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-rw-r--r--shared_cpp/Renderer3d.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/shared_cpp/Renderer3d.h b/shared_cpp/Renderer3d.h
new file mode 100644
index 0000000..64288ad
--- /dev/null
+++ b/shared_cpp/Renderer3d.h
@@ -0,0 +1,47 @@
+#pragma once
+
+#include "types.h"
+#include "Shader.h"
+#include "mathlib.h"
+
+struct Camera3d;
+struct WebglContext;
+
+struct Renderer3d {
+ uint32 shader;
+
+ struct {
+ int32 position;
+ int32 color;
+ int32 normal;
+ } attributes;
+
+ struct {
+ int32 projection;
+ int32 view;
+ int32 model;
+ } uniforms;
+
+ void load(WebglContext* context);
+ void render(Camera3d* camera);
+ void unload();
+};
+
+struct Vertex3d {
+ Vector3 position;
+ Vector3 normal;
+ Vector4 color;
+};
+
+struct Mesh3d {
+ uint32 vao;
+ uint32 vbo;
+ uint32 ebo;
+ uint32 numIndices = 0;
+
+ Mat4x4 model;
+
+ void load(Vertex3d* vertices, uint32 numVertices, uint32* indices, uint32 numIndices, Renderer3d* renderer);
+ void render(Renderer3d* renderer, GLenum drawType = GL_TRIANGLES);
+ void unload();
+};