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author | Matthew Kosarek <matthew.kosarek@vention.cc> | 2021-02-17 21:06:20 -0500 |
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committer | Matthew Kosarek <matthew.kosarek@vention.cc> | 2021-02-17 21:06:20 -0500 |
commit | 5c409f04470e319f0a57e8791bc96cd724ee601c (patch) | |
tree | fcebe2242106d5d94eb852f90b66ab131c5655ba /frontend/2d_part_2.html | |
parent | cc6d3871008a89fcf48814596d7bfec05f2706e4 (diff) |
Proper collisions happening in 2 dimensions
Diffstat (limited to 'frontend/2d_part_2.html')
-rw-r--r-- | frontend/2d_part_2.html | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/frontend/2d_part_2.html b/frontend/2d_part_2.html new file mode 100644 index 0000000..01a7767 --- /dev/null +++ b/frontend/2d_part_2.html @@ -0,0 +1,67 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <meta charset="utf-8"> + <script src="scripts/jquery-3.5.1.min.js"></script> + <script src="index.js"></script> + <link rel="stylesheet" href="/../index.css"> + <link href="https://fonts.googleapis.com/css?family=Open+Sans:400,600,300" rel="stylesheet" type="text/css"> + <title>Physics for Games</title> + + <script src="_rigidbody/vec2.js"></script> + <script src="_rigidbody/mat4.js"></script> + <script src="_rigidbody/shader.js"></script> + <script src="_rigidbody/circle.js"></script> + <script src="_rigidbody/program_common.js"></script> + <script src="_rigidbody/rigidbody_2.js"></script> + </head> + <body> + <header> + <h1>Physics for Games</h1> + </header> + <main> + <nav> + <a href="/">Introduction</a> + <a href="2d_part_1.html">2D - Linear Forces</a> + <a href="2d_part_2.html">2D - Rotational Forces</a> + <a href="2d_part_3.html">2D - Collision Forces</a> + </nav> + <section id="rotational-forces"> + <h2>Part 2: Rotational Forces</h2> + <p> + Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. + </p> + <div id="rigidbody_2" class="opengl_canvas_container"> + <canvas width="640" height="480"></canvas> + <div class="opengl_canvas_sidebar"> + <ul class="opengl_value_tracker"> + <li><b>Angular Force:</b><span id="rigidbody_2_force_field">N/A</span></li> + <li><b>Angular Acceleration:</b><span id="rigidbody_2_acceleration_field">N/A</span></li> + <li><b>Angular Velocity:</b><span id="rigidbody_2_velocity_field">N/A</span></li> + <li><b>Angular Position:</b><span id="rigidbody_2_position_field">N/A</span></li> + </ul> + <form id="rigidbody_2_force_submit_button" style="text-align: right; padding: 0.5rem;"> + <div id="rigidbody_2_force_input" class="vec2_input_group"> + <label>Force Vector</label> + <input class="vec2_x_input" type="number" placeholder="X (Default 0)"/> + <input class="vec2_y_input" type="number" placeholder="Y (Default 5000 N)"/> + </div> + <div id="rigidbody_2_position_input" class="vec2_input_group"> + <label>Point of Application (Unit Vector)</label> + <input class="vec2_x_input" type="number" placeholder="X (Default 2 Root 2)"/> + <input class="vec2_y_input" type="number" placeholder="Y (Default 2 Root 2)"/> + </div> + <input type="submit" value="Apply Force"></input> + </form> + </div> + <button class="play_button"> + Play + </button> + <button class="stop_button"> + Stop + </button> + </div> + </section> + </main> + </body> +</html>
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