeBigInt"] = function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getCompilerSetting")) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "print")) Module["print"] = function() { abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "printErr")) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getTempRet0")) Module["getTempRet0"] = function() { abort("'getTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "setTempRet0")) Module["setTempRet0"] = function() { abort("'setTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "callMain")) Module["callMain"] = function() { abort("'callMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "abort")) Module["abort"] = function() { abort("'abort' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stringToNewUTF8")) Module["stringToNewUTF8"] = function() { abort("'stringToNewUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "setFileTime")) Module["setFileTime"] = function() { abort("'setFileTime' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "emscripten_realloc_buffer")) Module["emscripten_realloc_buffer"] = function() { abort("'emscripten_realloc_buffer' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "ENV")) Module["ENV"] = function() { abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_CODES")) Module["ERRNO_CODES"] = function() { abort("'ERRNO_CODES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_MESSAGES")) Module["ERRNO_MESSAGES"] = function() { abort("'ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "setErrNo")) Module["setErrNo"] = function() { abort("'setErrNo' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "readSockaddr")) Module["readSockaddr"] = function() { abort("'readSockaddr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeSockaddr")) Module["writeSockaddr"] = function() { abort("'writeSockaddr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "DNS")) Module["DNS"] = function() { abort("'DNS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getHostByName")) Module["getHostByName"] = function() { abort("'getHostByName' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "GAI_ERRNO_MESSAGES")) Module["GAI_ERRNO_MESSAGES"] = function() { abort("'GAI_ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "Protocols")) Module["Protocols"] = function() { abort("'Protocols' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "Sockets")) Module["Sockets"] = function() { abort("'Sockets' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getRandomDevice")) Module["getRandomDevice"] = function() { abort("'getRandomDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "traverseStack")) Module["traverseStack"] = function() { abort("'traverseStack' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "UNWIND_CACHE")) Module["UNWIND_CACHE"] = function() { abort("'UNWIND_CACHE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "withBuiltinMalloc")) Module["withBuiltinMalloc"] = function() { abort("'withBuiltinMalloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgsArray")) Module["readAsmConstArgsArray"] = function() { abort("'readAsmConstArgsArray' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgs")) Module["readAsmConstArgs"] = function() { abort("'readAsmConstArgs' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "mainThreadEM_ASM")) Module["mainThreadEM_ASM"] = function() { abort("'mainThreadEM_ASM' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "jstoi_q")) Module["jstoi_q"] = function() { abort("'jstoi_q' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "jstoi_s")) Module["jstoi_s"] = function() { abort("'jstoi_s' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getExecutableName")) Module["getExecutableName"] = function() { abort("'getExecutableName' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "listenOnce")) Module["listenOnce"] = function() { abort("'listenOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "autoResumeAudioContext")) Module["autoResumeAudioContext"] = function() { abort("'autoResumeAudioContext' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "dynCallLegacy")) Module["dynCallLegacy"] = function() { abort("'dynCallLegacy' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getDynCaller")) Module["getDynCaller"] = function() { abort("'getDynCaller' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "callRuntimeCallbacks")) Module["callRuntimeCallbacks"] = function() { abort("'callRuntimeCallbacks' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "abortStackOverflow")) Module["abortStackOverflow"] = function() { abort("'abortStackOverflow' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "reallyNegative")) Module["reallyNegative"] = function() { abort("'reallyNegative' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "unSign")) Module["unSign"] = function() { abort("'unSign' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "reSign")) Module["reSign"] = function() { abort("'reSign' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "formatString")) Module["formatString"] = function() { abort("'formatString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "PATH")) Module["PATH"] = function() { abort("'PATH' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "PATH_FS")) Module["PATH_FS"] = function() { abort("'PATH_FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "SYSCALLS")) Module["SYSCALLS"] = function() { abort("'SYSCALLS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "syscallMmap2")) Module["syscallMmap2"] = function() { abort("'syscallMmap2' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "syscallMunmap")) Module["syscallMunmap"] = function() { abort("'syscallMunmap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getSocketFromFD")) Module["getSocketFromFD"] = function() { abort("'getSocketFromFD' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getSocketAddress")) Module["getSocketAddress"] = function() { abort("'getSocketAddress' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "JSEvents")) Module["JSEvents"] = function() { abort("'JSEvents' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerKeyEventCallback")) Module["registerKeyEventCallback"] = function() { abort("'registerKeyEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "specialHTMLTargets")) Module["specialHTMLTargets"] = function() { abort("'specialHTMLTargets' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "maybeCStringToJsString")) Module["maybeCStringToJsString"] = function() { abort("'maybeCStringToJsString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "findEventTarget")) Module["findEventTarget"] = function() { abort("'findEventTarget' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "findCanvasEventTarget")) Module["findCanvasEventTarget"] = function() { abort("'findCanvasEventTarget' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getBoundingClientRect")) Module["getBoundingClientRect"] = function() { abort("'getBoundingClientRect' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillMouseEventData")) Module["fillMouseEventData"] = function() { abort("'fillMouseEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerMouseEventCallback")) Module["registerMouseEventCallback"] = function() { abort("'registerMouseEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerWheelEventCallback")) Module["registerWheelEventCallback"] = function() { abort("'registerWheelEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerUiEventCallback")) Module["registerUiEventCallback"] = function() { abort("'registerUiEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerFocusEventCallback")) Module["registerFocusEventCallback"] = function() { abort("'registerFocusEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillDeviceOrientationEventData")) Module["fillDeviceOrientationEventData"] = function() { abort("'fillDeviceOrientationEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerDeviceOrientationEventCallback")) Module["registerDeviceOrientationEventCallback"] = function() { abort("'registerDeviceOrientationEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillDeviceMotionEventData")) Module["fillDeviceMotionEventData"] = function() { abort("'fillDeviceMotionEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerDeviceMotionEventCallback")) Module["registerDeviceMotionEventCallback"] = function() { abort("'registerDeviceMotionEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "screenOrientation")) Module["screenOrientation"] = function() { abort("'screenOrientation' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillOrientationChangeEventData")) Module["fillOrientationChangeEventData"] = function() { abort("'fillOrientationChangeEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerOrientationChangeEventCallback")) Module["registerOrientationChangeEventCallback"] = function() { abort("'registerOrientationChangeEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillFullscreenChangeEventData")) Module["fillFullscreenChangeEventData"] = function() { abort("'fillFullscreenChangeEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerFullscreenChangeEventCallback")) Module["registerFullscreenChangeEventCallback"] = function() { abort("'registerFullscreenChangeEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerRestoreOldStyle")) Module["registerRestoreOldStyle"] = function() { abort("'registerRestoreOldStyle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "hideEverythingExceptGivenElement")) Module["hideEverythingExceptGivenElement"] = function() { abort("'hideEverythingExceptGivenElement' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "restoreHiddenElements")) Module["restoreHiddenElements"] = function() { abort("'restoreHiddenElements' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "setLetterbox")) Module["setLetterbox"] = function() { abort("'setLetterbox' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "currentFullscreenStrategy")) Module["currentFullscreenStrategy"] = function() { abort("'currentFullscreenStrategy' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "restoreOldWindowedStyle")) Module["restoreOldWindowedStyle"] = function() { abort("'restoreOldWindowedStyle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "softFullscreenResizeWebGLRenderTarget")) Module["softFullscreenResizeWebGLRenderTarget"] = function() { abort("'softFullscreenResizeWebGLRenderTarget' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "doRequestFullscreen")) Module["doRequestFullscreen"] = function() { abort("'doRequestFullscreen' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillPointerlockChangeEventData")) Module["fillPointerlockChangeEventData"] = function() { abort("'fillPointerlockChangeEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerPointerlockChangeEventCallback")) Module["registerPointerlockChangeEventCallback"] = function() { abort("'registerPointerlockChangeEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerPointerlockErrorEventCallback")) Module["registerPointerlockErrorEventCallback"] = function() { abort("'registerPointerlockErrorEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "requestPointerLock")) Module["requestPointerLock"] = function() { abort("'requestPointerLock' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillVisibilityChangeEventData")) Module["fillVisibilityChangeEventData"] = function() { abort("'fillVisibilityChangeEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerVisibilityChangeEventCallback")) Module["registerVisibilityChangeEventCallback"] = function() { abort("'registerVisibilityChangeEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerTouchEventCallback")) Module["registerTouchEventCallback"] = function() { abort("'registerTouchEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillGamepadEventData")) Module["fillGamepadEventData"] = function() { abort("'fillGamepadEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerGamepadEventCallback")) Module["registerGamepadEventCallback"] = function() { abort("'registerGamepadEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerBeforeUnloadEventCallback")) Module["registerBeforeUnloadEventCallback"] = function() { abort("'registerBeforeUnloadEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "fillBatteryEventData")) Module["fillBatteryEventData"] = function() { abort("'fillBatteryEventData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "battery")) Module["battery"] = function() { abort("'battery' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "registerBatteryEventCallback")) Module["registerBatteryEventCallback"] = function() { abort("'registerBatteryEventCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "setCanvasElementSize")) Module["setCanvasElementSize"] = function() { abort("'setCanvasElementSize' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getCanvasElementSize")) Module["getCanvasElementSize"] = function() { abort("'getCanvasElementSize' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "polyfillSetImmediate")) Module["polyfillSetImmediate"] = function() { abort("'polyfillSetImmediate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "demangle")) Module["demangle"] = function() { abort("'demangle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "demangleAll")) Module["demangleAll"] = function() { abort("'demangleAll' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "jsStackTrace")) Module["jsStackTrace"] = function() { abort("'jsStackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getEnvStrings")) Module["getEnvStrings"] = function() { abort("'getEnvStrings' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "checkWasiClock")) Module["checkWasiClock"] = function() { abort("'checkWasiClock' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "flush_NO_FILESYSTEM")) Module["flush_NO_FILESYSTEM"] = function() { abort("'flush_NO_FILESYSTEM' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64")) Module["writeI53ToI64"] = function() { abort("'writeI53ToI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Clamped")) Module["writeI53ToI64Clamped"] = function() { abort("'writeI53ToI64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Signaling")) Module["writeI53ToI64Signaling"] = function() { abort("'writeI53ToI64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Clamped")) Module["writeI53ToU64Clamped"] = function() { abort("'writeI53ToU64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Signaling")) Module["writeI53ToU64Signaling"] = function() { abort("'writeI53ToU64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "readI53FromI64")) Module["readI53FromI64"] = function() { abort("'readI53FromI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "readI53FromU64")) Module["readI53FromU64"] = function() { abort("'readI53FromU64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "convertI32PairToI53")) Module["convertI32PairToI53"] = function() { abort("'convertI32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "convertU32PairToI53")) Module["convertU32PairToI53"] = function() { abort("'convertU32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "uncaughtExceptionCount")) Module["uncaughtExceptionCount"] = function() { abort("'uncaughtExceptionCount' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "exceptionLast")) Module["exceptionLast"] = function() { abort("'exceptionLast' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "exceptionCaught")) Module["exceptionCaught"] = function() { abort("'exceptionCaught' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "ExceptionInfoAttrs")) Module["ExceptionInfoAttrs"] = function() { abort("'ExceptionInfoAttrs' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "ExceptionInfo")) Module["ExceptionInfo"] = function() { abort("'ExceptionInfo' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "CatchInfo")) Module["CatchInfo"] = function() { abort("'CatchInfo' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "exception_addRef")) Module["exception_addRef"] = function() { abort("'exception_addRef' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "exception_decRef")) Module["exception_decRef"] = function() { abort("'exception_decRef' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "Browser")) Module["Browser"] = function() { abort("'Browser' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "funcWrappers")) Module["funcWrappers"] = function() { abort("'funcWrappers' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "setMainLoop")) Module["setMainLoop"] = function() { abort("'setMainLoop' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "FS")) Module["FS"] = function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "mmapAlloc")) Module["mmapAlloc"] = function() { abort("'mmapAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "MEMFS")) Module["MEMFS"] = function() { abort("'MEMFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "TTY")) Module["TTY"] = function() { abort("'TTY' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "PIPEFS")) Module["PIPEFS"] = function() { abort("'PIPEFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "SOCKFS")) Module["SOCKFS"] = function() { abort("'SOCKFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "_setNetworkCallback")) Module["_setNetworkCallback"] = function() { abort("'_setNetworkCallback' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "tempFixedLengthArray")) Module["tempFixedLengthArray"] = function() { abort("'tempFixedLengthArray' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "miniTempWebGLFloatBuffers")) Module["miniTempWebGLFloatBuffers"] = function() { abort("'miniTempWebGLFloatBuffers' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "heapObjectForWebGLType")) Module["heapObjectForWebGLType"] = function() { abort("'heapObjectForWebGLType' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "heapAccessShiftForWebGLHeap")) Module["heapAccessShiftForWebGLHeap"] = function() { abort("'heapAccessShiftForWebGLHeap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "GL")) Module["GL"] = function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGet")) Module["emscriptenWebGLGet"] = function() { abort("'emscriptenWebGLGet' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "computeUnpackAlignedImageSize")) Module["computeUnpackAlignedImageSize"] = function() { abort("'computeUnpackAlignedImageSize' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetTexPixelData")) Module["emscriptenWebGLGetTexPixelData"] = function() { abort("'emscriptenWebGLGetTexPixelData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetUniform")) Module["emscriptenWebGLGetUniform"] = function() { abort("'emscriptenWebGLGetUniform' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetVertexAttrib")) Module["emscriptenWebGLGetVertexAttrib"] = function() { abort("'emscriptenWebGLGetVertexAttrib' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetBufferBinding")) Module["emscriptenWebGLGetBufferBinding"] = function() { abort("'emscriptenWebGLGetBufferBinding' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLValidateMapBufferTarget")) Module["emscriptenWebGLValidateMapBufferTarget"] = function() { abort("'emscriptenWebGLValidateMapBufferTarget' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "writeGLArray")) Module["writeGLArray"] = function() { abort("'writeGLArray' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "AL")) Module["AL"] = function() { abort("'AL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "SDL_unicode")) Module["SDL_unicode"] = function() { abort("'SDL_unicode' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "SDL_ttfContext")) Module["SDL_ttfContext"] = function() { abort("'SDL_ttfContext' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "SDL_audio")) Module["SDL_audio"] = function() { abort("'SDL_audio' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "SDL")) Module["SDL"] = function() { abort("'SDL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "SDL_gfx")) Module["SDL_gfx"] = function() { abort("'SDL_gfx' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "GLUT")) Module["GLUT"] = function() { abort("'GLUT' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "EGL")) Module["EGL"] = function() { abort("'EGL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "GLFW_Window")) Module["GLFW_Window"] = function() { abort("'GLFW_Window' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "GLFW")) Module["GLFW"] = function() { abort("'GLFW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "GLEW")) Module["GLEW"] = function() { abort("'GLEW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "IDBStore")) Module["IDBStore"] = function() { abort("'IDBStore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "runAndAbortIfError")) Module["runAndAbortIfError"] = function() { abort("'runAndAbortIfError' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetIndexed")) Module["emscriptenWebGLGetIndexed"] = function() { abort("'emscriptenWebGLGetIndexed' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "warnOnce")) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stackSave")) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stackRestore")) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stackAlloc")) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "AsciiToString")) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stringToAscii")) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "UTF16ToString")) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF16")) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF16")) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "UTF32ToString")) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF32")) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF32")) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8")) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8OnStack")) Module["allocateUTF8OnStack"] = function() { abort("'allocateUTF8OnStack' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
-Module["writeStackCookie"] = writeStackCookie;
-Module["checkStackCookie"] = checkStackCookie;
-if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NORMAL")) Object.defineProperty(Module, "ALLOC_NORMAL", { configurable: true, get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
-if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_STACK")) Object.defineProperty(Module, "ALLOC_STACK", { configurable: true, get: function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
-
-var calledRun;
-
-/**
- * @constructor
- * @this {ExitStatus}
- */
-function ExitStatus(status) {
- this.name = "ExitStatus";
- this.message = "Program terminated with exit(" + status + ")";
- this.status = status;
-}
-
-var calledMain = false;
-
-dependenciesFulfilled = function runCaller() {
- // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
- if (!calledRun) run();
- if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
-};
-
-function callMain(args) {
- assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])');
- assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
-
- var entryFunction = Module['_main'];
-
- args = args || [];
-
- var argc = args.length+1;
- var argv = stackAlloc((argc + 1) * 4);
- HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram);
- for (var i = 1; i < argc; i++) {
- HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
- }
- HEAP32[(argv >> 2) + argc] = 0;
-
- try {
-
- var ret = entryFunction(argc, argv);
-
- // In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as
- // execution is asynchronously handed off to a pthread.
- // if we're not running an evented main loop, it's time to exit
- exit(ret, /* implicit = */ true);
- }
- catch(e) {
- if (e instanceof ExitStatus) {
- // exit() throws this once it's done to make sure execution
- // has been stopped completely
- return;
- } else if (e == 'unwind') {
- // running an evented main loop, don't immediately exit
- noExitRuntime = true;
- return;
- } else {
- var toLog = e;
- if (e && typeof e === 'object' && e.stack) {
- toLog = [e, e.stack];
- }
- err('exception thrown: ' + toLog);
- quit_(1, e);
- }
- } finally {
- calledMain = true;
-
- }
-}
-
-function stackCheckInit() {
- // This is normally called automatically during __wasm_call_ctors but need to
- // get these values before even running any of the ctors so we call it redundantly
- // here.
- // TODO(sbc): Move writeStackCookie to native to to avoid this.
- _emscripten_stack_init();
- writeStackCookie();
-}
-
-/** @type {function(Array=)} */
-function run(args) {
- args = args || arguments_;
-
- if (runDependencies > 0) {
- return;
- }
-
- stackCheckInit();
-
- preRun();
-
- // a preRun added a dependency, run will be called later
- if (runDependencies > 0) {
- return;
- }
-
- function doRun() {
- // run may have just been called through dependencies being fulfilled just in this very frame,
- // or while the async setStatus time below was happening
- if (calledRun) return;
- calledRun = true;
- Module['calledRun'] = true;
-
- if (ABORT) return;
-
- initRuntime();
-
- preMain();
-
- if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
-
- if (shouldRunNow) callMain(args);
-
- postRun();
- }
-
- if (Module['setStatus']) {
- Module['setStatus']('Running...');
- setTimeout(function() {
- setTimeout(function() {
- Module['setStatus']('');
- }, 1);
- doRun();
- }, 1);
- } else
- {
- doRun();
- }
- checkStackCookie();
-}
-Module['run'] = run;
-
-function checkUnflushedContent() {
- // Compiler settings do not allow exiting the runtime, so flushing
- // the streams is not possible. but in ASSERTIONS mode we check
- // if there was something to flush, and if so tell the user they
- // should request that the runtime be exitable.
- // Normally we would not even include flush() at all, but in ASSERTIONS
- // builds we do so just for this check, and here we see if there is any
- // content to flush, that is, we check if there would have been
- // something a non-ASSERTIONS build would have not seen.
- // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
- // mode (which has its own special function for this; otherwise, all
- // the code is inside libc)
- var oldOut = out;
- var oldErr = err;
- var has = false;
- out = err = function(x) {
- has = true;
- }
- try { // it doesn't matter if it fails
- var flush = flush_NO_FILESYSTEM;
- if (flush) flush();
- } catch(e) {}
- out = oldOut;
- err = oldErr;
- if (has) {
- warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
- warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)');
- }
-}
-
-/** @param {boolean|number=} implicit */
-function exit(status, implicit) {
- checkUnflushedContent();
-
- // if this is just main exit-ing implicitly, and the status is 0, then we
- // don't need to do anything here and can just leave. if the status is
- // non-zero, though, then we need to report it.
- // (we may have warned about this earlier, if a situation justifies doing so)
- if (implicit && noExitRuntime && status === 0) {
- return;
- }
-
- if (noExitRuntime) {
- // if exit() was called, we may warn the user if the runtime isn't actually being shut down
- if (!implicit) {
- var msg = 'program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)';
- err(msg);
- }
- } else {
-
- EXITSTATUS = status;
-
- exitRuntime();
-
- if (Module['onExit']) Module['onExit'](status);
-
- ABORT = true;
- }
-
- quit_(status, new ExitStatus(status));
-}
-
-if (Module['preInit']) {
- if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
- while (Module['preInit'].length > 0) {
- Module['preInit'].pop()();
- }
-}
-
-// shouldRunNow refers to calling main(), not run().
-var shouldRunNow = true;
-
-if (Module['noInitialRun']) shouldRunNow = false;
-
-run();
-
-
-
-
-
diff --git a/frontend/2d/_collisions/rectangle_rectangle/dist/output.wasm b/frontend/2d/_collisions/rectangle_rectangle/dist/output.wasm
deleted file mode 100755
index f5eaef0..0000000
--- a/frontend/2d/_collisions/rectangle_rectangle/dist/output.wasm
+++ /dev/null
Binary files differ
diff --git a/frontend/2d/_collisions/rectangle_rectangle/main.cpp b/frontend/2d/_collisions/rectangle_rectangle/main.cpp
deleted file mode 100644
index 99dafe5..0000000
--- a/frontend/2d/_collisions/rectangle_rectangle/main.cpp
+++ /dev/null
@@ -1,447 +0,0 @@
-#include "../../../shared_cpp/OrthographicRenderer.h"
-#include "../../../shared_cpp/types.h"
-#include "../../../shared_cpp/WebglContext.h"
-#include "../../../shared_cpp/mathlib.h"
-#include "../../../shared_cpp/MainLoop.h"
-#include <cstdio>
-#include <cmath>
-#include <emscripten/html5.h>
-#include <unistd.h>
-#include <pthread.h>
-#include <cmath>
-#include <cfloat>
-
-struct Rigidbody {
- Vector2 force = { 0, 0 };
- Vector2 velocity = { 0, 0 };
- Vector2 position = { 0, 0 };
- float32 rotationalVelocity = 0.f;
- float32 rotation = 0.f;
- float32 mass = 1.f;
- float32 cofOfRestition = 1.f;
- float32 momentOfInertia = 0.f;
-
- void reset() {
- force = { 0, 0 };
- velocity = { 0, 0 };
- rotationalVelocity = 0.f;
- rotation = 0.f;
- }
-
- void applyForce(Vector2 f) {
- force += f;
- }
-
- void applyGravity(float32 deltaTimeSeconds) {
- velocity += (Vector2 { 0.f, -50.f } * deltaTimeSeconds);
- }
-
- void update(float32 deltaTimeSeconds) {
- applyGravity(deltaTimeSeconds);
-
- Vector2 acceleration = force / mass;
- velocity += (acceleration * deltaTimeSeconds);
- position += (velocity * deltaTimeSeconds);
- force = Vector2 { 0.f, 0.f };
-
- rotation += (rotationalVelocity * deltaTimeSeconds);
- }
-
- void setMomentOfInertia(float32 moi) {
- momentOfInertia = moi;
- }
-};
-
-struct IntersectionResult {
- bool intersect = false;
- Vector2 collisionNormal;
- Vector2 relativeVelocity;
- Vector2 firstPointOfApplication;
- Vector2 secondPointOfApplication;
-};
-
-struct Edge {
- Vector2 normal;
- Vector2 start;
- Vector2 end;
-};
-
-struct Rectangle {
- OrthographicShape shape;
- Rigidbody body;
- Rigidbody previousBody;
- Vector4 color;
- float32 width = 0.f;
- float32 height = 0.f;
-
- void load(OrthographicRenderer* renderer, Vector4 inColor, float32 inWidth, float32 inHeight) {
- color = inColor.toNormalizedColor();
- width = inWidth;;
- height = inHeight;
-
- float32 halfWidth = width / 2.f;
- float32 halfHeight = height / 2.f;
-
- OrthographicVertex vertices[6];
- vertices[0].position = Vector2 { -halfWidth, -halfHeight };
- vertices[1].position = Vector2 { -halfWidth, halfHeight };
- vertices[2].position = Vector2 { halfWidth, halfHeight };
- vertices[3].position = Vector2 { -halfWidth, -halfHeight };
- vertices[4].position = Vector2 { halfWidth, -halfHeight };
- vertices[5].position = Vector2 { halfWidth, halfHeight };
-
- for (int32 i = 0; i < 6; i++) {
- vertices[i].color = color;
- }
-
- shape.load(vertices, 6, renderer);
- body.reset();
- body.momentOfInertia = (1.f / 12.f) * body.mass * (width + height * height * height);
- }
-
- void update(float32 dtSeconds) {
- previousBody = body;
-
- body.update(dtSeconds);
- shape.model = Mat4x4().translateByVec2(body.position).rotate2D(body.rotation);
- }
-
- void render(OrthographicRenderer* renderer) {
- shape.render(renderer);
- }
-
- void unload() {
- shape.unload();
- }
-
- void restorePreviousBody() {
- body = previousBody;
- }
-
- Vector2 getPoint(int index) {
- switch (index) {
- case 0: return shape.model * Vector2 { -width / 2.f, -height / 2.f };
- case 1: return shape.model * Vector2 { -width / 2.f, height / 2.f };
- case 2: return shape.model * Vector2 { width / 2.f, height / 2.f };
- case 3: return shape.model * Vector2 { width / 2.f, -height / 2.f };
- default: {
- printf("Unable to find point: index=%d", index);
- return Vector2();
- }
- }
- }
-
- // Note that these getters are needlessly verbose for demonstration's sake
- void getPoints(Vector2* pointList) {
- Vector2 botLeft = shape.model * Vector2 { -width / 2.f, -height / 2.f };
- Vector2 topLeft = shape.model * Vector2 { -width / 2.f, height / 2.f };
- Vector2 topRight = shape.model * Vector2 { width / 2.f, height / 2.f };
- Vector2 botRight = shape.model * Vector2 { width / 2.f, -height / 2.f };
-
- pointList[0] = botLeft;
- pointList[1] = topLeft;
- pointList[2] = topRight;
- pointList[3] = botRight;
- }
-
- void getEdges(Edge* edgeList) {
- Vector2 pointsList[4];
- getPoints(pointsList);
-
- for (int i = 0; i < 4; i++) {
- edgeList[i].start = pointsList[i];
- if (i + 1 == 4) {
- edgeList[i].end = pointsList[0];
- } else {
- edgeList[i].end = pointsList[i + 1];
- }
-
- edgeList[i].normal = (edgeList[i].end - edgeList[i].start).getPerp().normalize();
- }
- }
-};
-
-EM_BOOL onPlayClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData);
-EM_BOOL onStopClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData);
-
-void load();
-void update(float32 time, void* userData);
-void unload();
-
-WebglContext context;
-OrthographicRenderer renderer;
-MainLoop mainLoop;
-Rectangle rectangleList[4];
-
-int main() {
- context.init("#gl_canvas");
- emscripten_set_click_callback("#gl_canvas_play", NULL, false, onPlayClicked);
- emscripten_set_click_callback("#gl_canvas_stop", NULL, false, onStopClicked);
- return 0;
-}
-
-void load() {
- renderer.load(&context);
-
- rectangleList[0].load(&renderer, Vector4 { 235.f, 35.f, 35.f, 255.f }, 24.f, 32.f);
- rectangleList[0].body.position = Vector2 { context.width / 3.f, context.height / 3.f };
- rectangleList[0].body.velocity = Vector2 { 100.f, 250.f };
- rectangleList[0].body.rotation = 0.2f;
-
- rectangleList[1].load(&renderer, Vector4 { 35.f, 235.f, 35.f, 255.f }, 64.f, 96.f);
- rectangleList[1].body.position = Vector2 { context.width / 3.f, context.height * (2.f / 3.f) };
- rectangleList[1].body.rotation = 1.3f;
-
- rectangleList[2].load(&renderer, Vector4 { 235.f, 35.f, 235.f, 255.f }, 64.f, 32.f);
- rectangleList[2].body.position = Vector2 { context.width * (2.f / 3.f), context.height / 3.f };
- rectangleList[2].body.velocity = Vector2 { -100.f, 250.f };
- rectangleList[2].body.rotation = -0.5f;
-
- rectangleList[3].load(&renderer, Vector4 { 35.f, 235.f, 235.f, 255.f }, 8.f, 16.f);
- rectangleList[3].body.position = Vector2 { context.width * (2.f / 3.f), context.height * (2.f / 3.f) };
- rectangleList[3].body.rotation = -3.23f;
-
- mainLoop.run(update);
-}
-
-Vector2 getProjection(Vector2* vertices, Vector2 axis) {
- float32 min = axis.dot(vertices[0]);
- float32 max = min;
-
- for (int v = 1; v < 4; v++) {
- float32 d = axis.dot(vertices[v]);
-
- if (d < min) {
- min = d;
- } else if (d > max) {
- max = d;
- }
- }
-
- return Vector2 { min, max };
-}
-
-bool projectionsOverlap(Vector2 first, Vector2 second) {
- return first.x <= second.y && second.x <= first.y;
-}
-
-float32 getProjectionOverlap(Vector2 first, Vector2 second) {
- float32 firstOverlap = fabs(first.x - second.y);
- float32 secondOverlap = fabs(second.x - first.y);
- return firstOverlap > secondOverlap ? secondOverlap : firstOverlap;
-}
-
-const float32 EPSILON = 1.f;
-IntersectionResult getIntersection(Rectangle* first, Rectangle* second) {
- IntersectionResult ir;
-
- // For two rectangles to overlap, it means that at least one of the corners of one is inside of the other
- Edge firstEdges[4];
- first->getEdges(firstEdges);
- Vector2 firstPoints[4];
- first->getPoints(firstPoints);
-
- Edge secondEdges[4];
- second->getEdges(secondEdges);
- Vector2 secondPoints[4];
- second->getPoints(secondPoints);
-
- float32 minOverlap = FLT_MAX;
- Vector2 minOverlapAxis;
- Edge* minOverlapEdge = NULL;
- bool minOverlapWasFirstRect = false;
-
- for (int i = 0; i < 4; i++) {
- Vector2 normal = firstEdges[i].normal;
-
- Vector2 firstProj = getProjection(firstPoints, normal);
- Vector2 secondProj = getProjection(secondPoints, normal);
-
- if (!projectionsOverlap(firstProj, secondProj)) {
- return ir;
- }
-
- float32 overlap = getProjectionOverlap(firstProj, secondProj);
- if (overlap < minOverlap) {
- minOverlap = overlap;
- minOverlapAxis = normal;
- minOverlapEdge = &firstEdges[i];
- minOverlapWasFirstRect = true;
- }
- }
-
- for (int i = 0; i < 4; i++) {
- Vector2 normal = secondEdges[i].normal;
-
- Vector2 firstProj = getProjection(firstPoints, normal);
- Vector2 secondProj = getProjection(secondPoints, normal);
-
- if (!projectionsOverlap(firstProj, secondProj)) {
- return ir;
- }
-
- float32 overlap = getProjectionOverlap(firstProj, secondProj);
- if (overlap < minOverlap) {
- minOverlap = overlap;
- minOverlapAxis = normal;
- minOverlapEdge = &secondEdges[i];
- }
- }
-
- ir.intersect = true;
- ir.relativeVelocity = first->body.velocity - second->body.velocity;
- ir.collisionNormal = minOverlapAxis;
-
- // Find the point of collision, this is kind of tricky, and it is just an approximation for now.
- // At this point, we know that we intersected along the minOverlapAxis, but we do not know where
- // that exactly happened. To remedy this will, we create two parallel lines: one at the top of the
- // normal area, and one at the bottom. For point on both of the Rectangles, we will check:
- // (1) if it is between these two planes
- // (2) if, for that rectangle, it is the closest point to the original normal vector
- // (3) or if it is equally distant from normal vector as another point (then this is a "flat" collision)
- //
- // The collision point MUST be between these two planes. We can then say the corner/face of the non-monoverlapAxis
- // Rectangle is the collision point. This enables us to then solve for their respective points of application fairly
- // easily. If the collision "point" is an entire face, we make the collision point be the center point.
- //
-
- Vector2 closestPoint;
- float32 minDistance = FLT_MAX;
-
- for (int p = 0; p < 4; p++) {
- Vector2 point = minOverlapWasFirstRect ? secondPoints[p] : firstPoints[p];
-
- float32 distFromPointToStart = (minOverlapEdge->start - point).length();
- float32 distFromPointToEnd = (minOverlapEdge->end - point).length();
- float32 potentialMin = MIN(distFromPointToStart, distFromPointToEnd);
-
- if (potentialMin < minDistance) {
- closestPoint = point;
- minDistance = potentialMin;
- }
- }
-
- ir.firstPointOfApplication = closestPoint - first->body.position;
- ir.secondPointOfApplication = closestPoint - second->body.position;;
-
- return ir;
-}
-
-void resolveCollision(Rigidbody* first, Rigidbody* second, IntersectionResult* ir) {
- Vector2 relativeVelocity = ir->relativeVelocity;
- Vector2 collisionNormal = ir->collisionNormal;
- Vector2 firstPerp = ir->firstPointOfApplication.getPerp();
- Vector2 secondPerp = ir->secondPointOfApplication.getPerp();
- float32 firstPerpNorm = firstPerp.dot(collisionNormal);
- float32 sndPerpNorm = secondPerp.dot(collisionNormal);
-
- float32 cofOfRestition = (first->cofOfRestition + second->cofOfRestition) / 2.f;
- float32 numerator = (relativeVelocity * (-1 * (1.f + cofOfRestition))).dot(collisionNormal);
- float32 linearDenomPart = collisionNormal.dot(collisionNormal * (1.f / first->mass + 1.f / second->mass));
- float32 rotationalDenomPart = (firstPerpNorm * firstPerpNorm) / first->momentOfInertia + (sndPerpNorm * sndPerpNorm) / second->momentOfInertia;
-
- float32 impulseMagnitude = numerator / (linearDenomPart + rotationalDenomPart);
- first->velocity = first->velocity + (collisionNormal * (impulseMagnitude / first->mass));
- second->velocity = second->velocity - (collisionNormal * (impulseMagnitude / second->mass));
-
- first->rotationalVelocity = first->rotationalVelocity + firstPerp.dot(collisionNormal * impulseMagnitude) / first->momentOfInertia;
- second->rotationalVelocity = second->rotationalVelocity - secondPerp.dot(collisionNormal * impulseMagnitude) / second->momentOfInertia;
-}
-
-void update(float32 deltaTimeSeconds, void* userData) {
- // Update
- for (int r = 0; r < 4; r++) {
- rectangleList[r].update(deltaTimeSeconds);
- }
-
- // Check collisions with other rectangles
- for (int i = 0; i < 4; i++) {
- Rectangle* first = &rectangleList[i];
- for (int j = i + 1; j < 4; j++) {
- Rectangle* second = &rectangleList[j];
-
- IntersectionResult ir = getIntersection(first, second);
- if (!ir.intersect) {
- continue;
- }
-
- // Handle collison here
- IntersectionResult irCopy = ir;
- float32 copyDt = deltaTimeSeconds;
-
- do {
- first->restorePreviousBody();
- second->restorePreviousBody();
-
- ir = irCopy;
- copyDt = copyDt /= 2.f;
-
- first->update(copyDt);
- second->update(copyDt);
-
- irCopy = getIntersection(first, second);
-
- if (copyDt <= 0.f) {
- printf("Error: Should not be happening.\n");
- break;
- }
-
- } while (irCopy.intersect);
-
- printf("Found intersection at timestamp: %f\n", copyDt);
-
- resolveCollision(&first->body, &second->body, &ir);
- float32 frameTimeRemaining = deltaTimeSeconds - copyDt;
-
- first->update(frameTimeRemaining);
- second->update(frameTimeRemaining);
- }
- }
-
- // Check collisions with walls
- for (int r = 0; r < 4; r++) {
- Rectangle* rect = &rectangleList[r];
- if (rect->body.position.x <= 0.f) {
- rect->body.velocity = rect->body.velocity - Vector2 { 1.f, 0.f } * (2 * (rect->body.velocity.dot(Vector2 { 1.f, 0.f })));
- }
- if (rect->body.position.y <= 0.f) {
- rect->body.velocity = rect->body.velocity - Vector2 { 0.f, 1.f } * (2 * (rect->body.velocity.dot(Vector2 { 0.f, 1.f })));
- }
- if (rect->body.position.x >= 640.f) {
- rect->body.velocity = rect->body.velocity - Vector2 { -1.f, 0.f } * (2 * (rect->body.velocity.dot(Vector2{ -1.f, 0.f })));
- }
- if (rect->body.position.y >= 480.f) {
- rect->body.velocity = rect->body.velocity - Vector2 { 0.f, -1.f } * (2 * (rect->body.velocity.dot(Vector2 { 0.f, -1.f }))) ;
- }
- }
-
- // Renderer
- renderer.render();
- for (int r = 0; r < 4; r++) {
- rectangleList[r].render(&renderer);
- }
-}
-
-void unload() {
- mainLoop.stop();
- renderer.unload();
- for (int r = 0; r < 4; r++) {
- rectangleList[r].unload();
- }
-}
-
-//
-// Interactions with DOM handled below
-//
-EM_BOOL onPlayClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData) {
- printf("Play clicked\n");
-
- load();
- return true;
-}
-
-EM_BOOL onStopClicked(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData) {
- printf("Stop clicked\n");
- unload();
- return true;
-}