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authorMatthew Kosarek <matthew.kosarek@vention.cc>2021-02-25 20:50:12 -0500
committerMatthew Kosarek <matthew.kosarek@vention.cc>2021-02-25 20:50:12 -0500
commit026abdb98ad30209df0e88795f25b1f74556585e (patch)
tree39c7e60ea78331ada41fc71bc5f6e5b91b5fd75c /frontend/_rigidbody/2d/part_2.html
parentf0d1398b0d1b1a7c5bd1d4e0b3488b7f1aa74364 (diff)
Updated the sidebar for usability's sake
Diffstat (limited to 'frontend/_rigidbody/2d/part_2.html')
-rw-r--r--frontend/_rigidbody/2d/part_2.html66
1 files changed, 0 insertions, 66 deletions
diff --git a/frontend/_rigidbody/2d/part_2.html b/frontend/_rigidbody/2d/part_2.html
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--- a/frontend/_rigidbody/2d/part_2.html
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-<!DOCTYPE html>
-<html lang="en">
- <head>
- <meta charset="utf-8">
- <script src="/scripts/jquery-3.5.1.min.js"></script>
- <script src="/index.js"></script>
- <link rel="stylesheet" href="/index.css">
- <link rel="shortcut icon" href="/favicon/favicon.ico" type="image/x-icon">
- <link href="https://fonts.googleapis.com/css?family=Open+Sans:400,600,300" rel="stylesheet" type="text/css">
- <title>Physics for Games</title>
-
- <script src="/_shared/math/vec2.js"></script>
- <script src="/_shared/math/mat4.js"></script>
- <script src="/_shared/math/circle.js"></script>
- <script src="/_shared/2d/shader.js"></script>
- <script src="/_shared/2d/program_common.js"></script>
- <script src="rigidbody_2.js"></script>
- </head>
- <body>
- <header>
- <h1>Physics for Games</h1>
- </header>
- <main>
- <nav>
- </nav>
- <section>
- <h1>Part 2: Rotational Forces</h1>
- <article>
- <p>
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
- </p>
- <div id="rigidbody_2" class="opengl_canvas_container">
- <canvas width="640" height="480"></canvas>
- <div class="opengl_canvas_sidebar">
- <ul class="opengl_value_tracker">
- <li><b>Angular Force:</b><span id="rigidbody_2_force_field">N/A</span></li>
- <li><b>Angular Acceleration:</b><span id="rigidbody_2_acceleration_field">N/A</span></li>
- <li><b>Angular Velocity:</b><span id="rigidbody_2_velocity_field">N/A</span></li>
- <li><b>Angular Position:</b><span id="rigidbody_2_position_field">N/A</span></li>
- </ul>
- <form id="rigidbody_2_force_submit_button" style="text-align: right; padding: 0.5rem;">
- <div id="rigidbody_2_force_input" class="vec2_input_group">
- <label>Force Vector</label>
- <input class="vec2_x_input" type="number" placeholder="X (Default 0)"/>
- <input class="vec2_y_input" type="number" placeholder="Y (Default 5000 N)"/>
- </div>
- <div id="rigidbody_2_position_input" class="vec2_input_group">
- <label>Point of Application (Unit Vector)</label>
- <input class="vec2_x_input" type="number" placeholder="X (Default 2 Root 2)"/>
- <input class="vec2_y_input" type="number" placeholder="Y (Default 2 Root 2)"/>
- </div>
- <input type="submit" value="Apply Force"></input>
- </form>
- </div>
- <button class="play_button">
- Play
- </button>
- <button class="stop_button">
- Stop
- </button>
- </div>
- </article>
- </section>
- </main>
- </body>
-</html> \ No newline at end of file